Using MovieClipLoader to load paused movieclip

I am using MovieClipLoader to load an external swf file into
a movieclip container. I would like it to be paused on load so that
I can use a play button to play it. I can't seem to get it to load
in a paused state. My code follows:
stop();
var clipPos:String = "First";
var clipNum:Number = 1;
_root.skipBackButton._visible = false;
_root.skipForwardButton._visible = true;
playBtn._visible = false;
arcLoaderAnim._visible = false;
counter._visible = false;
my_mc = new MovieClipLoader();
preload = new Object();
my_mc.addListener(preload);
my_mc.getProgress(
preload.onLoadStart = function(targetMC) {
trace("started loading "+targetMC);
clipContainer._visible = false;
still._visible = true;
arcLoaderAnim._visible = true;
counter._visible = true;
preload.onLoadProgress = function(targetMC, lBytes, tBytes) {
counter = "% "+Math.round((lBytes/tBytes)*100);
preload.onLoadComplete = function(targetMC) {
still._visible = false;
clipContainer._visible = true;
arcLoaderAnim._visible = false;
playBtn._visible = true;
counter._visible = false;
trace(targetMC+" finished");
my_mc.loadClip("summerOfLove.swf", "clipContainer");
Any help would be greatly appreciated. Thanks.
Jim

Thank you. Of course that worked. I thought I had done that,
but I hadn't. It's late and time for bed. Good night.
Jim

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