Space designer clicks

I am often noticing little clicks about every 10 seconds or so when using space designer. Even with one only track of Ivory running, plus even a few audio tracks do it as well. Using 10.4.3 latest pro apps and Logic 7.1. Sampling at 88kz and the meter is at about half staff. Any suggestions?
G5 2.0 Dual   Mac OS X (10.4.3)   Raptor drive for Ivory 4.5 gigs

Have you tried increasing the audio buffer size by one notch to see if that fixes it?

Similar Messages

  • Space designer pop and clicks

    Hi guys,
    I have two work stations in my studio. on my secondary wrokstation, I run a 1.8 dual powermac with the latest Logic 7.2. Ever since I upgraded to OSX 10.4.10 I'm having problems with the space designer. it starts creating clicks, pops and distortions. I know it's the space designer, because when I remove it, everythings fine again.
    any idea what's wrong? help is much appreciated! thanks

    Have you tried increasing the audio buffer size by one notch to see if that fixes it?

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    gene6,
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  • Bug with Space Designer EQ and Filter Envelope?

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  • Space Designer deconvolution

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    I have tried having the files exactly the same length and was prompted with " recorded sweep must be equal to or longer than the test signal.
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    HELP!!!!!!!!!
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    I have searched through these posts and Logic forums, as Space Designer is also part of Logic Pro. I have found nothing on creating your own IR's.
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  • Using Space Designer/Automation/Exciter/channel EQ / or Plug-in ?

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    4) or should I use the *Channel EQ* ?
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    Please please pass on some ideas. I'm really enjoying the experimenting but am getting bogged down.
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    Hi Kay,
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  • I am having trouble using reverb of any kind; it does not sound natural, but rather "pixilated." Does anyone have any ideas for a solution? I have used Silververb and Space Designer and am having the same problem...

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  • One instance of Space Designer for multiple instruments

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    Thanks -Kay.

    Yes, that's the way to go.
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    Christian

  • Space designer causes crash - any suggestions??

    Hello people
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    Everything will be going sweet (well kinda). I open SD and things are still fine, but if I try to open any preset then it crashes. Complete freeze, have to force quite and try again...
    This also stops me from opening any of my old Logic 7 songs as I use SD on most tracks, so I guess that is what is causing it to hang...
    Any suggestions?
    I have tried trashing the prefs, but no joy still.
    Any help greatly appreciated.
    Cheers
    Justin

    Now tried the same thing on iPad and iPad Mini. Didn't work and not even my documents show on iPad. Very frustrating as can't use Pages at all. Apple need to sort this.

  • Impulse Response editing - Do it the right way: IRs for Space Designer

    Dear fellow board members,
    after doing several research on this topic and many attempts to match some Impulse Responses I finally have to admit, that a little help or insight would be much appreciated. Most of the (Beamsonic) IRs, especially the Studer and Ampeg IRs, seem to have overlength (≈ 6 sec.) and some do have "silence" at the very beginning (see picture below).
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    As many of the IRs I do have correspond to the image above, I have to go through heavy manual editing and before doing so, your help would be much appreciated.
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    For now, many thanks in advance for sharing interest
    Vic.
      Mac OS X (10.3.8)  

    1. You maybe want to comment on what is considered to be the
    "technical right way" to achieve DAW Tape Saturation via IRs, i.e.
    what makes sense and what not?
    Really, there is no technical right way - all we are doing is altering our recorded audio in a way that we like - it will vary depending on your tools, your tastes, the material, the artistic intent etc...
    a - Insert the Convolution Reverb right on the Audio Channel
    itself with Pre/Post-Compression/EQing, etc.
    I will do this if I want to process an individual channel for colour. Remember to set the effect to 100% wet.
    b - Send audio to a Convolution Reverb Bus (and share w/multiple
    audio channels), loss of quality, etc?
    You're just sending a bunch of channels - in convolution terms, the results as far as I know will be the same if you process 10 channels indivdually and sum them, compared to if you sum the 10 channels then convolute them. Remember, convolution is a static process in most tools, including Space Designer.
    How would you judge the value of using "Impulse Responses"
    in comparison to "Plug-Ins"?
    Well, I don't think anyone's done a tape saturation plugin properly yet. I'm not an expert in this field, but had some interesting discussions with one of the Sonalksis developers over on KVR who is heavily researching into tape saturation (he's doing a doctorate in the subject) and he thinks that it is possible to do a decent tape saturation plugin - not easy by a long stretch, but possible, so I'm sure we will eventually see decent plugs appearing.
    Having said that, I'm not actually a huge fan of the tape sound anyway - I like the impulses for that colour if I need it, but I certainly don't run everything through it. I don't really like the smeared transients, at least on my "less natural" pieces. Rock music (as an example) may well work better.
    The plugins that do saturation in varying amounts are a mixed bag in my opinion. A lot of people love VintageWarmer, but I'm not that keen on it (again, I'm not an "expert" by a long stretch, these are just my personal opinions).
    I've had some great results using Guitar Amp Pro for saturation and warming (we're talking subtle stuff here) on drums and guitars.
    There are a bunch of other plugs too, but none that I have used to tape saturation. DUY's tape does saturation, but not really accurate tape simulation *from what I have heard* - I haven't used it personally myself. Charles Dye seems to like it, anyway!
    . Finally: Did anybody experiance differences in quality when
    comparing Convolution Reverbs (i.e. SD vs Altiverb vs Waves) in
    processing the same IR?
    In general, no. Mathmatical convolution is afaiu a mathmatically "perfect" process, much like the adding of audio signals in the digital realm. As long as you know how to do the maths correctly, there should be no difference, given the same IR (it's the IR that really determines the quality of the output).
    Of course, different plugs implement things differently, and have different features, but by and large, the convolution engines these things use should be generally the same.
    Again, I'm no expert and haven't done exhaustive testing or anything - this info comes from discussions I have and my understanding of these processes from a DSP point of view. Other may well be able to back up or debunk what I've said, so I'll leave the floor to them now...

  • Slow loading of IR's in Space Designer

    When i load an Impulse response in space designer, it takes at least 20-30 seconds with a frozen Logic, before it loads.
    I suppose Space Designer is looking for IR's but i don't know why.
    Anybody experienced the same?

    Slow is not so easy to calculate...
    Slow as Seconds?
    Minutes?
    They are original Apple IRs or from 3rd Party ones?
    there is some warning message during loading?
    How much free space size is in your System Hard Drive?
    I hope more than 25 or better 30% free space of the total disk size!
    G

  • Space Designer tutorial ?

    Hi dears,
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    Please help.
    Thanks in advance.

    Yes, and the method I described allows you to make a sine sweep, defining the time of the sweep, and the start and end frequencies. It's in the test oscillator, there's a button you can press called sweep. Once you have set the settings, press the button that has x1 written on it. Guess what happens... A sine sweep! If, for some reason, you don't like that method, then all of Logic's synths can create sine waves, although it will be harder to get it to sweep fully as you need to define the pitchbending and then automate it. I'm not sure it the bender will go that far...
    Seriously, the way I described is the way to do it. I really suggest you have another try, as it will work.

  • Creating impuse resposes for space designer

    Can someone shed some light on this? Theres not a great deal about this subject in the manual. Has anyone actually created their own impulse responses?

    I have done, with a good level of success, a good way to figure it out is to do it with another software reverb. Say the terrible Platinumverb, play a tone sweep through it, bounce it, and bounce the dry tone sweep, then open space designer. Press the De-Convolution button, and it'll ask for the coded file, which is the wet tone sweep, then the dry tone sweep, and it'll do the rest.
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  • Space Designer / Surround / & Pops

    Could someone please check this out?
    1. Open a Logic template... anyone will do (even your own customized autoload etc.)
    2. Insert any audio file in the arrange, into an Audio object, preferably start the file on bar 2 (so that there is some space at the beginning with no sound).
    3. Set the track to Surround Output
    4. Add a Space Designer (with any reverb setting) to Bus 1 (or any bus) and set this to Surround out as well.
    5. Add a send on the track you added with the audio file to send to the bus with Space Designer.
    6. Start playback from Bar 1, and let the audio file start. First play should sound ok.
    7. Hit the Enter key (on the keypad-left) to restart playback from bar one.
    At this point, is anyone else getting a few Pops??? before the audio file starts????
    -Turning OFF Latency Compensation will get rid of the problem.
    -Switching the tracks back to Stereo out or mono will stop the pops.
    -Deleting the Space Designer Plugin instance will also stop the pops.
    What's going on???
    G5 dual 1.8GHz 2.5gig Ram   Mac OS X (10.4.7)  

    Yep, same bug here…
    A 5.1 impulse on an aux, give me about 2 seconds delay…
    Same song opened with 9.0.2 aren't affected

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