"Powered by Adobe" - Removal option feature request

I would love to remove this. I understand that this is currently not possible.
I'm willing to pay extra if required to remove these links. When embedding the forms on my website, the last thing I want to do is advertise for Adobe or have my competition figure out how I'm providing the service.
It seems wrong to me to have unwanted advert links for a service I'm paying for, but then again, perhaps I'm not paying enough. Please update features!!!!

Thank you for your feedback and we completely agree. We plan on removing the "Powered by/Terms of Use/Report Abuse" footer when a paid user (either Basic or Plus plan) embeds a form within a website. We'll probably be doing this in either our Jan or Feb release.
Randy

Similar Messages

  • Adobe Prelude CC Feature Requests

    I've submitted these feature requests to Adobe—BIG timesaving workflow enhancements.  If you agree, please submit your own request for any of these features:
    http://www.youtube.com/watch?v=IljmmB0yDXY

    Thanks, Steven.  Yes, I meant to share that link so others could also submit their feature requests. 
    Also, I agree, many may never need Prelude.  It's gotta be a tough battle for Adobe when introducing a new tool, such as Prelude.  I almost ignored it as well, until a project came up that required me to organize a lot of "prosumer" AVCHD footage—footage from multiple days and cameras.  AVCHD, like P2, has an extensive folder structure which doesn't lend itself to quickly copying and pasting one 3 clips here and 7 clips there into different locations.  I found Prelude to be pretty basic, but almost perfect for the task at hand (minus the few complaints I showed in the video).

  • Where is the Premiere 'Feature Requests' forum?

    I would like to suggest that Adobe add the ability to do a name and/or parameter search from the Media Browser in Premiere.  I've found feature request forums for many other apps, but not premiere.   Where should I post this request?
    David

    Here is an ARTICLE with a bit more info, that might be useful, when using Stan's link. The more info that you can provide to Adobe (either for Feature Request, or Bug Report), the easier it will be for them to act on the report/request.
    Good luck,
    Hunt

  • Feature Request where?

    Does adobe have a Feature Request area for PP? Where?

    "Curtis Henson:
    Back to "feature" requests?!?"
    I would like to see many of the CS4 defaults set to something that is relevant and consistent. For instance, when exporting an avi from the Premiere timeline, Media Encoder defaults to NOT using preview files. You have to remember to change the little drop-down setting every freaking time or else Media Encoder defaults to not using preview files, and the export process can take a ridiculous amount of time. So Premiere currently DOESN'T remember your last export setting related to using or not using preview files when exporting.
    Contrast that default with Encore, where yesterday, I used Encore to export a 640x480 Flash review video for a client, I could post on our website. When I returned to Encore, an hour later, I had to use it to create a DVD that was 1 hour and 40 minutes long. The process seemed to take forever. Then I realized that Encore defaulted to the last setting I used which was Flash! So Encore DOES remember your last export setting. Realizing you just wasted a lot of time creating Flash instead of a DVD sucks big time and it's easy to miss it when you're in a hurry.
    For clients, being able to easily scrub back and forward through Flash Internet review videos is a huge deal. Currently the only movie control available for Flash exported from Encore is missing this ability/feature.
    We have currently been working in SD widescreen NTSC. I have been exporting the DVD mp2's from the Premiere CS4 timeline because for whatever reason, Encore has been lately coming up with an Encode Error when I try to use avi files. For some reason the mp2 DVD export in Media Encoder defaults to the preset Widescreen 23.4 frames per second or something like that, where it changes the frame rate of the video! Please tell me why anyone would want to take a 29FPS video and export it with a reduced frame rate. I did this once a few years ago by accident and the DVD played back like a strobe effect was applied to the entire video! Encoder should default to presets that most closely match the specifications of the loaded avi file.
    When you're in a hurry, it's easy to forget to change some of these inappropriate defaults.

  • Where is the correct place to suggest a LR feature request?

    My latest attempt brought me to http://feedback.photoshop.com and trying to sign in brought me into an endless loop.

    Some of us theorize that Adobe has enough feature requests and bug reports to last them a lifetime and has therefore made it impossible to register a new ID and sign in... (sorry ).
    Seriously, that (http://feedback.photoshop.com/photoshop_family/topics/new) is the correct place, but there are some problems to be worked out...

  • FEATURE REQUEST: Enhanced Texture Options in FW

    Recently, a forum user was asking how to change the color of a texture in Fireworks to red or blue. In particular, he/she was struggling with attempting to apply a texture to a white object, and it wasn't showing up.
    http://forums.adobe.com/thread/1006694?tstart=0
    The question got me thinking about textures, how they're created and how they're applied. Textures are a unique and distinctive feature of Fireworks. On the one hand, the interface for textures is very simple to use and almost magical; on the other hand, it's surprisingly limited. The concept is great, but the implementation seems only half-baked.
    With this in mind, I'd like to suggest a few simple ways that textures could be made more fluid and versatile in Fireworks.
    First, a little background...
    WHAT IS A TEXTURE?
    In the world of Fireworks, a texture is basically a type of pattern that's applied to an object. However, unlike a pattern fill, textures include transparency and integrate with the existing fill content (color, gradient or pattern). They're suggestive of textures in the real world, which are often tactile and defined visually by light and shadow.
    Texture graphics are most commonly grayscale ("black and white") in GIF or PNG format. Applied within the application, the graphics are converted "on the fly" to white-on-transparency. If the Transparent option is checked, the graphic is converted into a sort of mask, making the "textured" areas invisible instead of white.
    And that's about it.
    So what if you'd like to apply a dark texture to a white object? Sorry, it can't be done. What if you'd like to apply a texture in color? It can't be done. What if you'd like to reverse or invert the pattern of the texture? Can't be done.
    Well, in fact, these things can be done, but not directly. They require workarounds such as cloning the object and placing the clone above or beneath the original, applying textures as pattern fills (instead of as textures) and adding effects like Color Fill, Invert, and Convert to Alpha, or editing the texture file directly, saving out a new copy, etc. In short, there are unintuitive ways to accomplish these goals that lead to bloated effects lists and layers or that require extra time and care.
    HOW CAN TEXTURES BE IMPROVED?
    First of all, does it make any sense that textures are applied exclusively in white? Not really. In the real world, a texture can be defined not just by light but by shadow. And even shadows can have color. This means that, at minimum, it would make sense to allow for the application of a texture in black, and, at maximum, in any chosen color.
    Secondly, textures are relative. They represent change to an existing surface. Sometimes, it might make sense to highlight the texture itself; other times, the surface around the texture. This means that being able to quickly reverse the figure-ground relationship of a texture would be a very handy feature.
    With the above concerns in mind, I've devised three 'user interface' scenarios, presented here in order of most conservative to most extreme. The first scenario is the least powerful but still doubles the number of possible outcomes (compared to the existing interface). The second scenario may be the most logical of the bunch and represents a modest evolution of the existing interface, while increasing the number of potential outcomes even further. The third scenario allows for the application of any color to a texture but also represents the biggest change to the existing interface; that said, it's also quite compact.
    Scenario 1: Invert option
    The idea here is simply to add an Invert checkbox to the existing options. Checking this option would convert white to black, allowing for the application of dark textures to white or light-colored objects. In "Transparent" mode, this option would invert or reverse the figure-ground relationship of the existing texture.
    Scenario 2: Dropdown menu plus Reverse option
    Here, the Transparent checkbox is replaced by a dropdown menu that includes 3 mutually exclusive options: White, Black, or Transparent. Checking the "Reverse" option would invert the figure-ground relationship of the texture. This scenario allows for 6 possible outcomes in place of the existing 2, and is actually more logical than the first scenario, which conflates two options.
    Scenario 3: Color picker plus Reverse option
    Here, the Transparent checkbox is removed, and in its place, a color chip/palette is added to allow for the selection of any color to be applied to a texture. (Choosing Fill: None would create Transparency.) Again, a "Reverse" option would invert the figure-ground relationship of the texture. This scenario differs most from the existing interface but is quite compact and allows for the greatest number of outcomes.
    SO WHAT CAN YOU DO?
    I've submitted a feature request to Adobe's official site:
    https://www.adobe.com/cfusion/mmform/index.cfm?name=wishform
    When it comes to bugs and/or feature requests, every vote counts. If you care about this issue, I encourage you to submit your own feature request to the above URL, referencing this post if desired. Feel free to copy and paste the feature request below or write your own. (Be aware that there is a 2,000 character limit to the "issue description" of a bug report or feature request, and the following report is very close to that maximum.)
    FEATURE REQUEST
    Product name: Fireworks
    Product Version: 12.0.0.236
    Product language: English
    *******Enhancement / FMR*********
    Brief title for your desired feature: Enhanced texture controls, including the ability to apply textures in black and/or color (instead of white), and the ability to reverse or invert texture.
    How would you like the feature to work? Three possible implementations have been outlined in this forum posting:
    http://forums.adobe.com/thread/1042206?tstart=0
    The basic scenarios are as follows:
    SCENARIO 1: An additional "Invert" option. Checking this option would convert white to black, allowing for the application of dark textures to white or light-colored objects. In "Transparent" mode, this option would invert or reverse the figure-ground relationship of the existing texture. This scenario would allow for 4 options in place of the existing 2.
    SCENARIO 2: Replace Transparent checkbox with a dropdown menu (White-Black-Transparent) and a "Reverse" checkbox. The dropdown menu offers 3 mutually exclusive options, while "Reverse" inverts the figure-ground relationship of the texture in each case. This scenario would allow for 6 options in place of the existing 2.
    SCENARIO 3: Replace Transparent checkbox with a color chip/palette and a "Reverse" checkbox. The color palette would allow for the application of a texture in any color, while choosing Fill: None would create Transparency. This scenario would allow for the greatest number of options.
    Why is this feature important to you? Textures are unique to Fireworks and potentially very useful, but their implementation is incomplete. The use of 'white only' means that textures cannot be applied to a white object. Inverting a texture or applying a texture in color requires advanced workarounds and can lead to bloat. The suggested options would make the feature exponentially more powerful and intuitive.

    Thanks, Jim! It is a very blog-like post. (I still haven't gotten around to starting a blog but keep thinking I should.)
    I figured the clearer and more thought-out the presentation, the greater the likelihood it might get implemented. Also, I was originally stuck on Scenario 1 as a solution, and writing this helped me see other options.

  • Feature Request - Please allow for a "classic" view option.

    Please allow for a "classic" view option like you have in Mail.  Miss the sidebar that had a list of all the calendars using.  The pop up list is not nearly as functional.  iCal in Lion may be great for touch screen users but is a step back on the intuitive scale for Mac users.
    Also, the delete / revert button are too close to the done button.  Too easy to hit on accident.

    This is a good feature request and should be submitted here: Adobe - Feature Request/Bug Report Form
    The team reviews all the requests that come in through that form. It is a guaranteed way to get your request seen while we do not always see everything that gets posted to the forums.

  • Feature Request (again); Adobe Bridge Cache Manager

    In Adobe Bridge, the Cache is still a problem and a huge memory hog. I asked for a good Cache Manager over 3 years ago when it was needed CS4.
    Now in CS6, I am disappointed that the cache system in Bridge has not changed. Why do you have a section in the Adobe Forums that asks for 'Feature Request' and then ignore them?
    http://forums.adobe.com/message/2652688#2652688
    "I would personally like a tool within Bridge that allows me to manage and control the Cache in a more personal and effective way. I would like a toggle that would keep '100% previews' in one folder for a selected period of time (1 day to 1 month) before the folder's cache is automatically purged. And another toggle that would give me the option to keep a selected folder's cache permanently intact (such as an Important Portfolio Folder or an Edited Images Folder).
    As a photographer, I take and edit a lot of photos. When I import a photoshoot with 1,500 photos (not uncommom at all) I enjoy having the Bridge Previews at 100%, but for only a limited time. Unfortunately, I forget to purge the individual cache of that folder and the cache builds to a point that makes Adobe Bridge CS4 very slow. I then have to Purge the whole Bridge Cache in order to make Bridge run smooth again.

    gumbogood wrote:
    A Cache Manager tool that lets me either schedule a cache cleaning on a folder, or keep it permanent, would be a huge help. And I don't think that it is unreasonable for me to ask this of Adobe.
    If you submit a feedback poll where Yammer pointed you, and it gets a couple of hundred (thousand?) users agree you might get Adobe's attention.
    I agree with Yammer that Bridge is a low priority project with Adobe.  Think their target audience is the casual user with a few hundred photos added each year.   Your use pattern is more specialized and you either have to adapt with scripts or move to another product IMO.
    The size of cache takes a lot of people by surprise.  It can grow humongous if you use HQ thumbs and save 100% previews.  One can dump the cache in preferences, but many are reluctant to to this as they think it will delete all their keywords and edits.  In addition, to do a search you have to re-index all your files, which can take a long time.
    If you have "export cache to folders" checked, dumping the cache in preferences only dumps the central cache.  To dump the folder cache you have to visit each folder and click on Tools/cache/purge cache for xxx folder.  Again, most people do not recognize this.  This technique purges both the central and folder cache for this folder only.
    It the 100% previews are the problem for you it would seem like a simple task for the script people to write one that would delete it after xx days as the 100% previews are held in a specific folder.
    Bridge is not a good digital asset manager.  You are probably in that arena dealing with several hundred thousand images.  Omke uses a DAM as it does some functions better than Bridge, but Bridge is still his main program.  Can't remember the name, but if you read these posts you might have seen it.

  • Feature Request for Adobe Camera Raw CC

    Cinema DNG Videographers / Cinema Photographers using ACR to debayer footage...
    Feature request to export / save video files directly from ACR - - > Option to create video files with fps.
    Note: The option to export video does exist within the main menu of Photoshop. However, this does not apply to image sequences when imported into ACR.
    Uses:
    Current workflow for using ACR requires applying color correction and/or image presets to footage in order to process DNG image sequences.
    When shooting Cinema DNG files the image sequence is likely to be hundreds or even thousands of photos in length. These files could be processed with ACR and no other application.
    Adobe Media Encoder does not accept 16-bit Tiff sequences (CS 5.5).
    AE and Premiere CC accept 16-bit image sequences.
    Why import into AE and CC just to set FPS?
    Why import into AE and CC just to export proxy files & additional video files?
    May be a very applicable option for 64-bit & 256-bit background processing?
    Why make this feature applicable?
    ACR is remarkable at debayering DNG images.
    ACR processes DNG files faster than AE.
    ACR enables user color-correction presets as well as secondary Look Up Tables (LUTs) to be applied to image sequences (potential investment for Kodak, Fuji and other color-correction houses).
    ACR has the potential to offer users the ability to acquire a single application for processing DNG image sequences without having to purchase an entire post-production software suite.

    Hi! Moved to the correct forum.
    There is also the http://feedback.photoshop.com site.

  • Feature Request: Option to Not Autohide Video Controller

    Curently, when you enable the built in video controller it will auto-hide when the cursor is not over the movie. I'd like to request you make the autohide feature a checkbox option in the Video properties area and have the video controller stay on the screen as the default behavior. Here's why.
    When students come to a sheet with an enbedded video, they have no idea it's a video unless they accidentially move the cursor over the video area. It would be great to have the video controller always visible to let users know there is a video on the sheet, and would save developers some time from having to add instructions on the sheet to play the video. I'd like to remove any/all confusion the students might have in using content built by ROME.
    Thanks.
    David Egbert

    Thanks David! This is now added to the feature request list.
    Best,
    Sarah
    Sarah
    Forum Moderator

  • Feature Request:- Option to reply to reply to emails in text

    Hi there....
    Is it possible to set up replying to emails to send text (with no html)
    If not, can i get a feature request to send emails in text, or is there an app that has this feature?
    It is sad I get maybe between 40 and 100 emails a day, that I cannot reply to on my Touchpad, or Pre 2, as they only allow text email return.
    as of 2007, there were over 109 million yahoo group members across 8.8 million groups. Mostly support forums, sending and recieving emails to and from 109 million people.
    These support forums and other ghelp yahoo groups, require emails to be received in text, and in our email apps had to set for text only, to avoid viruses and other attempts at marketting.
    I get my yahoo support emails, on webos, but cannot reply from webos, and have to wait until i get to my laptop with thunderbird.
    please can you add text send/reply option for those 109 million plus yahoo group users who cannot reply to yahoo groups emails.
    thanks....
    this is a major pain and must be for others.
    ta
    Ralph :-)
    Sorry for typos
    Post relates to: Pre 2 p102ueu (Unlocked EU)

    Managing layered PSD files in Aperture
    For those who absolutely must manage layered PSD files in Aperture, here is the way to do it...
    1- In your original PSD file, HIDE ALL LAYERS above the background layer
    2- IMPORT this PSD file into Aperture
    3- CREATE A VERSION in Aperture by choosing to edit externally in Photoshop.
    4- Back in Photoshop OPEN THE ORIGINAL PSD file along with the new version
    5- LINK all the LAYERS in the original PSD file and DRAG them TO the new VERSION (holding the shift key down so they pin register)
    6- SAVE the new version in Photoshop
    7- Back in Aperture your version is now an exact layered copy of your original which will not flatten when reopened from Aperture into Photoshop.
    Obviously this process will be rather tedious if you need to deal with hundreds of layered PSD files, but if you are in that situation that implies you already have a workflow and a storage strategy that works well for you. So why change, especially to Aperture?
    Adobe Bridge or Media Pro or Portfolio are the obvious programs for you !
    Dual 2ghz G5   Mac OS X (10.4.3)  

  • Feature Request for Adobe Media Encoder??

    Hi,
    Why isn't there an option to make a feature request for 'Adobe Media Encoder' on the Adobe Feature Request page??? (Adobe Media Encoder isn't on the list of software)

    Adobe Media Encoder now has its own entry in the feature-request and bug-report form:
    http://www.adobe.com/go/wish

  • Feature Request: Make a Setting Option for Export - Media - What to Render

    As I just changed after many years with Premiere Elements to Pro, I certainly find many things just anconversant.
    But there's one thing I really can't take: When I'm trying to render a project, there's a small selection list near the bottom of the "Export Media" window saying "export area". Here I can choose between "complete sequence", "work area", "sequence in/out" and "defined by user". This option jumps always back to "work area"!
    That's at least for me very unconveniant, because in 99+ % of my renderings, I need "complete sequence". Normally the software remembers the last used setting, but not in this case. I can imagine that one can fight about what's the best default setting: I Guess everyone is using Premiere differently. So in my opinion a predefined setting option would solve best for all: Just add one mor setting in the Presets section, maybe in "General" or make a new rubric "Export" or something. Just a place where everyone can predefine which setting for the export media area option he likes.
    No big deal, just one more presettings option!
    I hope I could make myself clear what I'm meaning
    Thanks in advance!

    Hi Lutzz,
    When I'm trying to render a project, there's a small selection list near the bottom of the "Export Media" window saying "export area". Here I can choose between "complete sequence", "work area", "sequence in/out" and "defined by user". This option jumps always back to "work area"!
    That's at least for me very unconveniant, because in 99+ % of my renderings, I need "complete sequence".
    You can create a feature request here: http://adobe.ly/feature_request
    Thanks,
    Kevin

  • Feature Request:  AE Collect Option in PPro Project Manager

    While PPro Project Manager collects linked AEP projects, it falls short of collecting assets embedded with the AEP project itself.  This results in the user having to re-open the AEP project, locate and copy the original embedded media to new location and relink.
    Another option is to open the original AEP Project, perform a collectioning within AEP, then having to manually import and replace the media on the timeline in the newly collected PPro.  Tedious considering the complexity of AEPs that can run several layers deep with many assets.
    Is this feature possible to add in the next round of updates?

    The feature request site appears to be down now, but you should go here when it's back up:
    Adobe - Site Area Temporarily Unavailable

  • Feature Request - Options to Size & Align Type by Cap Height

    I have repeated this feature request at least a couple or more times in this forum over the years. It's a pretty fundamental, basic design thing that bears repeating until the feature is incorporated somehow.
    From its first version up to now Adobe Illustrator has only sized type according to the height of the Em Square. That's the standard convention for print and doesn't really need to change for print publishing. However the Em square methods are really pretty bad in other areas. Designers need pixel-level control for creating and positioning type on electronic, pixel-based screens. For large format printing, sign design and outdoor advertising designers need to size type by cap height in units of inches, centimeters or pixels when designing for LED variable message center signs.
    Adobe Illustrator currently can't even do something as simple as accurately aligning lettering vertically inside of a box. When aligning by way of the Em square the type is never correctly aligned. The fundamentals needed for this have never been present in the application. It really stinks. Designers have to employ all sorts of time-wasting work-arounds to get the type looking correct. This makes basic tasks like button creation far more of a time wasting chore than it should be.
    All fonts have built-in values that establish a capital letter height in numerical terms (the units between the base line and M height line). Industry specific sign design software applications like Flexi and Gerber Omega access that font data and allow designers to accurately size, align and position type according to its capital letter height. Adobe Illustrator can and should be able to do the very same thing. Not only that, but Illustrator could let designers size, position and align type in terms of inches, centimeters and pixels.
    I'm not sure how this feature should be incorporated. Perhaps it could be something that users can enable in the document setup. Or it could be an optional type palette. Nevertheless, it is a badly needed, very basic feature rooted in the core of Adobe Illustrator's vector object editing purposes.

    I'll also add this is a feature that should be carried over into Adobe Photoshop too.
    Within Adobe Photoshop if you want to size type in terms of pixels the type is, again, sized according to the Em square. Unless you're setting type at pretty large pixel sizes the rendered type really ends up looking pretty bad. That's because the edge of the baseline and the edge of the cap height line are never aligned to the pixel grid. You end up with type that's fuzzy looking on all sides. If designers were able to tell Photoshop "make this lettering 20 pixels tall according to the capital letters" the lettering would looking a whole lot better. Perfectly crisp edges on the base lines and cap height lines.

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