Uicode Conversion Project - Question on transaction UCCHECK

Hello,
We are about to start an Unicode conversion Project. We have SAP 4.7C & we are going to make it Unicode enabled. In order to plan the ABAP/4 resource requirements precisely, I ran transaction UCCHECK to get the list of the development objects with Unicode errors. I have an urgent question with the way the transaction is executed:
When I run UCCHECK with selection screen option "Display lines that cannot be analyzed statically" , I get too many error & majority of them say that  "the system couldnu2019t perform the check on the current statement & it can only be carried out at runtime"  When I ran UCCHECK without option "Display lines that cannot be analyzed statically" , the total error count was way low u2026
Can someone please explain me the correct way to use transaction UCCHECK?
Thanks in avance,
Umang

Pl. see this help text. U can access the same from UCCHECK's selection screen.
ABAP Unicode Scan Tool UCCHECK
You can use transaction UCCHECK  to examine a Unicode program set for syntax errors without having to set the program attribute "Unicode checks active" for every individual program. From the list of Unicode syntax errors, you can go directly to the affected programs and remove the errors. It is also possible to automatically create transport requests and set the Unicode program attribute for a program set.
Some application-specific checks, which draw your attention to program points that are not Unicode-compatible, are also integrated.
Selection of Objects:
The program objects can be selected according to object name, object type, author (TADIR), package, and original system. For the Unicode syntax check, only object types for which an independent syntax check can be carried out are appropriate. The following object types are possibilities:
PROG Report
CLAS Class
FUGR Function groups
FUGX Function group (with customer include, customer area)
FUGS Function group (with customer include, SAP area)
LDBA Logical Database
CNTX Context
TYPE Type pool
INTF Interface
Only Examine Programs with Non-Activated Unicode Flag
By default, the system only displays program objects that have not yet set the Unicode attribute. If you want to use UCCHECK to process program objects that have already set the attribute, you can deactivate this option.
Only Objects with TADIR Entry
By default, the system only displays program objects with a TADIR entry. If you want to examine programs that don't have a TADIR entry, for example locally generated programs without a package, you can deactivate this option.
Exclude Packages $*
By default, the system does not display program objects that are in a local, non-transportable package. If you want to examine programs that are in such a package, you can deactivate this option.
Also Display Modified SAP Objects
By default, SAP programs are not checked in customer systems. If you also want to check SAP programs that were modified in a customer system (see transaction SE95), you can activate this option.
Maximum Number of Programs:
To avoid timeouts or unexpectedly long waiting times, the maximum number of program objects is preset to 50. If you want to examine more objects, you must increase the maximum number or run a SAMT scan (general program set processing). The latter also has the advantage that the data is stored persistently. Proceed as follows:
- Call transaction SAMT
- Create task with program RSUNISCAN_FINAL, subroutine SAMT_SEARCH
For further information refer to documentation for transaction SAMT.
Displaying Points that Cannot Be Analyzed Statically
If you choose this option, you get an overview of the program points, where a static check for Unicode syntax errors is not possible. This can be the case if, for example, parameters or field symbols are not typed or you are accessing a field or structure with variable length/offset. At these points the system only tests at runtime whether the code is sufficient for the stricter Unicode tests. If possible, you should assign types to the variables used, otherwise you must check runtime behavior after the Unicode attribute has been set.
To be able to differentiate between your own and foreign code (for example when using standard includes or generated includes), there is a selection option for the includes to be displayed. By default, the system excludes the standard includes of the view maintenance LSVIM* from the display, because they cause a large number of messages that are not relevant for the Unicode conversion. It is recommended that you also exclude the generated function group-specific includes of the view maintenance (usually L<function group name>F00 and L<function group name>I00) from the display.
Similarly to the process in the extended syntax check, you can hide the warning using the pseudo comment ("#EC *).
Applikation-Specific Checks
These checks indicate program points that represent a public interface but are not Unicode-compatible. Under Unicode, the corresponding interfaces change according to the referenced documentation and must be adapted appropriately.
View Maintenance
Parts of the view maintenance generated in older releases are not Unicode-compatible. The relevant parts can be regenerated with a service report.
UPLOAD/DOWNLOAD
The function modules UPLOAD, DOWNLOAD or WS_UPLOAD and WS_DOWNLOAD are obsolete and cannot run under Unicode. Refer to the documentation for these modules to find out which routines serve as replacements.

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    This had been my backup philosophy thus far, backup my project files, graphics, music, etc etc and dump all of the captured video and audio on the project, since I had the original tapes. If I needed to go back into the project I could just recapture. I developed this from other users suggestions from here.
    Well on this project, when the hard drive crashed, since I had all the same files I would normally backup I assumed it would be the same deal. I have never had to go back to a backup project so I had not tested this before.
    When I attempt to batch capture the original footage, some captures fine, while others come up prompting me to change a file name because one already exists and even on stuff that will recapture, it comes up saying it cannot be reconnected because the capture footage does not match. Sigh. I am puzzled by these messages since, the settings for the recapture are the same, and the file cannot exist since ALL the footage is gone.
    So what I am faced with now is confusion over what is a good, solid way to backup ones projects. Am I doing something wrong when setting projects up that cause them to be such a headache to recover? Many of the projects I do are using a 24p Adavanced setting. Sometimes I remove the advanced pulldown when capturing, sometimes after I have captured. My setups, for the most part, are normally the same.
    Can I start a dialogue with some fellow editors out there who have some experience here? I am real curious to know what works for you and any thoughts on what could be causing my current woes.
    Thanks so much!

    Ok, well here is where I am at:
    I performed the XML export as suggested, but ran into the same issues. Let me give a more detailed description of the issues.
    After the hard drive crashed and I lost all my captured video and audio, I replaced the drive and named it the same as the previous one.
    So when I went back into my project, the normal message pops up that items are offline, etc. I hit continue past this and tried to batch capture the footage again. On several clips FCP (version 5.0.4) would come back reporting that there was a Duplicate Item Name and try to force me to rename it or skip (Why does it not give an option to overwrite??). Now in the bin there is only 1 clip with the name, so I am assuming it is picking up on something else. On other clips, it does not prompt this, but when I have finished recapturing (mind you I have left the box checked to use the logged settings) it comes back to report that the clip cannot be reconnected because the beginning or end times are different, etc, etc.
    So per the great suggestions on here I exported (with the Source showing in browser) the whole thing to XML and then imported it into a new project. Same problems as before. So I looked through the Source in the browser and noticed some stated they were offline, while others stated they were on the old crashed drive. So I set them all to be offline and told it to delete the files from the hard drive.
    Again I have tried to recapture to no avail.
    I am now attempting to blow out the hard drive and wipe it clean, then rename it to see if I can get FCP to recapture the darn footage.
    Does anyone else have any suggestions??
    And furthermore, what is the best method to backing up a project?? Should I go through and take all the clips offline in FCP, deleting the footage and then as I have been doing, save the project file, graphics, etc, etc. Basically, how do I get FCP to recapture stuff if I ever have such a problem or need to go back into a backed up project again??
    Thanks ALL!

  • Xcode project questions

    I have just created a new project in xcode.
    Now,I would like to get rid of the files proj_Prefix.pch and projPriv.h , because i don't need them. However, it seems i can't just delete them, because otherwise xcode complains about not finding them.
    In addition, can i get rid of the files projProj.xcconfig and projlTarget.xcconfig ?
    Oh, and one more question: which files of xcode should i put into the SVN repository?
    Thanks a lot in advance.
    Gabriel.

    You have to remove the proj_Prefix.pch and projPriv.h files from the project to delete them safely. In the project window, select the files you want to delete and press the Delete key. An alert opens asking you if you want to delete the references to the files or delete the files and references. Deleting the reference removes the file from the project but keeps it on your hard disk. Deleting the file and reference removes the file from the project and your hard disk. Deleting the reference, then moving the file to the Trash is safer than deleting the file and reference because you can recover the file if you find out you need it.
    You can get rid of the xcconfig files. Those are Xcode configuration files that contain build settings. Configuration files are useful if you make a lot of changes to Xcode's default build settings. By putting the changed settings in a configuration file, you don't have to change the settings in Xcode for every project.
    The point of a SVN repository is to track the changes you make to files. Put the files you need to track in the repository. At a minimum, you should put your source code files in the repository. What works for me is to put everything but the project's build folder in the repository. When I create a Xcode project I want to place under version control, I temporarily move the project's build folder. After importing the project into the repository and checking out the project's files, I move the build folder back with the project.

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