Trying to decode this from USB Prober re. old joystick device

I'm troubleshooting a USB issue with an old joystick device. I can't find explanations to the various fields in USB Prober, i.e. what are the consequences of specific values/labels. I would like to verify that this device will not work with OS Mavericks or if possible find a workaround.
The device shows up on USB Prober, but it will not show up in "Joystick and Gamepad Tester" for Mac and will not work in FG v3.0 for Mac.
The device does work under a virtual WinXP on my iMac, but the application (FG v3.0) under the virtual machine is running very slow.
I suspect the "Not Captive" could be the problem, but I would appreciate help to simply understand what the various outputs from USB Prober means for this device and what you think causes it not to work and of course if there is any way in your opnion to make it work.
From USB Prober:
Full Speed device @ 5 (0xFD130000): .............................................   Composite device: "Wingman Force"
    Port Information:   0x0018
           Not Captive
           External Device
           Connected
           Enabled
    Device Descriptor  
        Descriptor Version Number:   0x0100
        Device Class:   0   (Composite)
        Device Subclass:   0
        Device Protocol:   0
        Device MaxPacketSize:   8
        Device VendorID/ProductID:   0x046D/0xC281   (Logitech Inc.)
        Device Version Number:   0x0100
        Number of Configurations:   1
        Manufacturer String:   1 "Logitech"
        Product String:   2 "Wingman Force"
        Serial Number String:   0 (none)
    Configuration Descriptor  
        Length (and contents):   32
        Number of Interfaces:   1
        Configuration Value:   1
        Attributes:   0x40 (self-powered)
        MaxPower:   0 ma
        Interface #0 - Vendor-specific  
            Alternate Setting   0
            Number of Endpoints   2
            Interface Class:   255   (Vendor-specific)
            Interface Subclass;   255   (Vendor-specific)
            Interface Protocol:   255
            Endpoint 0x82 - Interrupt Input  
                Address:   0x82  (IN)
                Attributes:   0x03  (Interrupt no synchronization data endpoint)
                Max Packet Size:   16
                Polling Interval:   8 ms
            Endpoint 0x01 - Interrupt Output  
                Address:   0x01  (OUT)
                Attributes:   0x03  (Interrupt no synchronization data endpoint)
                Max Packet Size:   32
                Polling Interval:   4 ms
From Logitech support forum:
Re: Logitech Wingman Force & Windows 7 64-bit
Options
06-25-2012 11:21 AM
SO:
The Wingman Force and Formula Force are not USB HID products
They do not use the common drivers that HID products can
They are serial products that can use a special USB adapter and communicate to the PC in very nonstandard ways
Their feedback effects HAVE to be prewritten to the memory of the device and executed by calling to the memory space of the effect. Every USB Force Feecback device we made after these two devices can accept on-the-fly effects sent to them from the comptuer and do not require preloading to the hardware.
The memory of the device was quite good at the time of the build, but now and with what game developers are doing, it's very limited
To extend the life of the product, we implemented ever-more complex tricks to get the device to transparently work as long as possible, but modern game effects continued to put more demand on the hardware.
With 64-bit addressing, our tricks were completely broken. Considering the limitations of the hardware on such a fundamental level, we did not continue development. To unify the codebase, all support was taken out for both 5.x builds, and if you want to continue using this product, use LGS 4.6 on a Windows x86 machine.
Our LGS 4.6 code is not prepared for public release and I do not think we will ever release it openly.
Update: Here is more information from USB Prober IORegistry:                5: Wingman Force@fd130000  <class IOUSBDevice>
Message was edited by: renapple

As long as you have not reloaded much (or any) new information to the iPod (or the PCs), the following links will direct you to software that has a chance of recovering some or all of your music files. Most are not shareware or freeware, so you may have to spend a little money.....
This PodSalvage software will only work with Macs running OS X. See the PodSalvage page at SubRosaSoft.com: http://www.subrosasoft.com/MacSoftware/index.php?mainpage=product_info&productsid=2
This link will give you several 'Erased iPod' recovery resources for both Mac and Windows users:
http://forums.ipodlounge.com/showthread.php?s=&threadid=45619
Make sure you read through many of the posts on the iLounge – some folks had good results, others had poor results. There seems to be a split camp on the effectiveness of recovery programs.
Either way, strongly consider a backup strategy after you recover/replace your music: http://discussions.apple.com/click.jspa?searchID=210939&messageID=1215125
http://www.recover4all.com/
http://www.pcinspector.de/file_recovery/UK/welcome.htm
http://www.handyrecovery.com/index.shtml
http://www.stellarinfo.com/mac-data-recovery.htm
http://www.binarybiz.com/vlab/mac.php
http://www.yamipod.com/main/modules/home/

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    Message was edited by: renapple
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    bDeviceProtocol   0 (0x0)
    bDeviceSubClass   0 (0x0)
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