Reason for Flash issues with 10.2 update

I think I am beginning to understand the Flash issue. Because I have several Mac's and have only had one develop a issue with the new Flash 10.2 update. My feeling is that the one Mac a White Macbook with Intel graphics is the only one having the issue. While my other Mac's a Macbook Air, and two Mac Mini's with the Nvidia 9400M graphics and the Air's Nvidia 320M are not. Leads me to believe that somehow the hardware acceleration in the Flash that puts more use of the graphics chip rather then the CPU may be the cause. It may not work as well with the Intel graphics. The Flash official requirements is 128Mb of VRAM for it to work. I would say the older Intel chips may be causing a problem. Now why it works in 32 Bit mode with Safari is a bit of a mystery. A quick fix seems to be to enable Safari to run in 32 Bit or to use Google's Chrome browser which has built in Flash.

mmm.. please see the thread "Flash 10.2 choppy in fullscreen." I have plenty of VRAM here 288MB to be precise. 32bit or more RAM is not the solution as neither it is to turn the automatic switch in energy preferences. Clearly everything works well with version 10.1, problems just happen when you upgrade to version 10.2 and 10.3(beta).

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