Spring cleaning for the harddrive.

hello,
I have had my macbook for about a year now and use it to its fullest potential. I have about 4GB left between a 60G harddrive and a 250G external. Some of the programs I use start to hang and or crash when I try to use them, so Im thinking its time for a good cleaning. I would like to get rid of a bunch of programs that have become outdated as well as "refresh" the operating system. Im hesitant to use just any program to help me optimize my computer, so my question is, can anyone recommend a program to do this with and also what do I need to be doing/looking for to get rid of the buildup that has slowed my computer down without removing important files.
Thank you.

OS X requires at least 15 percent of the startup volume's capacity be free space. You're down to to 4 GBs which is dangerously close to the point of risking serious disk corruption. You can go through your hard drive and delete old files or files you no longer need to free up space, but it would be better to replace the internal hard drive with a larger drive. You might do the same for your external drive.
There is no program that's going to tell you what files to delete. You can go through your files in the Finder using List View and clicking on the Date Modified column to sort files in the date order of last access. As for system maintenance read:
Kappy's Personal Suggestions for OS X Maintenance
For disk repairs use Disk Utility. For situations DU cannot handle the best third-party utilities are: Disk Warrior; DW only fixes problems with the disk directory, but most disk problems are caused by directory corruption; Disk Warrior 4.0 is now Intel Mac compatible. TechTool Pro provides additional repair options including file repair and recovery, system diagnostics, and disk defragmentation. TechTool Pro 4.5.2 is Intel Mac compatible; Drive Genius is similar to TechTool Pro in terms of the various repair services provided. The current version, 1.5.1, is Intel Mac compatible.
OS X performs certain maintenance functions that are scheduled to occur on a daily, weekly, or monthly period. The maintenance scripts run in the early AM only if the computer is turned on 24/7 (no sleep.) If this isn't the case, then an excellent solution is to download and install a shareware utility such as Macaroni, JAW PseudoAnacron, or Anacron that will automate the maintenance activity regardless of whether the computer is turned off or asleep.
OS X automatically defrags files less than 20 MBs in size, so unless you have a disk full of very large files there's little need for defragmenting the hard drive. As for virus protection there are few if any such animals affecting OS X. You can protect the computer easily using the freeware Open Source virus protection software ClamXAV. Personally I would avoid most commercial anti-virus software because of their potential for causing problems.
I would also recommend downloading the shareware utility TinkerTool System that you can use for periodic maintenance such as removing old logfiles and archives, clearing caches, etc.
For emergency repairs install the freeware utility Applejack. If you cannot start up in OS X, you may be able to start in single-user mode from which you can run Applejack to do a whole set of repair and maintenance routines from the commandline.
When you install any new system software or updates be sure to repair the hard drive and permissions beforehand. I also recommend booting into safe mode before doing system software updates.
Get an external Firewire drive at least equal in size to the internal hard drive and make (and maintain) a bootable clone/backup. You can make a bootable clone using the Restore option of Disk Utility. You can also make and maintain clones with good backup software. My personal recommendations are (order is not significant):
1. Retrospect Desktop (Commercial - not yet universal binary)
2. Synchronize! Pro X (Commercial)
3. Synk (Backup, Standard, or Pro)
4. Deja Vu (Shareware)
5. PsynchX 2.1.1 and RsyncX 2.1 (Freeware)
6. Carbon Copy Cloner (Freeware - 3.0 is a Universal Binary)
7. SuperDuper! (Commercial)
The following utilities can also be used for backup, but cannot create bootable clones:
1. Backup (requires a .Mac account with Apple both to get the software and to use it.)
2. Toast
3. Impression
4. arRSync
Apple's Backup is a full backup tool capable of also backing up across multiple media such as CD/DVD. However, it cannot create bootable backups. It is primarily an "archiving" utility as are the other two.
Impression and Toast are disk image based backups, only. Particularly useful if you need to backup to CD/DVD across multiple media.
Visit The XLab FAQs and read the FAQs on maintenance, optimization, virus protection, and backup and restore.
Additional suggestions will be found in Mac Maintenance Quick Assist.
Referenced software can be found at www.versiontracker.com and www.macupdate.com.

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  • The Applications Spring Cleaning will crash in every attemp

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    Process: Spring Cleaning [315]
    Path: /Applications/Spring Cleaning/Spring Cleaning.app/Contents/MacOS/Spring Cleaning
    Identifier: com.smithmicro.SpringCleaning
    Version: 10.0.1 (647) (10.0.1 (647))
    Code Type: X86 (Native)
    Parent Process: launchd [153]
    Date/Time: 2010-03-11 02:08:30.929 -0500
    OS Version: Mac OS X 10.6.2 (10C540)
    Report Version: 6
    Interval Since Last Report: -917470 sec
    Crashes Since Last Report: -798
    Per-App Interval Since Last Report: -10939 sec
    Per-App Crashes Since Last Report: -11
    Anonymous UUID: 326CFE1C-8173-444B-A9E4-788B7428D1A7
    Exception Type: EXCBADACCESS (SIGBUS)
    Exception Codes: KERNPROTECTIONFAILURE at 0x0000000000000008
    Crashed Thread: 0 Dispatch queue: com.apple.main-thread
    Thread 0 Crashed: Dispatch queue: com.apple.main-thread
    0 com.apple.AppKit 0x91e24f4c -[NSFont _isHiraginoFont] + 15
    1 com.apple.AppKit 0x92019288 -[NSLayoutManager defaultLineHeightForFont:] + 81
    2 com.smithmicro.Leghorn 0xc081cab6 -[TruncateTextImageCell calcImageAndTextFrames:imageFrame:textFrame:] + 1234
    3 com.smithmicro.Leghorn 0xc081ccbf -[TruncateTextImageCell drawWithFrame:inView:] + 91
    4 com.apple.AppKit 0x91ef4c1d -[NSTableView _drawContentsAtRow:column:withCellFrame:] + 269
    5 com.apple.AppKit 0x91ef4ab6 -[NSOutlineView _drawContentsAtRow:column:withCellFrame:] + 102
    6 com.apple.AppKit 0x91ef3bb6 -[NSTableView drawRow:clipRect:] + 1131
    7 com.smithmicro.Leghorn 0xc080a58a -[ResultItemOutlineView drawRow:clipRect:] + 1462
    8 com.apple.AppKit 0x91ef35ee -[NSTableView drawRowIndexes:clipRect:] + 360
    9 com.apple.AppKit 0x91ef347b -[NSOutlineView drawRowIndexes:clipRect:] + 125
    10 com.apple.AppKit 0x91ef1fc7 -[NSTableView drawRect:] + 1144
    11 com.smithmicro.Leghorn 0xc0809a54 -[ResultItemOutlineView drawRect:] + 350
    12 com.apple.AppKit 0x91ee7a99 -[NSView _drawRect:clip:] + 3510
    13 com.apple.AppKit 0x91ee6737 -[NSView _recursiveDisplayAllDirtyWithLockFocus:visRect:] + 1600
    14 com.apple.AppKit 0x91ee6a6c -[NSView _recursiveDisplayAllDirtyWithLockFocus:visRect:] + 2421
    15 com.apple.AppKit 0x91ee4c56 -[NSView _recursiveDisplayRectIfNeededIgnoringOpacity:isVisibleRect:rectIsVisibleRectFor View:topView:] + 711
    16 com.apple.AppKit 0x91ee5bcb -[NSView _recursiveDisplayRectIfNeededIgnoringOpacity:isVisibleRect:rectIsVisibleRectFor View:topView:] + 4668
    17 com.apple.AppKit 0x91ee5bcb -[NSView _recursiveDisplayRectIfNeededIgnoringOpacity:isVisibleRect:rectIsVisibleRectFor View:topView:] + 4668
    18 com.apple.AppKit 0x91ee5bcb -[NSView _recursiveDisplayRectIfNeededIgnoringOpacity:isVisibleRect:rectIsVisibleRectFor View:topView:] + 4668
    19 com.apple.AppKit 0x91ee5bcb -[NSView _recursiveDisplayRectIfNeededIgnoringOpacity:isVisibleRect:rectIsVisibleRectFor View:topView:] + 4668
    20 com.apple.AppKit 0x91ee5bcb -[NSView _recursiveDisplayRectIfNeededIgnoringOpacity:isVisibleRect:rectIsVisibleRectFor View:topView:] + 4668
    21 com.apple.AppKit 0x91ee5bcb -[NSView _recursiveDisplayRectIfNeededIgnoringOpacity:isVisibleRect:rectIsVisibleRectFor View:topView:] + 4668
    22 com.apple.AppKit 0x91ee47cb -[NSThemeFrame _recursiveDisplayRectIfNeededIgnoringOpacity:isVisibleRect:rectIsVisibleRectFor View:topView:] + 265
    23 com.apple.AppKit 0x91ee1111 -[NSView _displayRectIgnoringOpacity:isVisibleRect:rectIsVisibleRectForView:] + 3309
    24 com.apple.AppKit 0x91e41d6e -[NSView displayIfNeeded] + 818
    25 com.apple.AppKit 0x91e0b094 -[NSWindow displayIfNeeded] + 204
    26 com.apple.AppKit 0x91e3c5aa _handleWindowNeedsDisplay + 696
    27 com.apple.CoreFoundation 0x992ff892 __CFRunLoopDoObservers + 1186
    28 com.apple.CoreFoundation 0x992bc18d __CFRunLoopRun + 557
    29 com.apple.CoreFoundation 0x992bb864 CFRunLoopRunSpecific + 452
    30 com.apple.CoreFoundation 0x992bb691 CFRunLoopRunInMode + 97
    31 com.apple.HIToolbox 0x940c4f0c RunCurrentEventLoopInMode + 392
    32 com.apple.HIToolbox 0x940c4cc3 ReceiveNextEventCommon + 354
    33 com.apple.HIToolbox 0x940c4b48 BlockUntilNextEventMatchingListInMode + 81
    34 com.apple.AppKit 0x91e12ac5 _DPSNextEvent + 847
    35 com.apple.AppKit 0x91e12306 -[NSApplication nextEventMatchingMask:untilDate:inMode:dequeue:] + 156
    36 com.apple.AppKit 0x91dd449f -[NSApplication run] + 821
    37 com.apple.AppKit 0x91dcc535 NSApplicationMain + 574
    38 com.smithmicro.SpringCleaning 0x000033c5 0x1000 + 9157
    39 com.smithmicro.SpringCleaning 0x000027a7 0x1000 + 6055
    40 com.smithmicro.SpringCleaning 0x000026d5 0x1000 + 5845
    Thread 1: Dispatch queue: com.apple.libdispatch-manager
    0 libSystem.B.dylib 0x9908e0ea kevent + 10
    1 libSystem.B.dylib 0x9908e804 dispatch_mgrinvoke + 215
    2 libSystem.B.dylib 0x9908dcc3 dispatch_queueinvoke + 163
    3 libSystem.B.dylib 0x9908da68 dispatch_workerthread2 + 234
    4 libSystem.B.dylib 0x9908d4f1 pthreadwqthread + 390
    5 libSystem.B.dylib 0x9908d336 start_wqthread + 30
    Thread 2:
    0 libSystem.B.dylib 0x990678da machmsgtrap + 10
    1 libSystem.B.dylib 0x99068047 mach_msg + 68
    2 com.apple.CoreFoundation 0x992bc77f __CFRunLoopRun + 2079
    3 com.apple.CoreFoundation 0x992bb864 CFRunLoopRunSpecific + 452
    4 com.apple.CoreFoundation 0x992bb691 CFRunLoopRunInMode + 97
    5 com.apple.Foundation 0x92fdd430 +[NSURLConnection(NSURLConnectionReallyInternal) _resourceLoadLoop:] + 329
    6 com.apple.Foundation 0x92fa48d8 -[NSThread main] + 45
    7 com.apple.Foundation 0x92fa4888 _NSThread__main_ + 1499
    8 libSystem.B.dylib 0x99094fbd pthreadstart + 345
    9 libSystem.B.dylib 0x99094e42 thread_start + 34
    Thread 3:
    0 libSystem.B.dylib 0x99086856 select$DARWIN_EXTSN + 10
    1 com.apple.CoreFoundation 0x992fbddd __CFSocketManager + 1085
    2 libSystem.B.dylib 0x99094fbd pthreadstart + 345
    3 libSystem.B.dylib 0x99094e42 thread_start + 34
    Thread 4:
    0 libSystem.B.dylib 0x9908d182 _workqkernreturn + 10
    1 libSystem.B.dylib 0x9908d718 pthreadwqthread + 941
    2 libSystem.B.dylib 0x9908d336 start_wqthread + 30
    Thread 5:
    0 libSystem.B.dylib 0x9908d182 _workqkernreturn + 10
    1 libSystem.B.dylib 0x9908d718 pthreadwqthread + 941
    2 libSystem.B.dylib 0x9908d336 start_wqthread + 30
    Thread 6:
    0 libSystem.B.dylib 0x99095806 _semwaitsignal + 10
    1 libSystem.B.dylib 0x990c1441 nanosleep$UNIX2003 + 188
    2 libSystem.B.dylib 0x990c137f usleep$UNIX2003 + 61
    3 com.apple.AppKit 0x91f7c1ed -[NSUIHeartBeat _heartBeatThread:] + 2039
    4 com.apple.Foundation 0x92fa48d8 -[NSThread main] + 45
    5 com.apple.Foundation 0x92fa4888 _NSThread__main_ + 1499
    6 libSystem.B.dylib 0x99094fbd pthreadstart + 345
    7 libSystem.B.dylib 0x99094e42 thread_start + 34
    Thread 7:
    0 libSystem.B.dylib 0x9908d182 _workqkernreturn + 10
    1 libSystem.B.dylib 0x9908d718 pthreadwqthread + 941
    2 libSystem.B.dylib 0x9908d336 start_wqthread + 30
    Thread 8:
    Thread 0 crashed with X86 Thread State (32-bit):
    eax: 0x00000000 ebx: 0x92019245 ecx: 0x91e24f45 edx: 0x00000000
    edi: 0x00436640 esi: 0x00000004 ebp: 0xbfffc2d8 esp: 0xbfffc2d8
    ss: 0x0000001f efl: 0x00010246 eip: 0x91e24f4c cs: 0x00000017
    ds: 0x0000001f es: 0x0000001f fs: 0x00000000 gs: 0x00000037
    cr2: 0x00000008
    Binary Images:
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    0x5e000 - 0xa6fe3 +com.stuffit.sdk 12.0.2 (12.0.2) <7FBFA9DB-8168-C261-E260-1957D76FC03C> /Applications/Spring Cleaning/Spring Cleaning.app/Contents/Frameworks/StuffIt.framework/Versions/B/StuffIt
    0xdf000 - 0x166ff1 +com.stuffit.stuffitcore 12.0.2 (12.0.2) <102F5728-D790-1AF1-4896-A3872BA087C0> /Applications/Spring Cleaning/Spring Cleaning.app/Contents/Frameworks/StuffItCore.framework/Versions/A/StuffItCore
    0x24c000 - 0x277ff3 com.apple.DiscRecordingUI 5.0.3 (5030.4.2) <E7AD526D-2149-065C-BA8D-2DA22BE43926> /System/Library/Frameworks/DiscRecordingUI.framework/Versions/A/DiscRecordingUI
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    0x2f46000 - 0x2f53ffc +com.smithmicro.DuplicatesFinder 10.0.1 (647) (10.0.1 (647)) <E7E10682-7613-86F8-8D08-265B707901C5> /Applications/Spring Cleaning/Spring Cleaning.app/Contents/PlugIns/DuplicatesFinder.plugin/Contents/MacOS/Duplicates Finder
    0x23dbe000 - 0x23ddaff7 GLRendererFloat ??? (???) <8FF7B576-512C-C2F8-4C0C-967FB3D9EEA2> /System/Library/Frameworks/OpenGL.framework/Resources/GLRendererFloat.bundle/GL RendererFloat
    0x2734d000 - 0x274beff7 GLEngine ??? (???) <D336658A-F6DB-6D61-9CA6-04299E7D5420> /System/Library/Frameworks/OpenGL.framework/Resources/GLEngine.bundle/GLEngine
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    0x901d7000 - 0x902a8fe3 ColorSyncDeprecated.dylib ??? (???) <1CEB1F35-EF10-A63D-AD9E-D7BD391D4719> /System/Library/Frameworks/ApplicationServices.framework/Frameworks/ColorSync.f ramework/Versions/A/Resources/ColorSyncDeprecated.dylib
    0x902b4000 - 0x90762fe7 com.apple.VideoToolbox 0.420.18 (420.18) <CB16BB7D-FBE2-A2AD-490A-18479A8321BA> /System/Library/PrivateFrameworks/VideoToolbox.framework/Versions/A/VideoToolbo x
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    0x90c01000 - 0x90c38fe7 libssl.0.9.8.dylib ??? (???) <95FE66AC-C850-4AB4-DD3F-7F198A5E1EAC> /usr/lib/libssl.0.9.8.dylib
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    0x90ef1000 - 0x90f19ff7 libxslt.1.dylib ??? (???) <769EF4B2-C1AD-73D5-AAAD-1564DAEA77AF> /usr/lib/libxslt.1.dylib
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    Model: MacPro3,1, BootROM MP31.006C.B05, 8 processors, Quad-Core Intel Xeon, 3 GHz, 32 GB, SMC 1.25f4
    Graphics: NVIDIA GeForce GTX 285, NVIDIA GeForce GTX 285, PCIe, 1024 MB
    Graphics: ATI Radeon HD 2600 XT, ATI Radeon HD 2600, PCIe, 256 MB
    Memory Module: global_name
    Bluetooth: Version 2.2.4f3, 2 service, 1 devices, 1 incoming serial ports
    Network Service: Ethernet 1, Ethernet, en0
    PCI Card: Apple RAID Card, sppci_raid, Slot-4
    PCI Card: pci-bridge, sppci_pci2pcibridge, Slot-3
    PCI Card: pci1095,3124, sppci_othermassstorage, Slot-3@7,0,0
    PCI Card: NVIDIA GeForce GTX 285, Display, Slot-1
    PCI Card: ATI Radeon HD 2600, Display, Slot-2
    Serial ATA Device: WDC WD20EADS-00S2B0, 1.82 TB
    Parallel ATA Device: PIONEER DVD-RW DVR-112D
    SCSI Device: SCSI Target Device @ 0
    USB Device: Keyboard Hub, 0x05ac (Apple Inc.), 0x1006, 0xfd500000
    USB Device: Apple Optical USB Mouse, 0x05ac (Apple Inc.), 0x0304, 0xfd530000
    USB Device: Apple Keyboard, 0x05ac (Apple Inc.), 0x0220, 0xfd520000
    USB Device: USB2.0 Hub, 0x05e3 (Genesys Logic, Inc.), 0x0606, 0xfd400000
    USB Device: Hub, 0x05ac (Apple Inc.), 0x9120, 0xfd440000
    USB Device: Apple Cinema HD Display, 0x05ac (Apple Inc.), 0x9220, 0xfd443000
    USB Device: photosmart 1115, 0x03f0 (Hewlett Packard), 0x3402, 0xfd430000
    USB Device: Hub, 0x05ac (Apple Inc.), 0x9132, 0xfd420000
    USB Device: Apple Cinema HD Display, 0x05ac (Apple Inc.), 0x9232, 0xfd422000
    USB Device: Hub, 0x05ac (Apple Inc.), 0x9132, 0xfd410000
    USB Device: Apple Cinema HD Display, 0x05ac (Apple Inc.), 0x9232, 0xfd412000
    USB Device: Hub, 0x050d (Belkin Corporation), 0x0234, 0xfd300000
    USB Device: Vendor-Specific Device, 0x0fd9, 0x0004, 0xfd340000
    USB Device: Mass Storage Device, 0x058f (Alcor Micro, Corp.), 0x6335, 0xfd330000
    USB Device: ShuttleXpress, 0x0b33, 0x0020, 0xfd310000
    USB Device: AK5370, 0x0556, 0x0001, 0xfd320000
    USB Device: Bluetooth USB Host Controller, 0x05ac (Apple Inc.), 0x8206, 0x5d200000
    FireWire Device: FireWire/USB2.0, WDC, Up to 400 Mb/sec
    FireWire Device: (1394-ATAPI rev1.10), Prolific PL3507 Combo Device, Up to 400 Mb/sec
    FireWire Device: unknown_device, Unknown
    FireWire Device: built-in_hub, Up to 800 Mb/sec

    Hi and welcome back to Apple Discussions,
    any chancce you have Default Folder X installed ?
    If so, there seems to be an incompatibility between Spring Cleaning and Default Folder X !
    [SmithMicro Support Answer|http://support.smithmicro.com/cs/smkb.cfg/php.exe/enduser/stdadp.php?p_faqid=2233&p_created=1259680491&p_sid=5RObCAWj&p_accessibility=0&p_red irect=&p_lva=&p_sp=cF9zcmNoPTEmcF9zb3J0X2J5PWRmbHQmcF9ncmlkc29ydD0mcF9yb3dfY250P TE2JnBfcHJvZHM9NjMmcF9jYXRzPSZwX3B2PTEuNjMmcF9jdj0mcF9zZWFyY2hfdHlwZT1hbnN3ZXJzL nNlYXJjaF9ubCZwX3NjZl9vc19zZWxlY3Q9MjImcF9wYWdlPTE*&p_li=&ptopview=1]
    Regards
    Stefan
    Message was edited by: Fortuny
    Message was edited by: Fortuny

  • 3 questions:  Which pedal will do a good job of volume and wah function for the Gio - yamaha fc7 or roland ev 5 / 7 or either and why?

    Which expression pedal works best and why?
    Also:  I'm going to need to play in some situations with a generator out in the boonies - what do I need for power conditioning for my iMac?
    And: why, when I import a midi file from band in a box, sometimes the organ only plays a few notes or is way wrong in the octave and I can't seem to adjust it by transposing or even dragging to a different octave in the piano roll window?
    Thanks.
    DC

    #1: I use the FC-7. Built like a tank and offers the option to mount it slight tilted forward, which is great, if you're standing. Plus a spring option for the last 30% of the pedal way. Well, it's simply the best pedal.
    I'm not sure, but maybe you need an adaptor to switch the tip/ring wiring.
    #2: Power conditioner for iMac? Actually, the power supply deals well with varying line voltage. The best way would be to use a MacBook, then you have your own UPS.
    #3: The MIDI file issue is strange. You might try the transpose options inside the evb3. They're located behind this huge door, which can be unlocked by pressing the lock underneath the Volume control. They are in the lower left. Alternatively, setting the evb3 Keyboard mode to "single" might fix this.
    Best,
    DaCaptain

  • Registry cleaner for Palm T/X

    My subject is my question. Anyone know of or can recommend a cleaner for the bits and pieces of programs installed/uninstalled on the Palm T/X opsy 5.0?
    I just want all those little buggers out of there...
    Post relates to: Palm TX

    Best program I can recommend is "Uninstall manager", however this will not clean up existing leftovers.  It is meant to be installed on a new or newly Hard Reset Palm device.
    It does work VERY well when installed on a clean device!  
    It monitors any new program installed, and deletes anything created by said program.
    http://www.northglide.com/um.html
    WyreNut
    Post relates to: Centro (AT&T)
    I am a Volunteer here, not employed by HP.
    You too can become an HP Expert! Details HERE!
    If my post has helped you, click the Kudos Thumbs up!
    If it solved your issue, Click the "Accept as Solution" button so others can benefit from the question you asked!

  • Screen Cleaner for New iMac

    What is a good screen cleaner for the new iMac? I've tride normal glass cleaner and it is a glass screen but i seemed to just make a mess. Please help!

    " Never use Windex or equivalent products."
    I'll second this suggestion. When I first cleaned my new 2013 21.5" iMac, I used
    a "windex" type cleaner, and it made a mess (streaked and everything).  I actually though it was so bad that I had damaged the screen.  Fortunately, with water and a microfiber cloth I was able to clean off the "windex" streaking.
    The thing is, the new 2013 iMac screen covering is more "plastic like" in material, and not as "glass like" in materials (as previous iMacs may have been), so it may be easier to damage (scratch) the screen surface if care isn't taken.
    Always use a soft microfiber cloth (preferably with no sewed cloth edges - find a seamless edge microfiber cloth), to clean the new iMac screens.
    If you need to, this "auto" microfiber cloth is one of the best:
    Mothers Ultra-Soft Polishing Cloth 16"x16" - Mothers MOT-155200
    They are a hard to find style and are "no seam edgeless" style ... meaning they don't have a threaded sewed edge. Often many cheap microfiber cloths are made using a polyester sewing thread around tghe four outer edges, and even though the microfiber cloth itself may not scratch .... the four sided sewed edges can really scratch badly without knowing it.

  • How do i wipe the harddrive clean on my macbook Air 1,1

    I have an Original MacBook Air 1,1 2008 I want to wipe the harddrive clean so i can sell it. I do not have access to an optical harddrive to do a remote install on it. What else can i do to wipe the harddrive clean? Also I still have the opriginal owners name on several different areas , the users is where it is and i have gone into everywhere i can to try and get it off with no luck, how do you remove his name?

    Complete procedure for an Erase and Install of OSX Snow Leopard here Mac OS X v10.6 Snow Leopard: How to Erase and Install
    I assume that you bought the OSX Lion 10.7 Upgrade at the Mac App Store.
    If so, then you can't sell it with your MacBook, since the license is tied to your own AppleID and not to the MacBook.
    Stefan

  • [GUIDE] Spring-Clean Your Inventory for a Happier Second Life!

    So many people underestimate how important it is to keep your inventory lean and clean, ty Torley!----------------------------------------------------------------------------------------------------------------------------Elysian Fields Agency - offering the finest escorts in SL
    http://world.secondlife.com/place/c63a063e-bf1b-5e8b-50ad-913835278db2?lang=e

    Spring is in full swing, and that goes hand-in-hand with spring cleaning — which includes your Second Life inventory! Wait, what's that? You dread opening up those dusty folders with hundreds, even thousands of items that you've never used. I bet that rings a bell.
    Have no fear. While the psychological burden may initially seem like a mountain, taking small steps is the key. Cleaning your inventory isn't exciting compared to hanging out with friends in cool places, but each of these tips only takes minutes, and when combined, will help you feel sooo much better after decluttering! Plus, did you know a smaller inventory loads faster and uses less resources? It's not the same as going green in the physical world, but it helps. Let's get started with this video tutorial, then I've got written tips that expand on what I show, along with direct links to those sections of the video:
    Get Your Total Item Count
    Shown in the video @ 0:42
    For fun (or abject horror), start typing something — anything — in the Filter Inventory field. Your item count will rise above, until it's done loading. You can compare this to what it is when you're all done.
    Don't be hard on yourself, though: this count includes Library items which you can hide, since they're not actually yours.
    Make a "Temporary" Folder for Sorting
    Shown in the video @ 1:18
    Right-click the My Inventory folder and select New Folder. Name this folder "Temp", or if you want it to stand out, something loud like "~*~ TEMP ~*~". Drag items that you're not sure of into here, so you can sort them out. This prevents them from clogging up casual folder browsing.
    You can extend this concept more specifically. For example, create a "Temp" folder in each main folder like Objects.
    Sort the "Temp" Folder
    Shown in the video @ 2:21
    Here's a basic process that I've refined over time:
    Put on some mood music to get you in the zone. (I usually bliss out to ambient, but there was that one time I rocked out to Paramore in an aggro loop... yes, there's an emo Torley... sort of.)
    Teleport to a clean surface, like a white skybox or a public sandbox. I have a flat platform which is set to Full Bright (neutral lighting), and makes it easiest to see what I'm placing.
    Drag and drop objects from your "Temp" folder inworld, so they rez and you can see what they really are. This is useful if you have a lot of generically- or identically-named stuff (like lots of objects named "Object"). "No copy" objects are removed from your inventory after being rezzed, so take them back from inworld if you want to keep them. Otherwise, you can delete the inworld instance.
    Move objects you want to keep to another folder. You may have an existing sorting scheme. I have "Archive" folders for objects dated by month, because I often have memories attached to objects of how I got 'em.
    Depending on the land, you should either clean up after yourself or let auto-return take care of it. In the latter case, multiple objects returned to your inventory simultaneously appear in your Lost And Found folder as coalesced objects. Like the Trash, you can easily and permanently delete its contents by right-clicking it and selecting Empty Lost And Found.
    Shown in the video @ 5:14
    Continue Onto Other Item Types
    Objects are just one inventory item type; you surely have clothing, notecards, textures, and so on. For each item type, I like to go through them as a batch. These tricks make it easier:
    For animations, gestures, notecards, scripts, sounds, and textures (including those in your Photo Album): hold Shift key while clicking to select a range of items, or hold Ctrl while clicking various un-adjacent items in a list, then right-click and select Open to open all those items in a single window. This makes it easier to browse each item and decide if you really want to keep it. Shown in the video @ 5:48
    For clothes and other wearables, it can be a good idea to have a minimal, "neutral" avatar so you can easily see what's added upon wearing. While an ideal one isn't provided off the bat, I suggest making a nude/underwear outfit of your fave avatar. This also accurately reflects your bodily proportions, which matters because just like the physical world, wearables look awful at the wrong size.
    If you want to save a texture to your local hard drive but no longer need it in your inventory: double-click the texture and click the Save As button, which saves it as a TGA file which can be opened or converted by an image editor like FastStone Viewer. (This only works if the texture is fully-permissive, like in-Viewer pics you take that end up in the Photo Album.)
    Eliminate Useless Redundancy by Deleting Duplicates
    Shown in the video @ 6:34
    You don't need more than a single copy of an item in your inventory if it's copyable, so after you've checked goods out, select dupes and hit that Delete key. But before you do, be aware:
    Items with the same name aren't necessarily the same. For example, if you work on an object inworld and take it back into your inventory, it keeps the same name. This is confusing if you also keep older versions of it. You can click the little gear icon at the bottom and choose Sort by Most Recent. Also, learn from many great content creators: append a version/revision number to the item name. I sometimes type the date in the name as a self-reminder.
    Landmarks are one of the most notorious types of dupes. Here's why: many, many stores give a landmark in each product box. While this is initially useful to find your way back if you want to buy more, as shown in the video, the WORLD MAP dropdown shows landmarks from every folder in your inventory — and isn't smart enough to hide dupes. If you don't use that dropdown, this doesn't matter to you, but otherwise, you can filter (search) your inventory for those dupes by name, then delete them.
    Furthermore, I don't keep many landmarks: since any landmark can be converted to a standard web link known as a SLurl, I save SLurls on the web instead, like in my Flickr exploration albums which have the advantage of loading quicker and giving me higher-resolution visuals.
    Delete original boxes — MAYBE. There are two schools of thought: some Residents prefer to keep original boxes of copyable items because they're a backup if things go awry, while other Resis feel secure not having them around, after expanding the contents into a folder. My recommendation? It really does depend on the specific items. Boxes for non-copyable objects can probably be tossed away because they're just empty shells — unless you like the box design itself. Also, a growing number of merchants offer automated delivery if you lose something, so take that into consideration.
    Ye Olde Art of Cube-Stuffing
    Shown in the video @ 8:00
    If you've spent any amount of time with veteran Residents, you may have caught wind of "cube-stuffing" lore. Cube-stuffing is exactly what it sounds like: archiving a bunch of items in a cube and lowering your inventory item count. This works because object contents aren't tallied up in the total. You can cube-stuff items you want to backup and preserve items you seldom use, yet don't want to throw away.
    Right-click and select Build on a parcel of land you have build permissions on. The build tools open.
    Click the parcel to rez a cube.
    In the build tools window, click the Content tab.
    Drag inventory items you want to archive into the Contents folder pane. (Advanced usage: You can drag items directly onto the cube itself, but there's a subtle exception: Dragging a texture onto a prim applies it to a prim's face, unless you hold the Ctrl key while doing so.)
    Once you've stuffed the cube, click the General tab to give it a meaningful name and date so you remember what's inside later.
    Limitations:
    While there's not a strict upper limit for how much you stuff in a cube, note that loading the item list can be extremely slow once you get into the hundreds of items. Also, there are no sub-folders: dragging nested folders breaks their hierarchy, so cube-stuffing isn't that useful for original outfits.
    Unfortunately, you can't search the contents of an object as you can with your inventory.
    Some Residents keep stuffed cubes out on land where it won't be autoreturned, so they have backups in case of inventory loss — since the cube isn't in your inventory, it won't be affected. However, it will be affected by land changes, so be sure if you're going to do this, rez the cube somewhere stable.
    This information is provided so you're aware of the possibilities. I don't really cube-stuff anymore and have grown more forgiving of letting my inventory count (it's at 13,362 right now) grow over the years, with the tradeoff that I'm more aggressive about deleting clutter. In first life, there was an insightful Lifehacker post on this titled "Rethink Your Stuff: What to Splurge On, What to Toss". While we avatars don't need beds and our shoes aren't going to wear out, sentimental stories attached to an object still matter to many of us!
    Remember to Empty the Trash!
    Shown in the video @ 10:25
    It's garbage day! After all the above, right-click your Trash "folder" and select Empty Trash. Then check your total item count and congratulate yourself — your future self will say thank-you too, when they find something you couldn't.
    Explore Resident-Created Inventory Organizers
    While the above has mainly focused on trimming your existing inventory, this is closely related to ongoing organization. Searching the Second Life Marketplace yields dozens of "inventory organizer" matches that are designed to overcome system limitations, and further automate the above steps. For example, texture organizers can make it easier to browse through visual previews instead of muddling around in folders.
    In case you're wondering, I don't currently use a specialized inventory organizer, but am discovering many cool tools as I rebuild Torley island.
    Further Learnin'
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