Please help! first website! movie clip placed on main timeline wont play!
Hi! if any one could please help me it would be greatly
appreciated!
So im trying to make my first website in flash and ive ran
into a problem. I have the main movie, my main time line. I have a
few animations going on in this that were all created in that main
time line. those work fine. however, i created two new movie clips
(still inside the same .fla file) and animated them with thier own
time line. I then thought you could just drag and drop these movie
clips onto your main time line and they would play inside the
movie. but when i press ctrl + enter, the dont play!
here are some points of intrest.
my main movie (the main time line) is 130 frames.
the movie clips i made inside the same .fla file are between
400 and 600 frames.
i placed both new movie clips on the 130th frame in the time
line with their own layers.
also there is a layer for actions on the 130th that has
stop();
i thought that maybe the time line had to be as long as those
movie clips i created and so i extended it but they still didnt
play.
im thinking action script is involved? please help me im
getting pretty frustrated and im sure there is something simple to
achieve this.
here is a link where you can download the source files im
using. if you open the file the two movie clips i created are
called front two and front one and are layers with the same name.
this board wont let me fully post my link cause the last word
in it is s*h*i*t* so youll have to type it in your browser. its
http://public.me.com/matts*h*i*t*
(just remove the asterisks)
also i noticed that my file is huge. i used photoshop to
create everything and them imported it into flash. is there a way i
can reduce this size?
thank you sooo much! please help!
-Matt
Hey Matt,
I'll take a look at your file, but as a general rule, a
movieclip's timeline plays automatically when it is first
instantiated. Instatiated means its first frame where "it exists"
on the timeline that contains it. So the layer that holds your
movieclip animation, needs to extend the length of the timeline you
want that movieclip to "exist". Other than that rule, the frames
don't NEED to match the frames inside said movieclip.
So, if movieclips play automatically, and yours isn't, there
must be something either stopping the movieclips timeline, or your
movieclip isn't existing on the timeline because the layer that
holds it, doesn't have keyframes the length you need it to.
Yeah optimizing your sprites (2d graphical elements), and
using vector when you need to (if you don't know the difference
between raster and vector, google it) will significantly lower your
outputted .swf file size.
Edit: After looking at your file, your movieclips are not
playing (well, they're technically playing, just not showing up)
because your masker layer has multiple objects on it. A masker
layer (not to be confused with the maskee layer, the layer being
masked) needs to have only one object on it, or else you break the
mask. The grey border of your mask movieclip needs to be deleted
before your animation will play.
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Hey everyone, this might be a stupid question but I thought
I'd ask cause it's making me nuts. I'm all of 2 days into AS3
(coming from not using Flash at all in YEARS) so feel free to
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Hi,
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flash file to the main timeline.
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var page:String = new String(); //proper complete
var page:String; //strict typing
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Help with some movie clips and an function...
Hi all..
I`m having trouble with an function used to animate two movie
clips....
I want to use the function like this " fSwitch("movie1",
"movie2"); "
I`ve checked to see if I had typoes but I don`t and the
scripting looks good to me...
In spite of this fact , when I test the code or movie i get
this erros :
**Error** Scene=Scene 1, layer=Layer 1, frame=1:Line 32:
There is no property with the name '_x'.
sItem2._x = 10;
**Error** Scene=Scene 1, layer=Layer 1, frame=1:Line 33:
There is no property with the name '_y'.
sItem2._y = 10;
**Error** Scene=Scene 1, layer=Layer 1, frame=1:Line 34:
There is no property with the name '_xscale'.
sItem2._xscale = 10;
**Error** Scene=Scene 1, layer=Layer 1, frame=1:Line 35:
There is no property with the name '_yscale'.
sItem2._yscale = 10;
**Error** Scene=Scene 1, layer=Layer 1, frame=1:Line 36:
There is no property with the name '_alpha'.
sItem2._alpha = 0;
**Error** Scene=Scene 1, layer=Layer 1, frame=1:Line 37:
There is no property with the name '_y'.
while(sItem2._y <= Stage.height/2 -1) {
**Error** Scene=Scene 1, layer=Layer 1, frame=1:Line 38:
There is no property with the name '_alpha'.
if(sItem2._alpha <= 97) {
**Error** Scene=Scene 1, layer=Layer 1, frame=1:Line 39:
There is no property with the name '_alpha'.
sItem2._alpha += 3;
**Error** Scene=Scene 1, layer=Layer 1, frame=1:Line 40:
There is no property with the name '_alpha'.
sItem1._alpha -= 3;
**Error** Scene=Scene 1, layer=Layer 1, frame=1:Line 42:
There is no property with the name '_x'.
sItem2._x +=2;
**Error** Scene=Scene 1, layer=Layer 1, frame=1:Line 43:
There is no property with the name '_y'.
sItem2._y +=1;
**Error** Scene=Scene 1, layer=Layer 1, frame=1:Line 44:
There is no property with the name '_x'.
sItem1._x +=2;
**Error** Scene=Scene 1, layer=Layer 1, frame=1:Line 45:
There is no property with the name '_y'.
sItem1._y +=1;
**Error** Scene=Scene 1, layer=Layer 1, frame=1:Line 48:
There is no property with the name '_y'.
if(sItem2._y >=98) {
**Error** Scene=Scene 1, layer=Layer 1, frame=1:Line 50:
There is no property with the name '_xscale'.
sItem2._xscale +=1;
**Error** Scene=Scene 1, layer=Layer 1, frame=1:Line 51:
There is no property with the name '_yscale'.
sItem2._yscale +=1;
**Error** Scene=Scene 1, layer=Layer 1, frame=1:Line 53:
There is no property with the name '_xscale'.
if(sItem2._xscale >= 100) {
**Error** Scene=Scene 1, layer=Layer 1, frame=1:Line 58:
There is no property with the name '_xscale'.
sItem1._xscale -=1;
**Error** Scene=Scene 1, layer=Layer 1, frame=1:Line 59:
There is no property with the name '_yscale'.
sItem1._yscale -=1;
**Error** Scene=Scene 1, layer=Layer 1, frame=1:Line 61:
There is no property with the name '_xscale'.
if(sItem1._xscale <=10) {
Total ActionScript Errors: 20 Reported Errors: 20
Please help me out :-<
The code :sItem2 is a string and strings don't have _x etc properties.
"movie1" should be a movieclip, not a string when passed to
fSwitch() and fSwtich parameter typing should be changed. or
convert "movie1" into a movieclip in fSwitch()
to remedy the issue with sItem2, use a reference to your
movieclip created by attachMovie().
for example: -
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I'm just starting off with Indesign and am already running into an issue on a seemingly simple issue. I'm trying to create an interactive document that I will play movie clips when exported to pdf. Ok so far so good. I've inserted one movie and started to play around.
1st issue - The only option I can get to actually play the movie when clicked is when the pdf export option for compatibility is set to 'Acrobat 5 (PDF 1.4)'
How come no newer options work? Using Acrobat reader 9 by the way and tried to toggle options such as 'embedding' the movie.
No luck with playing on any setting except 'Acrobat 5 (PDF 1.4)'
2nd Issue - Inside the movie options dialog box for this clip, there is an option for a poster that I can 'choose movie frame' as poster. The dialog box comes up and is completely empth with no video controls or anything. What the deal with this.
I'm just starting out and I know I'm not totally incompetant but I'm not very pleased with what I'm seeing right now.
Any help or suggestions would be very much appreciated.
Thanks,
DonHere is some help for starter.
For embedding, do that in InDesign. I think you know the movie will only play in the PDF.
If you export to PDF 1.3/1.4•Non-RGB movie or sound posters aren’t visible in the exported PDF document.
•SWF and MPEG movies aren’t playable in the exported PDF document.
•Clipping paths applied to movie or sound posters don’t appear in the exported PDF document. Posters are resized to match the movie page item.
•Movies cannot be embedded.•Sounds cannot be linked.
If you export to PDF 1.5 or laterQuickTime is specified as the preferred player when exporting to PDF. To change the preferred player, you must edit the rendition in Acrobat 6.0 or later.
If you export to any PDF version•Non-rectangular media frames don’t appear in the exported PDF document.
•Hyperlinks applied to movies, sounds, or buttons are not active in the exported PDF document. However, you can add those hyperlinks using Acrobat Professional.
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•Any masking applied to movie frames or posters is not supported. -
OK...here's my problem... I am making a portfolio site and I
have my thumbnails being created dynamically through XML...very
similar to the galleries example in the Sample and Tutorials. Only
problem is that I have multiple keyframes with different thumbnails
that need to be displyed through a different XML file. I got it to
work but the thumbnails from the first frame are still showing on
the second frame...How do I remove the dynamically created movie
clips?OK...here's the code...At thebottom of the document, I need
to remove the clips created on the next button. This is the same
code from the gallery sample file; I just added my own XML file.
stop();
import mx.transitions.*;
_global.thisX = 30;
_global.thisY = 70;
_global.stageWidth = 600;
_global.stageHeight = 400;
var gallery_xml:XML = new XML();
gallery_xml.ignoreWhite = true;
gallery_xml.onLoad = function(success:Boolean) {
try {
if (success) {
var images:Array = this.firstChild.childNodes;
var gallery_array:Array = new Array();
for (var i = 0; i<images.length; i++) {
gallery_array.push({src:images
.firstChild.nodeValue});
displayGallery(gallery_array);
} else {
throw new Error("Unable to parse XML");
} catch (e_err:Error) {
trace(e_err.message);
} finally {
delete this;
gallery_xml.load("gallery_practices2.xml");
function displayGallery(gallery_array:Array) {
var galleryLength:Number = gallery_array.length;
for (var i = 0; i<galleryLength; i++) {
var thisMC:MovieClip =
this.createEmptyMovieClip("image"+i+"_mc", i);
mcLoader_mcl.loadClip(gallery_array.src, thisMC);
preloaderMC = this.attachMovie("preloader_mc",
"preloader"+i+"_mc", 5000+i);
preloaderMC.bar_mc._xscale = 0;
preloaderMC.progress_txt.text = "0%";
thisMC._x = _global.thisX;
thisMC._y = _global.thisY;
preloaderMC._x = _global.thisX;
preloaderMC._y = _global.thisY+20;
if ((i+1)%5 == 0) {
_global.thisX = 20;
_global.thisY += 80;
} else {
_global.thisX += 80+20;
var mcLoader_mcl:MovieClipLoader = new MovieClipLoader();
var mclListener:Object = new Object();
mclListener.onLoadStart = function() {
mclListener.onLoadProgress = function(target_mc, loadedBytes,
totalBytes) {
var pctLoaded:Number =
Math.round(loadedBytes/totalBytes*100);
var preloaderMC =
target_mc._parent["preloader"+target_mc.getDepth()+"_mc"];
preloaderMC.bar_mc._xscale = pctLoaded;
preloaderMC.progress_txt.text = pctLoaded+"%";
mclListener.onLoadInit = function(evt:MovieClip) {
evt._parent["preloader"+evt.getDepth()+"_mc"].removeMovieClip();
var thisWidth:Number = evt._width;
var thisHeight:Number = evt._height;
var borderWidth:Number = 2;
var marginWidth:Number = 8;
evt.scale = 8;
evt.lineStyle(borderWidth, 0x000000, 100);
evt.beginFill(0xFFFFFF, 100);
evt.moveTo(-borderWidth-marginWidth,
-borderWidth-marginWidth);
evt.lineTo(thisWidth+borderWidth+marginWidth,
-borderWidth-marginWidth);
evt.lineTo(thisWidth+borderWidth+marginWidth,
thisHeight+borderWidth+marginWidth);
evt.lineTo(-borderWidth-marginWidth,
thisHeight+borderWidth+marginWidth);
evt.lineTo(-borderWidth-marginWidth,
-borderWidth-marginWidth);
evt.endFill();
evt._xscale = evt.scale;
evt._yscale = evt.scale;
evt._rotation = Math.round(Math.random()*-10)+5;
evt.onPress = function() {
this.startDrag();
this._xscale = 30;
this._yscale = 30;
this.origX = this._x;
this.origY = this._y;
this.origDepth = this.getDepth();
this.swapDepths(this._parent.getNextHighestDepth());
this._x = (_global.stageWidth-evt._width+30)/2;
this._y = (_global.stageHeight-evt._height+30)/2;
mx.transitions.TransitionManager.start(this,
{type:mx.transitions.Photo, direction:0, duration:1,
easing:mx.transitions.easing.Strong.easeOut, param1:empty,
param2:empty});
evt.onRelease = function() {
this.stopDrag();
this._xscale = this.scale;
this._yscale = this.scale;
this._x = this.origX;
this._y = this.origY;
evt.onReleaseOutside = evt.onRelease;
mcLoader_mcl.addListener(mclListener);
next_btn.onRelease= function() {
gotoAndStop(2);
back_btn.onRelease= function() {
gotoAndStop(1);
} -
Soemone please help! cant move videos to a different 'playlsit' or 'device'
i have m4s uploaded to my itunes however, they are only in the movies folder, i need to mvoe them 'music videos' or somewhere else where my car will recognize them, please help ive tried everything, ive created a playlist and it wont show up in the car because i think playlsits are only for music, any ideas? thanks in advance
Im obviously not going to watch them while im driving, but if you must know, i am part of a car club and its nice to have them playing while people are observing your car. Great to see people here to help. Before you jump to conclusions maybe you should stop being ignorant and find out the purpose of my actions are. Anyone else out there want to be nice enoguh to lend a hand?
Message was edited by: tmoney0209 -
Help making a movie clip hyperlink
I have several different movie clip components in a flash file that I need to hyperlink to different addresses. I cannot for the life of me figure out how to add a url to these objects. Any help would be greatly appreciated.
Tad A.
edit: I should add that I see an invisible button as being one solution. My real question would be is this the best way to accomplish this?use:
kglad wrote:
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