Watching for a variable in an external swf

Hi,
I'm trying to load an swf game, and then repeatedly run a check to see if the game has ended by accessing one of it's variables.  Reading the forums and searching the web has gotten me this far:
var myLoader:MovieClipLoader = new MovieClipLoader();
myLoader.addListener(this);
myLoader.loadClip("game.swf", 2);
function onLoadInit(mc:MovieClip)
     trace('testing");
_root.onEnterFrame = function() {
    trace(_level2.LOCAL);
"testing" appears on the output window so I know it's being loaded correctly, the game is also playing correctly.  When I run the game in debug mode, it shows that the variable _level2.LOCAL exists and has a value, but the main loop just keeps kicking out "undefined."
I appreciate any help.

Ok I figured out that to access it I have to use: _level2._root.LOCAL.
Now my question is if there is a better way to watch a variable than running a loop.
Also I was wondering if it's possible to listen for a function call in the external swf.

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