Zoom 100%, Shape Tool Appears on Fraction of Pixel

This has been an issue for a while since the shape tool got a major refactoring and was hoping that this would have been fixed by now, but since it hasn't I want to make sure this issue is known and people are aware.
This used to be default behavior (before CC and CS6):
When you were zoomed out to 100% and used a vector tool (shape tool), you could draw anywhere and the edges would be aligned on pixels by default because if you are zoomed out to 100% you literally cannot click on a fraction of a pixel.
Since there is now the "snap vector tools and transforms to pixel grid" option, yes you can automatically snap to pixels, but you should still be able to have vector tools line up on the pixels when zoomed to 100% and have snap turned off. I do not understand why this change was made.
Article regarding CS4/CS5 in how to align shape tools perfectly: If you have Snap to Pixels turned off, drawing at 100% zoom achieves the same result.
Source: http://bjango.com/articles/roundrect/

You need to file a bug report using https://bugreport.apple.com/ to make sure this is tracked by a specific bug report at Apple.
You will need to convert your Apple ID account into a developer account, but you can sign up for free as a Safari developer here:  https://developer.apple.com/devcenter/safari/
Information that will be useful:
A list of all devices and iOS versions that this bug reproduces on.
A list of all devices and iOS versions that this bug does NOT reproduce on.
Attach a (reduced) stand-alone test case to the bug report.
Looking at the web page briefly in Web Inspector from Safari 7.0 on Mavericks (Safari 6.1 on Lion/Mountain Lion would also work), there is a <canvas> element that's position: absolute that is being used as a background for the page.  Because this element is positon: absolute, it's put into a layer.  And because it's behind all the other content on the page, it puts everything else into a layer as well.  As seen on the Safari 6.1/7.0 Web Inspector when loaded in Safari 7.0 for Mavericks:
Layers use a lot of memory, which is why Safari on iOS 7 crashes due to lack of memory when zooming back out--layers must be recreated at each zoom level.
This is still a valid bug, but finding an alternate way to paint the background (using a repeating background image with CSS) would make the page use much less memory-intensive.  You can verify that there are fewer layers on the page after changing (or removing) the canvas element, and Safari for iOS should stop crashing on zoom out.

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