Mobile Applications adjusting as per Screen resolutions.

Hi,
I am creating a mobile application on IOS and Android platform.
I need to create this application in such a manner which can work on any device with any resolution.
Please help me for this issue as need to solve it soon.
Thanks in Advance.

> I actually need it in pixels, I've played around with the window size
> properties and the main problem is that I can keep the picture
> indictor (which takes up almost my whole screen of the VI) and the
> window size constant no matter what the resolution is, but the BIG
> problem is that what's actually displayed on the picture just stays
> the same size (shows in the top left hand corner with higher
> resolution). Basically for low resolution I have a circle with it's
> center corresponsing to the center of the picture indicator, but with
> higher resolution even though the indicator can be a constant size the
> circle stays at whatever the pixel center was which is no longer the
> middle of the indicator. So if there is some way to make t
he circle
> bigger that's what I'm looking for. Hope that clears it up, oh and I
> don't need to change resolutions during run time, just when the VI is
> started I'd like it to adjust.
>
Something is producing the picture displayed in the picture indicator.
At this point it isn't possible to scale or zoom the picture in the
indicator after the fact. You will want to scale the coordinates
making up the picture itself. Scale the Rect wired to the Draw Circle
and move the center to be in the center of the indicator.
Greg McKaskle

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