Objects within arrays

I have a problem.
I created a class called Fuzzy and within that class there is a method called setName.
I want to store objects of Fuzzy in an array so I used the following code (in a new class)
Fuzzy[] names = new Fuzzy();
int num = 0;
String n = "Hello";
names[num].setName(n);
When I do this, it compiles correctly but at runtime I get a nullpointer exception. If I just do e.g. names.setName(n) then it works without a problem.
Can someone help? Many thanks.

What you have posted here could not possibly have compiled.
First of all, you declared a reference to array of Fuzzies, and then you assigned the reference a Fuzzy. This is illegal. You have to use the right syntax, as well as tell it how many Fuzzies you want in the array.
If you want to create an array that can hold 2 Fuzzies, you could do:
Fuzzy [] arrayOfFuzzies = new Fuzzy[2];Now, even at this point, you have an array that could hold 2 Fuzzies, but right now it holds 2 null references. In other words:
   arrayOfFuzzies[0] == null
           and
   arrayOfFuzzies[1] == null
*/If you want to use a Fuzzy that's in the array, you have to put the Fuzzy in the array in the first place:
arrayOfFuzzies[0] = new Fuzzy();
arrayOfFuzzies[1] = new Fuzzy();Now you can work with the Fuzzies in the array (as long as you stay within the bounds of the array):
arrayOfFuzzies[0].setName( "Wuzzy" );
arrayOfFuzzies[1].setName( "Bear" );If you want to create the 2 Fuzzies and the array at the same time, you can do the following:
Fuzzy [] arrayOfFuzzies = { new Fuzzy(), new Fuzzy() };

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    Next, I am supposed to check each circle and make sure it does not intersect with any other circle in the array. If it does, I am expected to remove the circles that intersect with it from the array. I have found this technique more feasible, but in the question, it is suggested to check for intersection before the circle is added to the array. To quote "Check that the new circle does not intersect a previous one. You will need to iterate through the array list and verify that the current circle does not intersect with a circle in the array list. Add the circle to the array list if it does not intersect with another one." For some reason, I think my approach is more feasible. But feel free to differ.Gladly. It is much simpler to iterate over a List and check if the new circle is valid than to iterate over a List and remove those circles that make the new circle invalid. Note that the code you have now will skip items in the list when a circle is removed.
    Then, I am supposed to draw the circles.
    The program compiles but when it is run, only one circle is drawn. And why is that? Is it only drawing one of the circles? Is it drawing all the circles but they're all the same circle? Does your list only contain one circle?
    You need to run your program in a debugger or add println() statements to output your program state at important points along the execution path.
    Once you figure out why you're only getting one circle, it becomes much simpler to figure out how it happened.

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