Major bug Flash "OnPress" !

Repeatedly tapping on a buttons will result in the buttons staying in a "onPress" state repeatedly executing the onpress function!
This is extremely repeatable on a touch screen monitor! and can be duplicated with a mouse.
I am not sure if it’s a "draggout"/"onpress" issue or if Flash is missing the message from windows that a release has taken place.
This issue will happen no matter how you create the onpress function, you can create a button object, add action to a movie clip doesn’t matter, at some point the object will get stuck in a onpress state, meaning if you have a onpress action it will continue to fire off even thou windows has clearly told flash there has been a onrelease or ondraggout.
I have tested this on 4 touchscreens and 2 monitors with mouse and/or touch screen.
Is there any way around this bug?

Ok it has been a week of testing and these are the results:
I wrote a C++ mouse detection of a mouse left click.
When the button sticks in Flash windows IS receiving the LEFT click event...
SO two things can be happening here:
1. Issue with Magic touch (Keytec) software/hardware
2. Message traffic/buffer error
I would recommend that if you have an application that requires dependable touch screen response to use a Capacitive touch screen.
All the big companies do!
I still cannot determine yet if Flash is causing a buffer/message error to the windows mouse handler and if this is even possible.... so I would say currently it is a %90 touch screen issue.
Resistive
A resistive touch screen panel is composed of several layers, the most important of which are two thin, metallic, electrically conductive layers separated by a narrow gap. When an object, such as a finger, presses down on a point on the panel's outer surface the two metallic layers become connected at that point: the panel then behaves as a pair of voltage dividers with connected outputs. This causes a change in the electrical current which is registered as a touch event and sent to the controller for processing.
Capacitive
A capacitive touch screen panel is a sensor typically made of glass coated with a material such as indium tin oxide.[2][3] This type of sensor is basically a capacitor in which the plates are the overlapping areas between the horizontal and vertical axes in a grid pattern. Since the human body also conducts electricity, a touch on the surface of the sensor will affect the electric field and create a measurable change in the capacitance of the device. These sensors work on proximity, and do not have to be directly touched to be triggered. It is a durable technology that is used in a wide range of applications including point-of-sale systems, industrial controls, and public information kiosks. It has a higher clarity than Resistive technology, but it only responds to finger contact and will not work with a gloved hand or pen stylus unless the stylus is conductive. Capacitive touch screens can also support Multitouch. Examples include Apple Inc.'s iPhone and iPod touch, HTC's G1 & HTC Magic , Palm Inc.'s Palm Pre and Palm Eos and more recently the LG KM900 Arena, Microsoft's Zune HD, Sony Walkman X series and Sony Ericsson's Aino.

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