On-line Action script course?

Can anyone recommend an on-line Action script course?
I’m working on a project where that will require more coding then I am use to dealing with.
So I need to raise my skill set fast. I’m not sure where to receive the best time and financial investment.
It would be excellent if I could collaborate with a seasoned professional to learn more.
If you know of a site or someone on-line please let me know.
Thank you!

Have you looked at Lynda.com?   They have a lot of excellent tutorials on Flash and everything else too.  Seems to be well worth the $$.  Otherwise learning through these forums really helps a lot!!

Similar Messages

  • Draw line in Action Script project in Flash Builder (Gumbo).

    Hi
    I am working on drawing tool application and want to draw line and rectangle in Action Script project in Flash Builder (Gumbo). Please guide and help me with an example.
    Thanks
    Rangrajan.

    This should be helpful http://help.adobe.com/en_US/ActionScript/3.0_ProgrammingAS3/WS5b3ccc516d4fbf351e63e3d118a9 b90204-7dd9.html

  • Action Script 3.0 fro Flash Professional CC running on Windows

    Hi everybody,
    I am trying to learn Action Script 3 on Flash Professional CC. The video courses I am following are on Lynda.com and they all talk about when referencing an instance of a movie clip that typing that instance name followed by the (dot) will bring up a list of properties available for that instance. I see this in action when watching the video but when I try the properties don't appear. For example I have an movie clip of a Circle on my stage and the instance of that movie clip is named mv_Circle
    When I type the line 1> mv_Circle.   there should be a list appears showing the properties but this doesn't happen so I have to try and guess at what the property might be and what its expected value might be. Example adjusting the alpha of that instance I would type
    1> mv_Circle.alpha = 0.5;     but the word alpha doesn't appear in the supposed list. Am I doing something wrong or have I setting set up wrong somewhere. My OS is window 7 64bit or Win 8 64 bit. Neither computer will give me this option.
    I really hope somebody can help me as this is driving me crazy. Thank you in advance.
    Dougie

    Thank you so much, I have just tried this and of course you already know the answer it works.
    The video course I am following doesn't mention this anywhere. Maybe I'll ditch that course in favour of some other course work.
    Thank you again
    Dougie

  • Error message with Action Script 2.0 file

    Hi,
    I am trying to edit an old flash file that uses Action Script 2.0. I am using CS6 and keep getting the following error message after publishing:
    Scene 1, Layer 'AS', Frame 1, Line 5, Column 29
    1067: Implicit coercion of a value of type int to an unrelated type String.
    Can you suggest any fixes or workarounds? I also have Flash 4.0. Can i downsave the file? If so, how?
    Thanks!

    Thank you. I think that did fix the original two errors. But now upon test of the file, I get some new errors:
    Symbol 'MoneySlider', Layer 'AS', Frame 1, Line 7, Column 3
    1120: Access of undefined property ratio.
    Symbol 'MoneySlider', Layer 'AS', Frame 1, Line 7, Column 20
    1180: Call to a possibly undefined method number.
    Symbol 'MoneySlider', Layer 'AS', Frame 1, Line 7, Column 27
    1120: Access of undefined property _root.
    Symbol 'MoneySlider', Layer 'AS', Frame 1, Line 9, Column 27
    1120: Access of undefined property ratio.
    And on the MoneySlide layer in Actions:
    this.ratio = 0;
    this.loadBar._width = 0;
    this.dragger.ratio.text= "$0";
    dragger.onPress=function(){
              this.startDrag(true,0,0,line._width,0);
              this.onEnterFrame=function(){
                        ratio=Math.round(number(_root.transitBenefitLimit/100)*(this._x/(line._width/10 0)));
                        loadBar._width = Math.round(this._x);
                        dragger.ratio.text= "$"+ratio;
    dragger.onRelease=dragger.onReleaseOutside=stopDrag;

  • Error while loading an child movieclip if the child has any action script

    Hi
    I am developing an application where I need to load a child.swf . All works fine when I load the mc but as soon as I add Action Script (lets say trace("test")) to the Child.swf I get a Error #1009: Cannot access a property or method of a null object reference. On the addChild line.
    Code
    trace("Toothpaste click");
    var mLoader:Loader = new Loader();
    var mRequest:URLRequest = new URLRequest("Child);
    mLoader.load(mRequest);
    mcContainer.addChild(mLoader);

    Sorry.Thanks
    Typo on the forum.
    I can load the child.swf see the image/text in the child  displayed in the parent but as soon as I add as3 to the child page I receive the above mentioned error. If I run the child.swf from the IDE or by itself everything works fine .
    trace("Toothpaste click");
    var mLoader:Loader = new Loader();
    var mRequest:URLRequest = new URLRequest("Child.swf");
    mLoader.load(mRequest);
    mcContainer.addChild(mLoader);

  • Action Script to add MC as sub-pages ??

    Alright please help.. I have tried everything, been fooling
    around with this in the past 5 hours and its not going anywhere :(
    . Here is what i have. :
    I have 6 menu buttons... Button 4 is what i am concentrating
    on.
    at the moment here is the current action script of button 4 :
    --CODE---
    //-----this first few lines just controls the button
    animation --
    on (rollOver) {
    if (_root.link<>4) {
    gotoAndPlay("s1");
    on (releaseOutside, rollOut) {
    if (_root.link<>4) {
    gotoAndPlay("s2");
    //-----end of button animation-----
    on (release) {
    _root.scroller.scroller.gotoAndStop(3); // I understand this
    calls for fram 3 in an mc within an mc.
    if (_root.anim==true) { // not really sure where this means
    if (_root.link<>4) { // if value of _root.link
    <> 4 then activate the following code
    _parent["but"+_root.link].gotoAndPlay("s2"); // I kind of
    understand this part, i know it has to do with playing the button
    animation, but i am stuck where it says "but" + _root.link .
    _root.link = 4; // value of root.link
    _root.all.play();
    ok so basically, from what i can figure out what this action
    script does is : somehow it calls out a mc called "all action page"
    and the contents inside this mc are two layers. one layer is just a
    stop frame, and the other layer has multiple frames, each frame in
    the layer are each different mc's .. the _root.value is the value
    of each frame, for example if i change the value to 2 or 3 it will
    load frame 2 or 3 within the "all action page" mc..
    now my question, is is there any way i can replicate this
    script for the use of button 4 ?? i know i can just keep adding new
    frams and mc's to the current "all action page" and just keep
    changing the value that corresponds to the frame number, but i
    would like to make it more neater and structured incase if i need
    to change anything. any suggestions ??
    -Steph'

    This package contains two scripts the use EXIF meta data. The one you want is StampExif the other GoogleMapGPS....
    Crafting Actions Package UPDATED Aug 10, 2014 Added Conditional Action steps to Action Palette Tips.
    Contains
    Action Actions Palette Tips.txt
    Action Creation Guidelines.txt
    Action Dealing with Image Size.txt
    Action Enhanced via Scripted Photoshop Functions.txt
    CraftedActions.atn Sample Action set includes an example Watermarking action
    Sample Actions.txt Photoshop CraftedActions set saved as a text file.
    More then a dozen Scripts for use in actions
    Download

  • Not able to convert my application file from mxml to Action Script

    Hi,
        In my mobile project I want to convert my application file from mxml to ActionScript.When I do this I get error and when I digged into the code I found that the error comes in preloader class initialize method as preloader property in System Manager class is null(line 2026 in SystemManager class).it actually represents the splashScreen class.When I tried to set the splash Screen the document says we cannot set this property from action script.
       I know we have an option of action script mobile project but it doesnt recognise TabbedViewNavigatorApplication.
    So how can I overcome the problem.

    I get the following error:
    TypeError: Error #1007: Instantiation attempted on a non-constructor.
    at mx.preloaders::Preloader/initialize()[E:\dev\4.5.1\frameworks\projects\framework\src\mx\p reloaders\Preloader.as:261]
    at mx.managers::SystemManager/http://www.adobe.com/2006/flex/mx/internal::initialize()[E:\dev\4.5.1\frameworks\projects\ framework\src\mx\managers\SystemManager.as:2103]
    at mx.managers::SystemManager/initHandler()[E:\dev\4.5.1\frameworks\projects\framework\src\m x\managers\SystemManager.as:2588]

  • FLASH MX 2004 action script question

    Hi!
    I need to create an script for a basic function; when mouse goes over a moveclip, that works also link, I want it to trigger an invisible red dot on a nerby map. I have created a movieclip and named it "red", it's a 1 sec clip with nothing in the beginning and a red dot in the end. I want this dot to trigger and show only when mouse goes over this specific link, otherwise it must be invisible.
    I know this is pretty basic stuff and I have done this before few years back but I have forgotten how to do it and need help now.
    Any help would be very much appreciated :-)
    Kim

    I still need help, this problem is little more complicated;
    I can manage making the red dot visible and invisible by triggering roll over and roll out on a button.
    The problem is, I have a navbar which is line of flags made to a movie clip, with 5 invisible buttons. These buttons are configured to do three different actions; get URL, trigger a light effect and a movement effect.
    Now I need this invisible button to trigger my red dot also so that when mouse is over a certain flag a red dot appears on a map on the correct location.
    I have the red dot on a new layer. It has instance name "redDot" and on the very first frame of this red button layer, I have action script that says: redDot._visible = false;
    This works as it should and the dot is invisible when the movie has loaded.
    I need to make this invisible button to trigger the visibility of my red dot, and I have tried to add the code:
    on (rollOver) {
    redDot._visible = true;
    on (rollOut) {
    redDot._visible = false;
    to this invisible button, but it dosent work, furthermore it affects the other functions of the button/movie clip, which were working fine before.
    Here is the code attached to this invisible button so far:
    on (release) {
    getURL(/:url1);
    on (rollOver) {
    gotoAndPlay(2);
    on (rollOut) {
    gotoAndPlay("sec");
    I have the URL:s on an external text file.
    So my question is; where do I add the action script to make it visible when moving the mouse over this invisible button? To my understanding, it should go in the same place as the other code that is working, but I'm doing something wrong...
    I tried to do this:
    on (release) {
    getURL(/:url1);
    on (rollOver) {
    gotoAndPlay(2)
            redDot._visible = true;
    on (rollOut) {
    gotoAndPlay("sec")
    redDot._visible = false;
    But it is wrong, I also tried like this:
    on (release) {
    getURL(/:url1);
    on (rollOver) {
    gotoAndPlay(2);
    on (rollOut) {
    gotoAndPlay("sec");
    on (rollOver) {
    redDot._visible = true;
    on (rollOut) {
    redDot._visible = false;
    But it makes the other functions that worked to stop working.
    I also tried to give the invisible button an instance name and do it like this:
    invisible.on (rollOver) {
            redDot._visible = true;
    invisible.on (rollOut) {
    redDot._visible = false;
    And put them in the actions layer of button movie clip but nothing works.
    Flash is really giving me a headache now...
    To conclude, I made a simple test button, put it on the scene somewhere and and attached the rollOver and rollOut codes, targeting the "redDot" and it works fine, the button didn't need a instance name to work. I don't understand why I can't make it to work with the invisible button where it should be.
    I hope this clarifies the point and I can get some help with this and sorry for bothering again with this problem.
    Oh and I use old Flash MX 2004.
    Thanks
    Kim

  • How to load data with carriage return through DRM action script ?

    Hello,
    We are using DRM to manage Essbase metadata. These metadata contain a field for member formula.
    Currently it's a string data type property in DRM so we can't use carriage return and our formula are really hard to read.
    But DRM support other data type property : memo or formatted memo where we can use carriage return.
    Then in the export file, we have change the record delimiter to an other character than CRLF
    Our issue : we are regularly using action script to load new metadata => How to load data properties with carriage return using action script ? There is no option to change the record delimiter.
    Thanks!

    Hello Sandeep
    here what I want to do through action script : loading a formula that use more on than one line:
    Here, I write my formula using 4 lines but action script cannot load since one line = 1 record.
    ChangeProp|Version_name|Hier_name|Node_name|Formula|@round(
    qty*price
    *m05*fy13

  • Where is the action script?

    I'm new to Flash. I've an animated movie clip that I wanna
    duplicate. The movieclip is clickable and when it is clicked, the
    Movie goes to a specific frame. I wanna duplicate it but change the
    frame number to a new one. The problem is I can't find the action
    script code associated with this movie clip :( right click then
    actions gives nothing, I tried to edit it but I can see no actions
    as well :( Is there anyway to get the actionscript associated with
    a movie clip?
    Thank you

    if its AS3, actions are no longer applied directly to the
    movie clip. They will most likely exist in the first frame of the
    time line (click the frame, then open the actions window) or as an
    external .as file. (less likely for a simple movie)
    Try to find a frame on your timeline with a small 'a' in it
    and use the actions window to look at it and make whatever changes
    you need.

  • Error in action script and button

    I have a page that i have designed for practice. i have three
    buttons on each page and have been tring to get them to link to the
    proper page/frame. For instance the button for ABOUT US should link
    to the second page/frame. The code i am using is as follows.
    on (release) {gotoAndStop(2);
    This should have it go to page/frame 2 and stop but when i
    test it it gives me this error.
    Scene 1, Layer 'about', Frame 1, ... 1087: Syntax error:
    extra characters fou... on (release) {gotoAndStop(2);
    I am using action script 1.0 & 2.0. I am not sure what to
    do.

    The way that this function is written, on (release), it
    should be
    directly attached to a button or movieClip instance. However,
    the
    gotoAndStop(2) command is telling the button or clip to go to
    frame 2,
    not the main timeline. If you change that line to
    _parent.gotoAndStop(2), you'll get the playback head on the
    main
    timeline to move, not the playback head in that button or
    clip.
    A far better method is to assign instance names to each
    button or
    movieClip that you want to react to actionscript. Then you
    can write the
    function(s) for those instance names. You would write the
    actionscript
    to a frame instead of directly on the button or clip. This
    makes the
    actionscript much easier to find when you need to edit.
    So, for instance, you could then write a set of functions to
    move the
    playback head. Something like this:
    // we'll assume that the buttons are named button1, button2,
    button3
    button1.onRelease = function() {
    gotoAndStop(X);
    button2.onRelease = function() {
    gotoAndStop(Y);
    button3.onRelease = function() {
    gotoAndStop(Z);
    // where X,Y and Z are the frame numbers that you want to
    move to
    // you don't need an explicit reference for the timeline for
    the
    playback head to use here. The code and the objects are all
    on the same
    timeline.

  • Problem with action script from Schewe and Frasier book.

    I am working on a Photoshop CS3 action script to
    open raw files, do a couple of modifications
    in Camera Raw, exit camera raw and save
    the file as a jpeg.
    I think this should work, because I am working
    on an example out of "Camera raw with Adobe
    Photoshop CS3" by Schewe and Frasier which
    shows the step recorded.
    See page 344 of Schewe and Frasier.
    In figure 9-11 you see, after the open
    statement, 10 lines of details like
    "As camera raw"
    "Model:Canon 350d" etc.
    I get the file path and name line, but
    none of the other details reflecting
    actions in Camera Raw.
    The problem is that in setting up the action, none
    of the steps done in camera raw after I do the
    open get recorded.
    And it works in my old CS version !
    Out of frustration I repeated the action
    script creation in my old CS version and
    it worked fine.
    Any idea where I am screwing up ?

    Crappy format justification:
    I sometimes have a day of family
    type pictures that are in raw format
    that I want to put up on the internet
    quickly. I would like to be able to
    apply the "Auto" feature, as in general
    it seems to be pretty good for something
    quick.
    OK, it sorta works in CS, go here
    http://www.angelplace.net/photos/sample.jpg
    It sets up all of the details and gets the
    "As camera raw" but opens the .dng file
    rather than the Camera raw window.
    The point is, these important settings
    seem to be saved, which does not happen
    in CS3.

  • Action Script Help (Flash 8 ONLY)

    My department currently has a host of training videos we use
    for online courses. Of course, these are all being delivered as
    FLVs. Through the Developer's communities, I found a script that
    allowed me to add a caption file to the video (XML).
    Now I'd like to take it to another level. I'd like to be able
    to have my one SWF player play a series of FLVs AND include the
    caption file. I began to look at using an Array, but have not been
    successful in making it work. I'm not too sure, but I think the way
    I coded it started to affect the video - started getting "stuck" at
    times. Another attempt caused the caption file from the previous to
    be seen in the current video.
    I have attached my script and would appreciate any
    assistance.
    Finally, I need to stick to a Flash 8 and Action Script 2.0
    solution. I realize that Flash 9 and Action Script 3.0 would be
    helpful, but our district PCs are all imaged with a Flash 8 player.
    Sorry.
    Thank you for your help.
    Frank Erazo ([email protected])

    Whatever approach you take will depend heavily on the document(s) you have for the bible element of the design.  You somehow need to be able to seek within it and determine where matched elements can be found and how to extract the information you intend to present.
    I don't think your issue currently lies with how to do this in Flash as much as first coming up with a gameplan that identifies the players and how you can interact with and within them.

  • [svn:fx-trunk] 5098: Update action script files with asdoc version tags.

    Revision: 5098
    Author: [email protected]
    Date: 2009-02-26 18:21:27 -0800 (Thu, 26 Feb 2009)
    Log Message:
    Update action script files with asdoc version tags.
    QE Notes: None.
    Doc Notes: Please review and update as necessary.
    tests: checkintests
    Modified Paths:
    flex/sdk/trunk/frameworks/projects/flex4/src/mx/components/DataGroup.as
    flex/sdk/trunk/frameworks/projects/flex4/src/mx/components/DropDownList.as
    flex/sdk/trunk/frameworks/projects/flex4/src/mx/components/FxApplication.as
    flex/sdk/trunk/frameworks/projects/flex4/src/mx/components/FxButton.as
    flex/sdk/trunk/frameworks/projects/flex4/src/mx/components/FxButtonBar.as
    flex/sdk/trunk/frameworks/projects/flex4/src/mx/components/FxCheckBox.as
    flex/sdk/trunk/frameworks/projects/flex4/src/mx/components/FxContainer.as
    flex/sdk/trunk/frameworks/projects/flex4/src/mx/components/FxDataContainer.as
    flex/sdk/trunk/frameworks/projects/flex4/src/mx/components/FxHScrollBar.as
    flex/sdk/trunk/frameworks/projects/flex4/src/mx/components/FxHSlider.as
    flex/sdk/trunk/frameworks/projects/flex4/src/mx/components/FxList.as
    flex/sdk/trunk/frameworks/projects/flex4/src/mx/components/FxNumericStepper.as
    flex/sdk/trunk/frameworks/projects/flex4/src/mx/components/FxPanel.as
    flex/sdk/trunk/frameworks/projects/flex4/src/mx/components/FxRadioButton.as
    flex/sdk/trunk/frameworks/projects/flex4/src/mx/components/FxRadioButtonGroup.as
    flex/sdk/trunk/frameworks/projects/flex4/src/mx/components/FxScroller.as
    flex/sdk/trunk/frameworks/projects/flex4/src/mx/components/FxScrollerLayout.as
    flex/sdk/trunk/frameworks/projects/flex4/src/mx/components/FxSpinner.as
    flex/sdk/trunk/frameworks/projects/flex4/src/mx/components/FxTextArea.as
    flex/sdk/trunk/frameworks/projects/flex4/src/mx/components/FxTextInput.as
    flex/sdk/trunk/frameworks/projects/flex4/src/mx/components/FxToggleButton.as
    flex/sdk/trunk/frameworks/projects/flex4/src/mx/components/FxVScrollBar.as
    flex/sdk/trunk/frameworks/projects/flex4/src/mx/components/FxVSlider.as
    flex/sdk/trunk/frameworks/projects/flex4/src/mx/components/Group.as
    flex/sdk/trunk/frameworks/projects/flex4/src/mx/components/HGroup.as
    flex/sdk/trunk/frameworks/projects/flex4/src/mx/components/ItemRenderer.as
    flex/sdk/trunk/frameworks/projects/flex4/src/mx/components/MXMLComponent.as
    flex/sdk/trunk/frameworks/projects/flex4/src/mx/components/PopUp.as
    flex/sdk/trunk/frameworks/projects/flex4/src/mx/components/ResizeMode.as
    flex/sdk/trunk/frameworks/projects/flex4/src/mx/components/Skin.as
    flex/sdk/trunk/frameworks/projects/flex4/src/mx/components/TextSelectionVisibility.as
    flex/sdk/trunk/frameworks/projects/flex4/src/mx/components/TextView.as
    flex/sdk/trunk/frameworks/projects/flex4/src/mx/components/VGroup.as
    flex/sdk/trunk/frameworks/projects/flex4/src/mx/components/baseClasses/DropDownBase.as
    flex/sdk/trunk/frameworks/projects/flex4/src/mx/components/baseClasses/FxComponent.as
    flex/sdk/trunk/frameworks/projects/flex4/src/mx/components/baseClasses/FxContainerBase.as
    flex/sdk/trunk/frameworks/projects/flex4/src/mx/components/baseClasses/FxListBase.as
    flex/sdk/trunk/frameworks/projects/flex4/src/mx/components/baseClasses/FxRange.as
    flex/sdk/trunk/frameworks/projects/flex4/src/mx/components/baseClasses/FxScrollBar.as
    flex/sdk/trunk/frameworks/projects/flex4/src/mx/components/baseClasses/FxSlider.as
    flex/sdk/trunk/frameworks/projects/flex4/src/mx/components/baseClasses/FxTextBase.as
    flex/sdk/trunk/frameworks/projects/flex4/src/mx/components/baseClasses/FxTrackBase.as
    flex/sdk/trunk/frameworks/projects/flex4/src/mx/components/baseClasses/GroupBase.as
    flex/sdk/trunk/frameworks/projects/flex4/src/mx/core/IDeferredContentOwner.as
    flex/sdk/trunk/frameworks/projects/flex4/src/mx/core/ISelectableRenderer.as
    flex/sdk/trunk/frameworks/projects/flex4/src/mx/core/IViewport.as
    flex/sdk/trunk/frameworks/projects/flex4/src/mx/core/InvalidatingSprite.as
    flex/sdk/trunk/frameworks/projects/flex4/src/mx/core/ScrollUnit.as
    flex/sdk/trunk/frameworks/projects/flex4/src/mx/effects/AddAction.as
    flex/sdk/trunk/frameworks/projects/flex4/src/mx/effects/Animation.as
    flex/sdk/trunk/frameworks/projects/flex4/src/mx/effects/AnimationProperty.as
    flex/sdk/trunk/frameworks/projects/flex4/src/mx/effects/CallAction.as
    flex/sdk/trunk/frameworks/projects/flex4/src/mx/effects/FxAnimate.as
    flex/sdk/trunk/frameworks/projects/flex4/src/mx/effects/FxAnimate3D.as
    flex/sdk/trunk/frameworks/projects/flex4/src/mx/effects/FxAnimateColor.as
    flex/sdk/trunk/frameworks/projects/flex4/src/mx/effects/FxAnimateFilter.as
    flex/sdk/trunk/frameworks/projects/flex4/src/mx/effects/FxAnimateShaderTransition.as
    flex/sdk/trunk/frameworks/projects/flex4/src/mx/effects/FxCrossFade.as
    flex/sdk/trunk/frameworks/projects/flex4/src/mx/effects/FxFade.as
    flex/sdk/trunk/frameworks/projects/flex4/src/mx/effects/FxMove.as
    flex/sdk/trunk/frameworks/projects/flex4/src/mx/effects/FxResize.as
    flex/sdk/trunk/frameworks/projects/flex4/src/mx/effects/FxRotate.as
    flex/sdk/trunk/frameworks/projects/flex4/src/mx/effects/FxRotate3D.as
    flex/sdk/trunk/frameworks/projects/flex4/src/mx/effects/FxWipe.as
    flex/sdk/trunk/frameworks/projects/flex4/src/mx/effects/PropertyValuesHolder.as
    flex/sdk/trunk/frameworks/projects/flex4/src/mx/effects/RemoveAction.as
    flex/sdk/trunk/frameworks/projects/flex4/src/mx/effects/SetAction.as
    flex/sdk/trunk/frameworks/projects/flex4/src/mx/effects/Timeline.as
    flex/sdk/trunk/frameworks/projects/flex4/src/mx/effects/WipeDirection.as
    flex/sdk/trunk/frameworks/projects/flex4/src/mx/effects/effectClasses/AddActionInstance.a s
    flex/sdk/trunk/frameworks/projects/flex4/src/mx/effects/effectClasses/CallActionInstance. as
    flex/sdk/trunk/frameworks/projects/flex4/src/mx/effects/effectClasses/FxAnimate3DInstance .as
    flex/sdk/trunk/frameworks/projects/flex4/src/mx/effects/effectClasses/FxAnimateColorInsta nce.as
    flex/sdk/trunk/frameworks/projects/flex4/src/mx/effects/effectClasses/FxAnimateFilterInst ance.as
    flex/sdk/trunk/frameworks/projects/flex4/src/mx/effects/effectClasses/FxAnimateInstance.a s
    flex/sdk/trunk/frameworks/projects/flex4/src/mx/effects/effectClasses/FxAnimateShaderTran sitionInstance.as
    flex/sdk/trunk/frameworks/projects/flex4/src/mx/effects/effectClasses/FxFadeInstance.as
    flex/sdk/trunk/frameworks/projects/flex4/src/mx/effects/effectClasses/FxMoveInstance.as
    flex/sdk/trunk/frameworks/projects/flex4/src/mx/effects/effectClasses/FxResizeInstance.as
    flex/sdk/trunk/frameworks/projects/flex4/src/mx/effects/effectClasses/FxRotate3DInstance. as
    flex/sdk/trunk/frameworks/projects/flex4/src/mx/effects/effectClasses/FxRotateInstance.as
    flex/sdk/trunk/frameworks/projects/flex4/src/mx/effects/effectClasses/FxWipeInstance.as
    flex/sdk/trunk/frameworks/projects/flex4/src/mx/effects/effectClasses/RemoveActionInstanc e.as
    flex/sdk/trunk/frameworks/projects/flex4/src/mx/effects/effectClasses/SetActionInstance.a s
    flex/sdk/trunk/frameworks/projects/flex4/src/mx/effects/interpolation/ArrayInterpolator.a s
    flex/sdk/trunk/frameworks/projects/flex4/src/mx/effects/interpolation/EaseInOut.as
    flex/sdk/trunk/frameworks/projects/flex4/src/mx/effects/interpolation/HSBInterpolator.as
    flex/sdk/trunk/frameworks/projects/flex4/src/mx/effects/interpolation/IEaser.as
    flex/sdk/trunk/frameworks/projects/flex4/src/mx/effects/interpolation/IInterpolator.as
    flex/sdk/trunk/frameworks/projects/flex4/src/mx/effects/interpolation/Linear.as
    flex/sdk/trunk/frameworks/projects/flex4/src/mx/effects/interpolation/NumberArrayInterpol ator.as
    flex/sdk/trunk/frameworks/projects/flex4/src/mx/effects/interpolation/NumberInterpolator. as
    flex/sdk/trunk/frameworks/projects/flex4/src/mx/effects/interpolation/Power.as
    flex/sdk/trunk/frameworks/projects/flex4/src/mx/effects/interpolation/RGBInterpolator.as
    flex/sdk/trunk/frameworks/projects/flex4/src/mx/effects/interpolation/Sine.as
    flex/sdk/trunk/frameworks/projects/flex4/src/mx/events/AnimationEvent.as
    flex/sdk/trunk/frameworks/projects/flex4/src/mx/events/ElementExistenceEvent.as
    flex/sdk/trunk/frameworks/projects/flex4/src/mx/events/RendererExistenceEvent.as
    flex/sdk/trunk/frameworks/projects/flex4/src/mx/events/TextOperationEvent.as
    flex/sdk/trunk/frameworks/projects/flex4/src/mx/filters/BevelFilter.as
    flex/sdk/trunk/frameworks/projects/flex4/src/mx/filters/BlurFilter.as
    flex/sdk/trunk/frameworks/projects/flex4/src/mx/filters/ColorMatrixFilter.as
    flex/sdk/trunk/frameworks/projects/flex4/src/mx/filters/ConvolutionFilter.as
    flex/sdk/trunk/frameworks/projects/flex4/src/mx/filters/DisplacementMapFilter.as
    flex/sdk/trunk/frameworks/projects/flex4/src/mx/filters/DropShadowFilter.as
    flex/sdk/trunk/frameworks/projects/flex4/src/mx/filters/GlowFilter.as
    flex/sdk/trunk/frameworks/projects/flex4/src/mx/filters/GradientFilter.as
    flex/sdk/trunk/frameworks/projects/flex4/src/mx/filters/ShaderFilter.as
    flex/sdk/trunk/frameworks/projects/flex4/src/mx/graphics/BitmapGraphic.as
    flex/sdk/trunk/frameworks/projects/flex4/src/mx/graphics/BitmapResizeMode.as
    flex/sdk/trunk/frameworks/projects/flex4/src/mx/graphics/CloseSegment.as
    flex/sdk/trunk/frameworks/projects/flex4/src/mx/graphics/CubicBezierSegment.as
    flex/sdk/trunk/frameworks/projects/flex4/src/mx/graphics/Ellipse.as
    flex/sdk/trunk/frameworks/projects/flex4/src/mx/graphics/FilledElement.as
    flex/sdk/trunk/frameworks/projects/flex4/src/mx/graphics/Graphic.as
    flex/sdk/trunk/frameworks/projects/flex4/src/mx/graphics/IGraphicElement.as
    flex/sdk/trunk/frameworks/projects/flex4/src/mx/graphics/ISharedDisplayObject.as
    flex/sdk/trunk/frameworks/projects/flex4/src/mx/graphics/Line.as
    flex/sdk/trunk/frameworks/projects/flex4/src/mx/graphics/LineSegment.as
    flex/sdk/trunk/frameworks/projects/flex4/src/mx/graphics/MaskType.as
    flex/sdk/trunk/frameworks/projects/flex4/src/mx/graphics/MoveSegment.as
    flex/sdk/trunk/frameworks/projects/flex4/src/mx/graphics/Parser.as
    flex/sdk/trunk/frameworks/projects/flex4/src/mx/graphics/Path.as
    flex/sdk/trunk/frameworks/projects/flex4/src/mx/graphics/PathSegment.as
    flex/sdk/trunk/frameworks/projects/flex4/src/mx/graphics/QuadraticBezierSegment.as
    flex/sdk/trunk/frameworks/projects/flex4/src/mx/graphics/Rect.as
    flex/sdk/trunk/frameworks/projects/flex4/src/mx/graphics/StrokedElement.as
    flex/sdk/trunk/frameworks/projects/flex4/src/mx/graphics/TextBox.as
    flex/sdk/trunk/frameworks/projects/flex4/src/mx/graphics/TextGraphic.as
    flex/sdk/trunk/frameworks/projects/flex4/src/mx/graphics/baseClasses/GraphicElement.as
    flex/sdk/trunk/frameworks/projects/flex4/src/mx/graphics/baseClasses/ISharedGraphicsDispl ayObject.as
    flex/sdk/trunk/frameworks/projects/flex4/src/mx/graphics/baseClasses/TextGraphicElement.a s
    flex/sdk/trunk/frameworks/projects/flex4/src/mx/layout/BasicLayout.as
    flex/sdk/trunk/frameworks/projects/flex4/src/mx/layout/Block.as
    flex/sdk/trunk/frameworks/projects/flex4/src/mx/layout/HorizontalAlign.as
    flex/sdk/trunk/frameworks/projects/flex4/src/mx/layout/HorizontalLayout.as
    flex/sdk/trunk/frameworks/projects/flex4/src/mx/layout/ILayout.as
    flex/sdk/trunk/frameworks/projects/flex4/src/mx/layout/LayoutBase.as
    flex/sdk/trunk/frameworks/projects/flex4/src/mx/layout/LayoutElementFactory.as
    flex/sdk/trunk/frameworks/projects/flex4/src/mx/layout/LayoutElementHelper.as
    flex/sdk/trunk/frameworks/projects/flex4/src/mx/layout/LinearLayoutVector.as
    flex/sdk/trunk/frameworks/projects/flex4/src/mx/layout/TileLayout.as
    flex/sdk/trunk/frameworks/projects/flex4/src/mx/layout/VerticalAlign.as
    flex/sdk/trunk/frameworks/projects/flex4/src/mx/layout/VerticalLayout.as
    flex/sdk/trunk/frameworks/projects/flex4/src/mx/skins/spark/FxFocusSkin.as
    flex/sdk/trunk/frameworks/projects/flex4/src/mx/skins/spark/SparkSkin.as
    flex/sdk/trunk/frameworks/projects/flex4/src/mx/states/AddItems.as
    flex/sdk/trunk/frameworks/projects/flex4/src/mx/styles/metadata/AdvancedTextLayoutFormatS tyles.as
    flex/sdk/trunk/frameworks/projects/flex4/src/mx/styles/metadata/BasicTextLayoutFormatStyl es.as
    flex/sdk/trunk/frameworks/projects/flex4/src/mx/styles/metadata/SelectionFormatTextStyles .as
    flex/sdk/trunk/frameworks/projects/flex4/src/mx/utils/MouseShieldUtil.as

    Remember that Arch Arm is a different distribution, but we try to bend the rules and provide limited support for them.  This may or may not be unique to Arch Arm, so you might try asking on their forums as well.

  • In Trying to convert my flash movie to the latest Flash format and from action script 2 to 3

    In Trying to convert my flash movie to the latest Flash format and from action script 2 to 3 I get this error message Scene 1, Layer 'Layer 3', Frame 1, Line 2, Column 7
    1119: Access of possibly undefined property showMenu through a reference with static type Class. This is the debug scrip this.loadVariables("_urls.txt") Stage.showMenu=false; stop(); I don't know how to fix this. Can any one Help. The movie loads to 99% then stops and reloads again. over and over again.

    Stage is a protected keyword in AS3 and it has no property showMenu
    http://help.adobe.com/en_US/FlashPlatform/reference/actionscript/3/flash/display/Stage.htm l

Maybe you are looking for

  • Session ID and IP Address

    Hi Experts, In BIEE 11.1.1.6.11 I can view the Session ID and IP Address through Administration-> Manager Session , I believe both of them must be stored related file in local machine . But I do not know which files. Could you please tell me how to f

  • How to load the modified programs in the client

    Hi , I have a problem in jsp .. i want to load the modified files only to the client using if-modified-since method .. for example , I have fie called temp.html .. It contains one javascript file called t.js .. Now the javascript will load for every

  • How do I call an object written in Plugin from Javascript in Acrobat 9.0?

    Hi, Since Acrobat 9.0 has no longer support  GetNumAVDocs() called in Javascript, it does not return number counter of opened pdf documents. I am looking for a way to write method GetNumAVDocs() or similar one in Plug-in. My questions are that 1. Can

  • Drag and Drop Q10 Mac

    Using Blackberry Link on for Mac - I want to drag and drop a video file from Q10 to Mac Desktop. Does not work. When I "right click" mouse over a video file, it gives option to "copy to desktop." This feature does not work.

  • Form fields won't display input information

    We are having a very odd issue that's happened on two occassions. We have a basic PDF form where someone has input information into various fields, but the information doesn't display, unless you click within the field. At that point you can see what