N-Square with different clips?
I am trying to create a movie like this (http://www.youtube.com/watch?v=coJDJ83qSVg&feature=related) but I am not sure how to play multiple clips at the same time! Is there a plugin or download to create those boxes?
Hi drummerkid1151
Welcome to iMovie discussions
You can do the N-squared effect using iMovie 6 by either using a third party plug-in or by using Quicktime Pro. Either way it will cost a few bucks.
Geethree has a lot of useful plug-ins. Since I own most of them, I've used them with great success. See them here: http://www.geethree.com/
Also to use QT Pro see this thread here:
http://discussions.apple.com/thread.jspa?messageID=6195608
Let us know how it works out.
Carl
Similar Messages
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When I open a project, sometimes a clip will not load its audio data. In the photo I've attached, you can see the video clip on the right has the waveforms showing up, but not for the clip on the left. Rendering does nothing, I've tried clearing Premiere's cache, and I've signed out and back into Creative Cloud as I saw in another forum post with no success...any suggestions?
Right clicking, and selecting "make offline" then re-linking the media seems to work. Thanks! Just weird how this happens sporadically with different clips in different projects when I open them.
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How can I edit multiple clips with different frame rates on the same timeline
how can I edit multiple clips with different frame rates on the same timeline
You do not want to edit material from different frame rates on one timeline. You CAN do this, but it is a very bad idea - and this is why.
Once you establish the sequence frame rate - lets say it is PAL material at 25fps, any material that you drop into the sequence other than 25 fps will have to be changed to play at 25 fps. If the material you add is NTSC (29.97), FCP will DROP 5 frames per sec to bring the frame rate down to 25 fps. Which 5 get thrown away? Every 6th one. This yields a funky cadence that becomes even more complex as as there are also interlaced fields (DV/NTSC is an interlaced format). Oh, and by the way, the image sizes are different as well. DV/PAL has 576 lines of resolution and DV/NTSC has 480. FCP has to scale up the NTSC to fit the PAL frame.
You do not want FCP adjusting these things on the fly. You want to do a thoughtful (and time consuming) conversion so that you end up with all your material in one format with the best possible image from the conversion process. Compressor can do an adequate job with Frame Controls turned on. The Natress Standards Conversion FCP plugin is another way to go. A third option is to find a post house that can do the conversion for you using a hardware based process.
The good news is, once everything is in the same format, editing it will be painless and the output process very quick.
Whatever frame rate/ image size you select, I'd suggest using ProRes for the codec. It is 4:2:2 color and will withstand color correction and composting with much more grace than any variant of DV based codecs.
Have fun.
x -
Hello
I just have a few questions.
I am using the NI 6034E DAQ board in order to
generate simultaneouly 3 different TTL digital signals, with different
pulse width, and output these TTL signals to an external circuit that I
am using for this application.
The following pattern of the TTL pulses will look like this:
01010101 01010101
00110011 00110011
00001111 00001111
From
what I understand, I have to use the 2 counters, Ctr0 and Ctr1, to
generate the TTL pulses that I desire, because the DIO lines are
software timed only and I will not be able to produce a deterministic
output period using these DIO lines. Am I correct? Also, do I have
to use a separate counter to generate a separate TTL digital pulse. I
need 3 different TTL pulses and there are only 2 counters for this DAQ
device. The three generated TTL signals will be feed to an external
circuit. Concerning the hardware connections for my application, I
assume that the generated TTL signals will be output from
GPCTR0_OUT(pin 2) for counter 0 and GPCTR1_OUT(pin 40) for counter 1
of the NI 6034E. Is this correct? Is there any way that these TTL
signals can be output from three DIO lines(DIO0...2).
Here is some code that I plan to use in order to do this:
#include <NIDAQmx.h>
static TaskHandle gTaskHandle = 0;
DAQmxCreateTask ("", &gTaskHandle);
DAQmxCreateCOPulseChanTime (gTaskHandle, "Dev1/ctr0", "", DAQmx_Val_Seconds, DAQmx_Val_Low, 1.0, 2.0, 2.0);
DAQmxCreateCOPulseChanTime (gTaskHandle, "Dev1/ctr1", "", DAQmx_Val_Seconds, DAQmx_Val_Low, 3.0, 4.0, 4.0);
DAQmxCreateCOPulseChanTime (gTaskHandle, "?????", "", DAQmx_Val_Seconds, DAQmx_Val_Low, 7.0, 8.0, 8.0);
DAQmxCfgImplicitTiming (gTaskHandle, DAQmx_Val_FiniteSamps, 5);
DAQmxStartTask (gTaskHandle);
DAQmxWaitUntilTaskDone(gTaskHandle)
DAQmxErrChk DAQmxStopTask(gTaskHandle)
DAQmxErrChk DAQmxClearTask(gTaskHandle)
I believe this code should generate the 3 TTL square waveforms that I want for my application.
Please provide me with some feedback. It would greatly be appreciated.
Thank YouHi,
The NI 6034E is a multifuntion DAQ device, this means you have:
(2) counters
(8) DIO lines (software timed)
(16) AI, single ended
(0) Analog Output
You have a couple choices here:
1. Software timed digital output of all three signals, max 1khz loop rate, non-deterministic.
2. Hardware timed digital output of 2 signals, max 20Mhz.
3. Hardware timed digital output of 2 signals and software timed digital output of 1 signal.
4. Find another NI MIO board such as the NI 6251. This board will do 10Mhz pattern generation for (8) DIO lines.
For the hardware connection, you are correct, the output for the counters will be taken from pin 2 & pin 40. Here's the pinout for the NI 6034E for reference:
The output of the Counters can be routed to some of the PFI's or to the RTSI connector. You can see this in MAX
Message Edited by Matthew W on 11-19-2007 01:24 PM
Attachments:
2007-11-19_131609.jpg 61 KB
2007-11-19_132435.jpg 86 KB -
Combining clips with different properties
Hello
If you have mixed-property clips on the timeline and wish to combine them into one MPEG movie to be viewed on the PC before being burnt to a DVD, which Presets and Export Settings would produce the best quality results?
I am thinking of clip A with the following attributes (screenshot Clip_A)
and clip B with its own attributes (screenshot Clip_B),
but there may be more than two clips. Perhaps a third MP4 clip has PAL properties with different frame sizes to the clips above?
Thanks
SteveHello John
Thank you for your post.
I think I know what you mean: a thick black frame around the clip?
Can I ask: is AVCHD the 'heaviest' (best quality) type of file compared to the others? The alternatives I can see are: Publish+Share | Computer | Flash (or MPEG, or AVCHD, or AVI, or Windows, or Quick Time).
Thanks again!
Steve -
How to edit with different formats of clips
Hi, I am sorry to as this question, I should know the answer but just ain't sure. I am making my reel and I have a bunch of stuff that is dv dvcpro NTSC and that is what the sequence setting is set to. 29.97 compressor is DV DVCPRO-NTSC. However, I have some footage that is DVCPRO HD 720P60.
When its in the timeline the preview sure makes it look awkward, quality loss. What is the right thing to do here. Also, all my NTSC footage is 4:3, but what does my FC sequence register it as a NTSCDV (3:2) and not NTSC 4:3. Although it looks fine, I just want to understand my timeline settings. Thanks and hope to hear from someone.
Also, can anyone point me in the right direction to learn how to deal with editing footage with different frame rates. For ex, some 29.97 footage, 23.98/24 Thanks
NatHI Swarup,
thanx for the response.
i did the same thing...i imported 2 different versions into xi and used in mapping.and interface is working fine.
what i am concerned is : will there be any problem in future while transporting to different environments?
and why it is showing 'segment version' in attribute in Trace in sxmb_moni....
any inputs will be help full....
Thanx in advance.
regards. -
Different zoom levels for different clips in the same project?
Hi
I am making a movie with videos from two different cameras. As a result some of the clips are cut down in size to a small portion of the screen. This can be solved if it is possible to use different zoom levels for different clips in the same project. I have not been able to do this. Is it possible?
kind regards
SorenYou can scale the small clips up to the same size of the larger one... but you will get a quality loss.
Using Motion or Scale to Frame Size commands
Better to scale the large ones down to a Sequence that matches the smaller clip dimensions. -
Placing two different clips in the same frame
I am wondering if it is possible in FCP to do this...
Basically I am trying to achieve the split screen effect in some movies during the credits, where outtakes or deleted scenes are still rolling on one half of the screen and the credits continue on the other half with a black background.
I searched in the forum but couldn't find any relevant topics. Perhaps I am just not thinking of the right words.
Any ideas, suggestions?
Thanks!The fastest way I can advice is...
1. edit your credits sequence (the clips you want to keep going as your credits roll)
2. nest the clips in a new sequence then you have a timeline with a nested sequence in your track 1...
3. Select your nested sequence in the track 1 and use the motion tab to scale/rotate/crop/move your image wherever you want in the canvas...
3. create a second track for your rolling credits...
4. create your rolling credits
5. if you have different clips for your rolling credits you may want to nest these too...
6. select your rolling credits and use the motion tab again to scale/crop/rotate/move your credits wherever you want in the canvas
Hope this help... -
I am doing a project where I have this array which has different voltage outputs for each grid. How do I create a front panel object that lights up with different colours depending on the voltage input or is there already such a pre-built function?
In addition, I wish to display these in an array on screen. Is there any pre-built function for this?Repulse wrote:
I am doing a project where I have this array which has different voltage outputs for each grid. How do I create a front panel object that lights up with different colours depending on the voltage input or is there already such a pre-built function?
The simplest way would be an intensity graph. It gives you a 2D grid where each grid point is colored according to the value of a 2D array. The Z axis color ramp determines the color.
My second choice would be an array of colorboxes. (They could even be made to look like LEDs (see image, if course you can leave them square too), All you need is a scaling function thap maps voltages into a color ramp lookup table with an 8bit index)
(Using booleans and color property nodes is relatively clumsy. Booleans are meant for two states because the value is boolean. Since array elements can only differ in value, and not in properties, it will not even work. Color boxes have a color data type which is much more appropriate for this case)
LabVIEW Champion . Do more with less code and in less time . -
Multiclip editing with 'broken' clips
I've got three DIFFERENT takes of a group singing a song.
I want to use the sound from one take - making that take the master.
The other two takes wander in and out of time. I'd like to chop them up to make sections fit, then fill the non-fitting spaces with blank slugs. And then I'd like to be able to work on the song as a multiclip.
So the timecode will not be contiguous on two of the tracks. Clip, blank, clip, blank.
Mmmm. So, as far as I can tell, I'd have to export out those two tracks, re-import them as new media, THEN make a multi-clip.
Or can someone suggest a way I can work with the two tracks that will have a dozen clips (and blanks filled with slugs) each on them ... without having to create another generation of the media?
All ears,
BenHey Ben
It's XDCAM EX (from a Sony EX3). Mmm. GOP. Maybe I could export it as ProRes 4:2:2 HQ, I wonder if that would make a difference? Are you suggesting there is generational loss from XDCAM?
Any time you recompress when working with a compressed codec then there is necessarily a generational loss ... though how bad it is will depends on how lossy the codec. When you Export > Quicktime Movie from FCP, if the clip isn't otherwise processed, then you're just copying the bits from the original files, frame for frame, not necessarily recompressing ... but where the codec has a GOP format (like XDCAM) then any edits at all to the original file can compromise that GOP structure, which means no matter which way you cut it the whole GOP structure has to be rebuilt (re-conformed), which effectively means that you get a recompression. Exporting as ProRes 422 is still a recompression, but it's a very good quality I-frame codec so at least you'd end up with a clip thats in a more edit friendly format (and whats widely considered to be a "visually lossless" one.
I've been able to sync up the three takes ... the tempo is different in each, very slight, so every now and then I lose a second (or less than) as I re-sync. Fill the spaces with slugs. But they are all sitting on the timeline, stacked on their own tracks.
One of them is the master take chosen by the client. The other two are with the breaks (to adjust sync). I will make a ProRes 4:2:2 HQ of each. And then I should be able to sync all three as multiclips, right?
Once you've got your clips all synced up on the timeline then you're going to want to export each track as a separate clip. Unfortunately, unlike some other NLE's, FCP does not currently allow you to create multiclips from an existing stack of clips that are pre synced in the timeline. Instead, as noted, you'll have to export each of the 3 tracks as separate clips and then reimport those clips, select them, and choose Modify menu > Make Multiclip... it'll ask you how you want to sync them, if you've made them as above then you should be able to gang them together according to their In Points.
Hope it helps
Andy -
Text square with other objects in a layer
Using Motion 4. I have a 3d scene with various layers. Each layer contains objects that are oriented differently. I'm trying to add text to one of those layers. But the text is oriented square to the screen instead of being oriented square with the other objects in that layer. How can I orient the text square to the other object. I could try to do it manually but I'm sure there is a way to do this automatically.
ThanksI did find a way to do this, although I'm sure there is an easier technique I don't know about. I used the camera framing behavior to bring the layer square with the camera. Then I added the text to the layer. Finally, I removed the Camera Framing behavior to go back to the original view. No so simple but it works.
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Frame Rate & Resolution change with synchronized clip
Does anyone know why a Canon 7d file recorded at 1920x1080 29.97fps changes to a 1280x720 23.97fps file when a synchronized clip with a separate audio file is created?
After selecting the synchronized clip in the event browser I can edit the compound clip settings to change back to 1920x1080, but 23.98 is the only framerate selectable. The sync worked beautifully. My import preferences are set to create optimized media - 422 ProRes.Well, I went to the clip that was mentioned in the source file and selected it to do a frame rate conversion and its source file was correct. I hit cancel and went back to the my desired clip and the time the source file was correct.
Doing a few more conversion the correct source file doesn't always come up correctly, but I just bounce around selecting a few different clips without actually doing the conversions and it eventually fixes itself...
It's just buggy! -
Re-link/pin audio to a different clip
I have a sequence of video clips which go to music. The sequence is complete, with the audio timing working with all the clips.
Now, I want to swap the positions of two clips. The problem is that the audio track, happens to be pinned to one of these video clips. If I move one of the clips, they swap perfectly, except the audio shifts as well because it moves with the clip its pinned to. Besides manually moving the audio back to where it should be, is there a way to leave the audio alone when I do this?
I imagine it would be an easy fix if I could simply re-link the audio to a different video clip first. However, I can't find any feature along these lines. The audio seems stubbornly locked to the one clip its originally pinned to.
Thanks in advance, I'm sure there's an option to do this somewhere.If I understand correctly, you have video clips in the primary storyline, and an audio clip connected to one of those clips.
It is easy to keep everything in sync and change two clips.
All you have to do is change the connection point of the audio clip. This is done by command-option clicking the audio clip at the desired connnection point.
Another easy way to do this is to hold down the grave key ` when dragging the clips that you want to switch.
FWIW, in this type of project it is probably better to put the audio in the primary storyline and connect the video to the audio - optionally making the video into a secondary storyline. -
Best practice when dealing with long clips
I have some long clips that I want to use more than once with different in and out points. I know this can't be done so is the best practice to make duplicates of the clips and set different edit points or somehow roughly split the large clip into smaller clips and name them accordingly.
Not certain what you think you can't do. Take a long clip and open it in the Viewer. Set In and Out points. Drop that into the Timeline. Now you can move along in the Viewer clip and set new Ins and Outs and drop that into the Timeline. Clips in the Timeline are created from the Ins and Outs you set in the Viewer.
Is that what you want to do? If it is, I don't where making copies of the clip would work for you
Later, if you want to match up a clip in the Timeline to that master clip, just use Match Clip (find) in the timeline to find where it correaltes to your main clip
You can have FCE automatically create subclips at camera cut points by using DV Stop/Start Detect if that is what you're looking for -
The Grid tool (View > Show Grid) is a huge help when designing. Unfortunately, by default AI allows us to specify only square grids, i.e. you set one parameter for gridline spacing (and one for its subdivisions) and AI creates square grid applying your value for both: horizontal and vertical directions. But what if we need something more, for example 16:9 proportion grid (subdivided into 4 parts in horizontal direction and 3 in vertical)? Hmm…. actually… we can do this! We can even set different colors for the main and subdivision lines:
Full tutorial available here: Setting Up Rectangular and Colored Grid in Adobe Illustrator
Maybe someone will find it useful.
Regards,
Pawel KucFound something on this! The rectangular grid with different vertical and horizontal subdivision values can be set!!! We can even set different colors for the main and subdivision lines. I've tested this under Mac (CS6 and CC) and Windows x86 and x64 (CS6, CC). I've posted a short articale on this:
Setting Up Rectangular and Colored Grid in Adobe Illustrator
I hope somene will find it useful
Regards,
Pawel Kuc
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