Problem building release version with C++ STL

I am using Workshop 6. I successfully built a library in debug mode. It makes extensive use of the C++ STL library. When I tried compiling the code in release mode the compiler "ccfe" process goes into a loop on certain files. I narrowed down the line of code in one file to a declaration of a std::vector<std::string> variable inside a method. If the declaration is the first line in the method, the compiler is able to create the .o file. If it is after other lines of code inside the method, the ccfe process uses a lot of CPU time, but never finishes. I have other files with the same problem.
Has anyone else run into this problem with ccfe in release mode? Is there a fix without modifying all the code?

I would try posting this question to the AIR forum. You might get better luck finding your answer there.
Thanks,
Joan

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