Streaming audio to 64 kbps u-law client

We have a requirement to provide steaming audio to a client that only supports 64 kbps u-law. The audio source will be analag (stereo L/R). The client will use rtsp to setup the streaming session.
analog audio -> encoder -> streaming server -> client (rtsp/64 kbps u-law)
Will the Quicktime Broadcaster and Streaming Server satisfy this requirement?
Thanks,
frwillia

Hello, I also need to play audio from a server via http, but using bluetooth connections. I can play from the localhost using the emulator but i don't know how to do it from the phone using bluetooth.
Thanks.

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    I have been testing the Curve 8330 regarding streaming audio from an icecast server. The address of the station is http://www.AirProgressive.org, click on "listen". (I have already run this by the icecast experts and they say it is a Blackberry "bug")
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                                  import flash.net.NetStream;
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                                                      case "NetConnection.Connect.Rejected":
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                                                      case "NetConnection.Connect.AppShutdown":
                                                                trace("audio - App shutdown");                                 
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                                                                trace("audio - Connection invalid app");                                   
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                                            infoClient.onCuePoint = function oCP():void {};        
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                                                      trace(event.text);
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                                            switch (e.info.code) {
                                                      case "NetStream.Buffer.Empty":
                                                                trace("audio - Buffer empty: ");
                                                                break;
                                                      case "NetStream.Buffer.Full":
                                                                trace("audio - Buffer full:");
                                                                break;
                                                      case "NetStream.Play.Start":
                                                                trace("audio - Play start:");
                                                                break;
                                                      default:
                                                                trace("audio - " + e.info.code + "-" + e.info.description);
                                                                break;
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                                            trace("audio - FPS: " + ns.currentFPS);
                                            trace("audio - Live delay: " + ns.liveDelay);
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                                            //Do nothing
                                  public function onFCSubscribe(info:Object):void {      
                                            // Do nothing. Prevents error if connecting to CDN.    
                                  public function onFCUnsubscribe(info:Object):void {    
                                            // Do nothing. Prevents error if connecting to CDN.    
                        ]]>
              </fx:Script>
              <s:Group id="grpVideo">
              </s:Group>
    </s:View>

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    By the way it was http://wm1.uwsp.edu/90fm ... go trivia...

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