Playing embedded movie backwards

I am patching together my first flash, which is definitly not
optimal (lots of redundant code etc.) Since there is a deadline,
ill go back and learn about how to make it much more optimal after
this first version is done, so keeping all that in mind:
Is there any way to play an embedded movie backwards upon
calling it with a gotoAndPlay() command from the same scene?
Thanks, a simple solution would definitly save me a lot of
time, thanks for any tips!!

projection83 wrote:
> hi urami, thanks for the reply
>
> this seems to half work for me,
>
> I say gotoAndPlay(1000), which is the end of the movie
which starts at 500
>
> it goes there, and there is an actionscript at 1000
saying prevFrame();
> same for 999, 998 all the way to 500. (start simple:P
and lonnng code style)
>
> The problem is that the code takes me right to 500
without actually playing
> the movie - but it does get to its desination - what am
i missin?
Not all timelines can reversed their playback. This will work
on motion/shape tween
and frame by frame animation, nothing.
What kind of content do you have on these frames ?
Best Regards
Urami
<urami>
If you want to mail me - DO NOT LAUGH AT MY ADDRESS
</urami>

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