Text Input app

tried any text input app from ovi?
by the way ovi is giving out free apps as gifts.

Can you elaborate your need ?

Similar Messages

  • Conditional for a text input box NOT being null? Sorry for asking so many questions!

    Okay, here's the situation. I'm creating a simulation of a form on which there are several text input boxes, 7 of which are mandatory fields. I know I can use a conditional to check whether the box has nothing in it by creating a null variable with no value and doing "if [box variable] is equal to [null variable] then", but the problem is that the validation captions I need to show need to be shown in order, that is to say that the caption for entering a value for the first box will always be shown if that box is null regardless of the contents of other boxes, the second will be shown if that one is null and the first one isn't etc.
    When I was investigating this I noticed a post by Lilybiri saying that comparison with a null variable doesn't work for "not equal to" so I'm having a hard time figuring out how to show the captions based on priority. For example, to show the second caption I need to not only check whether the second box variable is null, but also whether the first one isn't.
    It gets pretty crazy further along the line where I get to the 7th mandatory field and need to check whether the first, second, third, fourth, fifth and sixth boxes are NOT null and whether the 7th one IS. Help!
    I did come up with one potential solution to this prior to posting: if I set a different advanced action for each input box losing focus which checks whether the variable is null and if so sets a "flag" variable to 0, and in the else set it to 1, I imagine I can then replace the "not equal to" with a check to that flag variable being equal to 1 (which means there is text in the box). I think this will work but I thought I'd check to see if there's an easier way first.

    No it DOESN'T require everything to be on one slide.  It just has to LOOK as if that's what it is.
    I would suggest that it doesn't really matter how many Captivate slides are involved in the final solution, as long as it works the same way (or as close as possible) to the original software that you are simulating.  Your users don't frankly know or care how you achieved the simulation.  I guarantee they won't be thinking of you or Captivate.
    In my experience, you can make creating elearning a lot more difficult than it needs to be in Captivate by trying to rebuild the app, rather than just simulating how it works. For example, thinking that if everything happened on one web page or screen in the app then it must also happen on a single slide in Captivate.  The fact of the matter is IT DOESN'T need to work this way.  And in some cases it might even be impossible to reproduce in Captivate this way.
    So the quickest path to a solution is often to use multiple slides, which has the advantage of allowing you to "fix" certain things on screen (e.g. the contents of fields already visited) by using READ ONLY variable output in transparent captions, focusing only on one element of the interface that the user can interact with on that slide.  It doesn't necessarily prevent you from moving back and forth between elements, just as you can in the original app.  But it is far easier to create and maintain.
    I'm not saying you wouldn't be able to pull this off on one slide in Captivate, but it is going to require a LOT of variables and Advanced Actions to build and debug.  So the term Rapid Elearning becomes something of a misnomer if it takes you a long time to complete one slide.

  • Text input from iphone

    ok the new apple tv is great, the only drawback i see is text input , that is if you really want to search vimeo and youtube or setup accounts.  will there ever be the option to use an ios device to input text?

    Yes. With the app you no longer need to use the bundled remote. You can turn on ATV, navigate the menus and when in YouTube the keyboard on your IOS device pops up.
    Download it and try

  • Text input popup

    I am writing a simple RSS reader app in Flex (for AIR).
    I have a "change feed" button in my app. I want this to
    launch a popup with text input, to take the URL as a string and
    return it to my main app. This seems like something that should be
    incredibly, and I'm missing something. Any help would be
    apreciated.

    You can create such a popup with a TitleWindow and
    PopupManager:
    ------------ MyPopup.mxml ----------------
    <?xml version="1.0"?>
    <mx:TitleWindow xmlns:mx="
    http://www.adobe.com/2006/mxml">
    <mx:Script>
    <![CDATA[
    import mx.managers.PopUpManager;
    ]]>
    </mx:Script>
    <mx:TextInput width="200" />
    <mx:Button label="Done"
    click="PopUpManager.removePopUp(this);"/>
    </mx:TitleWindow>
    --------------------- Test.mxml ----------------------
    <?xml version="1.0"?>
    <mx:Application xmlns:mx="
    http://www.adobe.com/2006/mxml">
    <mx:Script>
    <![CDATA[
    import mx.managers.PopUpManager;
    import mx.core.IFlexDisplayObject;
    import components.MyPopup;
    private function showMyPopup():void {
    var helpWindow:IFlexDisplayObject =
    PopUpManager.createPopUp(this, MyPopup, false);
    ]]>
    </mx:Script>
    <mx:Button click="showMyPopup();" label="Show My
    Popup"/>
    </mx:Application>

  • How to move the cursor in a text input programatically

    Hi,
    I am using a TextInput field and a my own keyboard UI with buttons for each alphabet.
    When the user presses buttons on the keyboard UI, i populate the TextInput field through data binding.
    But I would want the cursor to move as the characters are entered in the field at the same time.
    So, how do I move the cursor using actionscript code?
    thanks,
    Sunil

    In that case you need to programmatically insert the text at the selection point. You get the selection point using the selectionBeginIndex and selectionEndIndex properties. I have an app where I do that, using this code:
    // textInput is the name of the TextInput control
    private function insertTextAtSelection(text:String):void
         var start:int = textInput.selectionBeginIndex;
         var end:int = textInput.selectionEndIndex;
         var hasSelection:Boolean = start != end;
          textInput.text = textInput.text.substring(0, start) + text + textInput.text.substring(end);
         if (hasSelection)
             textInput.selectionBeginIndex = start;
             textInput.selectionEndIndex = start + text.length;
         else
             textInput.selectionBeginIndex = textInput.selectionEndIndex = end + text.length;
    This is what the code does:
    gets the starting and ending positions of the insertion point (in case the user has an active selection rather than just an insertion point).
    concatenates the old text with the new text and writes it into the text input
    restores the user's previous selection or insertion point (In this case I'm setting the selectionBeginIndex and selectionEndIndex properties rather than calling setSelection(), but the end result is the same.)

  • Magic Trackpad text input

    Hi I've been using my trackpad sort of like a remote control while watching movies etc on my Mac. I was wondering if there is any way to input simple text using the trackpad when the keyboard is out of reach.
    I have seen a few things that come close like the Mobee Numpad skin or the Inklet stylus app but nothing that can input text with just your fingers. I have also seen mentions of handwriting recognition but from what I can tell it only exists for chinese? If it worked for english that would do the trick or, alternately a smartphone-like text input method would work also (Swype/Touchpal etc.)

    As far as I know you always need a graphics tablet and a pen for English.  See
    http://mac.appstorm.net/reviews/utilities/how-to-use-ink-your-macs-built-in-hand writing-recognition-feature/

  • Background application for handwriting text input

    Hi,
    Is it possible to have a background application running or through any other way so that my application can provide a handwriting input mode wherever iPhone takes text input through keyboard?
    All the best,
    Saad

    Hi Saad -
    Legal, non-system iPhone apps can't run in the background, and no such app would have permission to read another app's input even if it could run in the background. There are some forms of communication between apps, such as registered URL's and PUSH notification, but since only one app can run at a time, there's no communication option that's close to what you're looking for. I think your idea would require the kind of tight integration used in assistive technology such as screen readers. Given the kind of security users expect from the iPhone, such a feature would need to be part of the system.
    I think the library you described in your other post is most likely the best way to distribute your software. However you might also consider providing a web service. You might think of the web as the primary means of inter process communication for iPhone apps. A web service might allow developers to buy your technology on a pay-as-you-go basis instead of buying the rights to the library. Maybe that could work if you decode static info. Of course if you need a log of the touch events, you'd probably need so much processing in the client that a library would be much better... Just thinking out loud in the unlikely case any of my thoughts are useful to you. Obviously I know nothing about handwriting recognition, and I've wandered off topic. The short answer to your original question is no.
    \- Ray

  • Keyboard hiding Text Input on Android

    Good Day,
    I have a mobile Flex Application, that isn't scrolling to show a text input and the softkeyboard at the same time.  I have check the app.xml file and any other documentation about the use of the keyboard, and it _should_ be working.
    I have <fullscreen>false</fullscreen>
    and in the main application mxml file: resizeForSoftKeyboard="true"
    however whenever I go into view that needs to show the keyboard and the input together, the keyboard still covers the input.  The scrolling never fires.
    Has anyone experienced this?  Or have some other solution that I should try?
    Cheers,
    Rob

    Hi Rob,
    I think the app.xml could also have:
    <softKeyboardBehavior>none</softKeyboardBehavior>
    specified/added (hint: it could be missing from commented defaults in app.xml)
    http://help.adobe.com/en_US/flex/mobileapps/WS82181550ec4a666a39bafe0312d9a274c00-8000.htm l
    http://opensource.adobe.com/wiki/display/flexsdk/Mobile+SoftKeyboard+Support+Spec
    hth,
    regards,
    Peter

  • Develop Text Input Service with Vistual Studio 2013 Express for Desktop

    Dear All,
    1 . Can we develop Text Input Service using TSF with Visual Studio 2013 Express?
    2. How to deploy  this text input service application onto PC or tablet? According to MS guideline(https://msdn.microsoft.com/en-us/library/windows/apps/hh967425.aspx), it seems we have to create an installer from Installsheild, then deploy this installer
    to PC/tablet, but this is really inconvenient for debug purpose. Do we have other ways to deploy?

    Hello,
    >>1 . Can we develop Text Input Service using TSF with Visual Studio 2013 Express?
    Since it is related with the Visual Studio, the VS forum is more proper for this question:
    https://social.msdn.microsoft.com/Forums/vstudio/en-US/home?category=visualstudio
    >>but this is really inconvenient for debug purpose. Do we have other ways to deploy?
    Since this is the official guideline, i think there could not be other approaches, or you could have a try with the ClickOnce whcih is easier than the installer:
    https://msdn.microsoft.com/en-us/library/t71a733d.aspx
    Regards.
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  • Issues with iOS 7 Text Input

    Hi All!
    I have come across a very interesting problem since upgrading my iPhone 5 and iPad Mini to iOS 7.
    The problem, thankfully, is one that is easily replicated, and comes in two forms:
    Scenario 1:
    Open Messages
    Create a Message
    In the text input, type a word (any word will do)
    Tap 'return' on the keyboard
    attempt to bring up the 'Copy/Paste' context menu on the new line
    This is where I run into the problem - I cannot under any circumstance invoke the 'Copy/Paste' menu
    Scenario 2:
    Similarly;
    Open Messages
    Create a Message
    In the text input, type a word (any word will do)
    Tap 'return' on the keyboard
    type another word
    Tap 'return' on the keyboard
    type another word
    You should have 3 lines of text - attempt to place the text cursor after the first or second word, as if you wanted to add another word to that line
    You will find that the cursor will disappear, making it very hard to tell if you are on the end of the line you want to be on, or at the beginning of the following line.
    Has anybody else come across this problem?
    I was very excited to see iOS 7.0.2 hoping that the problem would be resolved, but it has not been addressed yet.
    I find it quite annoying...

    Hello there, HeavyJ251.
    The following iPhone Troubleshooting assistant should help resolve performance issue you are describing as well as provide additional information:
    Apple - Support - iPhone - iPhone Troubleshooting Assistant
    http://www.apple.com/support/iphone/assistant/phone/
    Keep in mind, that step "Close App" looks a little different now in iOS 7. For that, when closing apps, once you are in the multi-tasking display, swipe up on the window. I would also recommend closing all apps you see on this step.
    Thanks for reaching out to Apple Support Communities.
    Cheers,
    Pedro D.

  • Skype Mobile ~ East Asian Text Input incompatibility..

    I have the Curve 8530 and I use the (Verizon supported) Japanese text input functionality. 
    I have been able to use the Japanese text entry successfully for various apps such as Facebook and BBM. 
    However, in the IM functionality in the Verizon/Skype Mobile app, entered Japanese text comes out garbled.
    For example, お元気ですか。 (ogenki desu ka.) entered in the Skype app will display おおggねですか。
    Another attempt, would display it as おgえんきですか。  which is very close to the hiragana of "ogenki desu ka." 
    The results every time are random. 
    This and the lack of copy-and-paste functionality in Skype IM is causing a lot of problems for me. 
    Any insight on this would be appreciated. 
    =m

    Thanks for the information.  I hope they put this support as an enhancement since Skype does support multi-byte characters.
    Also, the copy and paste issue needs to be addressed.  (We need to have copy and paste into the IM window)
    tnx
    =m

  • Text input options missing

    Hi,
    After running some updates yesterday, the "show text input options" is no longer available in the options. Neither can I select suretype when writing a message. Would appreciate some help.
    Thanks
    Solved!
    Go to Solution.

    Had to re-boot after removing an application and everything back to normal! What bugs me is that my service provider tech never brought up a re-boot but rather wanted me to delete all my data and start all over!

  • How to make numbers in message text input  fields left aligned?

    Hi Friends
    I have completed one of my task .but getting result right side of the field.
    how to make numbers in message text input  fields left aligned?
    Thanks
    Aravinda

    Hi ,
    Sorry for late replay i am trying this alos not set that page....
    pageContext.forwardImmediatelyToCurrentPage(null, true, null);
    and one more that kff field working is fine for ex display any text pled displayed properly and only problem is not set the value and HrSitKeyFlex6 and HrSitKeyFlex7 fields are perfectly get the values but not pront HrSitKeyFlex8 that only my issue....
    Regards,
    Srini

  • Text input box for displaying notes

    How can I use a text input box so delegates can write notes in which then appear on other pages as they work through the course.
    Ken

    It seems you would be able to do this with user variables, in which you store the content retrieved from the Text Entry Box. Later on (other slides) you can use this content by adding it to a Text Caption. Beware: I'm not sure about the amount of characters that can be stored.

  • Text Input Prompt

    Does anyone tried to build some text input field that can do prompt? Something like auto-complete in source code edit. It would mean that:
    - we have to make the rest of the prompt text gray
    - the cursor blinks right after the user input characters
    - if user click space bar, the first word in prompt become solid and cursor moves to next word.
    Is this something that's possible to do for iPhone?

    - How do I programmatically place the cursor in the middle of a word
    - How do I font/color part of word in text input control
    - How do I select the text up to or from where the cursor is...
    You can't. You can't. You can't. At least not with a UITextField.
    I've done more or less of what you are looking for in PocketMoney for auto completing transaction. You need to do a lot of rolling of your own code to pretend you have UITextField.
    What I ended up doing is drawing the uncompleted text at the end of the current text input of the UITextField that I subclassed.
    - Hardy

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