Air Desktop Notification

All,
I am in process of developing a Adobe air application with some basic business features . I am using windows o/s
I have been able to push my application on system tray but am unable to get desktop alerts when its on system tray , some what like gamil or yahoo .
I did lot of googl-ing but couldn't find a way out.
Any sort if help or leads would be useful
Thanks
like_it

Pretty much similar to a small notification window which pop up at the right corner of your windows screen when you get a new mail on GMAIL and stay there for a few seconds and then goes back again.
Same as some one pings you on yahoo and a small notifications pops up at the right corner of screen.
Thanks

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                        //start timer notification
                        protected function startTimer():void{
                                  timedNotification = new Timer(3000,1)
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                                  timedNotification.addEventListener(TimerEvent.TIMER, callNotifyUser);
                        //timer event
                        protected function callNotifyUser(event:TimerEvent):void{
                                  notifyUser();
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    To finally bring this into the android emulator, I believe I need to create a working swf with no errors. But of course that is where I'm stuck!
    If you look at the files provided for the vibration ANE they have included an actionscript library with the ANE zip files:
    http://www.adobe.com/devnet/air/native-extensions-for-air/extensions/vibration.html
    Is it possible this is missing from the files for Notifications?
    Thanks.

    @ brad5151:i hope you get notifications working! keep trying! but i'm afraid its missing code. for the vibration example, there is an additional swc (VibrationActionScriptLibrary.swc) that comes with the ANE. but the notification ANE didn't come with an additional swc. there is a "com" folder, but it only has html help files in it. i think maybe its a mistake or something.
    1. I wondered about this. But i`v change extension ane to swc and i imported this to fdt. And I have all classe in it. Imports are corect - without any error. But still I dont know is this corect solution.
    @brad5151:changing my code to: public var notificationManager:NotificationManager= new NotificationManager(); as you suggested doesn't help. if you look at the vibration links above, he did the same thing i did. he didn't create a "new Vibration()" until after he tested that it "isSupported".
    2. In VibrationActionScriptLibrary.swc You have Vibration class and in this class is "
    public static function get isSupported() : Boolean;"  this is static method. You invoked to this method like this "Vibration.isSuporrted" (capital V). And You can do this without new vibration. Thats why in vibration extension is ok. But when you check class  NotificationManager  (com.adobe.ep.notifications)  isSupported method isnt static. You have check it like this "notificatin.isSuporrted. (small n)" When You have new declaration after if there is an error. 
    @brad5151:anyway, i cannot build the project. i get this error now: "1046: Type was not found or was not a compile-time constant: NotificationEvent." if i cut out all references to NotificationEvent's, then i get the same error for NotificationManager and Notification.
    Check my answer number 1
    @brad5151: "i got the exact same error code as you when i published: "Error creating files. An Implementation for native extensions com.adobe.Vibration  required by the application  was not found  for the  target platform." - I have this error when I published it directly to my phone :/ Do not know why...
    Still I didnt get notification working! I hope I find some time to "play" with it :]
    I`m not an expert. I`m still learning. Maybe I`m mistaken (especially in changing ane to swc :] ). Sorry if I`m wrong.

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