Weird xcode debugging iss
I am having issues debugging with xcode. When I step through my code, the steps go backwards. For instance, it will take a step, then the next step it will go two lines up, then it will continue on for a bit more, then go back up, then continue on.
In my experience thus far, i've noticed weird behavior after my code does something bad. However, in this case, I'm finding this behavior in my bootstrap class (iphone)
- (void)applicationDidFinishLaunching:(UIApplication *)application
Also, my app appears to work ok. I don't see anything in the log. This has been bugging me for a while b/c it makes debugging very difficult. Any ideas?
Either you're trying to debug an optimized (Release) build, or the binary that the debugger is loading isn't the same as what's running. In the former case, build for Debug with optimization turned down. In the latter case, try "Clean All", and maybe restart the target device or the simulator, if you're debugging there.
Similar Messages
-
CS3 / XCode: Debugging - Stop on pthread_kill?
Hi
I try to debug an Indesign plugin in XCode. But the debugger stops on pthread_kill.
Why stops it?
Any options wrong?
Thanks
HansCould be an assert.
Watch your debugger and console output.
Dirk -
For some reason, when I try to debug or run my application within XCode, my Application menu does not appear, and keys pressed go to the runlog window, not my application controls.
Any Idea what's going on, or how I should start troubleshooting this problem?It sounds like your Info.plist file is messed up. I used to get that problem when I was first using Xcode. The best way to fix it is to create a new Cocoa application with nothing in it. Compile and run it to make sure it works correctly. Then, inspect the Project and Target settings. I don't remember precisely where the problem was. Usually, it was something related to a mismatch involving the name of the application. I had renamed my app something different than MyApp and didn't use the new name everywhere.
Anyway, inspect those settings. Your GUI has become disconnected from your application. Sorry I can't provide more help. It has been several years since I had this problem. I have since learned to pick a good application name when I create the project and stick with it. -
I'm new to xcode, so I don't really know how to use much of it, so here's my problem: I started a fairly simple project with version 2.0 (came with tiger) and I got about half way through and it was working great. Then I realized that it wasn't universal, so I downloaded xcode 2.4.1. When I tried to build it as universal I got a bunch of errors, and I have no idea what it means or how to fix it! I'm coding in applescript, and when I run the app via the debugger, it all seems to work just fine, but it won't build because of some errors. Can anyone give me any insight as to what this all means? I couldn't seem to copy and paste, so I took screenshots:
pic 1
pic 2
Thanks!
p.s. - Can you include images in posts?!It appears that you may not be linking against the Universal libraries. But here are some things to check.
I believe your "target" has to be a "native" target in order to build universal binaries. Older projects that are brought forward may not be "native"... I'm not sure exactly when this changed so I'm not sure if your 2.0 Project would've been "native" or not. Select the top level "project" icon in the "Groups & Files" pane (the one with the little Xcode icon). Then select the "Project" menu on the menu bar... if "Upgrade all Targets in Project to Native" is dimmed out then you're already native and you don't need to do anything. If it's not dimmed then select it to upgrade your targets to "native" format.
With the top level project item still selected click on the "Info" button in Xcode's toolbar (or select "File -> Get Info" from the menu bar). In the Info window click the "General" pane. Check the pop-up setting for "Cross-Develop Using Target SDK:"... it should be set to "Mac OS X 10.4 (Universal)". Change it if it's not.
While still in the Info window, click the "Build" tab. The first setting in the list should be "Architectures" and it's value should be "ppc i386". If it's not then select that line and click the "Edit" button to turn on the checkboxes for both PPC and Intel. The second item in the list should be "SDK Path" and should be set to "/Developer/SDKs/MacOSX10.4u.sdk". If it's not then select that line and click "Edit" to enter the path to the sdk (without the quotes).
Check those items and post back if it doesn't fix your problem.
Steve -
XCode-Debugging Where is Step Over/Into/Out
I have been racking my brain... and trying different things... but I just can't find them.
I am "new" (as of two months ago), to this development environment.
I am able to get into the debugger, with brakepoints...
However, I can not step Over/Into/Out to walk through my code.
I see that they are available in the examples from the book I purchased:
"COCOA Programming for the Mac OS X Third Edition"
But they are not appearing in my Debugger Console or in the XCode main window.
I have tried customizing the tool bars to no avail.
So for the simple questions:
1) How can I get the buttons up on the tool bar
2) Are there shortcut keys (like F-keys) to do the same functions.
I'll take either one at this time.Yah know....
This is Murphy's law...
The moment I post the silly question...
I find the answer.
-) I was never 'in' the actually debugger, just the debugger console.
Now that I found that out... all of the buttons and what I have been looking for is there...
Argg.... hate when I do that. -
Hi,
First, let me say that I like Xcode and coding in OS X. However, there is something I miss:
Let me demonstrate what i mean:
This is the representation of a 2D-Vector in Xcode Debugging environment:
v 'std::vector<std::vector<int, std::allocator<int> >, std::allocator<std::vector<int, std::allocator<int> > > >' [{...}]
0 'std::vector<int, std::allocator<int> >' [{...}]
1 'std::vector<int, std::allocator<int> >' [{...}]
2 'std::vector<int, std::allocator<int> >' [{...}]
3 'std::vector<int, std::allocator<int> >' [{...}]
4 'std::vector<int, std::allocator<int> >' [{...}]
5 'std::vector<int, std::allocator<int> >' [{...}]
6 'std::vector<int, std::allocator<int> >' [{...}]
7 'std::vector<int, std::allocator<int> >' [{...}]
8 'std::vector<int, std::allocator<int> >' [{...}]
So, the above representation is what I would call bad (even useless).
The problem is that the current Linux Kernel (3.1.1) has some problems with the new MBA 2011 (which is really sad) so I can not show you the representation of a 2D-Vector in Qt-Creator for Linux right now (I'm not sure if the Qt-Creator for OS X could display the content properly, since I've never tried it). But you can believe me, that the represantation would look something like the one in Eclipse (which would be a good representation).
So my question: is there a "fix" for this?What you want is a custom data formatter. I would give you some links, but my iPad wants to convert them into the documentation viewer.
You aren't going to find much help with C++ debugging. While Apple's Clang has made great improvements in C++ support compared to GCC, C++ is really not something that Mac or iOS programmers typically use. The Cocoa containers and objects are so much more versatile. You kind of have to have a masochist streak and a 7 year development schedule to use C++. C++ is experiencing a bit of a resurgence, especially in defense markets. For a long time, compilers had such poor support for C++ that it just wasn't possible. After simplifying the language a little, compilers can now compile and link C++. Consultants have realized they can provide C++ services and burn though billable hours better than any other language on the market. Independent developer, however, don't have those schedules and budgets so they tend to use NSArray. Xcode supports it better in the debugg and, chances are, you don't need to debug it anyway. There are a number of matrix classes built on Cocoa. -
XCode: invalid host string: 'localhost'
Hey! I'm trying to compile some C++ code in XCode. I'm getting this error: invalid host string: 'localhost'
So I searched on the web. I found it was probably in error in hosts, so I checked it. But, my hosts was perfect! Nothing wrong with it! Here's my hosts file:
# Host Database
# localhost is used to configure the loopback interface
# when the system is booting. Do not change this entry.
127.0.0.1 localhost
255.255.255.255 broadcasthost
::1 localhost
fe80::1%lo0 localhost
Yup.I was running against the same problem on a run-time of xcode debug. Are you running gas mask? If so, I was simply under the remote file rather than the local in my settings.
-
What is the primary difference between Debug and Release build?
I'm coming from the world of VS, where there's a clear distinction between a Release and Debug builds. In Xcode I can't seem to see how two are different and how would I benefit from, say, a Debug build. Can someone explain this for me?
The differences between the Xcode debug and release builds are similar to the differences you'll find on any other system, though the Xcode interface might not present them as obviously. Basically, a debug build preserves all kinds of information that was developed during compilation but is no longer necessary at runtime. The presence or absence of this information (e.g. symbol tables and mappings which provide the original name of each source code variable and the source code line number corresponding to each instruction), becomes increasingly obvious as you use gdb and other debugging tools.
We normally would never want to release a debug version (in the iOS case, of course, it would never be accepted) because the binary is usually much larger and the performance will probably be compromised as well. For example, a typical debug build will have many perfomance optimizations turned off because these can make debugging more difficult. It's also common to enable "assert" statements in a debug version. These will bring the program down rather than giving the user any options or attempting recovery.
For more info specific to Xcode, see [Build Configurations|http://developer.apple.com/library/ios/documentation/DeveloperTo ols/Conceptual/XcodeBuildSystem/400-BuildConfigurations/build_configs.html#//appleref/doc/uid/TP40002692-SW7] in the +Xcode Build System Guide+. To get into lower level details, refer to the gcc docs, maybe starting with [3.9 Options for Debugging Your Program or GCC|http://gcc.gnu.org/onlinedocs/gcc/Debugging-Options.html]. You might also want to take a look at your Target Build Options for the Debug configuration (Project->Set Active SDK->Use Base SDK and Project->Edit Active Target->Build). There's a one-to-one mapping between many of these settings and the gcc options.
\- Ray
p.s.: Didn't mean to repeat Xnav's points. As usual, I was still editing long after he posted! To clarify one difference: Selecting the Edit Active Target menu item gets you to the same place as double clicking on the icon for the active target in the Targets group of the Groups & Files tree. - R
Message was edited by: RayNewbie -
Accessing Xcode build configuration within code
HI, I'm trying to get the Xcode build configuration in code to insert debug messages, eg like in C i would do:
#ifdef DEBUG
printf("some debug");
#endif
Is there a preprocessor variable for Xcode (DEBUG or Debug) doesn't seem to workI don't believe there is such as thing, at least there wasn't a couple years back when I last looked. But you can create your own preprocessor directive. In your target settings and for the Debug configuration only, create a GCCPREPROCESSORDEFINITIONS value of DEBUG=1. (Search for GCCPREPROCESSORDEFINITIONS or Preprocessor Macros to find it in the settings. It's in the GCC Preprocessing section.)
Or copy the following line and paste it into your target settings window:
GCCPREPROCESSORDEFINITIONS = DEBUG=1
The you can use code like this:
#if DEBUG
blah
#endif -
Assert Thrown at IComposeScanner- QueryAttributeAt()
Hi,
I implemented a custom paragraph attribute that has a boolean value to tell me I my plugin changed the justification settings of that paragraph. How ever if I try to get the value of the attribute, I get an assert when executing:
InterfacePtr<const IAttrReport> attrReport(composeScanner->QueryAttributeAt(rangeData, attrClassID, &attrLen));
This is the message I get in the XCode debug console:
ASSERT 'fResults.CountBosses() == 1' in /Development/basil/build/mac/prj/../../../source/private/text/AttributeScanner.cpp at line 155 failed.
What did I miss here? I just followed the code in SnpTextAttrHelper...
Thanks in advance!
-- JeffHi,
I have the same problem
Sergiy -
Xcode 6.0.1 crashes when trying to debug on device
Running Xcode on Mavericks (10.9.5) it crashes consistently when I try to debug, on either iPad Mini retina with 8.0.2 or iPhone 5 (7.1.1).
It also crashes if I try to view the devices from Window -> Devices.
It looks to be having issues with the thread 'fetchUncrushedAppIcon'. I've googled and found nothing that refers to that thread so any help would be hugely appreciated!
Here's the summary of the crash:
Process:
Xcode [797]
Path:
/Applications/Xcode.app/Contents/MacOS/Xcode
Identifier:
com.apple.dt.Xcode
Version:
6.0.1 (6528)
Build Info:
IDEFrameworks-6528000000000000~2
App Item ID:
497799835
App External ID: 712682811
Code Type:
X86-64 (Native)
Parent Process: launchd [305]
Responsible:
Xcode [797]
User ID:
501
Date/Time:
2014-10-11 17:06:28.074 +0100
OS Version:
Mac OS X 10.9.5 (13F34)
Report Version: 11
Anonymous UUID: FFDDE226-AB74-B2F7-E1EA-0A27328EBAF8
Crashed Thread: 14 Dispatch queue: -fetchUncrushedAppIcon: queue
Exception Type: EXC_CRASH (SIGABRT)
Exception Codes: 0x0000000000000000, 0x0000000000000000
Application Specific Information:
ProductBuildVersion: 6A317
UNCAUGHT EXCEPTION (NSInvalidArgumentException): -[DTDKRemoteDeviceToken deviceRef]: unrecognized selector sent to instance 0x7fc380108570
UserInfo: (null)
Hints: None
Backtrace:
0 0x00007fff892bc244 __exceptionPreprocess (in CoreFoundation)
1 0x0000000104146184 DVTFailureHintExceptionPreprocessor (in DVTFoundation)
2 0x00007fff92eb8e75 objc_exception_throw (in libobjc.A.dylib)
3 0x00007fff892bf12d -[NSObject(NSObject) doesNotRecognizeSelector:] (in CoreFoundation)
4 0x00007fff8921a272 ___forwarding___ (in CoreFoundation)
5 0x00007fff89219df8 _CF_forwarding_prep_0 (in CoreFoundation)
6 0x0000000110978046 __62-[DTDKApplication(InterfaceExtensions) fetchUncrushedAppIcon:]_block_invoke_2 (in DTDeviceKit)
7 0x000000010417cbac __DVTDispatchAsync_block_invoke (in DVTFoundation)
8 0x00007fff887b61bb _dispatch_call_block_and_release (in libdispatch.dylib)
9 0x00007fff887b328d _dispatch_client_callout (in libdispatch.dylib)
10 0x00007fff887b5673 _dispatch_queue_drain (in libdispatch.dylib)
11 0x00007fff887b69c1 _dispatch_queue_invoke (in libdispatch.dylib)
12 0x00007fff887b4f87 _dispatch_root_queue_drain (in libdispatch.dylib)
13 0x00007fff887b6177 _dispatch_worker_thread2 (in libdispatch.dylib)
14 0x00007fff8cf7fef8 _pthread_wqthread (in libsystem_pthread.dylib)
15 0x00007fff8cf82fb9 start_wqthread (in libsystem_pthread.dylib)
abort() called
create_symbol_owner_data -- UUID: 302A0B44-B995-378D-9853-89D8C103FF9C, Path: /Applications/Xcode.app/Contents/SharedFrameworks/DVTKit.framework/Versions/A/D VTKit, DSYM Path: <none>, is_dyld_shared_cache: No
Application Specific Signatures:
NSInvalidArgumentException
Application Specific Backtrace 1:
0 CoreFoundation
0x00007fff892bc25c __exceptionPreprocess + 172
1 DVTFoundation
0x0000000104146184 DVTFailureHintExceptionPreprocessor + 194
2 libobjc.A.dylib
0x00007fff92eb8e75 objc_exception_throw + 43
3 CoreFoundation
0x00007fff892bf12d -[NSObject(NSObject) doesNotRecognizeSelector:] + 205
4 CoreFoundation
0x00007fff8921a272 ___forwarding___ + 1010
5 CoreFoundation
0x00007fff89219df8 _CF_forwarding_prep_0 + 120
6 DTDeviceKit
0x0000000110978046 __62-[DTDKApplication(InterfaceExtensions) fetchUncrushedAppIcon:]_block_invoke_2 + 144
7 DVTFoundation
0x000000010417cbac __DVTDispatchAsync_block_invoke + 106
8 libdispatch.dylib
0x00007fff887b61bb _dispatch_call_block_and_release + 12
9 libdispatch.dylib
0x00007fff887b328d _dispatch_client_callout + 8
10 libdispatch.dylib
0x00007fff887b5673 _dispatch_queue_drain + 451
11 libdispatch.dylib
0x00007fff887b69c1 _dispatch_queue_invoke + 110
12 libdispatch.dylib
0x00007fff887b4f87 _dispatch_root_queue_drain + 75
13 libdispatch.dylib
0x00007fff887b6177 _dispatch_worker_thread2 + 40
14 libsystem_pthread.dylib
0x00007fff8cf7fef8 _pthread_wqthread + 314
15 libsystem_pthread.dylib
0x00007fff8cf82fb9 start_wqthread + 13
Thread 0:: Dispatch queue: com.apple.main-thread
0 libsystem_kernel.dylib
0x00007fff90b5fa6e semaphore_timedwait_trap + 10
1 libdispatch.dylib
0x00007fff887b79be _dispatch_semaphore_wait_slow + 147
2 com.apple.CoreSymbolication
0x00007fff89880123 CSCppDaemonConnection::send_sync_message(XPCObject) + 209
3 com.apple.CoreSymbolication
0x00007fff898811c2 CSCppDaemonConnection::read_mmap_archive(MMapArchiveFileSystem::ArchiveEntry&, void**, unsigned long*) + 148
4 com.apple.CoreSymbolication
0x00007fff8987ec00 CSCppMMapArchiveCache::archive_for_uuid(UUID const&, bool) + 260
5 com.apple.CoreSymbolication
0x00007fff89821131 CSCppSymbolOwnerData* create_symbol_owner_data_arch_specific<SizeAndEndianness<Pointer64, LittleEndian> >(CSCppSymbolOwner*, CSCppDsymData*) + 360
6 com.apple.CoreSymbolication
0x00007fff89820a74 create_symbol_owner_data2(CSCppSymbolOwner*, CSCppDsymData*) + 71
7 com.apple.CoreSymbolication
0x00007fff898209de CSCppSymbolOwnerCache::create_symbol_owner_data(CSCppSymbolOwner*, CSCppDsymData*) + 618
8 com.apple.CoreSymbolication
0x00007fff89820381 CSCppSymbolOwnerCache::data_for_symbol_owner(CSCppSymbolOwner*) + 45
9 com.apple.CoreSymbolication
0x00007fff89820327 CSCppSymbolOwner::data() + 23
10 com.apple.CoreSymbolication
0x00007fff89827bca CSSymbolicatorGetSymbolWithAddressAtTime + 85
11 com.apple.dt.DVTFoundation
0x00000001040eb401 -[DVTStackBacktrace symbolicatedStackBacktraceFrames] + 226
12 com.apple.dt.DVTFoundation
0x00000001040eb215 -[DVTStackBacktrace stringRepresentation] + 66
13 com.apple.dt.IDEKit
0x0000000105388bb9 -[IDEAssertionHandler handleUncaughtException:] + 646
14 com.apple.dt.IDEKit
0x0000000105388e37 IDEHandleUncaughtException + 94
15 com.apple.AppKit
0x00007fff86727aa8 -[NSApplication run] + 821
16 com.apple.AppKit
0x00007fff86712783 NSApplicationMain + 940
17 libdyld.dylib
0x00007fff909995fd start + 1
Thread 1:: Dispatch queue: com.apple.libdispatch-manager
0 libsystem_kernel.dylib
0x00007fff90b64662 kevent64 + 10
1 libdispatch.dylib
0x00007fff887b5421 _dispatch_mgr_invoke + 239
2 libdispatch.dylib
0x00007fff887b5136 _dispatch_mgr_thread + 52
Thread 2:: com.apple.NSURLConnectionLoader
0 libsystem_kernel.dylib
0x00007fff90b5fa1a mach_msg_trap + 10
1 libsystem_kernel.dylib
0x00007fff90b5ed18 mach_msg + 64
2 com.apple.CoreFoundation
0x00007fff891def15 __CFRunLoopServiceMachPort + 181
3 com.apple.CoreFoundation
0x00007fff891de539 __CFRunLoopRun + 1161
4 com.apple.CoreFoundation
0x00007fff891dde75 CFRunLoopRunSpecific + 309
5 com.apple.Foundation
0x00007fff88833ff7 +[NSURLConnection(Loader) _resourceLoadLoop:] + 348
6 com.apple.Foundation
0x00007fff88833dfb __NSThread__main__ + 1318
7 libsystem_pthread.dylib
0x00007fff8cf7e899 _pthread_body + 138
8 libsystem_pthread.dylib
0x00007fff8cf7e72a _pthread_start + 137
9 libsystem_pthread.dylib
0x00007fff8cf82fc9 thread_start + 13
Thread 3:: com.apple.CFSocket.private
0 libsystem_kernel.dylib
0x00007fff90b639aa __select + 10
1 com.apple.CoreFoundation
0x00007fff8922aa03 __CFSocketManager + 867
2 libsystem_pthread.dylib
0x00007fff8cf7e899 _pthread_body + 138
3 libsystem_pthread.dylib
0x00007fff8cf7e72a _pthread_start + 137
4 libsystem_pthread.dylib
0x00007fff8cf82fc9 thread_start + 13
Thread 4:
0 libsystem_kernel.dylib
0x00007fff90b5fa1a mach_msg_trap + 10
1 libsystem_kernel.dylib
0x00007fff90b5ed18 mach_msg + 64
2 com.apple.CoreFoundation
0x00007fff891def15 __CFRunLoopServiceMachPort + 181
3 com.apple.CoreFoundation
0x00007fff891de539 __CFRunLoopRun + 1161
4 com.apple.CoreFoundation
0x00007fff891dde75 CFRunLoopRunSpecific + 309
5 com.apple.Foundation
0x00007fff8883616c -[NSRunLoop(NSRunLoop) runMode:beforeDate:] + 253
6 com.apple.DTDeviceKitBase
0x000000011044d1d2 -[DTDKRemoteDeviceDataListener listenerThreadImplementation] + 676
7 com.apple.Foundation
0x00007fff88833dfb __NSThread__main__ + 1318
8 libsystem_pthread.dylib
0x00007fff8cf7e899 _pthread_body + 138
9 libsystem_pthread.dylib
0x00007fff8cf7e72a _pthread_start + 137
10 libsystem_pthread.dylib
0x00007fff8cf82fc9 thread_start + 13
Thread 5:
0 libsystem_kernel.dylib
0x00007fff90b5fa1a mach_msg_trap + 10
1 libsystem_kernel.dylib
0x00007fff90b5ed18 mach_msg + 64
2 com.apple.CoreFoundation
0x00007fff891def15 __CFRunLoopServiceMachPort + 181
3 com.apple.CoreFoundation
0x00007fff891de539 __CFRunLoopRun + 1161
4 com.apple.CoreFoundation
0x00007fff891dde75 CFRunLoopRunSpecific + 309
5 com.apple.Foundation
0x00007fff8883616c -[NSRunLoop(NSRunLoop) runMode:beforeDate:] + 253
6 com.apple.DTDeviceKitBase
0x000000011043edd6 +[DTDKRemoteDeviceConnection startServiceBrowsers] + 213
7 com.apple.Foundation
0x00007fff88833dfb __NSThread__main__ + 1318
8 libsystem_pthread.dylib
0x00007fff8cf7e899 _pthread_body + 138
9 libsystem_pthread.dylib
0x00007fff8cf7e72a _pthread_start + 137
10 libsystem_pthread.dylib
0x00007fff8cf82fc9 thread_start + 13
Thread 6:: DYMobileDeviceManager
0 libsystem_kernel.dylib
0x00007fff90b5fa1a mach_msg_trap + 10
1 libsystem_kernel.dylib
0x00007fff90b5ed18 mach_msg + 64
2 com.apple.CoreFoundation
0x00007fff891def15 __CFRunLoopServiceMachPort + 181
3 com.apple.CoreFoundation
0x00007fff891de539 __CFRunLoopRun + 1161
4 com.apple.CoreFoundation
0x00007fff891dde75 CFRunLoopRunSpecific + 309
5 com.apple.Foundation
0x00007fff8883616c -[NSRunLoop(NSRunLoop) runMode:beforeDate:] + 253
6 com.apple.Foundation
0x00007fff8891eb3a -[NSRunLoop(NSRunLoop) run] + 74
7 com.apple.GPUToolsMobileFoundation 0x00000001149149eb -[DYMobileDeviceManager _deviceNotificationThread:] + 134
8 com.apple.Foundation
0x00007fff88833dfb __NSThread__main__ + 1318
9 libsystem_pthread.dylib
0x00007fff8cf7e899 _pthread_body + 138
10 libsystem_pthread.dylib
0x00007fff8cf7e72a _pthread_start + 137
11 libsystem_pthread.dylib
0x00007fff8cf82fc9 thread_start + 13
Thread 7:
0 libsystem_kernel.dylib
0x00007fff90b63e6a __workq_kernreturn + 10
1 libsystem_pthread.dylib
0x00007fff8cf7ff08 _pthread_wqthread + 330
2 libsystem_pthread.dylib
0x00007fff8cf82fb9 start_wqthread + 13
Thread 8:
0 libsystem_kernel.dylib
0x00007fff90b5fa1a mach_msg_trap + 10
1 libsystem_kernel.dylib
0x00007fff90b5ed18 mach_msg + 64
2 com.apple.CoreFoundation
0x00007fff891def15 __CFRunLoopServiceMachPort + 181
3 com.apple.CoreFoundation
0x00007fff891de539 __CFRunLoopRun + 1161
4 com.apple.CoreFoundation
0x00007fff891dde75 CFRunLoopRunSpecific + 309
5 com.apple.AppKit
0x00007fff868d405e _NSEventThread + 144
6 libsystem_pthread.dylib
0x00007fff8cf7e899 _pthread_body + 138
7 libsystem_pthread.dylib
0x00007fff8cf7e72a _pthread_start + 137
8 libsystem_pthread.dylib
0x00007fff8cf82fc9 thread_start + 13
Thread 9:
0 libsystem_kernel.dylib
0x00007fff90b63716 __psynch_cvwait + 10
1 libsystem_pthread.dylib
0x00007fff8cf80c3b _pthread_cond_wait + 727
2 com.apple.Xcode.DevToolsCore
0x000000010ef28b0e -[XCBlockQueue _processBlocksInThreadSlotNumber:] + 519
3 com.apple.Foundation
0x00007fff88833dfb __NSThread__main__ + 1318
4 libsystem_pthread.dylib
0x00007fff8cf7e899 _pthread_body + 138
5 libsystem_pthread.dylib
0x00007fff8cf7e72a _pthread_start + 137
6 libsystem_pthread.dylib
0x00007fff8cf82fc9 thread_start + 13
Thread 10:
0 libsystem_kernel.dylib
0x00007fff90b63716 __psynch_cvwait + 10
1 libsystem_pthread.dylib
0x00007fff8cf80c3b _pthread_cond_wait + 727
2 com.apple.Xcode.DevToolsCore
0x000000010ef28b0e -[XCBlockQueue _processBlocksInThreadSlotNumber:] + 519
3 com.apple.Foundation
0x00007fff88833dfb __NSThread__main__ + 1318
4 libsystem_pthread.dylib
0x00007fff8cf7e899 _pthread_body + 138
5 libsystem_pthread.dylib
0x00007fff8cf7e72a _pthread_start + 137
6 libsystem_pthread.dylib
0x00007fff8cf82fc9 thread_start + 13
Thread 11:
0 libsystem_kernel.dylib
0x00007fff90b63716 __psynch_cvwait + 10
1 libsystem_pthread.dylib
0x00007fff8cf80c3b _pthread_cond_wait + 727
2 com.apple.Xcode.DevToolsCore
0x000000010ef28b0e -[XCBlockQueue _processBlocksInThreadSlotNumber:] + 519
3 com.apple.Foundation
0x00007fff88833dfb __NSThread__main__ + 1318
4 libsystem_pthread.dylib
0x00007fff8cf7e899 _pthread_body + 138
5 libsystem_pthread.dylib
0x00007fff8cf7e72a _pthread_start + 137
6 libsystem_pthread.dylib
0x00007fff8cf82fc9 thread_start + 13
Thread 12:
0 libsystem_kernel.dylib
0x00007fff90b63716 __psynch_cvwait + 10
1 libsystem_pthread.dylib
0x00007fff8cf80c3b _pthread_cond_wait + 727
2 com.apple.Xcode.DevToolsCore
0x000000010ef28b0e -[XCBlockQueue _processBlocksInThreadSlotNumber:] + 519
3 com.apple.Foundation
0x00007fff88833dfb __NSThread__main__ + 1318
4 libsystem_pthread.dylib
0x00007fff8cf7e899 _pthread_body + 138
5 libsystem_pthread.dylib
0x00007fff8cf7e72a _pthread_start + 137
6 libsystem_pthread.dylib
0x00007fff8cf82fc9 thread_start + 13
Thread 13:
0 libsystem_kernel.dylib
0x00007fff90b63716 __psynch_cvwait + 10
1 libsystem_pthread.dylib
0x00007fff8cf80c3b _pthread_cond_wait + 727
2 com.apple.Xcode.DevToolsCore
0x000000010ef28b0e -[XCBlockQueue _processBlocksInThreadSlotNumber:] + 519
3 com.apple.Foundation
0x00007fff88833dfb __NSThread__main__ + 1318
4 libsystem_pthread.dylib
0x00007fff8cf7e899 _pthread_body + 138
5 libsystem_pthread.dylib
0x00007fff8cf7e72a _pthread_start + 137
6 libsystem_pthread.dylib
0x00007fff8cf82fc9 thread_start + 13
Thread 14 Crashed:: Dispatch queue: -fetchUncrushedAppIcon: queue
0 libsystem_kernel.dylib
0x00007fff90b63866 __pthread_kill + 10
1 libsystem_pthread.dylib
0x00007fff8cf7f35c pthread_kill + 92
2 libsystem_c.dylib
0x00007fff878a0b1a abort + 125
3 com.apple.dt.IDEKit
0x0000000105387ae6 +[IDEAssertionHandler _handleAssertionWithLogString:assertionSignature:assertionReason:extraBacktrace :] + 1510
4 com.apple.dt.IDEKit
0x0000000105388d68 -[IDEAssertionHandler handleUncaughtException:] + 1077
5 com.apple.dt.IDEKit
0x0000000105388e37 IDEHandleUncaughtException + 94
6 com.apple.CoreFoundation
0x00007fff892bc702 __handleUncaughtException + 706
7 libobjc.A.dylib
0x00007fff92eb9304 _objc_terminate() + 94
8 libc++abi.dylib
0x00007fff90c511d1 std::__terminate(void (*)()) + 8
9 libc++abi.dylib
0x00007fff90c51246 std::terminate() + 54
10 libobjc.A.dylib
0x00007fff92eb90b0 objc_terminate + 9
11 libdispatch.dylib
0x00007fff887b32a1 _dispatch_client_callout + 28
12 libdispatch.dylib
0x00007fff887b5673 _dispatch_queue_drain + 451
13 libdispatch.dylib
0x00007fff887b69c1 _dispatch_queue_invoke + 110
14 libdispatch.dylib
0x00007fff887b4f87 _dispatch_root_queue_drain + 75
15 libdispatch.dylib
0x00007fff887b6177 _dispatch_worker_thread2 + 40
16 libsystem_pthread.dylib
0x00007fff8cf7fef8 _pthread_wqthread + 314
17 libsystem_pthread.dylib
0x00007fff8cf82fb9 start_wqthread + 13
Thread 15:
0 libsystem_kernel.dylib
0x00007fff90b63e6a __workq_kernreturn + 10
1 libsystem_pthread.dylib
0x00007fff8cf7ff08 _pthread_wqthread + 330
2 libsystem_pthread.dylib
0x00007fff8cf82fb9 start_wqthread + 13
Thread 16:
0 libsystem_kernel.dylib
0x00007fff90b63e6a __workq_kernreturn + 10
1 libsystem_pthread.dylib
0x00007fff8cf7ff08 _pthread_wqthread + 330
2 libsystem_pthread.dylib
0x00007fff8cf82fb9 start_wqthread + 13
Thread 17:
0 libsystem_kernel.dylib
0x00007fff90b63e6a __workq_kernreturn + 10
1 libsystem_pthread.dylib
0x00007fff8cf7ff08 _pthread_wqthread + 330
2 libsystem_pthread.dylib
0x00007fff8cf82fb9 start_wqthread + 13
Thread 18:
0 libsystem_kernel.dylib
0x00007fff90b63e6a __workq_kernreturn + 10
1 libsystem_pthread.dylib
0x00007fff8cf7ff08 _pthread_wqthread + 330
2 libsystem_pthread.dylib
0x00007fff8cf82fb9 start_wqthread + 13
Thread 19:
0 libsystem_kernel.dylib
0x00007fff90b63e6a __workq_kernreturn + 10
1 libsystem_pthread.dylib
0x00007fff8cf7ff08 _pthread_wqthread + 330
2 libsystem_pthread.dylib
0x00007fff8cf82fb9 start_wqthread + 13
Thread 20:
0 libsystem_kernel.dylib
0x00007fff90b63e6a __workq_kernreturn + 10
1 libsystem_pthread.dylib
0x00007fff8cf7ff08 _pthread_wqthread + 330
2 libsystem_pthread.dylib
0x00007fff8cf82fb9 start_wqthread + 13
Thread 21:
0 libsystem_kernel.dylib
0x00007fff90b63e6a __workq_kernreturn + 10
1 libsystem_pthread.dylib
0x00007fff8cf7ff08 _pthread_wqthread + 330
2 libsystem_pthread.dylib
0x00007fff8cf82fb9 start_wqthread + 13
Thread 22:
0 libsystem_kernel.dylib
0x00007fff90b5fa1a mach_msg_trap + 10
1 libsystem_kernel.dylib
0x00007fff90b5ed18 mach_msg + 64
2 com.apple.CoreFoundation
0x00007fff891def15 __CFRunLoopServiceMachPort + 181
3 com.apple.CoreFoundation
0x00007fff891de539 __CFRunLoopRun + 1161
4 com.apple.CoreFoundation
0x00007fff891dde75 CFRunLoopRunSpecific + 309
5 com.apple.CoreFoundation
0x00007fff89293811 CFRunLoopRun + 97
6 com.apple.DebugSymbols
0x00007fff8b8f57e3 SpotlightQueryThread(void*) + 355
7 libsystem_pthread.dylib
0x00007fff8cf7e899 _pthread_body + 138
8 libsystem_pthread.dylib
0x00007fff8cf7e72a _pthread_start + 137
9 libsystem_pthread.dylib
0x00007fff8cf82fc9 thread_start + 13
Thread 23:
0 libsystem_kernel.dylib
0x00007fff90b63a3a __semwait_signal + 10
1 libsystem_c.dylib
0x00007fff878bfdc0 nanosleep + 200
2 com.apple.CoreSymbolication
0x00007fff8982d481 cleaner_thread_main(void*) + 42
3 libsystem_pthread.dylib
0x00007fff8cf7e899 _pthread_body + 138
4 libsystem_pthread.dylib
0x00007fff8cf7e72a _pthread_start + 137
5 libsystem_pthread.dylib
0x00007fff8cf82fc9 thread_start + 13
Thread 14 crashed with X86 Thread State (64-bit):
rax: 0x0000000000000000 rbx: 0x0000000106f0c000 rcx: 0x0000000106f0baf8 rdx: 0x0000000000000000
rdi: 0x000000000000810f rsi: 0x0000000000000006 rbp: 0x0000000106f0bb20 rsp: 0x0000000106f0baf8
r8: 0x0000000000003fff r9: 0xffff803c7f110c6f r10: 0x000000000c000000 r11: 0x0000000000000206
r12: 0x00007fff92eb30d0 r13: 0x00007fc3818590e0 r14: 0x0000000000000006 r15: 0x00007fc38178f800
rip: 0x00007fff90b63866 rfl: 0x0000000000000206 cr2: 0x0000000106f4b000
Logical CPU:
0
Error Code:
0x020000b8
Trap Number:
133
Binary Images:
0x103f73000 -
0x103f73ff7 com.apple.dt.Xcode (6.0.1 - 6528) <6592F45A-91BE-3269-BF93-3E0C82CAE57D> /Applications/Xcode.app/Contents/MacOS/Xcode
0x103f7d000 -
0x1043b0ff7 com.apple.dt.DVTFoundation (6.0.1 - 6528) <6DCEF4E5-D4D6-35DC-A93A-EAFE2ED3044F> /Applications/Xcode.app/Contents/SharedFrameworks/DVTFoundation.framework/Versi ons/A/DVTFoundation
0x10456e000 -
0x104875fff com.apple.dt.DVTKit (6.0.1 - 6528) <302A0B44-B995-378D-9853-89D8C103FF9C> /Applications/Xcode.app/Contents/SharedFrameworks/DVTKit.framework/Versions/A/D VTKit
0x104a5a000 -
0x104e88fff com.apple.dt.IDEFoundation (6.0.1 - 6528) <41B8E142-4801-3665-9ED0-E11116B5662A> /Applications/Xcode.app/Contents/Frameworks/IDEFoundation.framework/Versions/A/ IDEFoundation
0x10513a000 -
0x105974ff7 com.apple.dt.IDEKit (6.0.1 - 6528) <1406E2B1-842A-3CE5-9F2E-37BDB23E916B> /Applications/Xcode.app/Contents/Frameworks/IDEKit.framework/Versions/A/IDEKit
0x105f15000 -
0x105f32ff7 com.apple.dt.instruments.DTXConnectionServices (1.0 - 56085) <E7CD337D-F164-3DC0-A94D-6AFE017988E3> /Applications/Xcode.app/Contents/SharedFrameworks/DTXConnectionServices.framewo rk/Versions/A/DTXConnectionServices
0x105f52000 -
0x105f8efff com.apple.framework.ConfigurationProfiles (6.0.3 - 668) <37BE99F9-3C1C-3D53-9994-D568A5851D9E> /System/Library/PrivateFrameworks/ConfigurationProfiles.framework/Versions/A/Co nfigurationProfiles
0x105fb4000 -
0x105fb5ffb libsysmon.dylib (58.90.2) <86ECDE0C-6022-3138-AD95-293098B617B7> /usr/lib/libsysmon.dylib
0x105fc1000 -
0x106a52fff +libclang.dylib (600.0.51) <C234F51B-1C1E-391C-9A17-C987D112F431> /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/ usr/lib/libclang.dylib
0x106bf0000 -
0x106c24ff7 com.apple.dt.Xcode.DVTSourceControl (1.0 - 1) <BD037792-7A4F-3351-9B17-601DACB701EF> /Applications/Xcode.app/Contents/SharedFrameworks/DVTSourceControl.framework/Ve rsions/A/DVTSourceControl
0x106c50000 -
0x106c56ff7 com.apple.network.statistics.framework (1.2 - 1) <0ACBCF2D-893B-3D94-9917-ADB781F37683> /System/Library/PrivateFrameworks/NetworkStatistics.framework/Versions/A/Networ kStatistics
0x106c62000 -
0x106c77fff com.apple.DADocSetManagement (6.0 - 6032) <1C3889F9-B812-325C-A86F-CB7EA109ED14> /Applications/Xcode.app/Contents/SharedFrameworks/DADocSetManagement.framework/ Versions/A/DADocSetManagement
0x106c8b000 -
0x106c8cff7 com.apple.dt.DVTDeveloperModeHelper (1.0 - 1) <072ECF57-56FB-3049-8EB6-9EF374B2B3C5> /Applications/Xcode.app/Contents/SharedFrameworks/DVTDeveloperModeHelper.framew ork/Versions/A/DVTDeveloperModeHelper
0x106c92000 -
0x106c93ff7 libpanel.5.4.dylib (42) <1041D101-63D3-34C8-BFB8-E1DB83CDCB6A> /usr/lib/libpanel.5.4.dylib
0x106c98000 -
0x106cc1ff7 com.apple.dt.instruments.DTGraphKit (6.0 - 56072) <3C134D0D-B6C1-3405-8D11-40AA31A92583> /Applications/Xcode.app/Contents/SharedFrameworks/DTGraphKit.framework/Versions /A/DTGraphKit
0x106cdb000 -
0x106d23fff com.apple.DADocSetAccess (6.0 - 6032) <936108BE-40C9-3AD0-9434-349386D014DB> /Applications/Xcode.app/Contents/SharedFrameworks/DADocSetAccess.framework/Vers ions/A/DADocSetAccess
0x106f86000 -
0x106f86ff7 com.apple.dt.IDE.IDEOSXSupportUI (6.0 - 6053) <9ED4312A-E121-3D32-BF91-36954B3586A9> /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/ Library/Xcode/PrivatePlugIns/IDEOSXSupportUI.ideplugin/Contents/MacOS/IDEOSXSupp ortUI
0x1097b5000 -
0x10980bfff com.apple.PhysicsKit (1.0 - 1) <862D9199-2B38-3C88-9F02-9A066EF9AA4F> /Applications/Xcode.app/Contents/SharedFrameworks/PhysicsKit.framework/PhysicsK it
0x109839000 -
0x10999ffff com.apple.SpriteKit (1.0 - 1) <007AB21F-1883-3B20-B75F-87A74BDE1985> /Applications/Xcode.app/Contents/SharedFrameworks/SpriteKit.framework/SpriteKit
0x109a37000 -
0x109a5cfff com.apple.GLKit (1.0 - 27) <B9C77B1B-85B6-3BD5-90BC-7A8612C255F0> /System/Library/Frameworks/GLKit.framework/Versions/A/GLKit
0x109a81000 -
0x109aa5fff com.apple.audio.OpenAL (1.7 - 1.7) <5D2366B5-111B-3BDD-AFB3-5770075659F4> /System/Library/Frameworks/OpenAL.framework/Versions/A/OpenAL
0x109fd4000 -
0x109fdbff7 com.apple.gputools.GLToolsShaderProfilerMobileSupport (1.0 - 16081) <8ACDC60B-F08D-36BC-9BC5-10D58891C405> /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Develope r/Library/GPUTools/PlugIns/GLToolsShaderProfilerMobileSupport.gtplugin/Contents/ MacOS/GLToolsShaderProfilerMobileSupport
0x109fe2000 -
0x109fe7fff com.apple.gputools.GPUToolsShaderProfilerMobileSupport (1.0 - 15008) <F8E1A3B2-D5E8-39E5-89E3-54DDEEF8C0E8> /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Develope r/Library/GPUTools/PlugIns/GPUToolsShaderProfilerMobileSupport.gtplugin/Contents /MacOS/GPUToolsShaderProfilerMobileSupport
0x109fed000 -
0x109ff9ff3 com.apple.MTLToolsCore (1.0 - 1) <745ECBB3-AB74-3078-A04A-B5A0248093C2> /Applications/Xcode.app/Contents/SharedFrameworks/MTLToolsCore.framework/Versio ns/A/MTLToolsCore
0x10a004000 -
0x10a005ff3 com.apple.MTLTools (1.0 - 1) <63B98608-310A-3F53-B880-E55066F8BF27> /Applications/Xcode.app/Contents/SharedFrameworks/MTLTools.framework/Versions/A /MTLTools
0x10a00b000 -
0x10a00bff7 com.apple.dt.IDE.IDEAppleScriptEditor (6.0 - 6244) <2E442DEC-5903-30B3-AFCA-B83AAF3B3093> /Applications/Xcode.app/Contents/PlugIns/IDEAppleScriptEditor.ideplugin/Content s/MacOS/IDEAppleScriptEditor
0x10a013000 -
0x10a014ff7 com.apple.dt.dbg.DebuggerLLDBService (6.0 - 6244) <7D838EE7-C03B-3D44-B9DC-40264CF8385E> /Applications/Xcode.app/Contents/PlugIns/DebuggerLLDBService.ideplugin/Contents /MacOS/DebuggerLLDBService
0x10a01a000 -
0x10a01dfff libspindump.dylib (161.2) <AB1006B0-6E98-3B1F-8143-71C6D12E91C7> /usr/lib/libspindump.dylib
0x10a023000 -
0x10a460ff7 com.apple.SceneKit (5.0 - 259) <DAE3DD45-2CD6-31FB-A2A6-8A664A948BAE> /Applications/Xcode.app/Contents/SharedFrameworks/SceneKit.framework/SceneKit
0x10a81d000 -
0x10a851ff7 com.apple.CoreSimulator (110.2 - 110.2) <05547627-863C-3460-8718-8486F194E40D> /Applications/Xcode.app/Contents/Developer/Library/PrivateFrameworks/CoreSimula tor.framework/CoreSimulator
0x10a924000 -
0x10a931fff com.apple.dt.IDELanguageSupportCore (6.0 - 6233) <AC02496E-0B35-37CA-AE6C-5E54EDD14FA0> /Applications/Xcode.app/Contents/PlugIns/IDELanguageSupportCore.ideplugin/Conte nts/MacOS/IDELanguageSupportCore
0x10a93f000 -
0x10a998ff7 com.apple.sourcekitd (1.0 - 600.0.51.4) <3638E22A-A4A0-3A79-A851-FE6C832574C4> /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/ usr/lib/sourcekitd.framework/Versions/A/sourcekitd
0x10a9c0000 -
0x10a9deffb libedit.3.dylib (39) <1B0596DB-F336-32E7-BB9F-51BF70DB5305> /usr/lib/libedit.3.dylib
0x10a9ef000 -
0x10a9f2fff com.apple.dt.dbg.DebuggerKit (1.0 - 1) <C017EE82-75BC-3579-89E4-E70988C619D3> /Applications/Xcode.app/Contents/PlugIns/DebuggerKit.ideplugin/Contents/MacOS/D ebuggerKit
0x10a9fb000 -
0x10aa02ff7 com.apple.dt.IDE.HexEditor (6.0 - 6244) <0656D22C-E53F-332E-8505-96D53CC3A53F> /Applications/Xcode.app/Contents/PlugIns/HexEditor.ideplugin/Contents/MacOS/Hex Editor
0x10ab67000 -
0x10aba3ff7 com.apple.dt.dbg.DebuggerFoundation (6.0 - 6244) <07CDF469-55E8-3103-826C-DD5B3DD150CE> /Applications/Xcode.app/Contents/PlugIns/DebuggerFoundation.ideplugin/Contents/ MacOS/DebuggerFoundation
0x10abe0000 -
0x10ac6dff7 com.apple.dt.IBAutolayoutFoundation (1.0 - 6245) <792BB62B-C3E9-3A6E-9E45-D9C83733E52E> /Applications/Xcode.app/Contents/Frameworks/IBAutolayoutFoundation.framework/Ve rsions/A/IBAutolayoutFoundation
0x10acca000 -
0x10ad69ff7 com.apple.dt.IBFoundation (1.0 - 6245) <6956663F-22BC-38E3-87CE-7BE5C7F39630> /Applications/Xcode.app/Contents/Frameworks/IBFoundation.framework/Versions/A/I BFoundation
0x10addc000 -
0x10ae20fff com.apple.CoreThemeDefinition (2.0 - 146) <B7B5CEE8-A98D-3DDA-9927-364DCF16AD86> /System/Library/PrivateFrameworks/CoreThemeDefinition.framework/Versions/A/Core ThemeDefinition
0x10af52000 -
0x10af99ff7 com.apple.dt.dbg.DebuggerLLDB (6.0 - 6244) <35E894DF-0302-31A7-8A62-8B502B3BF2E8> /Applications/Xcode.app/Contents/PlugIns/DebuggerLLDB.ideplugin/Contents/MacOS/ DebuggerLLDB
0x10afcc000 -
0x10d046f4b com.apple.LLDB.framework (1.320.4.124.10 - 320.4.124.10) <CBF62B74-A003-3F5A-A8E9-9BD257B87384> /Applications/Xcode.app/Contents/SharedFrameworks/LLDB.framework/Versions/A/LLD B
0x10d8ee000 -
0x10d9d8fff org.python.python (2.7.5 - 2.7.5) <8DD65C8B-686D-3BF1-8682-70F02D28D200> /System/Library/Frameworks/Python.framework/Versions/2.7/Python
0x10da3e000 -
0x10df49fff com.apple.dt.IDE.IDEInterfaceBuilderKit (6.0 - 6245) <E834B3B6-B084-3062-AA3D-E0A892B1BF6F> /Applications/Xcode.app/Contents/PlugIns/IDEInterfaceBuilderKit.ideplugin/Conte nts/MacOS/IDEInterfaceBuilderKit
0x10e2d7000 -
0x10e343ff7 com.apple.dt.IDE.IDEDocViewer (6.0 - 6244) <2DC06B3D-DE54-3551-8EB4-1FD540B05E72> /Applications/Xcode.app/Contents/PlugIns/IDEDocViewer.ideplugin/Contents/MacOS/ IDEDocViewer
0x10e399000 -
0x10e3d9ff7 com.apple.dt.IDE.iCloudSupport (6.0 - 6244) <946F0F12-7E4D-32C4-9F54-4BC787B5681E> /Applications/Xcode.app/Contents/PlugIns/iCloudSupport.ideplugin/Contents/MacOS /iCloudSupport
0x10e413000 -
0x10e4d3ff7 com.apple.dt.IDE.IDESourceEditor (6.0 - 6244) <E1CD0AD5-F52F-3870-8CC1-8E280368D6FE> /Applications/Xcode.app/Contents/PlugIns/IDESourceEditor.ideplugin/Contents/Mac OS/IDESourceEditor
0x10e549000 -
0x10e577ff7 +com.ridiculousfish.HexFiendFramework (6.0 - 6244) <61267127-01B6-3030-936F-8E44F08469BB> /Applications/Xcode.app/Contents/SharedFrameworks/HexFiend.framework/Versions/A /HexFiend
0x10e59e000 -
0x10e66aff7 com.apple.dt.dbg.DebuggerUI (6.0 - 6244) <F218430B-20D7-3B3E-A443-921298C2C8D6> /Applications/Xcode.app/Contents/PlugIns/DebuggerUI.ideplugin/Contents/MacOS/De buggerUI
0x10e717000 -
0x10e736fff com.apple.dt.IDE.IDEQuickHelp (6.0 - 6244) <A4291F88-8527-3C10-8A4A-D88E943C3DD6> /Applications/Xcode.app/Contents/PlugIns/IDEQuickHelp.ideplugin/Contents/MacOS/ IDEQuickHelp
0x10e753000 -
0x10e782fff com.apple.dt.gpu.GPUDebuggerFoundation (6.0 - 16097) <25B4349C-DFC1-3ECC-851C-D67A2C5117BE> /Applications/Xcode.app/Contents/PlugIns/GPUDebuggerFoundation.ideplugin/Conten ts/MacOS/GPUDebuggerFoundation
0x10e7ae000 -
0x10e7ecffb com.apple.GPUToolsCore (1.0 - 16092) <7D7AAB43-3D02-3D2F-B18C-39F5A3BF047A> /Applications/Xcode.app/Contents/SharedFrameworks/GPUToolsCore.framework/Versio ns/A/GPUToolsCore
0x10e820000 -
0x10e854ffb com.apple.GPUTools (1.0 - 16092) <7D00D294-9E5E-3413-B4EF-98F8D7E72A18> /Applications/Xcode.app/Contents/SharedFrameworks/GPUTools.framework/Versions/A /GPUTools
0x10e87f000 -
0x10e94eff7 com.apple.GPUToolsServices (1.0 - 16097) <7FCADDB7-D956-34CF-8D2B-CE7591955032> /Applications/Xcode.app/Contents/SharedFrameworks/GPUToolsServices.framework/Ve rsions/A/GPUToolsServices
0x10e9b6000 -
0x10e9bbffb com.apple.GPUToolsInterface (1.0 - 16097) <103DDFAD-C716-31A4-9BF3-AA9C4FB7E7A9> /Applications/Xcode.app/Contents/SharedFrameworks/GPUToolsInterface.framework/V ersions/A/GPUToolsInterface
0x10e9c3000 -
0x10e9ebff3 com.apple.GLToolsInterface (1.0 - 16097) <A883FAF3-2E2F-3A23-A686-8381470FB8CB> /Applications/Xcode.app/Contents/SharedFrameworks/GLToolsInterface.framework/Ve rsions/A/GLToolsInterface
0x10ea09000 -
0x10ea8cff7 com.apple.GLToolsCore (1.0 - 16092) <46E92D4F-6F8E-3674-A95E-D81A1AC2A9D7> /Applications/Xcode.app/Contents/SharedFrameworks/GLToolsCore.framework/Version s/A/GLToolsCore
0x10eaaa000 -
0x10eabbff3 com.apple.GLTools (1.0 - 16092) <D8F771ED-A25A-37C3-90BD-30FD981B84D8> /Applications/Xcode.app/Contents/SharedFrameworks/GLTools.framework/Versions/A/ GLTools
0x10eac3000 -
0x10eb19ff3 com.apple.GLToolsServices (1.0 - 16097) <1C4E27CF-B679-3C72-BC26-FE26D8554BCB> /Applications/Xcode.app/Contents/SharedFrameworks/GLToolsServices.framework/Ver sions/A/GLToolsServices
0x10eb5f000 -
0x10ebe6fff com.apple.gputools.GLToolsAnalysisEngine (1.0 - 16097) <DD517C5E-701B-3B8E-8BFF-AFB8E1D2CF5A> /Applications/Xcode.app/Contents/SharedFrameworks/GLToolsAnalysisEngine.framewo rk/Versions/A/GLToolsAnalysisEngine
0x10ec68000 -
0x10ec68fff +cl_kernels (???) <D967ADC0-5901-4086-A18E-C96625D11DE5> cl_kernels
0x10ecaa000 -
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0x10ed90000 -
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0x10f2fd000 -
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0x110326000 -
0x11032eff7 com.apple.dt.IDE.IDEOSXSupportCore (6.0 - 6053) <EA2477C2-DF30-34D1-B7A4-2B08BA0D63D0> /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/ Library/Xcode/PrivatePlugIns/IDEOSXSupportCore.ideplugin/Contents/MacOS/IDEOSXSu pportCore
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0x1103b4ff7 com.apple.dt.IDE.IDEiOSSupportCore (6.0 - 6254) <8FB537BB-57FC-379C-8340-4F4FDF861A9C> /Applications/Xcode.app/Contents/PlugIns/IDEiOSSupportCore.ideplugin/Contents/M acOS/IDEiOSSupportCore
0x1103fc000 -
0x110413fff com.apple.DVTiPhoneSimulatorRemoteClient (6.0 - 6254) <AFBE5629-F5C3-3954-A2BE-11A739BD7034> /Applications/Xcode.app/Contents/SharedFrameworks/DVTiPhoneSimulatorRemoteClien t.framework/Versions/A/DVTiPhoneSimulatorRemoteClient
0x110428000 -
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0x1104f8000 -
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0x110794ff7 com.apple.dt.IDE.IDEInterfaceBuilderCocoaIntegration (6.0 - 6245) <E0F165BC-BFB6-3232-9444-A94FD3333293> /Applications/Xcode.app/Contents/PlugIns/IDEInterfaceBuilderCocoaIntegration.id eplugin/Contents/MacOS/IDEInterfaceBuilderCocoaIntegration
0x110929000 -
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0x110970000 -
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0x11098f000 -
0x11098fff7 com.apple.xcode.compilers.scntool (7.1.1 - 5069) <92ABF44B-AE1A-3F84-B273-BB99D358C036> /Applications/Xcode.app/Contents/PlugIns/Xcode3Core.ideplugin/Contents/SharedSu pport/Developer/Library/Xcode/Plug-ins/Scene Kit.xcplugin/Contents/MacOS/Scene Kit
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0x112e00ff7 com.apple.glut (3.6.0 - GLUT-3.6.0) <3950C650-9BFD-3EE0-B931-3E9033479169> /System/Library/Frameworks/GLUT.framework/Versions/A/GLUT
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0x1130eaff7 com.apple.dt.IDE.IDEInterfaceBuilderCocoaTouchIntegration (6.0 - 6238) <D1E18D8E-23BE-30DE-8DC0-3F692D1E621F> /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/D eveloper/Library/Xcode/PrivatePlugIns/IDEInterfaceBuilderCocoaTouchIntegration.i deplugin/Contents/MacOS/IDEInterfaceBuilderCocoaTouchIntegration
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0x113e07000 -
0x113e07fff com.apple.IBStoryboardCompilerPlugin (5.1 - 3733) <81143726-49EA-39B4-AE48-C76B5C174BEE> /Applications/Xcode.app/Contents/PlugIns/Xcode3Core.ideplugin/Contents/SharedSu pport/Developer/Library/Xcode/Plug-ins/IBStoryboardCompilerPlugin.xcplugin/Conte nts/MacOS/IBStoryboardCompilerPlugin
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0x113e15fff com.apple.xcode.plug-in.CoreBuildTasks (8.0 - 6245) <56932DEC-BAED-303C-8012-7521EEC09E6B> /Applications/Xcode.app/Contents/PlugIns/Xcode3Core.ideplugin/Contents/SharedSu pport/Developer/Library/Xcode/Plug-ins/CoreBuildTasks.xcplugin/Contents/MacOS/Co reBuildTasks
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0x113e1dff7 com.apple.xcode.compilers.coredata (8.0 - 6245) <2E2A6DFA-19A6-3DDC-9D19-248D47DA002E> /Applications/Xcode.app/Contents/PlugIns/Xcode3Core.ideplugin/Contents/SharedSu pport/Developer/Library/Xcode/Plug-ins/Core Data.xcplugin/Contents/MacOS/Core Data
0x113e21000 -
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0x113e25000 -
0x113e28ff7 com.apple.platform.iphonesimulator.plugin (1.0 - 1.0) <FE09437A-73D4-30FD-9ECC-6CF7D36D3C2B> /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/D eveloper/Library/Xcode/PrivatePlugIns/iPhoneSimulator Build System Support.xcplugin/Contents/MacOS/iPhoneSimulator Build System Support
0x113e2e000 -
0x113e2fff7 com.apple.platform.iphoneos.plugin (1.0 - 1.0) <57C51BB4-4474-3735-A1F3-FB26DD6931A2> /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Develope r/Library/Xcode/PrivatePlugIns/iPhoneOS Build System Support.xcplugin/Contents/MacOS/iPhoneOS Build System Support
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0x113e37ff7 com.apple.dt.IDEIODebugGaugesCore (6.0 - 6244) <98ACBC95-D5BE-3132-9E2F-2A6001138C12> /Applications/Xcode.app/Contents/PlugIns/IDEIODebugGaugesCore.ideplugin/Content s/MacOS/IDEIIf you are getting this on an actual device and not the simulator then you must have a paid developer account. In that case you should take this question to the IOS Developers forum.
regards -
Debugging in Xcode App. not built in Xcode in Intel Machine doesn't work
I am using Xcode version 2.4.1 in a MacBook Pro with MAC OS X 10.4.11.
I build my app using ant. The output is an application bundle.
I try debugging my app using Xcode, because of a nicer interface.
To do this, I create an empty project, add a custom executable, and make it point to the java stub inside the bundle.
I add source files to xcode, and set some breakpoints.
When I click on debug executable, the xcode debugger will stop in the breakpoint but not show any information in the debugger (this is the problem), only the pause button and stop button are clickable. It doesn't even show the source file. I see that the debugger stopped in the breakpoint, because it says it at the bottom of the window.
When I try the same situation with my Power PC (same OS and same xcode version), the xcode debugger is able to give all the information in the debugger for callbacks and variables and open the necessary source files. It works in PPC.
In both cases, I have unchecked the unload symbols lazily checkbox in the xcode preferences, other wise it wouldn't work in PPC either.
I have not modified any other preferences in xcode.
Things you should know to help me out, I am building the app the same way for both PPC and Intel using a script that calls jam to create a dynamic lib (from C code) and then ant for java code. The app loads the dynamic lib. I use the same compiler flags for the C code in my jamfile. I build C code with the debug (-g) flag.
Any help or questions are welcomedI am using Xcode version 2.4.1 in a MacBook Pro with MAC OS X 10.4.11.
I build my app using ant. The output is an application bundle.
I try debugging my app using Xcode, because of a nicer interface.
To do this, I create an empty project, add a custom executable, and make it point to the java stub inside the bundle.
I add source files to xcode, and set some breakpoints.
When I click on debug executable, the xcode debugger will stop in the breakpoint but not show any information in the debugger (this is the problem), only the pause button and stop button are clickable. It doesn't even show the source file. I see that the debugger stopped in the breakpoint, because it says it at the bottom of the window.
When I try the same situation with my Power PC (same OS and same xcode version), the xcode debugger is able to give all the information in the debugger for callbacks and variables and open the necessary source files. It works in PPC.
In both cases, I have unchecked the unload symbols lazily checkbox in the xcode preferences, other wise it wouldn't work in PPC either.
I have not modified any other preferences in xcode.
Things you should know to help me out, I am building the app the same way for both PPC and Intel using a script that calls jam to create a dynamic lib (from C code) and then ant for java code. The app loads the dynamic lib. I use the same compiler flags for the C code in my jamfile. I build C code with the debug (-g) flag.
Any help or questions are welcomed -
ADF Mobile - Debugging iOS through XCODE Pkg
I downloaded Frank's example on the image upload. I deployed the webservice to my standalone WLS.
I migrated the mobile app (PhotoBox) to 11.1.2.4 and made the necessary migration changes per the document.
I deployed the app to a distribution package and opened up the xcode project in Xcode 4.6.2. I added -consoleRedirect=FALSE to my debug scheme and it dumps a lot of output to the console when I run it on my device.
The issue with this is I am trying to invoke the UPLOAD process on the Image Upload screen on the device. It doesn't error out ... it acts as if it's uploading the image, but doesn't do anything. It just stays on the Image Upload screen.
The output in my Xcode console doesn't display any error messages as well. It says "Cordova Response Success" after alot of other callbacks.
Any suggestions on what else I can do to debug this issue?Vik2 wrote:
I know i can deploy the same app to iOS by creating a deployment profile. However, I am little confused on this based on tutorials.
So, the question is can i develop a ADF Mobile app on a windows machine and keep testing it on a android device and once satisfied can just create a deployment profile and deploy to iOS ?
what could be the possible issues?
how much it is important to test it on an actual iOS device during development ?
Also does iOS emulator work on windows machine as i am seeing in tutorial to use a mac and install xCode.You can't test/deploy iOS apps on a Windows. You will need a Mac with XCode.
In general, the apps you develop will run very smooth on iOS (better then Android). So you could asume everything works fine in iOS.
However, you should test it to be sure. Since there are some minor differences between iOS and Android. -
A weird installer issue with xcode
This is a new macbookpro i bought only a few weeks ago. I installed xcode on it, then removed it due to the fact that i needed to put some really huge hd video files, which needed all the hard disk space i could muster. After moving the videos from my mbp to my external hd, i tried to install xcode again. However, xcode's mpkg won't open, no matter how many times i open it with installer. Other mpkgs and pkgs work fine. What's the problem?
Hi rhonnywhoop, and welcome to the Dev Forum!
rhonnywhoop wrote:
I installed xcode on it, then removed it ... i tried to install xcode again.
There's no such thing as a weird issue with Xcode after an uninstall-install again cycle. Almost anything can go wrong and weird is the rule, not the exception. But yes, most of the strange problems show up after the installation (e.g., Xcode won't open, Xcode starts up but gcc always fails, Interface builder won't read nib files, etc., etc.). If I needed disk space for a video, I'd probably get another drive before I'd uninstall Xcode, but then I use Xcode all the time. Plus it's too late for that advice, so I'll try my best to point you in the right direction.
A few questions:
1) Was there any message when the mpkg failed to open? Please post any such message for us;
2) Did you install from the DVD that came with your MacBook, or did you download a dmg from the Mac or iPhone Dev Center? If you haven't tried downloading the latest Xcode version yet, that might be worth trying;
3) Did you uninstall from Terminal, using the command given in the Xcode doc (e.g. /Developer/"About Xcode Tools.pdf"? If not, how did you uninstall the prior Dev Tools?
4) Is any entry made in one of your logs at the time of the failure? E.g., open Console.app (in /Applications/Utilities) and look for the most recent entries in install.log and system.log. If you find anything like that, please post it for us;
5) Have you tried any additional cleanup besides the recommended uninstall (question 3, above)? Based on case histories in this and other forums, the most powerful trick is to rename /Developer (e.g. to /OldDev). Other tips will be found by searching on terms like "uninstall" or "clean" in this forum.
In general, we can assume that since your previous installation was successful, the game is to restore your system to its past condition. This may seem like a no-brainer, but it might help to rule out irrelevant conditions as you try one thing after another. In fact, some developers have cleaned up by re-installing the entire system (needless to say, be sure to try restarting your system before resorting to anything that drastic!). On the other hand, some developers have reported that installing a more recent version of the Dev Tools (if any), can clean up a problem when repeated installs of the same system fail.
I hope something above will lead you to a solution. Several other developers who regularly contribute to this forum know much more than I do about installation problems. For example, if etresoft joins this thread, be sure to follow his instructions completely and before any others.
\- Ray -
XCode wont find source code during debug
My XCode project (an exernal target initially generated using GNU autotools, and imported into XCode) won't find the source code during debug.
I'm sure this is a project setup issue, but i can't seem to figure out which setting i need to change.
Any help is appreciated.
ThanksHi,
make sure Debug symbols are generated! If you for example choose to debug while the project is set to "Release" mode (Project->Set Active Build Configuration), you will not get your code displayed and instead have to use the asm output of the debugger.
If set to "Debug", XCode switches all necessary gcc... parameters for debugging.
Volker
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