Synchronize a sound with animation

Hi,
I've just learned this process in the Flash CS4 help manual (page 276), but unfortunately the sound track I placed in a movie clip timeline (used as a button OVER state) doesn't stop playing once I mouse away from the button.  So, I presume a simple myBtn.addEventListener(MouseEvent.MOUSE_OVER, clickHandler) could allow me to execute a method in a function to stop the repeating sound.  Any ideas which method to use (considering that I have a main timeline sound track set as "start" synchronization that I want to keep running non-stop)?
Regards,
Ronald

Actually, I've discovered (via testing) that Sync does a better job at Start and Stop in my situation.
A google search tells me that what I'm trying to do does not work as described in the user manual.  Call this a bug, I suppose.
I may try to do this in AS3 alone, once I'm through reading and understanding the programming manual.
Regards,
Ron

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