NetStream.Play.Stop and Complete fired early on RTMPE streams

Hi there
I am experiencing an issue with playback on RTMPE streams. after investigation it seems that the FMS server is firing the NetStream.Play.Complete message at random points, indicating that a stream has ended. This is happening and random points during the stream,  not even close to the end.
The order of Status messages is as follows:
Thu Oct 20 2011 04:15:17 PM :: NetStream.Play.Start : status
Thu Oct 20 2011 04:32:40 PM :: NetStream.Play.Stop : status
Thu Oct 20 2011 04:32:40 PM :: NetStream.Buffer.Flush : status
Thu Oct 20 2011 04:32:58 PM :: NetStream.Buffer.Empty : status
Thu Oct 20 2011 04:32:58 PM :: onPlayStatus : NetStream.Play.Complete
As you can see roughly 17mins into playback...although the stream is 1 hour 24mins long
I have tested this numerous times, and each time it is at a different point in the stream.
Intermittently the NetStream.Play.InsufficientBW warning is being fired prior to NetStream.Play.Stop.
I am using a player built on OSMF 1.5.
Just need to know why these messages would be fired and how to handle them
Thanks
Steve

Hi Steve,
Thanks for the information. Did you check with flvcheck tool to see if the file is a valid FMS file ? If not, can you do that please ?

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