NetStream.send not working in Flash Player 11.2 Beta with Cirrus, Please confirm if it is a bug

Title
NetStream.send not working in Flash Player 11.2 Beta with Cirrus, Please confirm if it is a bug or feature
Description
Problem Description:
NetStream.send can not send data to peerstreams when using with cirrus. Conflict with documents.
Sorry for tag the build as 11.0.1.3 while the bug is actually on 11.2 beta since the bug report system didn't have 11.2 beta yet.
If you are not responsible for 11.2 beta bug fix, please help a hand to handle this bug to 11.2 team.
This bug is "killing" to your application, so we really appreciate your help. Thanks.
==Publisher==
nc.connect("rtmfp://");
var ns:NetStream = new NetStream(nc, NetStream.DIRECT_CONNECTIONS);
ns.publish("sendtest");
...//after connection success.
ns.send("clientfunction", "ok"); // this line cannot reach subscribers. even if subscribers have client object correctly.
==Subscriber==
nc.connect("rtmfp://");
var ns:NetStream = new NetStream(nc, cirrusid);
var client:Object = new Object();
client.clientfunction = clientfunction; // target function
ns.client = client;
ns.play("sendtest");
Steps to Reproduce:
1. compile the code in the attachment to SendTestExample.swf (not be able to paste it here)
2. run it under flash player 11.2.202.19 beta
3. run it under flash player 11
Actual Result:
HeartBeat is:
Start HeartBeat:
send hello
send hello
send hello
which means NetStream.send was not able to call "clientfunction" as expected.
Expected Result:
Start HeartBeat:
send hello
in client function: hello
send hello
in client function: hello
send hello
in client function: hello
which can call into the clientfunction as flash player 11 did.
Any Workarounds:
I can not find it out since it's an api level bug. But this can be very important for lots of applications which rely on send to do rpc.
Test Configuration
IE8, Firefox under Windows 7
Also have problem under Windows XP (but not well tested on this platform)
App Language(s)
ALL
OS Language(s)
ALL
Platform(s)
Windows 7
Browser(s)
Internet Explorer 8.0
==Attachment==
package {
    import flash.display.Sprite;
    import flash.events.Event;
    import flash.events.NetStatusEvent;
    import flash.events.TimerEvent;
    import flash.media.Video;
    import flash.net.NetConnection;
    import flash.net.NetStream;
    import flash.text.TextField;
    import flash.utils.Timer;
    import flash.utils.setTimeout;
    public class SendTestExample extends Sprite
        public static var statusArea:TextField;
        var ncServer:NetConnection = new NetConnection();
        var nsServer:NetStream;
        var ncClient:NetConnection = new NetConnection();
        var nsClient:NetStream;
        var timer:Timer = new Timer(1000);
        public function SendTestExample() {
            ncServer.addEventListener("netStatus", onNCStatusServer);
            ncServer.connect("rtmfp://p2p.rtmfp.net","99f72ccbed0948d7589dc38a-3ce1b2616680");
            statusArea = new TextField();
            status("status");
            statusArea.x = 0;
            statusArea.y = 0;
            statusArea.border = true;
            statusArea.width = 200;
            statusArea.height = 350;
            addChild(statusArea);
        function onNCStatusServer(event:NetStatusEvent):void {
            status("Step 1:");
            status("server: " + event.info.code);
            status("id: " + ncServer.nearID);
            switch (event.info.code) {
                case "NetConnection.Connect.Success":
                    nsServer = new NetStream(ncServer, NetStream.DIRECT_CONNECTIONS);
                    nsServer.addEventListener(NetStatusEvent.NET_STATUS, onNSStatusServer);
                    nsServer.publish("sendtest");
                    ncServer.removeEventListener(NetStatusEvent.NET_STATUS, onNCStatusServer);
                    ncClient.connect("rtmfp://p2p.rtmfp.net","99f72ccbed0948d7589dc38a-3ce1b2616680");
                    ncClient.addEventListener("netStatus", onNCStatusClient);
                case "NetStream.Publish.BadName":
                    //status("Please check the name of the publishing stream" );
                    break;
        function onNCStatusClient(event:NetStatusEvent):void {
            status("Step 2:");
            status("client: " + event.info.code);
            status("id: " + ncClient.nearID);
            switch (event.info.code) {
                case "NetConnection.Connect.Success":
                    nsClient = new NetStream(ncClient, ncServer.nearID);
                    var c:Object = new Object();
                    c["clientfunction"] = clientfunction;
                    nsClient.client = c;
                    nsClient.play("sendtest");
                    ncClient.removeEventListener(NetStatusEvent.NET_STATUS, onNCStatusClient);
                    //setTimeout(sendHello, 5000);
                case "NetStream.Publish.BadName":
                    //status("Please check the name of the publishing stream" );
                    break;
        protected function onNSStatusServer(event:NetStatusEvent):void {
            status("nsserver: " + event.info.code);
            if (event.info.code == "NetStream.Play.Start") {
                status("Start HeartBeat:");
                this.timer.addEventListener(TimerEvent.TIMER, function (e:Event):void {
                    sendHello();
                this.timer.start();
        protected function sendHello():void {
            status("send hello");
            nsServer.send("clientfunction", "hello");
        protected function status(msg:String):void
            statusArea.appendText(msg + "\n");
            trace("ScriptDebug: " + msg);
        protected function clientfunction(event:Object):void {
            status("in client function: " + event);

Thanks for reporting. I can reproduce the bug in house. We will investigate.
Calise

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