Clarification list(urgent)

hi all,
I am trying to delete a return clarification list appearing under T-Code FPCRL in QA1 instance.  When I delete the line item, I does not allow me to delete the item.
thanks in advance
Rama.

Hello,
Have a look on theses views which could help you to build a
query to get all what you wish to know about privileges and
grants.
ALL_TAB_PRIVS : All object grants where the user or public is
the grantee
ALL_TAB_PRIVS_MADE : All object grants made by user or on user
owned objects
ALL_TAB_PRIVS_RECD : All object grants to user or public
DBA_SYS_PRIVS : System privileges granted to users and roles
DBA_ROLES : List of all roles in the database
DBA_ROLE_PRIVS : Roles granted to users and to other roles
ROLE_ROLE_PRIVS : Roles granted to other roles
ROLE_SYS_PRIVS : System privileges granted to roles
ROLE_TAB_PRIVS : Table privileges granted to roles
SESSION_PRIVS : All privileges currently available to user
SESSION_ROLES : All roles currently available to user
USER_SYS_PRIVS : System privileges granted to current user
USER_TAB_PRIV : Grants on objects where current user is grantee,
grantor, or owner
Note that all views where the name begin with "ROLE" only show
privileges on objects the current user has privilege on.
Hope this help,
Bruno BAGUETTE - [email protected]

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    INTO TABLE t_name1
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    WHERE werks = t_itab1-werks.
    SORT t_itab1 BY werks.
    SORT t_name1 BY werks.
    IF sy-subrc = 0.
    LOOP AT t_itab1 INTO wa_itab1.
    hold_tabix = sy-tabix.
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    BINARY SEARCH.
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    wa_itab1-name1 = wa_name1-name1.
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    MOVE wa_itab1-ebeln TO ws_name.
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    id = ws_id
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    language = 2
    name = 3
    not_found = 4
    object = 5
    reference_check = 6
    wrong_access_to_archive = 7
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    lf_fieldcat-ref_fieldname = 'LIFNR'.
    lf_fieldcat-fix_column = 'X'.
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    CLEAR lf_fieldcat.
    lf_fieldcat-fieldname = 'EBELN'.
    lf_fieldcat-ref_tabname = 'EKKO'.
    lf_fieldcat-ref_fieldname = 'EBELN'.
    lf_fieldcat-key = 'X'.
    lf_fieldcat-do_sum = 'X'.
    lf_fieldcat-fix_column = 'X'.
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    lf_fieldcat-ref_tabname = 'EKPO'.
    lf_fieldcat-ref_fieldname = 'EBELP'.
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    lf_fieldcat-ref_tabname = 'EKPO'.
    lf_fieldcat-ref_fieldname = 'TXZ01'.
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    lf_fieldcat-fieldname = 'MATNR'.
    lf_fieldcat-ref_tabname = 'EKPO'.
    lf_fieldcat-ref_fieldname = 'MATNR'.
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    PLANT
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    lf_fieldcat-fieldname = 'WERKS'.
    lf_fieldcat-ref_tabname = 'EKPO'.
    lf_fieldcat-ref_fieldname = 'WERKS'.
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    NAME
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    lf_fieldcat-fieldname = 'NAME1'.
    lf_fieldcat-ref_tabname = 'T001W'.
    lf_fieldcat-ref_fieldname = 'NAME1'.
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    lf_fieldcat-ref_fieldname = 'MENGE'.
    lf_fieldcat-do_sum = 'X'.
    lf_fieldcat-qfieldname = 'MEINS'.
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    lf_fieldcat-fieldname = 'MEINS'.
    lf_fieldcat-ref_tabname = 'EKPO'.
    lf_fieldcat-ref_fieldname = 'MEINS'.
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    lf_fieldcat-ref_tabname = 'EKPO'.
    lf_fieldcat-ref_fieldname = 'NETPR'.
    lf_fieldcat-cfieldname = 'WAERS'.
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    lf_fieldcat-ref_fieldname = 'NETWR'.
    lf_fieldcat-cfieldname = 'WAERS'.
    lf_fieldcat-do_sum = 'X'.
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    lf_fieldcat-fieldname = 'WAERS'.
    lf_fieldcat-ref_tabname = 'EKKO'.
    lf_fieldcat-ref_fieldname = 'WAERS'.
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    w_sort-subtot = 'X'.
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    ALL_TAB_PRIVS_RECD : All object grants to user or public
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    DBA_ROLES : List of all roles in the database
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    SESSION_ROLES : All roles currently available to user
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  • Help on where-used list(urgent)

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    Hi,
        Check and Run this program RPR_ABAP_SOURCE_SCAN-- Program that retrieves the Where Used List
    You can reffer following links
    /people/puru.govind/blog/2006/10/13/the-power-of-where-used-list
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  • Problems with display-lists (Urgent)

    I would like to load 3d polygonal Objects into seperate display lists and deliver them to OGL, which works fine.
    But if I want to clean up my screen with the intention to load some new objects, I have the big problem deleting my old display lists.
    Maybe the problem is caused by other reasons. But finally my Canvas displays everytime the old 3d Object. Here are some essential snippets of my code:
    public class CanvasOGL extends JPanel implements GLEventListener {
    public final static int GL_POLYGON_MODE_LINE = 1;
    public final static int GL_POLYGON_MODE_FILL = 2;
    public final static int GL_POLYGON_MODE_POINT = 3;
    private int iGLPolygonMode = 2;
    private final GLCapabilities caps = new GLCapabilities();
    private final GLJPanel drawable = GLDrawableFactory.getFactory().createGLJPanel(caps);
    private GL gl;
    private GLU glu;
    private float fDistance = -3f;
    private float view_rotx = 0f;
    private float view_roty = 0f;
    private float view_rotz = 0f;
    private int prevMouseX;
    private int prevMouseY;
    private Color bgColor = new Color(255, 255, 255, 0);
    private Color fcolor = new Color(222, 222, 222, 0);
    private String imagePath = "";
    private PgGeometry[] pgGeometries;
    private int lists;
    public CanvasOGL() {
    caps.setAlphaBits(8);
    drawable.setOpaque(false);
    drawable.addGLEventListener(this);
    drawable.addMouseListener(this);
    drawable.addMouseMotionListener(this);
    drawable.addMouseWheelListener(this);
    setLayout(new BorderLayout());
    add(drawable, BorderLayout.CENTER);
    public void setPgGeometries(PgGeometry pgGeometries[]) {
    // delete old lists
    if (gl!=null)
    gl.glDeleteLists(lists,this.pgGeometries.length);
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    this.pgGeometries = pgGeometries;
    createLists();
    drawable.display();
    public void setPgGeometry(PgGeometry pgGeometry) {
    // delete old lists
    if (gl!=null)
    gl.glDeleteLists(lists,pgGeometries.length);
    // create new lists
    pgGeometries = new PgGeometry[1];
    pgGeometries[0] = pgGeometry;
    createLists();
    drawable.display();
    /* GLEventListener Methods */
    public void init(GLDrawable glDrawable) {
    System.out.println("call: init");
    gl = glDrawable.getGL();
    glu = glDrawable.getGLU();
    gl.glClearColor(bgColor.getRed() / 255f, bgColor.getGreen() / 255f, bgColor.getBlue() / 255f, bgColor.getAlpha() / 255f); //This Will Clear The Background Color To Black
    gl.glClearDepth(1.0);
    gl.glEnable(GL.GL_DEPTH_TEST);
    gl.glDepthFunc(GL.GL_LEQUAL);
    gl.glHint(GL.GL_PERSPECTIVE_CORRECTION_HINT, GL.GL_NICEST);
    /* Init Light1 */
    float[] LightAmbient = {0.8f, 0.8f, 0.8f, 1.0f};
    float[] LightDiffuse = {1.0f, 1.0f, 1.0f, 1.0f};
    float[] LightPosition = {2.0f, 0.0f, 2.0f, 1.0f};
    gl.glLightfv(GL.GL_LIGHT1, GL.GL_AMBIENT, LightAmbient); // Setup The Ambient Light
    gl.glLightfv(GL.GL_LIGHT1, GL.GL_DIFFUSE, LightDiffuse); // Setup The Diffuse Light
    gl.glLightfv(GL.GL_LIGHT1, GL.GL_POSITION, LightPosition);
    gl.glEnable(GL.GL_LIGHT1);
    gl.glEnable(GL.GL_LIGHTING);
    gl.glEnable(GL.GL_CULL_FACE);
    gl.glBindTexture(GL.GL_TEXTURE_2D, 1);
    gl.glTexParameteri(GL.GL_TEXTURE_2D, GL.GL_TEXTURE_MIN_FILTER, GL.GL_LINEAR);
    gl.glTexParameteri(GL.GL_TEXTURE_2D, GL.GL_TEXTURE_MAG_FILTER, GL.GL_LINEAR);
    gl.glEnable(GL.GL_TEXTURE_2D);
    gl.glBlendFunc(GL.GL_SRC_ALPHA, GL.GL_ONE);
    createLists();
    public void display(GLDrawable glDrawable) {
    System.out.println("call: display");
    switch (iGLPolygonMode) {
    case GL_POLYGON_MODE_LINE:
    gl.glPolygonMode(GL.GL_FRONT_AND_BACK, GL.GL_LINE);
    break;
    case GL_POLYGON_MODE_FILL:
    gl.glPolygonMode(GL.GL_FRONT_AND_BACK, GL.GL_FILL);
    break;
    case GL_POLYGON_MODE_POINT:
    gl.glPolygonMode(GL.GL_FRONT_AND_BACK, GL.GL_POINT);
    gl.glClearColor(bgColor.getRed() / 255f, bgColor.getGreen() / 255f, bgColor.getBlue() / 255f, bgColor.getAlpha() / 255f);
    gl.glClear(GL.GL_COLOR_BUFFER_BIT | GL.GL_DEPTH_BUFFER_BIT);
    if (!imagePath.equals("")) {
    RenderedImage image = JAI.create("fileload", imagePath);
    BufferedImage img = ImageUtils.toBufferedImage(image);
    makeRGBTexture(img, GL.GL_TEXTURE_2D, false);
    gl.glLoadIdentity();
    // Position des Auges des Betrachters
    gl.glTranslatef(0, 0, fDistance);
    gl.glPushMatrix();
    gl.glRotatef(view_rotx, 1.0f, 0.0f, 0.0f);
    gl.glRotatef(view_roty, 0.0f, 1.0f, 0.0f);
    gl.glRotatef(view_rotz, 0.0f, 0.0f, 1.0f);
    gl.glColor4f(fcolor.getRed() / 255f, fcolor.getGreen() / 255f, fcolor.getBlue() / 255f, fcolor.getAlpha() / 255f);
    for(int i=lists; i<= pgGeometries.length; i++)
    gl.glCallList(i);
    private void createLists() {
    if (gl == null)
    return;
    System.out.println("call: create");
    int num = pgGeometries.length;
    lists = gl.glGenLists(num);
    for (int i = 0; i < num; i++) {
    PgElementSet pgElementSet = (PgElementSet) pgGeometries;
    PdVector[] bounds = pgElementSet.getBounds();
    PdVector pdVectorDiagonal = PdVector.subNew(bounds[1], bounds[0]);
    double dx = pdVectorDiagonal.getEntry(0);
    double dy = pdVectorDiagonal.getEntry(1);
    double dz = pdVectorDiagonal.getEntry(2);
    double temp;
    if (dx < dy)
    temp = dy;
    else
    temp = dx;
    if (temp < dz)
    temp = dz;
    double dScale = 1 / temp;
    double dMaxx,dMaxy,dMaxz,dMinx,dMiny,dMinz;
    dMaxx = pgElementSet.getVertex(0).getEntry(0);
    dMaxy = pgElementSet.getVertex(0).getEntry(1);
    dMaxz = pgElementSet.getVertex(0).getEntry(2);
    dMinx = pgElementSet.getVertex(0).getEntry(0);
    dMiny = pgElementSet.getVertex(0).getEntry(1);
    dMinz = pgElementSet.getVertex(0).getEntry(2);
    int numV = pgElementSet.getNumVertices();
    for (int j = 1; j < numV; j++) {
    if (dMaxx < pgElementSet.getVertex(i).getEntry(0))
    dMaxx = pgElementSet.getVertex(i).getEntry(0);
    if (dMaxy < pgElementSet.getVertex(i).getEntry(1))
    dMaxy = pgElementSet.getVertex(i).getEntry(1);
    if (dMaxz < pgElementSet.getVertex(i).getEntry(2))
    dMaxz = pgElementSet.getVertex(i).getEntry(2);
    if (dMinx > pgElementSet.getVertex(i).getEntry(0))
    dMinx = pgElementSet.getVertex(i).getEntry(0);
    if (dMiny > pgElementSet.getVertex(i).getEntry(1))
    dMiny = pgElementSet.getVertex(i).getEntry(1);
    if (dMinz > pgElementSet.getVertex(i).getEntry(2))
    dMinz = pgElementSet.getVertex(i).getEntry(2);
    double x;
    double y;
    double z;
    PdVector pdVector;
    gl.glNewList(lists+i, GL.GL_COMPILE);
    for (int j = 0; j < pgElementSet.getNumElements(); j++) {
    gl.glBegin(GL.GL_POLYGON);
    PiVector piVector = pgElementSet.getElement(j);
    for (int k = 0; k < piVector.getSize(); k++) {
    int index = piVector.getEntry(k);
    pdVector = pgElementSet.getVertex(index);
    x = dScale * (pdVector.getEntry(0) - (dMaxx + dMinx) / 2);
    y = dScale * (pdVector.getEntry(1) - (dMaxy + dMiny) / 2);
    z = dScale * (pdVector.getEntry(2) - (dMaxz + dMinz) / 2);
    gl.glTexCoord2d(0.5 + x, 0.5 + y);
    gl.glVertex3d(x, y, z);
    gl.glEnd();
    gl.glEndList();
    I would be pleased about every kind of help. Thanks a lot!
    Kindly regards,
    Eldar

    Use Windows Device Manager to set it back to F:
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  • No Port listed (URGENT)

    I am doing a program that read from serial port and send the data to the client by using UDP.
    I am using this program to test the port in my PC:
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    import java.util.*;
    public class PortLister {
    public static void main(String[] args) {
    Enumeration e = CommPortIdentifier.getPortIdentifiers();
    System.out.println(e.hasMoreElements());
    Unfortunately, there output is "FALSE" instead of "TRUE"...i tried similar program on others PC and it works well....what wrong with my PC ??

    thanks for ur help...
    actually, i had solve the problem by copy the commapi file into jre folder...before that, i only copy the commapi file to the jdk bin and lib but not for the jre's bin and jre's lib..
    thanks again...

  • Need Clarification very urgent !!!!!!!!!

    Hi Experts
    I have a scenerio, where I have to send 3 Master Data Files from our BW systerm to other BW System. Can any one let me know how can we send these in nw04s.Is there any new technologies available for this . Iam planning on Info Spoke to send these files.Is that the correct way in 04s.? Do I need to involve in the set up of Link between our BW system to Other BW system / Does BASIS guys will take care of that ?
    1) In this Master Data files one of the file is Company Master File. But in the Functional Spec they have given me a separate spread sheet (with csv data). which contains the Operating Code for the Company Codes. How can I combine this in the file that I want to send it to other BW system, I mean this Flat file data and Master Data ( 0COMP_CODE) data in one file ?
    2)Another File is Material Group Master File. We need to send out Local Material Group Descriptions Including Material group (Material Group Master) to Other BW System as a CSV file. For that Iam planning to use 0MATERIAL_ATTR & TEXT. (Are these data Sources are the exact data sources ?)But when I look at the ECC Data Sources I have found different data sources for Material Groups like 0MATL_GRP_TEXT1,0MATL_GRP_TEXT2...etc...TILL 5. How can I include thise in the Material Group Master File that iam sending in to other BW system.
    3) Third one is Vendor Master Attributes and Texts, where I found every thing except Geo Graphic Location, Height , Longitude, Latitude Data Source Id of Geo Location. ( Which Table /Data Source will provide these details ?) I checked in LFA1, LFM1, LFB1 etc....
    Pelase take the time and try to answer my questions in breif...
    Thanks and regards

    If you are sending data from one BW to another BW system, you can try datamart datasources. Create export DS on top of your master data infoobject in the source system, connect the source BW system as a source system to the target and do a normal ETL config for these datasources on the target. Basis can setup the source system connection.
    1 - You can load this file into a Z table (create it), and in the infospoke (if you are using one) you can explore if the BADI allows you to fill the extra fields by reading from this Z table. This is assuming you are not using datamart. If you are, you can write the same code on the source system extractor user-exit.
    3 - This data is stored on BW (do not think it comes from ECC so you can't find it there). I can check and post the table to find this info later; you can go to the infoobject definition and go to Bex Tab (2nd one) and check the lower part of the screen - geographic master data is managed there. I am not sure whether you need to check it for customer no (probably not) infoobject or for some field like Zipcode etc.

  • What is On Account & Clarification Account in FICA?

    Dear Experts,
    I am working  as a Auditor,recently i went to IS-U FICA Auditing there i find two GLs name
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    2.Clarification Account
    why they are using ? and whts the purpose?   Please clarify
    Regds.
    Abash
    Edited by: abash.. on Feb 18, 2012 9:27 AM

    Hi,
    Clarification Account is a G/L account that is used to temporarily post payments to when the system cannot determine which Business Partner/Contract Account to post a payment to (e.g. invalid Account number incoming from the bank payments file).
    These items are placed into a Clarification list, and as the user applies to the proper Contract Accounts, the Clarification G/L Account is debited and the respective Business Partner's open item is cleared.
    You have the option of configuring one Clarification Account for each Bank Clearing Account, but most implementations use the same Clarification Account for all banks.
    The configuration path is under Payments->Processing Incoming and Outgoing Payments ->Define Clarification Account
    Payment on Account is a situation where the value iof the  incoming Payment amount exceeds the sum of open items to be cleared.  The system woudl need to know which Reconciliation Account the open credit should be allocated to. In most implementations, this would default to the Reconcilation Account that the business uses for Billed consumption Receivables.
    You  have the option to configure a different Reconciliation Account for overpayments(Payments on Account). The configuration for this Reconciliation Account is in Posting Area EK01, which can be accessed using configuration transaction EK01.
    I hope this helps you out. You could also check the SAP Utilities Âpplication help for Business Transactions ->Payments
    http://help.sap.com/erp2005_ehp_05/helpdata/en/ec/6d2c427a3aca7ee10000000a1550b0/frameset.htm
    I hope this helps.
    Regards,
    Ivor M.

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