Paint interpolation

hi
posted a similar question before but still having probs.
when painting with interpolation is there any way to make a stroke last a certain nummber of frames without unecessary animation?
say I am painting out some disfiguration - a small area of troublesome greenscreen from a static shot for example.
do i need to repaint the same stroke every frame for the duration - have tried but this seems to cause bubbling
painting out the section on frames 1 and 10 then interpolating between also causes bubbling as the stroke is animated.
if i use interpolate is there a way where i can copy the paint stroke from say frame 1 then paste it exactly to frame 10 so it appears to be a constant stroke to disguise the stroke animation.
Any help much appreciated

-Paint your stroke in Persist mode.
-In Edit subtab, use Convert Stroke
-Set to Frame mode, and enter 1,10 as your frames.
-ed
hi
painting out the section on frames 1 and 10 then
interpolating between also causes bubbling as the
stroke is animated.
if i use interpolate is there a way where i can copy
the paint stroke from say frame 1 then paste it
exactly to frame 10 so it appears to be a constant
stroke to disguise the stroke animation.
Any help much appreciated

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