No Audio From Timeline or Viewer

I just ingested P2 Card media into FC6. But I cannot hear external audio when playing back the media in Viewer or from the timeline.
I Can hear audio playback from within Log and Transfer, going to typical external speakers. I Can also hear audio when I double click and play the Quicktime file converted from the MXF file. I Can see the bars in the audio mixer jumping up and down. I Can see audio indicators everywhere, so I know it's there.
I'm missing a setting somewhere. I do not see any mute buttons pushed in the four audio channel tabs. The audio is not turned off (darkened) in the time line.
I'M STUMPED!!! Any pointers will be greatly appreciated. Project deadline!
Thanks

NEVER MIND! I found the solution. For any searches that may find this, I went into Audio/Video settings, A/V Devises, Playback Output, Audio: It was set to Decklink Audio and I changed it to Default.
I have no idea of the logic implications here, I just tried it and it worked!

Similar Messages

  • Editing Audio from Timeline in Another Program

    Often, one will want to edit the Audio on the Timeline, in another application, like Adobe Audition. Premiere versions allow for this to be done easily, and with exacting control.
    Let's say that one has dozens of edited Clips on the Timeline, and they wish to edit ALL of the Audio. * Editing those individual Clips is easy, but how does one edit them all in one file, which will then replace the original Audio in the Clips?
    The best way to accomplish this is to Export, or Share the Timeline as an Audio Only file. This Export/Share will be slightly different, depending on the exact Premiere program, and even on the version of that Premiere Program. Often, the Audio-only Export/Share is from the MS AVI Export/Share screen. One would choose Export Audio, leaving Export Video unchecked. If Multiplexing does not automatically set to "None," choose that now.
    For this "round-trip" process, the Audio file format is very important. The ideal choice of Export/Share is PCM/WAV @ 48KHz 16-bit. This will yield an uncompressed Audio file, that almost every Audio editing program will easily handle, and is also the format, that one will want to Export, or Save from the Audio editor, for the second leg of our round-trip.
    Import, or Open that resultant PCM/WAV in the Audio editing program, and edit, as is needed. When done, just Export, or Save (depends on the program) that edited Audio as a PCM/WAV @ 48KHz 16-bit. In some Audio editing programs, this will be listed as WAV (Uncompressed). The Sample-Rate and Bit-Depth are important, as the 48KHz and 16-bit are the ideal for any flavor of Premiere, and though Conforming will be necessary for editing, it will be easy on the program, and there will be no issues. Stay away from any compressed Audio formats/CODEC's, like MPEG/MP3. You do not want to throw away precious data at any step. That is why we use PCM/WAV for the Export/Share, and then the Export/Save from the Audio editing program.
    When done, just Import that resultant PCM/WAV into Premiere. Wait a moment for all Conforming to complete, and then drag that WAV to the Timeline, on a free Audio Track that matches your WAV's Channel-count, i.e. a 2-channel Audio Track for Stereo, or a 1-channel Audio Track for Mono (these must match in Premiere). For more detail on channel-count and Audio Tracks, see this ARTICLE.
    Now comes a personal preference for completing this round-trip. I like to leave my original Audio, just in case I change my mind. Gathering up and Trimming the original Audio can be a tedious task. As I have placed my edited WAV onto an empty Audio Track, I just go to Window>Audio Mixer, and Mute any/all Audio Tracks, containing my original Audio. It's still there, if I ever need it, but is now Muted.
    Hope that this helps,
    Hunt
    * Sometimes we want part of the Timeline's Audio, but that part spans multiple Clips. There is no need to Export/Share the entire Timeline, and then Trim it. Just set the WAB (Work Area Bar) to the part that we do want, and make sure to choose "Work Area" in the Export/Share settings dialog.
    Also, and especially when doing just a segment, covered by the WAB, I like to position the CTI (Current Time Indicator) or Playhead (CS 5.5) at the beginning of the WAB, with Snap ON. As I drag my edited WAV to the free Audio Track, it will Snap into place, right at the beginning of the WAB.

    There isn't any simply way to where you want to go.
    You can export each track separately. Switch off the audibility for all the tracks except one. Export the track. Repeat for each of the tracks in the timeline. Export the video for reference.

  • Unlinking Audio from Viewer

    Is there a way to unlink my audio from my video from the viewer so that when I insert a clip into the timeline (from the viewer) it's audio does not come in with it?
    I've tried to search the manuals, but gave up. They are too large. Thanks.
    Jeff

    Nevermind, I got it.

  • IMovie audio issues. Fine in timeline, but when rendering to iTunes or Media Browser, audio from certain portions of movie files are heard in places where it shouldn't be !

    iMovie 11  audio issues. Fine in timeline, but when rendering to iTunes or Media Browser, audio from certain portions of movie files are heard in places where it shouldn't be !
    I have created a project where I have a montage of photos and video clips edited together with music under. Some audio portions of the video files are being muted in some areas and those portions are being heard in another part of the project. This is not for all video clips only certain ones.
    The project plays fine in the timeline, but when I render the project thru iTunes or Media Browser, this is when the project goes corrupt.
    I tried detaching the Audio from the video clips and this somewhat worked, but the original problem still exists with certain audio still being heard where it's not supposed to be.

    I have a fix - or rather, a workaround.
    WARNING: It is lengthy, but still far better than starting a new project from scratch.
    I had this same issue and none of my transitions/clips were at custom speeds, nor did I have anything else weird going on. Unfortunately there is nothing you can do within iMovie to fix this, at least there wasn't for me. iMovie is BY FAR the buggiest software I have ever used and if you haven't already spent hours slaving away on a project, you are so much better off using just about anything else to edit your video.
    ...But let's assume you have already spent many hours working on your project and you don't want to start all over. Well then, you have at least one option.
    It's a pain in the neck, but it's infinitely better than restarting your project from scratch.
    This will require:
    A software called Soundflower (which is free) and some kind of audio editing software (I use Logic, but really any should work).
    1.) You're going to need to export your video with the messed up audio. Typically if you're audio is messing up, you're video is at least usually working just fine (at least it always does for me).
    2.) You're going to need to open that video in your audio software and import only the audio. If your software doesn't give you this option, then you're going to need to record the audio from your video using the audio software and Soundflower. You can find tutorials on how to do this, but it's honestly pretty straightforward once you start playing around with you Mac's audio I/O settings. Remember to have your computer's volume all the way up when doing this.
    3.) Watch/listen to your video and make notes of where the audio errors occur. I HIGHLY RECOMMEND writing down times too,  as they will be extremely helpful later.
    4.) Now were going to rip some working audio from the iMovie project itself. Go back into your iMovie project and only play back audio while in the edit window for this step. Do NOT play your project back in full screen.
    This part is key: if you try to play back your project from the beginning the audio will usually still mess up. So, what you're gonna have to do is go back on your edit window timeline right before these errors occur and play that specific clip back while recording this working audio with Soundflower and your audio software. Essentially we're only recording the parts of the audio where these errors occur, so try to do this in order if you can. Try to leave several seconds of audio in before the error - that way we can use it as reference when we construct our new audio track.
    5.) Now in your audio software you should have your original error-filled audio track and the new clips that we just captured. This part can be painstaking if you're not familiar with audio editing softwares, but as you'll learn, it's really not that hard.
    You're going to look at your original audio track and compare it to your new working audio clips. You should be able to notice where those new clips are supposed to go by looking at the identical (or close to identical) waveform shapes in your original audio track. The two should correspond with one another. If you don't understand what I mean right now, you will when you start playing around with the audio. This is why marking times is very important.
    Take your new clips and split them up if you haven't already, that way you can drag them around and edit them separately from one another. Essentially your going to line these new clips up with original and then replace the original parts with new ones.
    We need to get this as precise as possible, so start off by getting them as close as you can with your naked eye, and then use a zoom tool to zoom in as much as possible so that you can get them lined up PERFECTLY, or at least extremely close. In some softwares you can just drag these new clips on top of the old track, but most of the time you will need to actually cut out the old piece and replace it with the new one. In doing this, zoom in and make sure that you are NOT cutting out a bigger space than your new clip will fill - otherwise you will have small gaps in your audio.
    VERY IMPORTANT: Also make sure that this new audio track starts at the EXACT SAME time as your original - otherwise your new audio will be out of sync.
    I know this part can really suck if you're not used to audio editing, but at this point, there is little other choice.
    6.) Once you are done with this, export your newly pieced together audio track.
    7.) Now open iMovie and create a NEW project. Re-import the video that you exported earlier that has the messed up audio. This might take a while, so just be patient.
    8.) Then right click the clip and select "Detach Audio". This will do just that - allowing you to edit the audio separately from the video. Now delete this audio.
    9.) Now, import the new, perfect audio track that we just made and make sure that it starts at the start of the project. Make sure it's in sync and that everything works.
    Now just export your new video with the working audio and you should be done. Since we have given iMovie the audio with no editing actually being done in iMovie, it does not have to generate its own audio now and you should have absolutely no errors now - unless there is some that you forgot to take out earlier.
    YOU'RE FINALLY DONE!!!
    I know this entire process *****, but if you're that far into your project, there is little else that you can do. Now you've learned your lesson:
    DON'T USE IMOVIE EVER AGAIN.
    I hope this helped!

  • Drag & drop audio clip from timeline to project window ?

    i no longer can drag a clip from timeline to the project window & then breakout the clip to mono by selecting clip - audio options- breakout to mono - now when i drop an audio clip from timeline into the project window it does not show up anywhere in the project window - did an update get rid of this function ? it was much better than having to go back to the unedited original source & start from scratch ...

    thanx for your time Jim - i understand that would be the preferred method but that was a quick fix until recently i have noticed that i can no longer do it by just grabbing the edited clip & drop it in project window so that i can modify just that portion of the original files properties - it still functions that way on a friends machine - was just kinda weird that i can't get it to work that way any more …

  • Odd problem when adding audio from Viewer

    When I load an audio clip into the Viewer, for some reason, in the Timeline there's no indication--on the far left of the TL--that audio tracks are available. Usually, there's 2 little thingamabobs that appear beside the track and you can move them to adjust which tracks will receive the audio clip. Now they don't appear. What up? Did I accidentally hit something on the keys? I can still set in/out on the clip in Viewer and drag it to the track I want, but I'd like to know the answer.

    Right-click on the track indicators and choose RESET PANEL.
    Shane

  • Extracting audio from video clip to use as narration?

    Hi there,
    I have a video clip in which I want to take the audio of actor speaking and put it onto another video.
    I.e. he is speaking about walking in the park. I want to take him speaking about walking in the park and put it onto the clip where he is actually walking in the park.
    How do I do this in premiere elements 10?

    Hi Bill,
    Thanks for the quick response. I guess my question now is how would I do those two things?
    In terms of exporting the audio, where can I find that option when I'm on timeline?
    What do you mean by "Alt-click" and what is a "muxed file"?
    Thanks again,
    Mallory
    Date: Fri, 13 Jan 2012 19:01:51 -0700
    From: [email protected]
    To: [email protected]
    Subject: Extracting audio from video clip to use as narration?
        Re: Extracting audio from video clip to use as narration?
        created by Bill Hunt in Premiere Elements - View the full discussion
    Welcome to the forum. There are several ways to accomplish this, and your choice might well rest on how you like to work, and what you are doing, such as Deleteing Video. First, you could Export/Share just the Audio as a PCM/WAV @ 48KHz 16-bit, from your Timeline, and Import that into a New Project, where the Audio WAV file would be used. OTOH, you could Atl-click on the Video portion of the muxed file, and Delete the Video, leaving only the Audio portion. Good luck, Hunt
         Replies to this message go to everyone subscribed to this thread, not directly to the person who posted the message. To post a reply, either reply to this email or visit the message page: http://forums.adobe.com/message/4139273#4139273
         To unsubscribe from this thread, please visit the message page at http://forums.adobe.com/message/4139273#4139273. In the Actions box on the right, click the Stop Email Notifications link.
         Start a new discussion in Premiere Elements by email or at Adobe Forums
      For more information about maintaining your forum email notifications please go to http://forums.adobe.com/message/2936746#2936746.

  • Multicam Edit with Audio from 2 Cam

    I'm editing a multicam project with 5 cameras.  I want to use the audio from 2 cameras.  What is the best way to do this?
    Right now I have the main audio all the way down and I dragged just the audio from the 2 cams I needed onto the timeline.  They aren't part of the angle viewer.  Is there another way.?  I had to manually sync it.  Hope that makes sense.

    In a multicam you can choose to switch audio and video, only audio or only video, so you can just use the 5 angles corresponding to the 5 cameras, and work with that.
    It is perfectly easy to do in Angle Viewer. Just click the appropriate button at the top of the Angle Viewer.
    In the picture above the "video only" button (blue) is selected; in this situation, if you click to cut to a different angle you'll cut and switch only the video, and keep the same angle for audio. You can click the audio/video or the audio only whenever you need, and it will act accordingly. Very easy, very effective.

  • Use audio from clip in other parts of sequence

    I inserted some photos in my sequence but I do not have any audio playing while the pictures are rolling. I would like to use some of the audio portions of my other clips to put "below" the still pictures.
    How do I do this?
    Thank you,
    Ildiko

    There are three ways that I can think of at the moment to do this:
    1. Unpatch your video tracks so that the v1 button is not adjoined to the V1, then drag a clip from the viewer to the overwrite/insert selection on the canvas.
    2. Lock your video tracks (by hitting the lock button on the left), then drag a clip from the viewer to the canvas or timeline.
    3. Select just the audio from another clip already in the timeline by holding down Option and clicking it, then copy and paste it somewhere else.
    Sasha

  • Monitoring Audio Track(s) in Viewer

    Hi
    Is there a way to monitor audio in the viewer in the way you can solo tracks in the timeline?
    My clips have 4 audio channels and i would just like to monitor (for example) track 1.
    Anyone got ideas ?
    Thanks for your help.

    open the audio mixer window (opt-6) set Source to Auto in the top right of that window
    in Auto, you can control audio from the active source be it the viewer or timeline/canvas from there

  • Detaching Audio from clip from the film library panel?

    I was wondering if anyone knows how to grab video only from the film library panel. I want to just pull video and not audio as I layout video only out onto my timeline and don't want to hasstle through detaching audio from each clip in the timeline. Does anyone know how to do this? I know Adobe Premier lets you do this but I'm fairly new to FCP and would like to know

    Unchecking the audio in the sequence so that source/left A1 isn't connected(not touching) to timeline/right A1 will ensure audio is not added to the the a1 track.
    In Premiere 5.5 if you unhighlight a1(source/left) and A1(timeline/right) no audio will be added to that track.
    If you unconnect A1 & A2 in the sequence  audio will never be added to timeline whether you drag a clip from a bin or insert/overwrite from the viewer window.

  • FCE 3.5 sees no audio from an Mbox 2

    I'm working with a 1Ghz dual CPU G4 with a fairly recent version of Tiger OSX that has FCE 3.5 and an Mbox 2 audio interface, connected to a powered USB hub.
    I don't have the option of connecting the MBox 2 directly. The audio is coming tot he Mbox from a mixer board in the next room via spdif or XLR (can't recall which)
    I'd like to use the FCE voice-over feature, but FCE see no signal coming out of the Mbox 2. The funny thing is that
    1) FCE's VO menu lists the Mbox 2 on the list of sources you can select
    2) Pro Tools LE sees the signal just fine on the same machine.
    The simple obvious solution is to use PT LE, but I'm trying to make the workflow as easy as possible even though PT is the better tool.
    As far as I can tell this G4 has no analog audio input.
    How might I most simply and cheaply fix this problem?
    Some people have suggested looking for new drivers for the Mbox 2 but I haven't been able to find any.
    Shayne Weyker
    http://weykervideo.com

    What do you mean by "What setting are on the media"
    My media is mini dv tape with 16 bit audio.
    What setting are you using in Final Cut Express 3.5?
    Under Easy Setup I have used DV NTSC
    Sequence Preset: DV NTSC 48kHz
    Capture Preset: DV NTSC 48kHz
    Device Control Preset: Firewire NTSC Basic
    Playback Output video: None
    Playback Output Audio: Firewire DV
    PTV Output Video: Same as playback
    PTV Output Audio: Same as playback
    View>Video Out>Canvas Playback
    What computer are you using?
    Power PC G5, Proc. 1.6 gHz, Mem. 2.25 GB DDR SDRAM, OS X10.4.9, Phantom Drive External 500 G conected by USB cable.
    Camera is a Sony DCR VX2100 mini DV tape connected via Firewire.
    What versions?
    Quicktime 7.1.6
    FCE 3.5.1
    Dan

  • How can i leave audio from one clip playing, while showing another one in i

    i am editing a movie, using iMovie 08, and want to use sound for a clip in the video for the end credits. how can i do this?
    just to be clear, i am not trying to add audio. i am trying to leave the audio from ONE CLIP playing, while viewing a new frame. thanks.

    This is simple in iMovie 11 (drag and drop), but in iMovie 08, you can still do it.
    [See this blog post for details|http://imovie08.blogspot.com/2007/08/how-to-extract-audio-from-clip.htm l]

  • How do I use just the audio from a clip in imovie? No picture, no video, just audio!

    I want to put the audio from a clip at the end of the video. No video, just black screen

    It will require a bit of a workaround. But it can be done. If you enable Advanced Tools under the iMovie Preferences (Go to the iMovie Menu > Preferences). Enable Advanced Tools by clicking the checkbox.
    Now create  a title with a black background by dragging at title to the end of the video on the Project timeline. Once the title is there, delete all the text on the title. Now drag that black background directly dead center onto the video clip just before the end where you want to 'blot out' the video and just have audio. When you release the mouse, you will be shown a pop-up menu with a bunch of different options including one titled cut-away. Choose this option. What will happen is the video will cut to the black video background you dragged on top of the video clip. You can set the duration by dragging the left and right edges out further to make it run longer. This black back ground effectively cover the video and will continue to play the audio of the underlying video clip.

  • How can you use one NetStream to publish video and audio from another NetStream in AS3?

    Let's say one of your client programs in AS3 is able to receive live video and audio from a NetStream and play it on the screen.  How could you make it also take that video/audio stream that it's receiving, copy it over into another NetStream, and publish it elsewhere?  I need to know how to do with this regardless of whether RTMP, RTMFP, or some mixture is involved.  The reason why the stream needs to be relayed this way is a real long story, but it's necessary in this particular case. Thanks!

    RTMP is TCP, which has higher overhead and latency because it guarantees packets are delivered (handshaking, causing latency and overhead). It also doesn't allow you to share connections directly between clients forcing the server to do all the work.
    RTMFP uses UDP, which is a choice protocol for streaming video because it's the opposite. It's lossy which decreases latency and overhead from no retransmissions and most importantly (in some applications) allows you to connect directly from one Flash Player to another Flash Player (p2p) so the server overhead is dramatically reduced. The server is only required to negotiate the initial connection and then it's up to the clients to continue to facilitate that.
    How you code your one to many or many to many relationship broadcast network will be based entirely on which of those you choose.
    URLStream is very common to use in p2p. Here's an older Adobe article on p2p and an alternate quick old video tutorial (FP10) as a quick simple example of p2p over RTMFP you can view the source of.

Maybe you are looking for

  • Blank Output

    I am using Flash CS3, and while I am totally new to Flash, I have been using Adobe for years. Having said that, Flash does not look like rocket science, however I have the following problem: Use CS3 Video Encoder to create a .flv file from an .avi or

  • Filter call and sms

    hello. I want to block only calls they receive. I do not want to be locked and SMS. because when receiving messages from phone operator, software block my message. I want to restrict only private numbers. How can I do this?

  • Vodafone Sure Signal problems

    Hi Has anybody got Sure Signal working on BT Infinity? Mine works for 30 secs and then just recycles. I have searched on this forum and one poster has "solved" against this topic but with no answer to the problem. http://community.bt.com/t5/BB-in-Hom

  • Events in iPhoto 11 no longer sorted by date

    Ever since November 3, 2012, added events in my iPhoto Library have not been added to the end, but to the top of the list of Events and further down. In April 2013, the Events began to be added from the top of the list again. The whole library become

  • Visual C++ 6.0 Developer's Studio

    I am taking an on-line class and part of the class is creating C++ programs. The text book and I would assume the class assumes that the user has Windows and can download a version of Visual C++ is there a version for Mac? I have been searching the I