Upgrade an iOS app made in Flash CS5 to Flash CS5.5

Hi, I developed an App and I published it on the Apple App Store about a month ago, when I was still using Adobe Flash CS5.
Now I bought the latest version of Adobe Flash, the CS5.5 and I want to upgrade my exiting app with the Retina Display support.
The problem is that when I try to upload my IPA into Application Loader, it gives me a strange error... it says that I can't upgrade my app because I'm using an higher mininumOSVersion......in fact Flash CS5 has got a 3.0/3.2 minum and the CS5.5 4.0/4.2........How can I change them and upgrade my app???
Please, help me it's for an important company... 
bye and thanks
Brandon

Here is my understanding of the updating rules for iOS apps. Once you publish an app targeting a specific OS, any further update to that app must target that OS. Since Flash CS5.5 only targets 2.6 and later, which has a dependency on iOS 4 or later, you are as you discovered stuck. I think you solution is to create a new version, "My Awesome App HD" and then publish via CS5.5 to get the performance and Retina support you want.
Chris Griffith

Similar Messages

  • Testing iOS apps made in AIR 3.0

    im wondering if theres a way to open a swf of an iOS app in device central, i cant find a device in the list that supports it, it says that it uses flash player 11, but the list of devices wont go futher than flash player 10.2, im using cs5.5, so how can i test my app without having to sync it everytime?, i really wish i could use it in device central

    If you do a test movie, it's testing in ADT, and that might be good enough.
    You can do faster device testing by unzipping the IPA file, and then drag the Payload/app file onto your device in the Organizer window of Xcode. That saves a lot of time.
    Or you can use tools like this one:
    http://itunes.apple.com/us/app/betabuilder-for-ios-apps/id415348946?mt=12
    It can take the IPA file build a set of files that you put onto your server, and then just email the URL to your devices. You only have to view the web page in Safari on the iPhone or iPad, and touch the link, and the app gets installed straight to the device.
    It's the same trick that TestFlight.com uses, but you can have the files on your own server, and not have to sign up with someone else's service.

  • It's possible to make ios apps in Windows with the new Flash Pro Cs5.5?

    It's very difficult to find a concrete answer for that question some people says yes and other no; i need to know before i pay the developer license fee.
    I will aprecciate alot the help.
    Thanks

    It's probably talking about your Apple Developer Certificate. Apple issues you a .cer file that you need to generate a legit .p12 certificate to sign your application with. In your provisioning portal you also have to set up the application with a unique ID and then export a distribution provision pointing toward that app ID. The iOS portal has a very straight forward guide on doing all of what I just said. Then when exporting your app you select to export it for the store rather than quick debugging or adhoc. Then it will have the correct code.
    After you submit your app and it's approved iTunes does all the work of installing your app on peoples devices if they choose to install it.

  • Error creating files. Compilation failed... when publishing iOS app with AIR 3.1 and Flash 11.5.1

    Hello, I'm running Windows 7. I'm using Flash 11.5.1 (that's CS5.5 updated once) and AIR 3.1 to make an iPhone app.
    I can export the app perfectly fine with either Ctrl+Enter or F12.
    I added all the required things with AIR for iOS settings, such as a p12 certificate and icon files.
    I then hit publish. After I hit publish, I got this error:
    Error creating files.
    Compilation failed...
    I tried dragging the window to see if there was anything hidden behind the elipses. What can I do to fix this problem?

    note sure if I'm much help other than to CONFIRM it is working for me by using the sdk WITHOUT the compiler. Check out adobe's little note: "Note : Flex users will need to download the original AIR SDK without the new compiler."
    I am using FB 4.7 with AIR 3.6 and seems to compile correctly for iOS.
    Maybe try reinstalling flash builder?
    I honestly don't know if the JRE has anything to do with it... I'm using 1.7 ....to see what JRE you're using, open the Java Control Panel (I right click my java orange icon and hit properties), select the Java tab, then hit "View..."

  • IOS App made in AIR - Link to other iTunes apps

    Hi, I need a code to allow my application to link users to my developer channel on the App Store... just tapping a button.
    What's the procedure in Flash CS 5.5 with AIR 2,6 ????
    Please help me!
    Thank you
    Brandon

    1. navigateToURL("http://itunes.com/apps/developername")
    2. use a StageWebView and do swv.loadString("<a href='itms://itunes.com/apps/developername'>My Apps</a>")
    Both of the approches above are not working for you?
    What happens if you go to Safari on iPhone and type "http://itunes.com/apps/developername"? Does this open AppStore on iPhone?

  • How do I localize Flash CS5.5 iOS app to one language

    What method or process do I use to set an iOS app to only one language?
    I recently had an iPad app written in Flash CS5.5 approved at the iTunes app store. I noticed at the iTunes store, it indicates that my app is localized in 14 different languages. I never set this up; it seems that there is a process that automatically adds several default language localizations to the ipa binary when the file is published. I tried the strings panel, used a var to set the localID, went into the SDK for flex and flash builder and deleted the locales (could not find anything similar for Flash itself), but none of this seems to prevent Flash from adding the language defaults. I have found many examples on how to localize my app for several languages, but nothing on how to set it to only one.
    Thanks much, Jon

    Well, I followed the iOS language list in iTunes thread   in this forum and was able to get rid of them all. I have to say that not any single reply in the thread was exactly right. It took a combination of Saumitra Bhave's and spinlight's replies and mass of trial and error to get it all to work. Even the App loader utility came up as obsolete! I have uploaded the updated binary to Apple and am awaiting their approval. The biggest issue is the placement of and actual coding in the entitlements plist; spinlight had the right idea, but, at least in my case, was coded out a bit different. Also, it was not exactly apparent that you had to use the teminal untility to recodesign the app after tearing it apart. Thank the heavens I have a least a basic understanding of how things work on the Mac and was able to puzzle it out. If Apple approves the app and all things look good, I will follow up here with what I did. Of course, if Adobe would kill this bug with a giant can of bug spray, this crazy work around wouldn't be needed...
    Thanks much,  Jon

  • Need Help testing iOS app created in Flash Pro Cs5.5

    I've followed several instructions on how to develop a simple iOS app. I've managed to go all the way through and Publish + create the .ipa. I'm able to then add the file to my iTunes library, but when I then try to add it to my iPod Touch (2nd Generation) I get the following error:
    The app "XXXXXX" was not installed on the iPod "XXXXX's Ipod" because it is not compatible with this iPod.
    I've even tried it with a simple "Hello World!" app but I get the same error.
    I'm using Flash Pro Cs5.5 on a Windows PC.
    Any suggestions?

    I'm having the exact same problem with my iphone 3G. I tried publishing the exact same simple flash app to my iphone, which I already previously tested succesfully, after having downloaded flash 5.5, and now I get the following message (which, I believe, is identical to yours kinant87) :
    "The app "Main" was not installed on the iPhone "Norgaard" because it is not compatible with this iPhone."
    I was trying to make another small app, when I got this problem, which is why I went back to re-test the app I knew was working!
    I've reinstalled all my apple certificates, and also tried using flash builder 4.5, with the same result.
    I also have not jail broken my phone, and was starting to think perhaps the iPhone 3G was no longer supported?

  • Need help with languages issue in iOS app created in Flash Pro CS5.5

    Hello all,
    I'm using Flash Pro CS5.5 on a Mac running Snow Leopard to create an iOS app by publishing with 'AIR for iOS' from inside Flash Pro. Everything works great except after I submit my app to the Apple App Store and it is approved, the App Store listing claims that the app is available in a ton of different languages including English, German, Chinese, Italian, Spanish, etc. Since this app is a word game and all the words are in English, this is a pretty significant issue.
    If I view the binary details for the app in iTunes Connect, it shows that localizations are active for all of the different languages. This information is read from the .ipa file that is submitted.
    If I unzip the .ipa file, I can see that folders have been created for all of the localizations (i.e. en.lproj, es.lproj, fr.lproj, etc.). If I delete any of those folders, the .ipa will give me a 'resources modified' error at install.
    I have also tried setting the plist attribute 'CFBundleLocalizations' to 'English' by editing the 'app.xml'. I have verified that the attribute has been changed correctly but it does not solve the issue. All of the localizations are still active.
    Any help would be greatly appreciated.

    Can you try workaround given at http://forums.adobe.com/message/3976641 and post back your findings.

  • Can Flash CS5.5 create ios app with in game purchase function?

    Can I use flash CS5.5 to create ios app with in game purchase function and other ios specific functions? Is there any limitation compare to using ios native development environment? Same questions for Android OS.
    Thank you very much.

    First disable autoplay. It gave errors for me. Try to make the movie play with the play() command.
    to embed the movie in your air bundle, just go to publish settings for your flash project. Then in that screen go to the player settings.
    In the first GENERAL tab you'll see a the bottom that you can add files to your project
    Propably there is allready your .swf and an .xml file in there.
    Using the + icon you can add your video.
    Make sure that your video is in the same directory as your . FLA file and you can use it as is (by name)
    If for example your flashfile is in c:\mytest\mytest.fla and the video in c:\mytest\videos\myvideo.flv , then you will have to load your video as "videos/myvideo.flv" with a FORWARD slash, never use \
    Good luck

  • I made the mistake of upgrading to ios 8 on my 5S when it came out and since then my music is gone and can't update apps....Am I alone?

    I made the mistake of upgrading to ios 8 on my 5S when it came out and since then my music is gone and can't update apps....Am I alone?

    Restore your iPhone by connecting it to your computer and using iTunes on your computer to restore it.

  • The flash on my iPod touch 5 worked fine until I upgraded to iOS 7. I have made all the updates to 7.0.2, but none have addressed fixing the flash. When is Apple going to issue an update that will include fixing this problem?

    I've seen several discussions on the camera flash for iPhone and iPod Touch 5 wherein the flash doesn't work or is out of sync. Mine was fine until I upgraded to iOS 7. Despite being current with the new updates, there has been nothing to fix the flash.

    Try:
    - Reset the iOS device. Nothing will be lost       
    Reset iOS device: Hold down the On/Off button and the Home button at the same time for at
    least ten seconds, until the Apple logo appears.
    - Unsync/delete all music and resync
    - Reset all settings                  
    Go to Settings > General > Reset and tap Reset All Settings.
    All your preferences and settings are reset. Information (such as contacts and calendars) and media (such as songs and videos) aren’t affected.
    - Restore from backup. See:                                                
    iOS: Back up and restore your iOS device with iCloud or iTunes
      - Restore to factory settings/new iOS device.

  • Google Analytics in my Flash CS5.5 iOS app?

    I searched the forums but found nothing.
    I was wondering if it's possible to have tracking inside of my flash built iPhone app. I've done it many times in my flash web content, so I'm just wondering if anybody has implemented any sort of advanced tracking into their iOS apps built in Flash.
    Thanks in advance!

    Hi Colin,
    Just an update...  It looks like we finally got this up and running.  Two important notes for anyone following in our footsteps...
    1)  It appears that the Analytics for Flash does not work with a "Mobile App" account, it only seems to work with a "Web site" account.  When creating the new account to track your AIR app created in Flash, create the standard "Web site" account.  When asked for a URL, even though a mobile app isn't a web page, you need to put something in that field, so enter a URL that links to something you've created.  It doesn't seem to need to actually be related to the app you're trying to track, I think they just need to confirm that a URL exists.
    2) It appears that it takes several hours (24 hours perhaps?) after creating the analytics account for data to start showing up.  When I came back to this after the weekend, none of the tests I did within the first few hours of the account's existance ever showed up, not in Real-Time, nor in any of the other views.  But, to my delight, Real-Time data began appearing on Monday, so it must take some time to propegate before the account starts showing activity.
    Colin, I can't thank you enough for your patience and willingness to see me through trying to get this up and running.  It really is a very simple process if you take note of the two points above, but short of knowing that, it was very frustrating.  So thank you ever so much for being such a valuable resource to this community!

  • I can't find a way to preserve app data while upgrade from iOS 3 to 4

    During the weekend I am helping one family member to upgrade the iOS on her iPhone 3G from 3.1 to the latest available, 4.2.1, and I ran into a problem which mades me frustrated.
    Before the upgrade, iTunes warns me "Upgrading to iOS 4.2 will delete all of the apps and media......" and suggest me that I should apply this update on teh compuetr where I syn apps, music, videos, and photos from.
    The problem is, this user has  never sync it with a computer. She had been using this phone for over 2 years, she has 5 pages worth of apps, and of course she would have data in some apps.   She has no problem letting me make my computer as THE computer that her iPhone syncs to, and I even created a new iTunes profile for her, authorized her Apple ID, and transferred her purchase into iTunes.  But when I check "Syn App" on, it tells me that all apps and data on the iPhone will be replaced with the data in the iTunes library. Well, I know what this is about, this is like.. one way overwrite type of sychronization.
    But when I looked over everything again,  it seems like in the iOS3 era, if you don't sync your apps with a computer on day 1 before you start using the phone, you permanately lose the ability to backup the apps' data and restore to another device?  I like to emphasize again that my focus is in data, not apps, I know I could transfer purchases from phone A to iTunes to phone B, it's the inability of backing up data makes me frustrated.
    Do I miss anything here?  Is there still a way I could upgrade this phone from iOS 3 to iOS4, without losing her app data?

    iTunes is required to initially activate the phone. Back when the iPhone 3G was sold, you would take it out of the box and see a "Connect to iTunes" screen. She HAD to connect to a computer in order to begin using the phone. Does she remember what computer this was?

  • I can't update my apps after upgrade to iOS 6...?

    I can't update my apps after upgrade to iOS 6

    Are you sure you have a proper Internet connection? Make sure your iPod is connected to your computer, and you have an Internet connection.
    Don't even get me started on the iPod Touch 5G, I actually own an iPod Touch 4G, and I've considered a lot about if I should get the new one. At first look, you might be sold by the features Apple has on their iPod Touch page. It has a taller screen that's a 4-inch Retina Display, has a much better camera with a flash, and comes with iOS 6 preinstalled with Siri. But the real breakthrough comes with the new connector. It's called Lighting, and it's much smaller. But if you have a dock connector that comes with some cars, and maybe a set of speakers or docking stations as alarm clocks, I encourage you not to get the new one. The usage of your old connectors requires a $30 adapter, which is a ridiculous price. And who knows how secure the adapters will be with your docking stations? I personally think Apple has crossed the line. If they are to put a new connector with their new products, they should ship with an adapter in the box, at least at first. This is why I strongly encourage you NOT to get the new 5th generation iPod Touch.
    Sorry if I went a little off-topic there, but I wanted to get my point across. For your updating to iOS 6, I reccommend you check out other discussions in the support comunity, and see what other contributors have to say. Or go on Google and search your error messages, possibly someone might've already went through the same problem as you did. I really hope this helped!

  • I just upgraded to IOS 5 on my iPhone 4 and how do i get my LED light to flash for notifications?

    I have the iPhone 4 and just upgraded to IOS 5 today and saw that there is an LED light that can flash for alerts. How do I turn this on?

    I saw that this seems to be a widespread issue and is independent of third party music apps, so in the interest of helping things to consolidate, I've started a discussion that links to other relevant discussions I could find. Here's the link: https://discussions.apple.com/thread/3456073

Maybe you are looking for

  • I accidentally set up to iTunes accounts and want to know if I can merge them?

    Help please, can i merge two itunes accounts as i set up two!

  • How to create a partition on a Satellite A200-14D?

    Hello, I have a problem with my partitions as I first had on the notebook 2 apparent partitions on the HDD, labelled C:\Vista (Vista Home Premium) and E:\Data ( 57GB and respective 55GB ). I've decided to format vista because I had some problems with

  • I am unable to import NEF RAW files into PSE10 from Nikon d600

    How can I find out what version of Camera RAW my PSE10 is currently using and how can I get an edition which will support this. Strangely enough I also have Lightroom 4.3 on same PC and it does import NEF from D600, but I want to be able to bring the

  • Saudi Direct Deposit issue

    Hi All, I am running the seeded "Saudi Payment Output File" after running quick pay and prepayment for an employee but it is not selecting the employee though the employee has payment method of type "Direct Deposit". When i click on the "View Output"

  • Network analysis tool

    Hi, We are facing some problems on our Datacanter but it is very hard to determine it is related to server or network device. We are looking for a software or appliance that collects all or part of the traffic with SPAN and analyse the traffic. Do yo