Using blending modes

I bring 2 images and stack them as layers.  Then I use blending modes (lighten, screen, overlay, etc..) to make one image. If I want to paint back part of the image I lost during blending via mask, normal brush does not work anymore. I even tried to change normanl brush into whatever blend I was using at the time with no joy. Help

If you want to reveal part of the underlying layer, add a layer mask to the top layer, paint with Black into the mask in those areas your want to reveal the lower layer.
You can add a layer mask from the bottom of the Layers panel (third from left fifth from right on my copy of CC)

Similar Messages

  • Question about using blending modes when cloning

    Hi I want to clone on a blank layer above the background layer. I have the tool set to curent and below and the blank layer is set to normal blending mode.  I want the cloning to be in darken blending mode. I change the blending mode of the clone stamp tool to darken. Will that work on a blank layer that is set to normal or is it necessary to also change the blending mode for the blank layer to darken as well? Thanks for your help.

    Well thanks. It's not just a portion of the image that I want to clone on using different blend modes, but the entire image. I didn't want to duplicate the background to clone on as it adds a lot in size to the image and its harder to edit out incase I make a mistake. Guess I will have to have two layers, one set to lighten and one to darken. I wish that Adobe would make photoshop work in the next version so that you could just change the blending mode of the clone stamp tool in the tool bar. Wasn't it like this in versions before CS5?
    So I have another question for you. Can I use the healing brush on lighten and darken blending modes on a blank layer set to normal with sample current and below selected? Or do I have to switch between two separate layers, one set to lighten, one set to darken?
    Thanks again.

  • Question about stacked objects using blend modes

    Say there are three stacked objects. The two topmost have a blend mode.
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    I know this can be achieved by creating another object, or using the Pathfinder, I'd just like to know if there is a simpler method to use.

    The attached PDF explains this better. Page 1 - the yellow and magenta are multiplied on top. But the cyan in not participating in the area where all 3 overlap. But in the areas with only 2 levels, it does participate, so there are the green and blue overlaps.
    Since the cyan is negated from the one area, the result is red – yellow and magenta multiplying
    The problem is, the only way to get this is to punch a hole in the cyan. So when you move the yellow and magenta around, the red doesn't follow (see page 2)
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  • Sunbeam effect- I think is done using blend mode

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    I put my 2¢ into the mix.
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  • Blend Modes not working in CS6

    My blend modes aren't working. If I try to apply a blend mode, no effect.

    Hi, Noel. I'm very new at this, so I'll try to give you as much information as I can. Using blend mode on the single merged layer was working for me several hours ago. My process was Gaussian bur on layer, blend mode set to multiply on layer, and then desaturate. When blend mode was working, desaturation looked kinda funny (something wasn't right). I'm following this tutorial: http://wegraphics.net/blog/tutorials/how-to-design-a-vintage-style-ski-poster-in-photoshop /
    I tried adding a new layer under the old layer, but still not working. How do I set new layer as a background? I have no intent to save it as a partially transparent PNG.

  • Is there a way to quickly preview blend modes, similar to the shift+ and shift- like AfterAffects?

    This would seem to be a no brainer but nobody seems to know the answer.... I have a hard time believing I have to endure the sea-saw process of clicking on a given blend mode each time I want to preview an affect.

    The next issue you will find with Blend Modes is "Opacity Droppings"
    Anyone that uses Blend Modes...naturally uses Opacity as part of the setting. ie. the degree of blend.
    (The two work hand in hand.)
    Problem is.. as soon as you do  this... an automatic opacity keyframe is created.
    This is guaranteed to drive you nuts!
    It does not work this way in AEFX .  where it is more logically and practically implemented with a normal way of setting a keyframe manually.

  • Wmode transparent and blend mode problem

    Dear all,
    I'm stuck with this problem so far, got headache after searching many days on google without solution. Our designer using blend mode: screen (in flash) for some movies and the flash's transparent to save the file size display and then ưe are using html background. All'r working fine for wmode transparent but in Internet Explorer, it's not working to display the blend mode and appear the black background. You can check the image below to see what happen:
    Loading the movies within blend mode screen
    Transparent's working fine with the normal transparent
    Test blend mode with opaque wmode to see how it will display
    I've tested with IE7, 8, 9. I'm using window 7 Ultimate, 64bit, Flash player latest version. (And my clients, friends, also got that issues when seeing it with IE).
    My embed code:
    <object width="1000" height="600" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" > 
    <param value="high" name="quality"></param>
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    <embed width="1000" height="600" wmode="opaque" type="application/x-shockwave-flash" pluginspage="http://www.adobe.com/shockwave/download/download.cgi?P1_Prod_Version=ShockwaveFlash" quality="high" src="intro.swf">
    </object>
    We can solve it manually that put the image background into the flash but it's not the good way to do it in our modern web industry.
    Any solution?

    dont why i can't submit in the bugbase, it's just hanged out though i submit all the required information T.T
    Update: the bug only with IE9. (i concerned IE 7, 8 because i've tested it by IE9 development tool, not real IE 7, 8). Today i've tried testing with real IE7, 8 and it's working fine.

  • Blending modes DPS

    in DPS, Is it possible (and how) to use blending modes in a scrolling box?

    After you have converted your colored object to MSO go to every state and apply the blending mode that you seek in my case above it was ( exclusive ).
    in the slideshow overlay turn off ( cross fade ).
    i hope this helped
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  • Blending modes in Keynote

    Is there anyway to use blending modes (Specifically screen) in Keynote?
    Or otherwise is there some way I can xport the image from another program which keeps it's screen nature?

    In Photoshop, instead of putting the lens flare on a black background, put it on a transparent background so that you have the frame, the lens flare, and inside the frame is a transparent grey-and-white checkerboard pattern (Select the black background and hit the Delete key. You should get the checkerboard pattern where your background was.) And instead of exporting the frame as a JPEG file, export it as a PNG file so that you can retain the transparency inside the frame. Now next time, all you need to do is put the frame above the image in Keynote.

  • Render out a blend mode

    is there any way to render out a blend mode layer so when it's on normal it still looks like the blend mode with the transparency etc...
    I want to export some design to .png files to use in a web page, and I need the blend mode to work with out the photoshop background. I don't think you can use blend mode in HTML, CSS or Dreamweaver.

    Simply - no. Blend modes will only work within Photoshop files. Outside Photoshop they need to be rendered onto opaque or transparent pixels, to retain their appearance.
    Its really impossible to tell with compete certainty, without a more detailed explanation. (which mode, whats it interacting with) But the answer, again in case you didnt hear it first time, is likely to be … no

  • Why isn't it letting me apply blending modes to 3D objects?

         Hello, I have had a problem with After Effects, it is not letting me use blending modes on 3D layers? Any Help? Here is the video I am following After Effects Tutorial - Create 3D Text onto live action Footage HD - YouTube

    Blending modes are not one of the features that you can use with the ray-traced 3D renderer.
    The list of limitations of the ray-traced 3D renderer appears when you first switch a composition to use the ray-traced 3D renderer.
    Details:
    After Effects Help | Extruding text and shape layers

  • Example of Blend Mode

    I am feeling difficult to use blend mode property of Display Object. Do anybody have example of having blendMode. I want to use in pratically. Here box is movie clip with single frame with 100 width and height with red color. Now, I want to use blend property for my "box" movie clip. How could I use on it ?
    addChild(box);
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    box.blendMode = BlendMode.DARKEN;

  • SURVEY: Blend mode options in Brush tool?

    This is a survey question for users of all versions of Fireworks. In Fireworks 8, I've noticed a difference in the Brush tool properties depending on whether the selection is an object or a mask—in particular, the Blend mode options do NOT appear in the Properties inspector when a bitmap mask is selected, *unless* the object was selected first, as well as the Brush tool.
    Please try the following, and let me know the results:
    Starting with the Pointer tool, select a bitmap mask (by selecting its thumbnail in the Layers panel) and then choose the Brush tool.
    Does the Blend mode menu appear in the Properties inspector?
    Now, with the Brush tool still active, select the thumbnail of the object being masked.
    Does the Blend mode menu appear in the Properties inspector?
    Now select the Pointer tool, and then re-select the Brush tool.
    Does the Blend mode menu appear in the Properties inspector?
    Finally, re-select the mask, with the Brush tool still active.
    Does the Blend mode menu appear in the Properties inspector?
    In Fireworks 8 (on Mac OS 10.6.8), the answers to the above questions are, "No, no, yes, yes." So it is possible to use Blend mode options with the Brush tool when working with a bitmap mask, but it's a convoluted process to get those options to appear. I'm interested in whether later versions of Fireworks exhibit the same behavior. Anyone with a different version, please chime in.
    UPDATE: I'd still like to hear from users of Fireworks CS3, CS4, CS5, and CS5.5 on this question! Please take a moment to help. All it takes is a Fireworks document with a bitmap object and a (non-vector) mask. Be sure to indicate what version of Fireworks you're using.

    Using Fireworks CS5 on Win 7 same results:
    1. No
    2. No
    3. Yes
    4. Yes, it even seems to work as expected with the Multiply blendmode
    Maybe blendmodes are simply disabled because they aren't that useful on a mask bitmap?
    Aaron
    http://fireworks.abeall.com

  • Blend modes in "stroke"-layer styles not working ?

    Hi. Anybody else got problems with the the blend modes in the "stroke" layer style, or am I doing something wrong?
    right click on layer > blending options > stroke > blend mode
    (position=inside)
    I want to use "fill type"="gradient", but the blend modes do not even work with "fill type"=color. For both fill modes, the stroke does not let any pixels of the layer shine through, no matter what blend mode I choose.
    I often use blend modes, for example "darken", etc. I know how they work, but somehow for the stroke layer style it seems not to work at all.
    I know, it's pretty basic, but I have spent several hours on that and simply don't succeed. Thanks for any help.

    Ed Hannigan wrote:
     So it seems. But the Stroke doesn't seem to work that way.
    A question for Adobe techs?
    Mylenium wrote:
     ... (or maybe it isn't and the bug has now become commonly accepted behavior?). It is strange, I grand you that. Maybe one day it will be changed/ fixed for the better.
    As there's only a single sentence refering to the stroke layer style in the CS3 manual, I'd also be thankful for an Adobe comment, clarifying whether this is a bug or not and if it will be improved.
    Just to depict the current behaviour in a more graphic way:
    test image:                                                                      layers:
    stroke settings:
    expected results:
    actual results:
    I'd suggest to add a checkbox "knockout", which would let the user choose between the two results.

  • Is there a way to get the result of using multiple blending modes in one object?

    Hello,
    I wonder if there's a way to merge multiple objects with blending modes to one object. Here is the example:
    On the left rhere are three objects with the same appearence but different blending modes(color dodge, normal, overlay), on the right they are overlapped, which are still three object. I'm looking for the way to have the same result as the right overlapped one, but as one object. Having the same multiple objects only for the result of color blending mode uses too much memory for my computer.
    Thank you for your help in advance.

    create one object: then in your appearance panel, duplicate the fill twice. Select the top fill and expand the sub menu, click on opacity, choose blending mode. repeat.
    G

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