Redispaying a window after calling dispose() in MacOS

When I call dispose() on an object that extends JDialog and then later call
pack();
setVisible(true);
on the same object, the window reappears as it should except in MacOS.
When im running the program in MacOS, the redisplayed window isn't quite the same.
Selected checkboxes, the right end of comboboxes, the borders of clicked buttons,
aren't highlighted (either blue or graphite).
Is there any way to get around this?

Read the API.
Yes but it also says that calling show or pack after dispose should
re-create the native resources exactly as they were before Oops... talk about tunnel vision. Even without reading that, I should have known that it was possible since I knew that components don't get "realized" until a pack or show is done.

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    LEM-00031: Error encountered in lempgmh after calling lmserr.
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    Message was edited by:
    user522961

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    Hi,
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    Revision: 14961
    Revision: 14961
    Author:   [email protected]
    Date:     2010-03-23 14:10:43 -0700 (Tue, 23 Mar 2010)
    Log Message:
    In updateDisplayList(), if it resizes the window, this calls setActualSize, so call validateMatrix() to make sure it is updated.  Usually validateMatrix() is done in validateDisplayList() before udl is called.  Due to timing this only seems to show on Windows systems.
    QE notes:
    Doc notes: None
    Bugs: SDK-25735
    Reviewed By: Jason
    Tests run: checkintests
    Is noteworthy for integration: No
    Ticket Links:
        http://bugs.adobe.com/jira/browse/SDK-25735
    Modified Paths:
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    Hyugga wrote:
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    Last edited by DarksideEE7 (2011-06-09 17:30:16)

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