Windows publish AIR with runtime embedded outputting .app

When attempting to publish an AIR app set to runtime embedded on Windows, the output target has the .app extension. Same outcome on a true Windows machine as well as Windows running in VMWare.. This seems to go against the documentation Adobe AIR * Packaging a captive runtime bundle for desktop computers "The bundle produced is a self-contained folder of application files on Windows and an .app bundle on Mac OS." Flash CC build 14.0.0.110

The Docs are misleading because they refer to the old WIndows-model (Pre 8) where you would have a exe as runtime bundle, whereas since windows 8 .app/.appx is the format that the windows store expects. If you just want publish targeting exe you have to check "windows Installation program" and make sure that any included/loadied files are included at the bottom. Then AIR will package all the necessary files in one .exe file and create the folder structure during install.

Similar Messages

  • Error publishing "Application with runtime embedded" file

    I am trying to publish an "Application with runtime embedded" file out of Flash Pro CC. I am getting an error that I think indicates that certain necessary files that get packaged with the SWF to create the App are not able to be copied. The error message occurs at the end of the process after the SWF file has been published and after it has tried to gather the AIR files.
    iMac 27" 3.4 GHz Intel Core i7, 8 processor cores,  32gb ram,  OS X 10.8.4
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    unexpected failure: Copy failed
    java.io.IOException: Copy failed
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    at com.adobe.air.ADT.main(ADT.java:469)
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    I have repaired my permissions in the off chance that Flash could not access the files due to bad permissions. 
    I don't what my next steps should be. My chat with support netted nothing but the suggestion I post to this forum. Anyone have any ideas?
    Thanks in advance

    Hi,
    Please let us know, which Player Target you are trying to publish to : AIR for Desktop/AIR for Android.
    Are you trying to use AIR3.6 or any other SDK using Manage AIR SDK?
    If possible, provide the scenario file so that we can repro the issue.
    Regards,
    Meenakshi

  • Flash CS6 does not not create an .app file when I Output as application with runtime embedded

    I am attempting to create an application with runtime embedded, but the process keeps failing without throwing an error. Specifically: in Air Settings, I select Output as: Application with runtime embedded. When I build it this way, Flash tells me that it's created Telepath Tactics - Steam.app...
    ...but no .app file ever actually appears in the folder:
    This happens regardless of what I include in the Library Path, and regardless of the Default Linkage settings. (When I tell it to Output as: Windows installer, by contrast, the appropriate exe file appears without a problem.)
    I'm using Flash Professional CS6 v. 12.0.0.481 on Windows 7, 64-bit.

    I should note that this only occurs on certain windows machines. I am still waiting to hear which ones.
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  • How do you publish AIR captive runtime for Windows from OSX in Flash Pro CS6?

    Is this possible?  If I move the app from a Mac to Windows it isn't looking like an app anymore.  It's looking like a set of folders instead.  Do I need to change publish options?  changeing the extension to .exe didn't fix it. Help appreciated!
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    Hi Dave ,
    The published AIR captive runtime in Flash from Windows and Mac will have the following structure -
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        META-INF/
        Adobe AIR/         // The captive runtime minus irrelevant files
        mimetype
        MyApp.swf          // Assets
        MyApp.exe          // An entrypoint that loads the captive runtime
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            Info.plist
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                mimetype
                MyApp.swf            // Assets
    The entry point that loads the Captive runtime is different in the above cases.
    Hence we need to explicitly publish from the required platform.
    You can even check this link : http://help.adobe.com/en_US/air/build/WSfffb011ac560372f709e16db131e43659b9-8000.html
    To create a captive runtime bundle for Windows, you must package the application while running under the Windows operating system.
    Thanks and regards,
    Sudeshna Sarkar
    Adobe Flash Professional Team.

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    I want to package all necessary sources for my application in one exe file (windows 7 system).
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    What I want: One exe file without dependence to other files/directories
    What I got is a directory structure like this:
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    But if I copy the exe (and ONLY the exe) to another directory
    and try to start it I get the message that AIR wasn't found.
    So my assumption was right that not all necassary files were packaged.
    How can I package all necassary files/directories in one exe?

    Hi,
    This is a windows -OS limitation. The embedded application .app package created on Win will appear as Folder directory. 
    Untitled-1.app
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      META-INF
      mimetype
      Untitled-1.exe
      Untitled-1.swf
    If you look, Adobe AIR contains the AIR runtime needed to run the .exe application. Hence, you would need to copy the entire content of the Untitled.app folder on Win.
    Thanks,
    Meenakshi
    FlashPro Engg Team

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