Xorg working half of the time with 1920X1200 ( Pictures inside )
I can finally get it to work by continually restarting X. Sometimes It takes 1 time ... some other it can takes 10+ times. It is completely random.
This is in 1920X1200 resolution but it doesn't want to take all the screen space. (Samsung 2493HM)
If I use this screen I never get that issue. But the resolution is 1360X768. (Samsung 26'' 720p)
Video Card is a NVIDIA 8800 GTS.
# nvidia-xconfig: X configuration file generated by nvidia-xconfig
# nvidia-xconfig: version 1.0 (buildmeister@builder57) Mon Aug 11 12:42:04 PDT 2008
# nvidia-settings: X configuration file generated by nvidia-settings
# nvidia-settings: version 1.0 (buildmeister@builder63) Tue Jun 10 17:15:06 PDT 2008
Section "ServerLayout"
Identifier "Layout0"
Screen 0 "Screen0" 0 0
InputDevice "Keyboard0" "CoreKeyboard"
InputDevice "Mouse0" "CorePointer"
EndSection
Section "Files"
RgbPath "/usr/lib/X11/rgb"
EndSection
Section "Module"
Load "dbe"
Load "extmod"
Load "type1"
Load "freetype"
Load "glx"
EndSection
Section "ServerFlags"
Option "Xinerama" "0"
EndSection
Section "InputDevice"
# generated from default
Identifier "Mouse0"
Driver "mouse"
Option "Protocol" "auto"
Option "Device" "/dev/psaux"
Option "Emulate3Buttons" "no"
Option "ZAxisMapping" "4 5"
EndSection
Section "InputDevice"
# generated from default
Identifier "Keyboard0"
Driver "keyboard"
EndSection
Section "Monitor"
Identifier "Monitor0"
VendorName "Unknown"
ModelName "Samsung SyncMaster"
HorizSync 30.0 - 81.0
VertRefresh 56.0 - 75.0
Option "DPMS"
EndSection
Section "Device"
Identifier "Videocard0"
Driver "nvidia"
VendorName "NVIDIA Corporation"
BoardName "GeForce 8800 GTS"
EndSection
Section "Screen"
Identifier "Screen0"
Device "Videocard0"
Monitor "Monitor0"
DefaultDepth 24
Option "PixmapCacheSize" "1000000"
Option "AllowSHMPixmaps" "0"
Option "AddARGBGLXVisuals" "True"
Option "RenderAccel" "True"
Option "DamageEvents" "True"
Option "TripleBuffer" "True"
Option "TwinView" "0"
Option "TwinViewXineramaInfoOrder" "CRT-0"
Option "metamodes" "1920x1200_60 +0+0"
SubSection "Display"
Depth 24
EndSubSection
EndSection
Section "Extensions"
Option "Composite" "Enable"
EndSection
Many thanks
Last edited by odf (2008-08-27 20:06:12)
Maybe it's a problem with Xinerama. Try commenting out xinerama and twinview lines and see what happens.
It may also be a problem with lines:
HorizSync 30.0 - 81.0
VertRefresh 56.0 - 75.0
The values are usually autodetected and I am not sure you passed valid ones.
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Adobe Photoshop Version: 14.2.1 (14.2.1 20140207.r.570 2014/02/07:23:00:00) x64
Operating System: Windows 7 64-bit
Version: 6.1 Service Pack 1
System architecture: Intel CPU Family:6, Model:10, Stepping:9 with MMX, SSE Integer, SSE FP, SSE2, SSE3, SSE4.1, SSE4.2, HyperThreading
Physical processor count: 2
Logical processor count: 4
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Image tile size: 128K
Image cache levels: 4
Font Preview: Medium
TextComposer: Latin
Display: 1
Display Bounds: top=0, left=0, bottom=1080, right=1920
OpenGL Drawing: Enabled.
OpenGL Allow Old GPUs: Not Detected.
OpenGL Drawing Mode: Advanced
OpenGL Allow Normal Mode: True.
OpenGL Allow Advanced Mode: True.
AIFCoreInitialized=1
AIFOGLInitialized=1
OGLContextCreated=1
NumGPUs=1
gpu[0].OGLVersion="3.0"
gpu[0].MemoryMB=2112
gpu[0].RectTextureSize=8192
gpu[0].Renderer="Intel(R) HD Graphics 4000"
gpu[0].RendererID=0
gpu[0].Vendor="Intel"
gpu[0].VendorID=0
gpu[0].HasNPOTSupport=1
gpu[0].DriverVersion="8.15.10.2696"
gpu[0].Driver="igdumd64.dll,igd10umd64.dll,igd10umd64.dll,igdumd32,igd10umd32,igd10umd32"
gpu[0].DriverDate="20120319000000.000000-000"
gpu[0].CompileProgramGLSL=1
gpu[0].TestFrameBuffer=1
gpu[0].OCLPresent=1
gpu[0].OCLVersion="1.1 "
gpu[0].CUDASupported=0
gpu[0].OCLBandwidth=0
gpu[0].glGetString[GL_SHADING_LANGUAGE_VERSION]="1.30 - Intel Build 8.15.10.2696"
gpu[0].glGetProgramivARB[GL_FRAGMENT_PROGRAM_ARB][GL_MAX_PROGRAM_INSTRUCTIONS_ARB]=[1447]
gpu[0].glGetIntegerv[GL_MAX_TEXTURE_UNITS]=[8]
gpu[0].glGetIntegerv[GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS]=[16]
gpu[0].glGetIntegerv[GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS]=[16]
gpu[0].glGetIntegerv[GL_MAX_TEXTURE_IMAGE_UNITS]=[16]
gpu[0].glGetIntegerv[GL_MAX_DRAW_BUFFERS]=[8]
gpu[0].glGetIntegerv[GL_MAX_VERTEX_UNIFORM_COMPONENTS]=[1024]
gpu[0].glGetIntegerv[GL_MAX_FRAGMENT_UNIFORM_COMPONENTS]=[1024]
gpu[0].glGetIntegerv[GL_MAX_VARYING_FLOATS]=[41]
gpu[0].glGetIntegerv[GL_MAX_VERTEX_ATTRIBS]=[16]
gpu[0].extension[AIF::OGL::GL_ARB_VERTEX_PROGRAM]=1
gpu[0].extension[AIF::OGL::GL_ARB_FRAGMENT_PROGRAM]=1
gpu[0].extension[AIF::OGL::GL_ARB_VERTEX_SHADER]=1
gpu[0].extension[AIF::OGL::GL_ARB_FRAGMENT_SHADER]=1
gpu[0].extension[AIF::OGL::GL_EXT_FRAMEBUFFER_OBJECT]=1
gpu[0].extension[AIF::OGL::GL_ARB_TEXTURE_RECTANGLE]=1
gpu[0].extension[AIF::OGL::GL_ARB_TEXTURE_FLOAT]=1
gpu[0].extension[AIF::OGL::GL_ARB_OCCLUSION_QUERY]=1
gpu[0].extension[AIF::OGL::GL_ARB_VERTEX_BUFFER_OBJECT]=1
gpu[0].extension[AIF::OGL::GL_ARB_SHADER_TEXTURE_LOD]=0
License Type: Subscription
Serial number: not for public
Application folder: C:\Program Files\Adobe\Adobe Photoshop CC (64 Bit)\
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ACE.dll ACE 2013/10/29-11:47:16 79.548223 79.548223
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adobe_caps.dll Adobe CAPS 7,0,0,21
AGM.dll AGM 2013/10/29-11:47:16 79.548223 79.548223
ahclient.dll AdobeHelp Dynamic Link Library 1,8,0,31
aif_core.dll AIF 5.0 79.534508
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It's not a "Reset" (except for the Reset of the iPod and possibly powering off the computer). It's meant to be a test to see if there might be interference between connected USB devices, or if the total power draw of all connected USB devices is too high for your computer's USB bus. If it always works when the iPod is the only connected device, but only sometimes works when you connect it with other devices, it may be one of those issues. When it works, the set of connected (or active) devices is OK.
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Ciao. -
one headphone does not work or works 50% of the time. What is best way to resolve?
First of all, I'd recomend resetting the iPod. Do this by pressing the 'Menu' and 'Center" buttons for 10 seconds or until the Apple logo appears.
If this doesn't work, then it sounds like a hardware fault.
To identify the issue, if you have one, try plugging the iPod into a speaker through the dock. If this works, then the issue is with the headphone jack. If not then the logic board is dead. If the iPod is less than a year old, then it can be repaired by Apple for free. Just book an appointment for the Genius bar.
If not then, you could see about sending it to an iPod Repair Company, such as my own. A replacement headphone jack would cost £30.00 in the UK, including next day delivery. Other companies you could try would beUKiPodRepairs, but we guarantee to beat any quote that you get.
Hope that this helps,
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