What is non blocking IO?

I have heard that 1.4 supports non blocking IO, and that this is greath for servers. What is it, how does it work and why is it so good?

I could be wrong - but if they have not yet done so
a good optimization would be to rearrange the
select list - such that the sockets that have
an event appears at the top of the list.
This way - when the select completes - it tells
you that there are - say 2 - active events - you
would then just read the first two channels on
the select list.From the API javadoc:
The selected-key set is the set of keys such that each key's channel was detected to be ready for at least one of the operations identified in the key's interest set during a prior selection operation. This set is returned by the selectedKeys method. The selected-key set is always a subset of the key set.
ie- select and iterate. No polling involved.
They just completed the java EventListener model
for the GUI. It would have been simple and clean
to implement a similar model for io. You have
the io channel - you would just attach an event
listener to it much like you would do for a control.
When an io finishes on a channel, you would be
told immediately the channel that the io completed
and what event occured - read, write etc.
Now you could have a million sockets
( if ever unix could support that many file
discriptors )
and you when an io completes no need to poll
a bunch of idle sockets.Question: What thread would this run in?
* Does it run in the network layer? How many concurrent event notifications can the network layer at any one time? Is it likely it would be an EventQueue-esque single thread?
* Does it spawn a new thread for each event? This would certainly yield worse results than spawning a new thread for each socket, since each socket would generate a vast number of events.
* Does it have a thread pool to deal with the events? Then you would be using exactly the same model as java.nio's Selector.
FYI: The windows NT asynchronous IO model uses
an event model - IO completion ports. It is far more
modern, advanced and efficient that the select / poll
model used in unix.Do you have any links for more information?
Sun could have incorporated the most modern / best
features into java and make it competitive. Instead
they went for least common denominator.Sun's nio package was (somewhat) based on a community project, and was integrated into Java on JSR-051
http://www.cs.berkeley.edu/~mdw/proj/java-nbio/
If there were such an initiative for NT-style asynchronous IO, and this was proven to be more efficient, then I imagine it will be much more likely to be integrated with the language.
If it isn't, you could still use the community-based implementation, as you could with the nbio package before 1.4 was released.
Just because Sun doesn't do something, doesn't mean you can't!

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    hi All,
    I would like to know what all non blocking IO operations are available to me in jdk1.2.2 which I can use in URLConnection. Would really appreciate help from all you people :)
    Thanks in advance,
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    Fluffy is correct but there are work arounds.
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    The first one returns you an integer - if 0, then there are no bytes to read.
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  • What is the difference between non-blocking and 1:1 oversubscribed?

    Could someone tell me what the difference is between a non-blocked port and one with 1:1 oversubscription?

    "non-blocking port" and "1:1 oversubscription" are the same.    It's also the same when you are saying "line rate".  

  • What is wrong with my non-blocking client?

    I have two classes here, my abstract base class SingleSocketHandler, and its concrete subclass SingleSocketHandlerImpl. The subclass implements the protocol and parsing of my server.
    For some reason, my server is not receiving the packet my client sends to it, and my client is getitng nothing in return (which makes sense, the server is supposed to respond to the logon packet). I make it non-blocking AFTER logon, so I knwo that this is not a problem. Can you see why my server is not receiving the packet my client writes to it? Did I not configure some setting with the SocketChannel that enables it to write? I am sort of unfamiliar with the java.nio.channels package, so the problem may be related to a setting in the SocketChannel or whatnot that I haven't configured.
    NOTE: My chat server works fine with my blocking, multi-threaded test clients. Just not for my non-blocking client. The original problem for my blocking clients was that once the server stopped sending them data, they'd get caught in the in.read() loop and never get out of it. That's why I turned to non-blocking.
    Just to remind you, my question is: why isn't my client sending the logon packet AND/OR my server receiving+responding to it?
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         /* Subclasses must implement these methods
            /* Even though they're not a (public) interface */
         /** <------------------------------- */
              abstract void parse(int num);
              abstract void parseNext();
              abstract void doLogon();
         /** -------------------------------> */
         private SocketChannel sock;
         /* Queues for in and out buffers */
         private LinkedList <ByteBuffer> qIn;
         private LinkedList <ByteBuffer> qOut;
         /* Server info */
         private String hostname;
         private int port;
         /* Flags */
         protected int flags;
              protected final int LOGGED_ON = 0x01;
          * Default Constructor
         protected SingleSocketHandler()
              initQs();
          * Constructor that sets socket info
          * @param hostname
          * @param port
          * @param connect
         protected SingleSocketHandler(String hostname, int port, boolean connect)
              initQs();
              if (connect)
                   connect(hostname, port);
              else
                   setSocket(hostname, port);
          * Switches off between reading and writing
         protected void handleIO()
              try
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              } catch (IOException e)
                   // TODO
              readInBuffers(1);
              writeOutBuffers(1);
          * Read in specified number of buffers into in queue
          * Call for parsing
          * @param num
         protected void readInBuffers(int num)
              Reporter.println("READING BUFFER");
              for (int i = 0; i < num; i++)
                   ByteBuffer header = ByteBuffer.allocate(ProtocolCheck.HEADER_LEN);
                   try
                        Reporter.println("Reading header...");
                        sock.read(header);
                        Reporter.println("Read header.");
                   } catch (IOException e)
                        // TODO
                   /* Only add packet to in queue if it has a valid header */
                   if (ProtocolCheck.validHeader(header.array()))
                        Reporter.println("valid header");
                        ByteBuffer packet = ByteBuffer.allocate(ProtocolCheck.findPacketLen(header.array()));
                        packet.put(header);
                        try
                             Reporter.println("Reading rest of packet...");
                             sock.read(packet);
                             Reporter.println("Read packet.");
                        } catch (IOException e)
                             // TODO
                        addInBuffer(packet);
          * Write out specified number of buffers from out queue
          * And remove from out queue
          * @param num
         protected void writeOutBuffers(int num)
              Reporter.println("WRITING BUFFER");
              int i = 0;
              while (qOut.size() > 0 && i < num)
                   try
                        sock.write(nextOutBuffer());
                        Reporter.println("Wrote buffer.");
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                        // TODO
                   i++;
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          * @return ByteBuffer
         protected ByteBuffer nextInBuffer()
              return qIn.remove();
          * Returns and removes next buffer from out queue
          * @return ByteBuffer
         protected ByteBuffer nextOutBuffer()
              return qOut.remove();
          * Sees if there is anohter in buffer
          * @return boolean
         protected boolean hasNextInBuffer()
              return qIn.size() > 0;
          * Sees if there is another out buffer
          * @return ByteBuffer
         protected boolean hasNextOutBuffer()
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          * Add a buffer to in queue
          * @param b
         public void addInBuffer(ByteBuffer b)
              qIn.add(b);
          * Add a buffer to in queue
          * @param b
         public void addInBuffer(Bufferable b)
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          * Add a buffer to out queue
          * @param b
         public void addOutBuffer(ByteBuffer b)
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          * Add a buffer to out queue
          * @param b
         public void addOutBuffer(Bufferable b)
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         protected void initQs()
              qIn = new LinkedList <ByteBuffer> ();
              qOut = new LinkedList <ByteBuffer> ();
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          * @param hostname
          * @param port
         public void connect(String hostname, int port)
              setSocket(hostname, port);
              connect();
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         public void connect()
              try
                   sock = SocketChannel.open();
                   sock.configureBlocking(true);
                   sock.connect(new InetSocketAddress(hostname, port));
                   while (!sock.finishConnect())
              } catch (IOException e)
                   // TODO
          * Disconnect from server
         public void disconnect()
              try
                   sock.close();
              } catch (IOException e)
                   // TODO
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          * @param hostname
          * @param port
         public void setSocket(String hostname, int port)
              this.hostname = hostname;
              this.port = port;
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         public boolean isConnected()
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          * @param hostname
          * @param port
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              byte[] data = inBuffer.array();
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                   System.out.println("Packet ID not yet handled.");
                   break;
              case 0x04:
                   System.out.println("Packet ID not yet handled.");
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    Oh, if this helps, this is what gets output to my GUI. I did a lot of outputs for debugging purposes.
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    [3:29:27 PM]: Connected!
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    [3:29:27 PM]: DOING LOGON!
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    [3:29:27 PM]: Wrote buffer.
    [3:29:27 PM]: READING BUFFER
    [3:29:27 PM]: Reading header...

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    '˙˙˙˙uıɐƃɐ lɐıp puɐ °06 ǝuoɥd ɹnoʎ uɹnʇ ǝsɐǝld 'ʎɹɐuıƃɐɯı sı pǝlɐıp ǝʌɐɥ noʎ ɹǝqɯnu ǝɥʇ'

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