Need to import from Maya 3D model in an Air-flash cs4 desktop application without loosing quality

Hello everybody,
We developed an air flash cs4 desktop application for the medical industry.
Our application is too large because instead of using the 3 D model made via Maya, we use many images to simulate the rotation in order to keep the hight quality of the images.
When we first developed the application we used C++ but we were loosing too much quality because we could not import the texture and the light effect at the same time - we could import only one of them.
Now that we are using flash cs4 do you know if we could import in flash cs4 the 3D model which contains a hight amount of polygone with the texture and the light effect without any problem ? that could solve maybe our issu regarding the size of our application.
Any help would be greatly appreciated.
Best regards
Rachel

I would look into using Papervision 3D, a full 3D engine for Flash.  This is built by a 3rd party, but is the current standard for doing these types of things.
You can export the Maya project out to a compatible format for use in Papervision.
http://blog.papervision3d.org/

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