Rendering intent when displaying, exporting or soft proofing?

I am trying to make use of soft proofing to adjust my images for a given output device for which I have ICC profiles. The two profiles I am playing with are for a Lambda and a Fuji Frontier. The Lambda working space almost fits within Adobe RGB, it exceeds it in only a few places but is noticeably smaller for a number of other colors. The Frontier working space is for most colors a bit smaller than the Lambda and about equal for only a small number of colors. The Frontier working space would also almost fit into sRGB (to give you an impression of its size).
When soft proofing with Aperture, dark greens desaturate more with the larger Lambda working space than with Frontier one. If the rendering intent were relative colorimetric, colors should be clipped more and limited by the smaller working space of the Frontier. If perceptual is used then colors would in general be somewhat more compressed (ie, desaturated) with the smaller Frontier working space. But I see rather the opposite. In short, neither explanation makes sense.
So I tried exporting from Aperture into Adobe RGB and ProPhoto RGB hoping that both would be big enough to contain most of the internal gamut of Aperture in order not to require much compression or clipping when converting from the internal color space of Aperture (I saw no difference between Adobe RGB and ProPhoto RGB in the exported files, so I guess both are large enough for my purposes). And I then converted/soft proofed these files from Photoshop into my two output profiles. More options (different rendering intents, black point compensation) but none seemed to really match what Aperture was soft proofing. I still have a lot of ideas what to try out but if anybody could shed some light on rendering intents and soft proofing with Aperture, it would be very much appreciated.
(A related question, what rendering intent is used when converting colors, let's say defined in the Lab space in Photoshop, to the screen? I guess this is defined in the monitor profile, which in turn is created by the monitor calibration software, and therefore might depend on the latter. I would guess some kind of perceptual, but how the colors are really fitted and converted from the larger Lab color space into the smaller monitor one might very noticeably been different calibration software and will be different again for the monitor profile supplied by Apple.)

I went on about this a little more scientific by creating an image with three rectangles: red, blue and green.
All of them are 100%, e.g. (255, 0, 0). Colorspace: ProPhoto RGB.
Results when exporting the images to AdobeRGB and sRGB, concentrating on the reds:
- sRGB looks very washed out
- AdobeRGB looks a bit washed out
- Original ProPhoto has so much red that it almost drives me nuts
Now, I would really expect similar results when activiating soft proofing.
But when selecting either AdobeRGB or sRGB, the reds always drive me nuts.
There is just no difference at all to the original ProPhoto image!
Conclusion 1: Dorin, you were right, previews are in AdobeRGB. What I saw in the reds was the difference between ProPhoto and AdobeRGB. Somehow my screen seems to have extreme reds (calibrated recently with an X-Rite ColorMunki Display).
Conclusion 2: Soft proofing with AdobeRGB and sRGB really DOES NOT WORK!

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  • Display profiles and soft proofing Windows RGB / Monitor RGB

    This might have asked before, but I did not find any definite answer for this. Sorry this gets a bit long.
    Short question:
    What's the difference between softproofing with Windows RGB and Monitor RGB targets? I see differences in my image between these targets.
    Long question(s):
    Here's some reasoning.. let me know when I go wrong.
    I have hardware calibrated my display Spyder 3 elite to sRGB standard. I have understood that the generated display profile contains a LUT table that affects gamma values for each RGB component, so that affects both gamma and color temperature. That table is loaded into video card when Windows starts. In addition to the LUT table, the display profile contains what? Probably information on what color space the display has been calibrated to. Does that matches directly with the LUT table information, but may deviate from sRGB in the case my monitor cannot reproduce sRGB 100%?
    Now if I have image that that is in sRGB, but the embedded sRGB profile has been stripped away, should any non color management aware image viewer show the colors properly, if it is assumed that 1) my monitor can handle full sRGB space and 2) my monitor was succesfully calibrated to sRGB and the LUT table has been loaded into video card?
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    Now to the original question, what's the difference in Photoshop when soft proofing with Windows RGB and Monitor RGB targets
    I read from www.gballard.net that
    Photoshop can effectively "SoftProof" our web browser color:
    Photoshop: View> Proof SetUp> Windows RGB
    Photoshop's Soft Proof screen preview here simulates how unmanaged applications, web browsers, will display the file on 2.2 gamma monitors, based on the sRGB profile. If the file is based on sRGB and our monitor gamma is 2.2 and D/65 6500 degrees Kelvin, we should see very little shift here, which is the goal.
    Photoshop: View> Proof SetUp> Monitor RGB
    THIS IS WHERE the color-brightness-saturation problem will repeat consistantly.
    Soft Proofing Monitor RGB here strips-ignores the embedded ICC profile and Assigns-Assumes-Applies the Monitor profile or color space.
    The color and density changes seen here show the difference between the monitor profile and the source profile sRGB.
    I'm not sure how to read that. Assume here that my monitor has been calibrated to sRGB and the PS working space sRGB. Do in both cases photoshop strip away color profile from the image at first? What happens after that? Does in Windows RGB case Photoshop pass the color values as they are to display? What does it do in "Monitor RGB" case then? Does it assign my monitor profile to the image? If it does, does there also happen conversion from one color space to another? In either one conversion there must happen as the soft proofing results are different. Does either one cause "double profiling" to the image as the monitor is already calibrated?
    Thanks

    Windows defaults to sRGB if you don't calibrate your monitor so untagged sRGB files should display (more or less) correctly in applications that don't know about color management on systems with uncalibrated monitors.
    When proofing against Windows RGB you're proofing against sRGB, it will show you how applications that don't know about color management on an uncalibrated monitor will show the image. This is what you proof against if you want to see how the image will display in web browsers.
    When you proof against Monitor RGB, Photoshop will assign your monitor's icc profile to the image which tends to be utterly useless most of the time.

  • "Missing" rendered files when quicktime exporting

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    First, if you're going to iDVD export using QuickTime Movie (not Conversion).

  • What Rendering intent is used when exporting with a different color space?

    Hi,
    I would be ever so grateful if any one can tell me what rendering intent is used by LR4 when exporting using a custom colour space as there is not an option as there is with the print module.
    Thanks.
    Message title was edited by: Brett N

    Jeff Schewe wrote:
    Bob_Peters wrote:
    The rendering intent in the Export dialog is Perceptual.
    Actually, an RGB color space to RGB colorspace is always only Relative Colorimetric...and adding Perceptual would only work with certain V4 ICC color spaces (you can find perceptual V4 color spaces for sRGB and ProPhoto I think but I'm not sure they would work in Lightroom anyway).
    When using an RGB print output profile you can select either Perceptual or Relative and have the intents actually applied.
    True.
    The case of interest to me is when I have to print a lot of files using a third-party profile and maintain the original filename so it appears on the back.  That is why I made the request more than a year ago.
    The problem with the Print module is that it clobbers the filename but does allow 2 choices for the rendering intent.  Having to deal with weird filenames creates a mess when matching, say, 50 prints with custom notecards.

  • How to export soft-proofed image?

    Hi !
    Maybe I'm completely off but I didn't find any info on the subject.
    I have soft-proofed image with a profile that a specific printer provided me.
    I want to export the image that I soft-proofed to be displaying them as an album in Photoshop.
    I didn't find any way to export the soft-proofed files.... Is it something that makes sense ?
    Let me know.

    Dorin Nicolaescu-Musteață wrote:
    Just export it and select the soft proof profile in the Export dialog.
    To add to this for the OP, you might need to select Other... option from the color space popup to access the profile. It will remain within the list now.
    And if it isn’t RGB, it isn’t going to show up (LR only supports RGB profiles).

  • When Soft Proofing in LR4 most of my loaded printer profiles are not visible

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    The problem is that I print to an Epson 7600 CMYK printer with UltraChrome Ink and mostly on Canvas so I need to proof for that environment.
    Photos of the two different pull downs are attached.

    dmcrescent wrote:
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    Since the Lightroom path is solely RGB, it can’t do anything with CMYK data. So the profiles are filtered out of the list. And don’t expect this to change anytime soon or ever. If CMYK is your game, well you need Photoshop or some other application to handle this data. And you’ll need another driver. So in context of this post, CMYK is simply not a possibility and that is why the profiles are not accessible.

  • Rendering Intent

    Lately, I've come to the conclusion that the proper rendering intent for printing is Absolute, with the caveat that there is no out of gamut colors with which to accommodate. The text in the selection menu for this function states that Absolute is best for simulating a particular device. Well, duh, it's the monitor I want to simulate, not some veiled look supplied by Perceptual or Relative.
    So why are those two the recommended pick? There is no shift in dynamic range when invoking Absolute as soft proof unless there is trouble in gamut. If little to no shift between Relative and Perceptual can be seen, use Absolute.
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    Who decided on the algorithms for these functions, and what was the criteria, particularly visual? It sure sells a bunch of ink and paper trying to get it right!

    Addendum:
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    http://www.cambridgeincolour.com/tutorials/color-space-conversion.htm
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  • Colors in print preview not matching colors in soft proofing

    Hi There,
    Just wanted to print a new photo and realized that the colors in print preview do not match the colors in soft proofing. In both cases I selected the same icc profile and rendering method. The print colors matched the colors in print preview. I never had a problem so far. All new prints will be checked with soft proofing and adjusted when necessary. I never paid attention to the color rendition in print preview and all prints perfectly matched the colors from the soft proofing. I was surprised when my print came out of the printer and the colors weren't matching the soft proofing colors, but that of the print preview.
    I don't understand why Photoshop renders the colors differently in the first place. Please see attached screenshot for the difference in the blue/cyan colors.
    I would appreciate if anybody could point me in the right direction in what is causing this difference. I don't care if the print view colors will match the print, but I do care when soft proofing is not working.
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    Best regards,
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    Here are some addtional details:
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    Mac OS X 10.8.4
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    60 GB free disk space
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  • Where are the rendering intent options found in LR on a Mac?

    I can't find the dialog to set the rendering intent when printing from Lightroom. How do I change from Perceptual to Relative Colormetric or visa versa? (Also, how do I change the type of paper I'm using, etc.)
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    Read that link and the user generated content: http://learn.adobe.com/wiki/display/LR/Set+print+color+management+-+Learn+More
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  • Soft proofing in LR 4

    I purchsed and downloaded LR 4 online. In the Develop Modue when I want to soft-proof. I press 'S' to get the soft proof menu but do not have the soft-proof box under the image that I see in  ALL the examples when going through tutorials. I tried closing LR and restarting computer, doesn't help.

    Hit the T key to toggle showing/hiding the toolbar...

  • Can you soft proof for Blurb in Lightroom? Can't get Blurb icc to show up in list.

    I have added the Blurb_ICC_Profile.icc to Library/ColorSync/Profiles and Library/ColorSync/Profiles/Recommended, but when I turn on Soft Proof in Lightroom and try to select the Blurb_ICC_Profile.icc from the Profile dropdown in the Soft Proofing Workspace on the right, clicking on other to add it, it simply does not show up as an item in the list even though I have added it to the Profiles folder. 
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  • Soft proofing and Out of Gamut warning

    I like to use Blurb for a perfect photo book. I am an amateur photographer but like the most of my pictures on paper.
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    Since I don't know what "Blurb" is, I'm going to assume that's your printing service somewhere, and that they have provided you with their target printer profile.
    What you describe under current method is absolutely normal, expected behavior.  Adobe RGB simply is a much larger color space than whatever this Blurb profile is.
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    I cannot comment on your "second method" until I know more about this Blurb phenomenon.  If they print on a CMYK press, then they are throwing away a lot of colors, even if you send them images in sRGB.  Nothing you can do about that.
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  • How to control Display Rendering Intent in PS CS3 & XP?

    Does anyone know a way to control the display rendering intent in Photoshop CS3 runing on XP?
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    If use Monitor_RGB as my working space, and do edit > convert_to_profile, converting from ProPhotoRGB to MonitorRGB:
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    Using engine:Adobe(ACE), I get the same results for all intents, and they all look very close to Microsoft_ICM Perceptual.
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    Thanks.

    Let me think about this.
    Looking at my monitor profile with the Color Sync Utility (I’m on a mac), the rendering of the profile is Perceptual.
    With Photoshop, I open a saturated Pro Photo image. View: Proof Setup: Custom. Device to Simulate, Monitor Profile.
    This is supposed to show me a file conversion to my monitor color space. I see no change in color (as long as preserve numbers is disabled). It makes sense, because the conversion is something that happens anyway. I can never truly see a Pro Photo image. It must be translated to my monitor profile before I see anything.
    I can change the rendering and black comp all day long and it does not affect the color I see. I have to assume that what I see is actually a Perceptual rendering, not Relative Colorimetric,  because Perceptual is the intent embedded in the Monitor ICC profile.
    CMYK is a little different. With the same image open, View:  Proof Setup: Custom. US Web Coated SWOP v2. Relative Colorimetric, Black Point checked. Simulate Paper White.
    Now duplicate the image. Convert to Profile: US Web Coated. Relative Colorimetric, black point enabled. Now View: Proof Setup: Custom. Device to Simulate, monitor profile. Absolute Colorimetric.
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    In the second image (already converted to CMYK), if I change the rendering and black comp, the color shifts dramatically. This behavior is different from what I saw earlier, soft proofing Pro Photo to monitor, where the rendering and black point settings did not change the image color.
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    I apologize for rambling on, I’m probably not much help. Thanks for the link and I will look into this matter more when time allows.

  • Rendering intent exporting to AdobeRGB and sRGB

    LR works with the color space ProPhotoRGB. With highly saturated colors this colorspace is larger than AdobeRGB and sRGB. As I see it now is that while exporting to these color spaces, Lightroom uses the method as in Photoshop called Convert to Profile, which maintains the color appearance, but shifts the color numbers. High saturated colors will be clipped. Is this assumption correct? Is it possible to use in Lightroom the method Assign Profile, where the color numbers (and detail) are maintained?

    LR4 and LR5 provide the ability to 'Soft Proof' your image in the Develop module:
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    Most of the images I process have very few out-of-gamut areas that change color significantly when converting to even the much narrower sRGB color space. This tutorial may be helpful if you do encounter images that have undesirable color shifts or exhibit banding in the target color space:
    http://tv.adobe.com/watch/whats-new-in-lightroom-4/soft-proofing-images/

  • Weird behaviour when soft proofing.

    I'm finding that if I open an image in DEVELOP, when soft proofing is ALREADY switched on, the sliders usually grey out as soon as I make a first adjustment, the histogram display disappears as well. Toggling the soft proof check box brings everything back to life.

    I'm on Win 7 Pro 64, HP Z800, Nvidia Quadro FX3800, Xeon 6 Core. Wacom Intous.
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    The grey outs occurred after the first adjustment, after choosing "Make Proof Copy". I have now checked the "Don't Ask Again" button and the problem seems to have gone away. Just a little glich I guess.
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