Probably very simple ++ issue

Ok... I'm quite sure this is kid stuff for you guys who have a clue what you are doing... but I can't for the life of me figure it out.
The page is supposed to work like this:
http://www.bradleynewton.com/rick/project1
But instead it's doing this:
http://www.bradleynewton.com/rick/details
In case it's not apparent, basically the boxes are supposed to fill in as you mouseover them. In the "project1" page, it works as it should. However in the "details" page, the filled box goes ahead by an increasing number as you move down the line (i.e. mouseover 2 and it's one ahead, 3 and it's 2 ahead, 4 and it's 3 ahead, etc.) which makes me think it's adding 1 and then adding 1 again or something weird. I really don't know.
I think it is something in the initLinks function or maybe the clear boxes function if you want someplace to start.
Thanks in advance.

First of all, this is a Java forum rather than a Javascript forum.
Second, if you hover over the first square, it is filled in.
If you hover over the square next to the first one, the square below the first one is filled in.
If you hover over the square below the first one, the square two below the first one is filled in.
And so forth.
This leads me to believe that you are indexing the squares incorrectly.

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    When applying the Three-Way Color Correction and without changing anything else (just applying), can be seen in the preview of the soft how sudden changes in color tones. For example, the gray tone becomes a little more green, but also can be seen very easy a change in the other color tones too. In fact even RGB Parade show the same thing. This is very, very strange and unacceptable and saw that it happens when trying to use Colorista II too.
    I tried the same thing in Sony Vegas Pro 11 and I downloaded the trial version of Edius 6 to convince me if the same thing happens. Not! In Sony Vegas and Edius everything is working correctly, I have not experienced these problems in the preview's of this 2 others softs.
    This issue is very annoying because every possible color correction is based on what we see in the preview and if in this preview the tones are seen altered realize that can not make a decent color correction. So what happens here?!? I uploaded a small video demonstration to see very clearly about what I'm talking. You can see in the next link: http://vimeo.com/35317616

    Yes Jim, you're right. No changes in the scopes when one just apply RGB Curves, Fast Color Corrector, RGB Color Corrector  or the Three way Color Corrector (last three thanks to the new update 6.03). I already wrote that Adobe team has been able to fix this bug for some of the tools/effects.
    But Brightness&Contrast? Change Color? Color Balance? Levels? MBLooks? Twixtor? Colorista II? Does it seem normally that all scopes or just one of them jump when you just apply one of these effects/tools? Not to say that in some situations even the tones change (especially in shadows&midtones).
    You say this is something "very minimal". I say it is not so. I don't find normally to make a very detalied CC with Three way Color Corrector and then when applying Colorista/MBLooks, for example, the scopes jump and inclusively some tones may be influenced. And I left clear examples in this topic where you can see that this is possible. I don't know if this is "very minimal" or not, but is really so impossible to edit in Premiere without this "very minimal" issue?!? How can it be possible in other softs (Edius, Media Composer, Vegas Pro) and in Premiere not?!?
    One more thing: many of us use intermediate codecs in the editing process. Do you find normally that a AVCHD video have the lumninance at approximately 110IRE, to export it directly to Cineform and then import it in Premiere, and the waveform shows the luminance at 100IRE?!? How is this possible?!? So the AVCHD video have a 110IRE luminance, you convert this video to Cineform without changing anything, and then this Cineform video have the luminance at 100IRE?!? And anyone can verify this example.
    So, how can one trust in this soft?!?

  • Probably a simple question for ya...

    Ok, so I will start this by admitting I know almost nothing about AS3 and very VERY little about programming as a whole. 
    I'll post my code below and you'll probably think I'm an idiot for not knowing what's wrong with it, but that's ok, lol.  I keep getting "1120: Access of undefined property..." with a whole bunch of different problems, all involving the movement of a character that I'm trying to create for a game I'm attempting to make.  If you can please tell me what I'm doing wrong and if possibly explain it as if I know nothing about programming, it would be very much appriciated.  I've been working on this for a while now and am not getting anywhere, and I just know the answer is something very simple I'm missing.  Once again thank you very much in advance for an answer,
    package
              import flash.display.MovieClip;
                        public class Shooter extends flash.display.MovieClip
                                  public var WalkingSpeed;
                                  public function onLoad()
                                            WalkingSpeed = 5;
                                  public function onEnterFrame ()
                                  if(Key.isDown(68))
                                                      _x = _x + WalkingSpeed;
                                  if (Key.isDown(65))
                                                      _x = _x - WalkingSpeed;
                                  if(Key.isDown(87))
                                                      _y = _y - WalkingSpeed;
                                  if(Key.isDown(83))
                                                      _y = _y + WalkingSpeed;
    Also a quick note is it worked great in AS2 with a few differences but I was told to use AS3 and when I changed it over and rewrote a few things it no longer works, thank you once again.

    Whenever you get errors, you help others to help you by including the complete error messages in your posting.  I cannot say for sure that the following line is a problem, but you can try changing it to see if an error goes away...
    public class Shooter extends flash.display.MovieClip
    change to
    public class Shooter extends MovieClip
    Then you will need to make some changes to update the code to be relevant to AS3.  The Key class does not exist in AS3, so all of your Key.isDown() code won't work.
    Also, _x and _y are x and y in AS3
    You're best bet will probably be to search Google using terms like "AS3 Keyboard move tutorial" to get the info you need to do what you want in AS3

  • Probably a simple newbie question...

    Hi. I'm teaching myself DVD SP (4.2) by putting together a very simple project but am stumped on what's probably an obvious solution.
    I have as my first play a quick slideshow with an accompanying music track. It automatically goes into my main Menu as its End Jump. I'd like that music track to continue on uninterrupted into the Menu. How do I do that? Right now it cuts out as it goes into the Menu.
    Thanks in advance...

    Make the slideshow in the other apps or you can change the slideshow to a track (make sure to make a copy it is only one way conversion) then bring that into a track (or add the other elements to the end of the converted slideshow) and use buttons over video to make a "menu"
    Often you can make the similar slideshow quickly in iMovie or iPhoto if needed then bring that into FInal Cut (or AE) to finish the rest of the movie
    Some animated background concepts
    http://dvdstepbystep.com/motion.php
    http://dvdstepbystep.com/useelements.php

  • Help with a very simple horizontal Spry menu

    Hi,
    I’ve always received great help here and I’m sure that if I explain the issue I’m having properly I’ll get some good input.
    This is to do with a very simple horizontal Spry menu, there’s no dropdown involved, only a color change on the rollover.  The menu items are in a shade of blue, then on the rollover each menu item changes to a shade of red, the font color remains white for both.
    What’s mentioned above works flawlessly, the problem I’m having is this … On the rollover when the menu block items turn red, I’m attempting to add a 1px border around the entire block, but when I do the block item seems to want to change its width and height slightly when it’s rolled-over.  As I said, without the border it works perfect.
    Any suggestions will be appreciated.

    steve0308 wrote:
    Hi,
    I’ve always received great help here and I’m sure that if I explain the issue I’m having properly I’ll get some good input.
    This is to do with a very simple horizontal Spry menu, there’s no dropdown involved, only a color change on the rollover.  The menu items are in a shade of blue, then on the rollover each menu item changes to a shade of red, the font color remains white for both.
    What’s mentioned above works flawlessly, the problem I’m having is this … On the rollover when the menu block items turn red, I’m attempting to add a 1px border around the entire block, but when I do the block item seems to want to change its width and height slightly when it’s rolled-over.  As I said, without the border it works perfect.
    Any suggestions will be appreciated.
    You also have to apply the border to the 'a' css selector. If you just apply it to the 'a:hover' css selector then the tab will grow slightly bigger because its adding more width and height to the overall structure.

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