What chokes H.264 footage: data rate or video dimensions?

I apologize for posting in here but this board is SO much better than the Quicktime or Compressor boards, and it's all the same workflow anyhow!
What I'm wondering is what chokes H.264 videos. Is it low bit rates? High bit rates? Big dimensions? I have an 854x480 video at 500kbps and it looks great, but even on my PowerMac there is slight stuttering, and some alpha tester feedback I've gotten tells me that a lot of slower computers are choking on the video badly.
The file size is ridiculously small, so if increasing the data rate makes it easier to decode, that would be nice.

It's neither - or either, if you will. H.264 achieves unprecedented levels of compression, which means that it's a lot more CPU-intensive to play back in real time. It simply doesn't play well on older hardware. Even slower G5s for example have problems playing back full HD H.264, particularly if it's progressive. It also depends on your GPU - certain GPUs support H.264 decoding, thus significantly offloading the CPU.
One general rule, though: the higher your data rate at any given frame size and frame rate, the less work the decoder needs to do. I'd try to go for approx. 800 kbps at your chosen frame size and see if that helps.
HTH,
Ron

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    #2. Barring getting a new machine or buying new hardware. What can I do to speed up this workflow? Working with 15 different video clips is bogging Motion down and becoming frustrating to work with. Even if only 3-4 of the clips are up at a time it bogs things down. Especially if I throw on a glow effect or something.
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