Targeting a movie clip inside a movie clip inside another movie clip with a twist

Thanks to ned. Im able to link to a movieclip inside a movieclip.
Unfortunately one of the movieclips now are a scrollbar and scroll.  Now the actionscript isnt working?
Has anyone wany ideas? Please
cal.onPress = function() {
gotoAndPlay(2);
message1.contentMain.message.total = unit1;
Thanks

I wish i could say it wasnt named message 1 but it is.  The code works without a scroll bar.
As soon as i put the target in a scrollbar it doesnt work?
This is my code for the scrollbar if thats the problem? maybe
scrolling = function () {
var scrollHeight:Number = scrollTrack._height;
var contentHeight:Number = contentMain._height;
var scrollFaceHeight:Number = scrollFace._height;
var maskHeight:Number = maskedView._height;
var initPosition:Number = scrollFace._y=scrollTrack._y;
var initContentPos:Number = contentMain._y;
var finalContentPos:Number = maskHeight-contentHeight+initContentPos;
var left:Number = scrollTrack._x;
var top:Number = scrollTrack._y;
var right:Number = scrollTrack._x;
var bottom:Number = scrollTrack._height-scrollFaceHeight+scrollTrack._y;
var dy:Number = 0;
var speed:Number = 10;
var moveVal:Number = (contentHeight-maskHeight)/(scrollHeight-scrollFaceHeight);
scrollFace.onPress = function() {
  var currPos:Number = this._y;
  startDrag(this, false, left, top, right, bottom);
  this.onMouseMove = function() {
   dy = Math.abs(initPosition-this._y);
   contentMain._y = Math.round(dy*-1*moveVal+initContentPos);
scrollFace.onMouseUp = function() {
  stopDrag();
  delete this.onMouseMove;
btnUp.onPress = function() {
  this.onEnterFrame = function() {
   if (contentMain._y+speed<maskedView._y) {
    if (scrollFace._y<=top) {
     scrollFace._y = top;
    } else {
     scrollFace._y -= speed/moveVal;
    contentMain._y += speed;
   } else {
    scrollFace._y = top;
    contentMain._y = maskedView._y;
    delete this.onEnterFrame;
btnUp.onDragOut = function() {
  delete this.onEnterFrame;
btnUp.onRelease = function() {
  delete this.onEnterFrame;
btnDown.onPress = function() {
  this.onEnterFrame = function() {
   if (contentMain._y-speed>finalContentPos) {
    if (scrollFace._y>=bottom) {
     scrollFace._y = bottom;
    } else {
     scrollFace._y += speed/moveVal;
    contentMain._y -= speed;
   } else {
    scrollFace._y = bottom;
    contentMain._y = finalContentPos;
    delete this.onEnterFrame;
btnDown.onRelease = function() {
  delete this.onEnterFrame;
btnDown.onDragOut = function() {
  delete this.onEnterFrame;
if (contentHeight<maskHeight) {
  scrollFace._visible = false;
  btnUp.enabled = false;
  btnDown.enabled = false;
} else {
  scrollFace._visible = true;
  btnUp.enabled = true;
  btnDown.enabled = true;
scrolling();

Similar Messages

  • Movie clip needs to change alpha of another movie clip

    In frame 3 of my Flash animation, I make a graph animate
    using a mask. At the end of that animation I want a button in frame
    3 whose alpha is set to 0 to become visible so it can be clicked.
    So, within the movie clip of the graph, on the last frame I
    have:
    mc_temp.alpha = 1;
    stop();
    But I get an error stating "Access of an undefined property
    mc_temp"
    The button (set as a movie clip) is named "mc_temp". I don't
    understand why I can't call it directly from the timeline of a
    movie clip.

    because its not on the movieclip's timeline. if your graph
    movieclip is on the same timeline as mc_temp, try:
    MovieClip(this.parent).mc_temp

  • Move stickie file from one mac to another, move stickie file from one mac to another, How do I move stickie file from one mac to another

    How do you transfer the stickie data file from one mac to another?

    I think this is the file -
    In (hard drive) > Users > yourhomefolder (the one with the house icon) > Library, look for a loose file named StickiesDatabase
    Copying that file to the same location on the new machine (and replacing the file there now) should move the notes. It is probably a good idea that both machines be running the same OS X version.

  • HT1498 i watched a movie tonight. then i tried to watch another movie and apple tv said i needed to verify my payment information. 20 minutes later, i'm still trying to figure out how to verify my payment information. so my question to you is ***?

    How do I verify payment information?
    Why would apple need me to verify payment information when I just watched a movie?
    Result of the inefficient process of apple tv
    I have to go to amazon aka the empire, to watch a a movie.
    right now, in this moment of 2014, i miss video stores, after all this ****, I could have gone out and picked up the movie.
    blurg.

    Okay, so istumbler says my connection goes to yellow when I go to the Aple TV location, but my internet speed is greatly increased tonight (20Mbps on speedtest.net near the router and 15.49Mbps at the Apple TV).  Upload is unchanged at a little under 1Mbps).  I did manage to get the Apple Contact location and I am sure they will post a credit for the movie (since their logs will show repeated attepts to download and no joy, although we both know they won't go to the trouble to look at them).  As far as I'm concerned, it was a one-time problem and until it happens again to me, I will remain convinced it was on their end of the connection or in between (although that was unlikely).  I've been administering and managing netowrks for over 20 years and am pretty confident that the connection on my end was working.

  • Settings changing when adding to another movie

    Each time I attach a new chapter (mini movie) PROJECT to the already existing main movie PROJECT the settings change. I have tried adding on the front with the new chapter as well as trying to add the main movie to the mini movie. Is there a way to lock all settings on a movie so when it is added to another movie the setting won't change oon either clip. The chapter movie is approximately 1 1/2 minutes long and the main clip is approximately 9 Minutes long. There are several transitions, and scrolls included in both clips.
    Message was edited by: jimfromdenver

    Hi Luis, thanks for the reply. I first made a video approximately 8 minutes long. I used digitized video, still images, sound tracks, titles and numerous transitions between the clips. I then opened a new project and made a movie of one of the last letters sent home by the veteran prior to his death. I also used transitions, movie clips, titles and various images. So far I have three of these last letters completed. I was able to copy and pasted two of the letter clips in front of the main generic movie. However, when I attempted to paste the third clip at the beginning of the main movie and two letters - it causes some of the titles, scrolls to overlap.

  • How to stop a slideshow and show another movie clip at the end?

    Currently my slideshow is in a loop. At the end of last slideshow, I want to show another movie clip (End_mv) that's on another layer. How do I do that? My current scripts are below:
    import fl.transitions.Tween;
    import fl.transitions.easing.*;
    //change scale on an image
    var fadeTween:Tween;
    //To slide in on X axis
    var slideXTween:Tween;
    //To slide in on Y axis
    var slideYTween:Tween;
    //To fade IN
    var alphaTween:Tween;
    //To get bigger on its X axis
    var scaleXTween:Tween;
    //To get bigger on its Y axis
    var scaleYTween:Tween;
    //var fadeTween:Tween;
    //description place holder
    var strDescrp:String;
    //source place holder
    var strSource:String;
    //x poistion
    var posX:Number;
    //y position
    var posY:Number;
    //degree rotation
    var degreeRot:Number;
    // delay between slides
    //const TIMER_DELAY:int = 5000;
    var TIMER_DELAY:int = 5000;
    // fade time between slides
    const FADE_TIME:int = 3;
    // reference to the current slider container
    var currentContainer:Sprite;
    // index of the current slide
    var intCurrentSlide:int = -1;
    // total slides
    var intSlideCount:int;
    // timer for switching slides
    var slideTimer:Timer;
    // slides holder
    var sprContainer1:Sprite;
    var sprContainer2:Sprite;
    // slides loader
    var slideLoader:Loader;
    // url to slideshow xml
    var strXMLPath:String = "lstHouse.xml";
    // slideshow xml loader
    var xmlLoader:URLLoader;
    // slideshow xml
    var xmlSlideshow:XML;
    var txtField:TextField = new TextField();
    var formatText:TextFormat = new TextFormat();
    //start of sound section is for sound
    var soundReq:URLRequest = new URLRequest("PaukenBrumfiel_AngelsOnHigh.mp3");
    var sound:Sound = new Sound();
    sound.load(soundReq);
    sound.addEventListener(Event.COMPLETE, onComplete);
    //end of sound section
    function onComplete(event:Event):void
        sound.play();
    function init():void
        // create new urlloader for xml file
        xmlLoader = new URLLoader();
        // add listener for complete event
        xmlLoader.addEventListener(Event.COMPLETE, onXMLLoadComplete);
        // load xml file
        xmlLoader.load(new URLRequest(strXMLPath));
        // create new timer with delay from constant
        slideTimer = new Timer(TIMER_DELAY);
        // add event listener for timer event
        slideTimer.addEventListener(TimerEvent.TIMER, switchSlide);
        // create 2 container sprite which will hold the slides and
        // add them to the masked movieclip
        sprContainer1 = new Sprite();
        sprContainer2 = new Sprite();   
        mcSlideHolder.addChild(sprContainer1);
        mcSlideHolder.addChild(sprContainer2);
        // keep a reference of the container which is currently
        // in the front
        currentContainer = sprContainer2;
    function onXMLLoadComplete(event:Event):void
        // create new xml with the received data
        xmlSlideshow = new XML(event.target.data);
        // get total slide count
        intSlideCount = xmlSlideshow..image.length();
        // switch the first slide without a delay
        switchSlide(null);
    function fadeSlideIn(e:Event):void {
        // add loaded slide from slide loader to the
        // current container
        currentContainer.addChild(slideLoader.content);
        // clear preloader text
        //mcInfo.lbl_loading.text = "";
        // fade the current container in and start the slide timer
        // when the tween is finished
        //Tweener.addTween(currentContainer, {alpha:1, time:FADE_TIME, onComplete:function() { slideTimer.start(); }});       
        //strSource = xmlSlideshow.image[intCurrentSlide].@src;
        fadeTween = new Tween(currentContainer, "alpha", Regular.easeInOut, 0, 1, 2, true)
        //scale = new Tween(currentContainer, "alpha", Regular.easeInOut, 0, 1, 2, true)
        slideTimer.start()
        onComplete:function();
    function switchSlide(e:Event):void
        // check, if the timer is running (needed for the
        // very first switch of the slide)
        if(slideTimer.running)
            slideTimer.stop();
        // check if we have any slides left and increment
        // current slide index
        if(intCurrentSlide + 1 < intSlideCount)
            intCurrentSlide++;
        // if not, start slideshow from beginning
        else
            intCurrentSlide = 0;
        // check which container is currently in the front and
        // assign currentContainer to the one that's in the back with
        // the old slide
        if(currentContainer == sprContainer2)
            currentContainer = sprContainer1;
        else
            currentContainer = sprContainer2;
        // hide the old slide
        currentContainer.alpha = 0;
        // bring the old slide to the front
        mcSlideHolder.swapChildren(sprContainer2, sprContainer1);
        strDescrp = xmlSlideshow.image[intCurrentSlide].@desc;
        //strSource = xmlSlideshow.image[intCurrentSlide].@src;
        //txtField.border = true;
        //txtField.x = 0;
        //txtField.y = 600;
        txtField.width = 855;
        txtField.height = 200;   
        //txtField.background = true;
        //txtField.backgroundColor = 0xEE9A00;
        txtField.alpha = 20;
        txtField.text = strDescrp;
        formatText.align = TextFormatAlign.CENTER;
        //txtField.autoSize = TextFieldAutoSize.LEFT;
        formatText.color = 0x000;
        formatText.size = 30;
        txtField.x = 0;
        txtField.y = 550;
        posX = 0;
        posY = 0;
        degreeRot = 0;
        // create a new loader for the slide
        slideLoader = new Loader();
        // add event listener when slide is loaded
        slideLoader.contentLoaderInfo.addEventListener(Event.COMPLETE, fadeSlideIn);
        // load the next slide
        slideLoader.load(new URLRequest(xmlSlideshow.image[intCurrentSlide].@src));   
        addChild(txtField);
        txtField.setTextFormat(formatText)
    // init slideshow
    init();

    I got this error:
    ArgumentError: Error #2025: The supplied DisplayObject must be a child of the caller.
        at flash.display::DisplayObjectContainer/swapChildren()
        at University_Advancement_Holiday_Greeting2012_fla::MainTimeline/switchSlide()
        at flash.utils::Timer/_timerDispatch()
        at flash.utils::Timer/tick()
    And here's the code:
    // import tweener
    //import caurina.transitions.Tweener;
    import fl.transitions.Tween;
    import fl.transitions.easing.*;
    import flash.display.MovieClip;
    //change scale on an image
    var fadeTween:Tween;
    //To slide in on X axis
    var slideXTween:Tween;
    //To slide in on Y axis
    var slideYTween:Tween;
    //To fade IN
    var alphaTween:Tween;
    //To get bigger on its X axis
    var scaleXTween:Tween;
    //To get bigger on its Y axis
    var scaleYTween:Tween;
    //var fadeTween:Tween;
    //description place holder
    var strDescrp:String;
    //source place holder
    var strSource:String;
    //x poistion
    var posX:Number;
    //y position
    var posY:Number;
    //degree rotation
    var degreeRot:Number;
    // delay between slides
    //const TIMER_DELAY:int = 5000;
    var TIMER_DELAY:int = 5000;
    // fade time between slides
    const FADE_TIME:int = 3;
    // reference to the current slider container
    var currentContainer:Sprite;
    // index of the current slide
    var intCurrentSlide:int = -1;
    // total slides
    var intSlideCount:int;
    // timer for switching slides
    var slideTimer:Timer;
    // slides holder
    var sprContainer1:Sprite;
    var sprContainer2:Sprite;
    // slides loader
    var slideLoader:Loader;
    // url to slideshow xml
    var strXMLPath:String = "lstHouse.xml";
    // slideshow xml loader
    var xmlLoader:URLLoader;
    // slideshow xml
    var xmlSlideshow:XML;
    var txtField:TextField = new TextField();
    var formatText:TextFormat = new TextFormat();
    //var myEnding:MovieClip = stage.getChildByName('End_mc') as MovieClip;
    //start of sound section is for sound
    var soundReq:URLRequest = new URLRequest("PaukenBrumfiel_AngelsOnHigh.mp3");
    var sound:Sound = new Sound();
    sound.load(soundReq);
    sound.addEventListener(Event.COMPLETE, onComplete);
    //end of sound section
    function onComplete(event:Event):void
        sound.play();
    function init():void
        //reference my movie clip "End_mc" oon the stage and turn its visibility off
        MovieClip(getChildByName('End_mc')).visible = false;
        // create new urlloader for xml file
        xmlLoader = new URLLoader();
        // add listener for complete event
        xmlLoader.addEventListener(Event.COMPLETE, onXMLLoadComplete);
        // load xml file
        xmlLoader.load(new URLRequest(strXMLPath));
        // create new timer with delay from constant
        slideTimer = new Timer(TIMER_DELAY);
        // add event listener for timer event
        slideTimer.addEventListener(TimerEvent.TIMER, switchSlide);
        // create 2 container sprite which will hold the slides and
        // add them to the masked movieclip
        sprContainer1 = new Sprite();
        sprContainer2 = new Sprite();   
        mcSlideHolder.addChild(sprContainer1);
        mcSlideHolder.addChild(sprContainer2);
        // keep a reference of the container which is currently
        // in the front
        currentContainer = sprContainer2;
    //function onXMLLoadComplete(e:Event):void
    function onXMLLoadComplete(event:Event):void
        // create new xml with the received data
        xmlSlideshow = new XML(event.target.data);
        // get total slide count
        intSlideCount = xmlSlideshow..image.length();
        // switch the first slide without a delay
        switchSlide(null);
    function fadeSlideIn(e:Event):void {
        // add loaded slide from slide loader to the
        // current container
        currentContainer.addChild(slideLoader.content);
        // clear preloader text
        //mcInfo.lbl_loading.text = "";
        // fade the current container in and start the slide timer
        // when the tween is finished
        //Tweener.addTween(currentContainer, {alpha:1, time:FADE_TIME, onComplete:function() { slideTimer.start(); }});       
        //strSource = xmlSlideshow.image[intCurrentSlide].@src;
        fadeTween = new Tween(currentContainer, "alpha", Regular.easeInOut, 0, 1, 2, true)
        //scale = new Tween(currentContainer, "alpha", Regular.easeInOut, 0, 1, 2, true)
        slideTimer.start()
        onComplete:function();
    function switchSlide(e:Event):void
        // check, if the timer is running (needed for the
        // very first switch of the slide)
        if(slideTimer.running)
            slideTimer.stop();
        // ADDED: Check if using sprContainer2 and at the last slide
        //if ((currentContainer == sprContainer2) && (intCurrentSlide == intSlideCount))
        trace("Current Slide: " + intCurrentSlide);
        trace("SlideCount: " + intSlideCount);
        if ((currentContainer == sprContainer2) && ((intCurrentSlide + 1) == intSlideCount))
            // hide the slideshow (and other related elements, or remove them if desired)
            //mcSlideHolder.visible = false;
            // remove any clips directly inside slideshow (any timers/etc need to be stopped too)
             while (mcSlideHolder.numChildren > 0)
                mcSlideHolder.removeChildAt(0);
            // I do see a var named 'sound' playing so you might want to:
             //sound.stop();
             //sound = null;
            // etc any other slideshow-only elements to hide/remove..
            // play your movie
            MovieClip(getChildByName('End_mc')).visible = true;
            MovieClip(getChildByName('End_mc')).play();       
        // check if we have any slides left and increment
        // current slide index
        if(intCurrentSlide + 1 < intSlideCount)
            intCurrentSlide++;
        // if not, start slideshow from beginning
        else
            intCurrentSlide = 0;
        // check which container is currently in the front and
        // assign currentContainer to the one that's in the back with
        // the old slide
        if(currentContainer == sprContainer2)
            currentContainer = sprContainer1;
        else
            currentContainer = sprContainer2;
        // hide the old slide
        currentContainer.alpha = 0;
        // bring the old slide to the front
        mcSlideHolder.swapChildren(sprContainer2, sprContainer1);
        strDescrp = xmlSlideshow.image[intCurrentSlide].@desc;
        //strSource = xmlSlideshow.image[intCurrentSlide].@src;
        //txtField.border = true;
        //txtField.x = 0;
        //txtField.y = 600;
        txtField.width = 855;
        txtField.height = 200;   
        //txtField.background = true;
        //txtField.backgroundColor = 0xEE9A00;
        txtField.alpha = 20;
        txtField.text = strDescrp;
        formatText.align = TextFormatAlign.CENTER;
        //txtField.autoSize = TextFieldAutoSize.LEFT;
        formatText.color = 0x000;
        formatText.size = 30;
        txtField.x = 0;
        txtField.y = 550;
        posX = 0;
        posY = 0;
        degreeRot = 0;
        // create a new loader for the slide
        slideLoader = new Loader();
        // add event listener when slide is loaded
        slideLoader.contentLoaderInfo.addEventListener(Event.COMPLETE, fadeSlideIn);
        // add event listener for the progress
        //slideLoader.contentLoaderInfo.addEventListener(ProgressEvent.PROGRESS, showProgress);
        // load the next slide
        slideLoader.load(new URLRequest(xmlSlideshow.image[intCurrentSlide].@src));   
        addChild(txtField);
        txtField.setTextFormat(formatText)   
    // init slideshow
    init();

  • A movie in side another movie clip

    I have a movie clip(A) thats inside another movieclip(B). Im
    trying to use movieclipA's _x and _y but it gets all messed up.
    Does someone know how to fix this.

    What do you mean, get's all messed up? If clip B is on the
    current timeline
    then you can get to clip A's properties by going:
    trace(clipB.clipA._x);
    trace(clipB.clipA._y);
    or even:
    var ca = clipB.clipA;
    trace(ca._x);
    trace(ca._y);
    Dave -
    Head Developer
    www.blurredistinction.com
    Adobe Community Expert
    http://www.adobe.com/communities/experts/

  • Having a loaded movie clip talk to another movie clip

    Here's what I want to do:
    Load a clip into my main movie - "loadedMovie"
    at the end of the timeline in "loadedMovie" i want a
    function, perhaps setColor, which will change the colour of another
    movie clip which sits in the main movie.
    Does this make sense? for a loaded movie clip to change the
    color of an instance of another movie?
    Many thanks,
    Ray

    ponch wrote:
    > Here's what I want to do:
    >
    > Load a clip into my main movie - "loadedMovie"
    >
    > at the end of the timeline in "loadedMovie" i want a
    function, perhaps
    > setColor, which will change the colour of another movie
    clip which sits in the
    > main movie.
    >
    > Does this make sense? for a loaded movie clip to change
    the color of an
    > instance of another movie?
    Sure make sense.
    If the clip you like to target is on main timeline of the
    movie than
    you will use something like :
    on (release) {
    var my_color:Color = new Color(_root.SomeMC);
    my_color.setRGB(0xFF00FF);
    You can also refer to it by level:
    (_level123.SomeMC);
    Best Regards
    Urami
    !!!!!!! Merry Christmas !!!!!!!
    Happy New Year
    <urami>
    If you want to mail me - DO NOT LAUGH AT MY ADDRESS
    </urami>

  • How can I move clips from one library to another? Clips are still in original drive and not in new drive.

    I am using iMovie 10.0.7 on a 1-week old iMac 27" running Yosemite 10.10.2. I migrated from iMovie 9 on a 2008 iMac running Snow Leopard and updated the libraries and events, etc.
    I have two external drives connected via USB. I want to move / consolidate the library and clips from one of the external drives to the new iMac's 3TB fusion drive. This is to make room on the external drive to run Time Machine backups.
    Apple's instructions on managing libraries and moving/copying clips/events tell me to drag to move between libraries and to Option-drag to copy. However, simply dragging only copies. I find that if I Command-drag the events/clips, I can "move" them. But when I look outside iMovie in the Mac OS X Finder, the event folders and clip files themselves are still sitting in the original drive.
    I'm very perplexed as to how to really move the clips and event structure. Should I manually copy the clips and event folder structure outside of iMovie? I worry I will mess up iMovie's internal record keeping and folder structure information.
    Thanks in advance.

    Ahh, Ok. I actually had to go to Lynda.com to watch a training video of this highly bassackwards maneuver, but now I have it. In other words, while the intuitive thing is to make a new event to hold the clip you want and then open the old event and drag the clip into it's new event, the only way to accomplish this maneuver is to NOT create a new event, but rather, go to the clip AFTER the one you want to move, select it and then Right-Click on it and select SPLIT EVENT BEFORE SELECTED CLIP (or go to FILE>SPLIT EVENT BEFORE SELECTED CLIP). Then you wait a few seconds while the program thinks a bit (no feedback it is doing this - just a pause) and then it automatically creates a new event with the clip you wanted. Now just double-click the new event and name it something meaningful.
    Thanks for your help!

  • I made a movie in iMovie then deleted the clips in it. I have reimported the clips in an event with the same name as previously and some clips in the movie are still saying source slip missing even though they are there. What can I do?

    I made a movie in iMovie then deleted the clips in it. I have reimported the clips in an event with the same name as previously and some clips in the movie are still saying source slip missing even though they are there. Some clips are fine in the movie, but most are just black and when I hover over them, it says source clip missing. How to I fix this? Thank You

    I did that too, then I did a migration assistant to a new Mac and ALL of my movies have Source Clip Missing now, even though the original clips are still in the iPhoto Videos.  I can stand to re edit one or two projects, but not ALL.

  • "Move, trim, or delete clips in the primary storyline without affecting connected clips" doesn't work here

    Move, trim, or delete clips in the primary storyline without affecting connected clips
    That’s just what I was waiting for!
    But it's very difficult for me to use this option
    First af all the choice of the "Grave accent", which isn't present itself on the Mac keyboard, is somewhat strange in my opinion.
    So, according to my keyboard viewer, to get grave accent I have to use alt-\ or alt-9, which is itslef too complicated.... Couldn't they program a simple modifier key (alt, or command, or ctrl...)?
    Anyway, in both cases I get strange behaviours.
    Infact I get alert sound, which meanes something strange is happening, and the behaviours are not what I want...
    Any help?
    Thanks

    You can set that key to something else that suits you better.
    (just as you can customize keyboard shortcuts all over the application, changing and adding shortcuts as you wish).
    The name for this command is "Override connections".
    Go to  Final Cut Pro->Commands. This will open the "Command Editor".
    In order to not mess with the default set of commands, first make a copy by selecting "Duplicate..." in the popup menu at the top left of Command Editor. Call this something meaningful (or leave it as "Copy of default").
    Enter "Override connections" (without the quotes) into the search box at the top right. Now you can enter an appropriate keyboard shortcut for it.
    (Note: if you choose something that is already assigned to a different function, you'll get a warning dialog box)

  • While trimming a clip in my timeline, the entire timeline moves with my trim. How can I stop that and leave a gap in-between clips?

    While trimming a clip in my timeline, the entire timeline moves with my trim. How can I stop that and leave a gap in-between clips? Also when I use my blade it only leaves a dotted line in the clip. How can I make that a solid line? I do a lot of flickering in my videos and don't need that some what of a snapping effect while I edit. Please help me someone. I believe i upgraded from FCP 10.0.1 to 10.0.3 and before it never did this.

    Mark an In point and an Out point (which creates a Range) and hit the forward delete key (Replace with Gap.) On a MacBook, you'll probably need to hold down the Fn key and type the Delete key (or, I think you might be able to use Shift-Delete as the same command). On an iMac/Mac Pro keyboard, it's the key just to the left of 'end' or the next key above the left arrow key.
    You can use the Range tool (hold down the R key and click drag over your clip) or the Blade tool to cut at the in and out (then select the cut and replace with gap).
    You can also go into Commands > Customize (command-option-K) and assign a different key to Replace with Gap.
    If you need to ripple edit the ends (cut), create a small section that is Gap, and hold down the T key while you use the mouse to click drag both ends (double sided trim cursor) of the cut.
    Don't worry about the dotted line blade... That just lets you know that the frames on either side of the cut are continuous, or sequential — nothing has been moved yet. Once frames from either side of the mark have been cut, it becomes a full fledged cut resembling a separate clip.

  • I just transferred "all movies" to "My Passport" hard drive.  Several images of the same clips appear.  Is each image a valid clip?  Why do I have so many?

    I just transferred "all movies" to "My Passport" hard drive.  Several images of the same clips appear.  Is each image a valid clip?  Why do I have so many?

    Okay. Trash the stuff on the External Drive.
    All Movies is not a place - it's a list. Specifically its a list of all the movies on your Mac. Never interact with anything in iPhoto via these All Movies or All Images lists.
    In iPhoto select the Movies you want to move and go File -> Export. Set the Kind: to Original and export from iPhoto to this external drive.
    Then once you're sure the export has gone correctly, erase them from iPhoto.
    Regards
    TD

  • Using Events To Play Another Movie Clip

    Dear Readers:
    I have a set of buttons in my flash movie that, when a mouse
    cursor passes over it, another movie clip on the stage causes a
    layer with text to gradually appear from below. It pops up, so to
    speak, and eventually stops, displaying the text related to the
    button in full view.
    Passing over a different button causes the text layer to move
    downward, slowly disappear off the stage, then reappear in the same
    manner with text associated with that latest button. Its fairly
    simple and works fine, as long as the user waits patiently for the
    text layer to scroll down and back up before passing over another
    button. See code below.
    However, if the user decides to quickly pass over multiple
    buttons (before the text layer reaches the top), the event handler
    is coded such that if the mouseover event occurs BEFORE the text
    layer reaches the top, the text layer starts over at the bottom, so
    the transition is not smooth. Imagine the text layer just about to
    reach the top, when the mouseover event occurs, now the text layer
    starts over from the bottom. Very choppy.
    I'd like to grab the current frame of the text layer movie
    clip when the mouseover event occurs, and have the layer move back
    down from there, reach the bottom, then come back up, rather than
    starting from the bottom. Any help in coming would be great. Thanks
    in advance.

    yourI = setInterval(f,t) starts a loop. it repeatedly calls
    the function f() every t milliseconds until a clearInterval(yourI)
    is executed.
    the most common problem that occurs with setInterval() is
    executing it twice (or more) with no intervening clearInterval().
    when that happens all hell breaks loose and the swf will call the
    function much more rapidly than intended and can not be (easily)
    stopped no matter how many clearInterval() statements you try and
    execute.
    the easiest way to prevent that problem is to execute a
    clearInterval() just BEFORE all setInterval() statements. it
    doesn't hurt anything to (try and) clear and interval that doesn't
    exist and occasionally it'll stop the seemingly bizarre problems
    that occur with out-of-control intervals:
    clearInterval(yourI);
    yourI=setInterval(f,t);

  • I have imovie and my files (movies) open.  Why can't I drag the clips into iMovies?

    I have imovie and my files (movies) open.
    Why can't I drag my clips into imovie?

    Drag and drop doesn't work - instead do a File -> import -> movies and select from there.

  • Premier pro cs5 saving multiple trimmed clips as indivdual files in format h264 mov, what is the quickest way to do it. i have 280 trimmed files.

    premier pro cs5 saving multiple trimmed clips as indivdual files in format h264 mov, what is the quickest way to do it. i have 280 trimmed files.

    Hello Ashraf,
    Sorry you didn't get any help on this post. In the future, please contact Adobe Support for 1-1 assistance on issues like this: Contact Customer Care
    Thanks,
    Kevin

Maybe you are looking for