"applying" a blend mode

Hi.
I was curious what rules PS follows exactly when it comes to merging of layers with blend modes other than "normal".
Can anybody direct me somewhere, where I can find information about that? I searched the web extensively, but couldn't find anything. Adobe Livedocs is mute about that, too.
For example:
- blend layer 2 (hard ligth)
- blend layer 1 (vivid light)
- Background layer (normal)
--> now if you blend layer1+2, you alter the visible (flattened) on-screen-image.
Another example:
I had a layer with a landscape + a medium-blue sky without stars. On another layer I had white stars on a (nearly) black backdrop. So I used the "lighten" mode to fill the medium-blue sky with stars.
Later on, I did some trick to remove the black backdrop and only have the pixels of the white stars on my layer. (And NO, I didn't do any "blend if" or "color range" or something therelike, I only used the blending modes!). Unfortunately I can't remember how I did it exactly, but I think I merged the layer with another empty layer (I know it sounds weird), possibly putting both layers into a group first and merging the group.
Fact is, that after the merging (of my stars layer and "???"), I got a layer with mode "normal" and pixels that had RGB and transparency values in such a way that they produced the same final (blended) picture as - beforehand - the pixels of the white-stars-on-black-backdrop did in "lighten mode". So if I went back and forth in the history (before and after merging), there was no visible difference in the flat-on-screen-image.
I would be so thankful, if anybody - by chance - knows what I had been doing :)
(I tried merging the layer with, respectively, an empty, a black-filled, a white-filled and a 50%grey-filled layer, but I couldn't reproduce it).

Thanks for helping. I'm sorry to repeat myself, but there are obviously other ways to achieve this, that's not my problem. The stars, etc... this was just an example.
"Blending a layer with an underlying transparency ..."-> First of all, I said "merging", and then "...does nothing" is not true. Try this for example: open the blending options of the "stars-layer" (or any layer for that matter), choose "blend if">"this layer" and drag the slider until a visible part of the image has disappeared, but a part is still there. Then create a new empty, transparent, layer and merge these two layers. Voilà.
Now, that's *not* the way I proceeded in my original example. Just to demonstrate that merging with an empty layer can be a workaround.
In the example here, you can see that a new layer has been created containing pixels with RGB and transparency values that produce exactly the same flattened-on-screen-image as before. You can go back and forth in the history and don't see any changes on-screen.
In my original example, I used another blending technique (not "blend if" but "lighten"). But
after merging, I also had a new layer containing pixels in "normal mode" that reproduced exactly the same on-screen picture as did previously the pixels in "lighten mode" in such a fashion, that - again - you would see no difference on-screen when going back and forth in history.

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