CPU intensive process
Hi,
I issue a TOP command in my Linux DB and I see this process which eats
all the CPU (100%), How do I find this inside the database which program is being run?
PID USER PR NI %CPU TIME+ %MEM VIRT RES SHR S COMMAND
9763 oracle 25 0 100 7:35.75 3.6 1121m 146m 142m R oracle
Thanks
Check and read metalink doc,
Diagnosing High CPU Utilization
Doc ID: Note:164768.1
Similar Messages
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10.5.7. why so CPU intensive on PBG412"?
I just installed 10.5.7 on my PB G4. The CPU appears to be always maxed out, and as a result
my brand new battery which lasted 4hrs under 10.4.11 suddently dropped to just over 1.5 hrs.
Not to mention the computer is now hotter all the time.
Is there a way to moderate the CPU usage of 10.5.7?
RegardsAlfonso wrote:
I just installed 10.5.7 on my PB G4. The CPU appears to be always maxed out, and as a result
my brand new battery which lasted 4hrs under 10.4.11 suddently dropped to just over 1.5 hrs.
Not to mention the computer is now hotter all the time.
Is there a way to moderate the CPU usage of 10.5.7?
Regards
If you just installed Leopard over Tiger, Spotlight will be indexing any and all volumes you have not excluded. This is an energy/CPU intensive process. See if the dot in the center of the spotlight magnifying glass is winkling. If so, it's still indexing.
Run Activity Monitor and look at the top processes.
Or run
top
in the terminal. -
Top resource intensive processes on AIX/Unix/Linux
top is good to find this out, topas on aix, any other tips to find out memory/IO resource intensive processes, here i have for cpu....
oracle:tulpfsd01$ ps -e -o pcpu -o pid -o user -o args | sort -k 1 | tail -5r
%CPU PID USER COMMAND
1.1 1230914 oracle oraclepwpd (LOCAL=NO)
0.9 1248744 oracle oraclepwpd (LOCAL=NO)
0.9 1099146 oracle oraclepwpd (LOCAL=NO)
0.6 503688 oracle oraclepwpd (LOCAL=NO)
0.5 1239486 oracle oraclepwpd (LOCAL=NO)Generally, memory shouldn't be a concern. The total amount of SGA is set (fixed) with SGA_MAX_SIZE and occupies shared memory (to be seen with 'ipcs')
The PGA is set by PGA_AGGREGATE_TARGET, but is only a rough pointer for oracle. Additional information about memory is seeable with pmap (alt least on linux and solaris)
You'll see the loaded shared libraries (which are used by the process in a shared matter, so not any process which uses libraries copy their own versions, and you should be able to identify the shared memory (identified with shmid=0xsomething) etc. On linux /proc/<pid>/maps shows the same in a little different way.
Now we've established that the shared libraries are used shared to preserve memory, and the shared memory is used shared (quite obviously), and 'put' into the process' address space, you should understand why listing VSS (virtual set size) and other memory stuff isn't very helpful: if you just add all listed used memory, there are much components which are not really used by that process.
Top and topas are helpful for finding CPU intensive processes. That is what both are designed for, to be able to identify the processes which are using the most slices of processor time. Of course, it's only helpful if you truly want to identify top CPU intensive processes. This is also quite easy to find inside the database.
IO: there's no way to identify processes which are the most intensive writers. Simple because linux doesn't keep statistics about it. Inside the database, it's easy to find (guess you should need an example of that?) please mind you should be aware how the database works: a user process does no writing, it's the logwriter, checkpointer and database writer who does that. The user process only reads.
I will see if I can find some nmon examples tomorrow, when I've got access to AIX systems.
If you still want examples, could you be specific? -
Problem with animation and separate CPU intensive thread.
Hi All,
I'm in the process of writing a Java chess game with a computer AI. I've got everything working except for the animation of the computer making its move. Sometimes it works, sometimes it doesnt.
Here's the problem:
After the computer has finished deciding what move to make (CPU intensive - using standard Minimax w/ Alpha Beta pruning), the thread terminates passing the move to the animation thread (implemented using javax.swing.Timer). My delay is set to 50. But the multiple calls to repaint() in the Timer thread all get collapsed into one (they somehow get bunched up) causing a major display glitch!
Sometimes this happens, sometimes it doesnt. I wanted to know if i could write some kind of wait function to wait until the CPU is free to process quick repaint() requests so that my animation can look descent all the time.
Thanks for any help.
jairam at ecf dot utoronto dot caIn the javax.swing.Timer class is a method called
setCoalesque(boolean) (I think I spelled that wrong, but you will find it)
By default the Timer class does exacltly what you mentioned, it merges multiple events into one when the application is too busy. Call setCoalesque(false) to receive all the events from the Timer. -
What does cpu intensive mean?
I downloaded free trial of adobe audition 3, when trying to remove vocals to make karaoke song a message came up saying cpu intensive
can anyone please tell me what this means, and the vocals where still there.
Thank you
mimsypooThanks for all the info,
I tried remove vocals from various sources without success,so I guess
this programme isn't any good for what i am trying to do or maybe it,s me.
Thank you Mimsypoo
durin <[email protected]> wrote:
CPU Intensive warnings come up when using effects that are not suited for real-time use. This means it's fine to use the effect on a file where you don't mind waiting a few minutes for it to do its thing, but you wouldn't want to plug the effect into a track and try to remove vocals from a microphone you're singing into. It requires the computer to do too much calculation and it wouldn't be able to keep up.
As for why your vocals were still there, vocal removal is a very complicated procedure, and honestly more often than not, you won't get satisfactory results. When a song is mixed, often the vocal portion is placed in a very specific portion of the stereo field - usually right in the center so that both ears hear it equally. When this is the case, you can usually isolate and remove this portion of the audio if you can determine where in that stereo field it is located. Other songs, however, may spread the vocals out more broadly, process it with several effects that migrate around the stereo field, or even use multiple recordings of the same vocals in different locations. This makes it much more difficult, as close to impossible as can be without fully committing myself, to accurately remove the vocals without affecting a significant portion of the rest of the track.
> -
How to get correctly the percent of used CPU per process
I'm trying to get the percent of used CPU per process on windows with Qt/C++. Firstly i get a list of running processes and after, for each process i try to get the used CPU, for most process the result looks valid (they match with task manager in windows), but with the AIDA64 process (that is running a CPU stress test in background), i got strange values like 312% what is wrong with my c++ code?
sigar_t *sigarproclist;
sigar_proc_list_t proclist;
sigar_open(&sigarproclist);
sigar_proc_list_get(sigarproclist, &proclist);
for (size_t i = 0; i < proclist.number; i++)
sigar_proc_cpu_t cpu;
int status1 = sigar_proc_cpu_get(sigarproclist, proclist.data[i], &cpu);
if (status1 == SIGAR_OK)
Sleep(50);
int status2 = sigar_proc_cpu_get(sigarproclist, proclist.data[i], &cpu);
if (status2 == SIGAR_OK)
sigar_proc_state_t procstate;
sigar_proc_state_get(sigarproclist, proclist.data[i], &procstate);
qDebug() << procstate.name << cpu.percent * 100 << "%";
sigar_close(sigarproclist);You may need to scale (divide) by the number of cores. This is the code sigar is using on windows to get the process cpu:
SIGAR_DECLARE(int) sigar_proc_time_get(sigar_t *sigar, sigar_pid_t pid,
sigar_proc_time_t *proctime)
HANDLE proc = open_process(pid);
FILETIME start_time, exit_time, system_time, user_time;
int status = ERROR_SUCCESS;
if (!proc) {
return GetLastError();
if (!GetProcessTimes(proc,
&start_time, &exit_time,
&system_time, &user_time))
status = GetLastError();
CloseHandle(proc);
if (status != ERROR_SUCCESS) {
return status;
if (start_time.dwHighDateTime) {
proctime->start_time =
sigar_FileTimeToTime(&start_time) / 1000;
else {
proctime->start_time = 0;
proctime->user = FILETIME2MSEC(user_time);
proctime->sys = FILETIME2MSEC(system_time);
proctime->total = proctime->user + proctime->sys;
return SIGAR_OK;
The windows api doc indicates that the time here is a sum over all threads and thus will need to be scaled by number of cores.
We had to do something like this in our use of the Java bindings of the 1.6.4 release of SIGAR. I'm curious to know if this works for you.
Best,
Vishal -
What is the less CPU intensive method ...
Hi,
With my Apple TV, I can select directly my music library from Apple TV's menu on my television set. I can also choose from iTunes to stream to my Apple TV through AirPlay. Does both method use my computer's CPU the same way ? Is there a method that is less CPU intensive ?
Regards.
Robert LespéranceIn terms of load on your system they are identical.
The only difference is in the first scenario the AppleTV is pulling the content from the Mac (i.e. telling iTunes "give me this track/video/whatever) and in the second scenario the Mac is pushing the content to the AppleTV (i.e "here, AppleTV, display this video/audio/whatever stream").
After the initial negotiation (push vs. pull) the load on the host system is identical - read the file off the disk and transmit it to the AppleTV for playback. -
Looking for Mac that can handle CPU intensive apps (Music & Video)
Hi everyone, I am looking to get a new mac in the near future but wanted to know which Desktop mac is best for music and video? I was thinking of the new iMac but not sure if they are powerful enough? I need something that can handle CPU intensive stuff. I will be using it mainly for video editing and music producing
In a nutshell,
Look at the new 27 inch screen iMac models.
Get the fastest optional CPU,
Decide which optional GPU you'd be comfortable with.
Get the base 8 GBs of RAM and then purchase extra, cheaper RAM through third party Mac RAM sellers.
Then add as much RAM as you think you need. The 27 inch screen models can take up to 32 GBs of RAM.
Decide on optional storage sizes.
If you need a CD / DVD optical drive, these are no longer built-in and you will need to budget for a good external optical drive.
Budget for 3-year extended AppleCare warranty service.
In case of reliability issues with the first 5 years of operational life, the iMac will be covered with free warranty service for the first three years.
Good Luck! -
Which is more CPU intensive?
Which is more CPU intensive, tracking to an audio track and looping that, or using Logic vitual midi instruments? Plug-ins and automation on audio tracks or Logic virtual midi instruments? Third party plug-ins like Waves or Izatope or Logic plug-ins
A bit hard to answer, as you need to be a little more specific, but generally:
tracking to an audio track and looping that, or using Logic vitual midi instruments?
Depends on the instrument - Ultrabeat or Sculture can be pigs, for example, but generally recording audio tracks (lots of them) will tax your hard disk more than CPU.
Plug-ins and automation on audio tracks or Logic virtual midi instruments
Again, which plugins? Some hardly make a noticeable difference, others like Space Designer can get intense. Automation - very little.
Third party plug-ins like Waves or Izatope
Don't use Waves, but Izotope Ozone 3 is a real hog - but worth every bit of it - I love that plugin. -
Debug ip bgp update is cpu-intensive
Hi,
I would like to know if the command in the subject is cpu-intensive or not.
Thank you very much.
Paolodebugs always use cpu to one extent or another.
debug of bgp updates should not be too impacting unless you continually have tons of updates.
it should be ok to run during production hours if you have very few bgp changes/updates occuring. -
So I have a Flex app, which can be cpu intensive at times, with some ghosting issues ( see attached image ). I had this issue once before with just IE8 and textfields, but now its happening with everything in the swf and in every browser (Chrome, IE, FF). Even if you let the app sit after loading so the cpu slows down it still happens.
I ran a test when I had the text issue in IE8 (via Alex H.) where I took a bitmap snapshot of the screen from within Flex and it didn't show the ghosting in the bitmap.
I have a feeling this is an issue with the browser refreshing? There is a js call that you can use to force a screen refresh (not the webpage) but that didn't work either. Just wondering if anyone else has run into this issue?
TIA, JasonTerpstar,
I was wondering if you have had a chance to use Motion yet. I have a MBP, and using Zapfino fonts with SciFi Glow crashes my system every time. I would be interested to see if this is the case on other intel based systems. This has led to a failure of my main logic board twice over the last month. See my thread:
http://discussions.apple.com/thread.jspa?threadID=614641&tstart=25
Also, of the two GB ram I have installed, FCP doesn't seem to utilize more than 100MB of RAM. Although the VM size is several GB for the app. I noticed that in order to utilize both cores on my MBP, Airport had to be turned off.
Also, as Ned Snowing was saying, there is no doubt that there are going to be many software bugs that must be sorted out. Especially since this program is being adapted for intel macs, and not re-written. -
Dear all,
How do i know if a util/programme is cpu intensive or io intensive.
Regards,
YoonusSounds like the same problem I had with my H55 with original BIOS and RAM compatibility. BIOS updates include memory compatibility so it's recommended you update BIOS for that reason. I had an H57M-ED but it came with BIOS 1.3 and didn't have that problem. That being said I prefer the Crucial RAM you see in my signature for the H55/H57 MB's.
http://www.newegg.com/Product/Product.aspx?Item=N82E16820148262
Wise decision not trying to flash BIOS yet. Do like Jack said before anything else but I would recommend returning RAM and exchange for Crucial. -
Mouse freezing during CPU intensive tasks
So ive been running the w10 preview for a while now ( i dont remember the version number i joined at) and the only issue ive been having is it will occasionally stop accepting input from the mouse. Cursor freezes but the rest of the OS is fine. if i navigate
to device manager with the keyboard it still shows the mouse is connected. if i unplug the mouse when it freezes and plug it back in (same or different slot) the pc makes the connected device noise but then hangs. no BSOD it just hangs and i have to force
restart. if i Sleep the pc and then turn it back on it will work again but this only works 5 or 6 times and then the system refuses to sleep and a restart is needed.
It appears to only occur when the pc is doing something intensive. if im just browsing or watching youtube its fine. Playing Dota2 is not too bad but it gets worse when im playing Besiege (lots of physics calcs?) and it lasts barely 2 minutes if im gamestreaming/screenrecording.
halp :(Hi,
We can find the watermark version number on the right bottom of the desktop screen.
First, I recommend you you patch the system with latest windows updates inclusing latest device drivers, then check the system performance.
Run virus scan to eliminate malware\virus infection.
If this issue persists, then when it happens, I recommend you press ctrl-alt-del to lauch task manager, then check the process\cpu\memory usage, find something abnormal.
Please remember to mark the replies as answers if they help, and unmark the answers if they provide no help. If you have feedback for TechNet Support, contact [email protected] -
IPhoto being very CPU intensive
Hi, at the moment, when iPhoto (7.1.3) is open it seems to be working the CPU extremely hard as if it is processing something but I am not using it.
I am running an iMac G5 with 2GB ram under OS 10.5.3 with current updates installed.
I have recently "reverted to original" all my portrait oriented shots to ensure the full size version is available to me when I wish to do some editing, can it be processing the converted files in the background somehow?
It's really bugging me as the fan is running flat out to keep the cpu cool, and thats not cool
I have 6500 or so photos taking up 35GB of memory.
Cheers in advance.Most cameras I've used are able to turn off the auto-rotate feature. You just have to find the correct menu. I upload to a folder on the desktop first and rotate the files losslessly before importing.
When you launch iPhoto which mode are you in? If it's Photos do you have Event Titles selected to be displayed? If so do you have all the Events open? Having all the thumbnails displayed when opening will definitely cause slowness and intensive CPU usage.
TIP: For insurance against the iPhoto database corruption that many users have experienced I recommend making a backup copy of the Library6.iPhoto (iPhoto.Library for iPhoto 5 and earlier) database file and keep it current. If problems crop up where iPhoto suddenly can't see any photos or thinks there are no photos in the library, replacing the working Library6.iPhoto file with the backup will often get the library back. By keeping it current I mean backup after each import and/or any serious editing or work on books, slideshows, calendars, cards, etc. That insures that if a problem pops up and you do need to replace the database file, you'll retain all those efforts. It doesn't take long to make the backup and it's good insurance.
I've created an Automator workflow application (requires Tiger or later), iPhoto dB File Backup, that will copy the selected Library6.iPhoto file from your iPhoto Library folder to the Pictures folder, replacing any previous version of it. It's compatible with iPhoto 6 and 7 libraries and Tiger and Leopard. iPhoto does not have to be closed to run the application, just idle. You can download it at Toad's Cellar. Be sure to read the Read Me pdf file.≤br>
Note: There now an Automator backup application for iPhoto 5 that will work with Tiger or Leopard. -
Lion logs me out while doing CPU intensive items!
I have a really annoying issue.
I play games on my computer such as the Portal's and Minecraft. And I can because I have a nice computer as you can tell from the specs below.
But, after upgrading to Lion, I've had this weird and annoying issue. Whenever I play any of these graphic intensive games, after a while the game will stop and I will get logged out to the user screen. This didn't happen on Snow Leopard. I check Activity Monitor whil playing these games and I have plently of RAM (Usually 3-4 GB left) and my CPU is only at 30%. I have Terrabytes of disk space. Also, while using iMovie, I haven't been logged out. Maybe it's just not enough graphics intensive as Portal 2 or Minecraft. Plus, I have the latest version of the graphics card drivers. Here's the crash log from when a game called VVVVVV crashed and logged me out.
Process: vvvvvv [17432]
Path: /Users/USER/Library/Application Support/Steam/*/VVVVVV.app/Contents/MacOS/vvvvvv
Identifier: com.distractionware.vvvvvv
Version: vvvvvv 1.92 (1.0)
Code Type: X86 (Native)
Parent Process: launchd [217]
Date/Time: 2011-07-28 11:00:40.723 -0700
OS Version: Mac OS X 10.7 (11A511)
Report Version: 9
Interval Since Last Report: 427438 sec
Crashes Since Last Report: 16
Per-App Interval Since Last Report: 3358 sec
Per-App Crashes Since Last Report: 1
Anonymous UUID: D37F8B7D-F7F6-471C-993E-FC6B65C52275
Crashed Thread: 0 Dispatch queue: com.apple.main-thread
Exception Type: EXC_BAD_ACCESS (SIGSEGV)
Exception Codes: KERN_INVALID_ADDRESS at 0x00000000af81bb09
VM Regions Near 0xaf81bb09:
Submap 00000000ad313000-00000000ad400000 r--/rwx process-only submap
--> Submap 00000000ad400000-00000000b0000000 r--/rwx machine-wide submap
Stack 00000000bc000000-00000000bf800000 [ 56.0M] ---/rwx SM=NUL
Application Specific Information:
/Users/AidanJones/Library/Application Support/Steam/SteamApps/common/vvvvvv/VVVVVV.app/Contents/MacOS/vvvvvv
objc[17432]: garbage collection is OFF
Thread 0 Crashed:: Dispatch queue: com.apple.main-thread
0 com.distractionware.vvvvvv 0x00004815 __static_initialization_and_destruction_0(int, int) + 45
1 dyld 0x8fe46cc0 ImageLoaderMachO::doInitialization(ImageLoader::LinkContext const&) + 64
2 dyld 0x8fe44220 ImageLoader::recursiveInitialization(ImageLoader::LinkContext const&, unsigned int, ImageLoader::InitializerTimingList&) + 256
3 dyld 0x8fe451c0 ImageLoader::runInitializers(ImageLoader::LinkContext const&, ImageLoader::InitializerTimingList&) + 62
4 dyld 0x8fe39656 dyld::initializeMainExecutable() + 214
5 dyld 0x8fe3def2 dyld::_main(macho_header const*, unsigned long, int, char const**, char const**, char const**) + 2238
6 dyld 0x8fe372ef dyldbootstrap::start(macho_header const*, int, char const**, long, macho_header const*) + 637
7 dyld 0x8fe37063 _dyld_start + 51
Thread 0 crashed with X86 Thread State (32-bit):
eax: 0x00000002 ebx: 0x000047d4 ecx: 0xbffffd57 edx: 0x8fe69150
edi: 0x003da01c esi: 0x0000000a ebp: 0xbfffedf8 esp: 0xbfffedac
ss: 0x00000023 efl: 0x00010246 eip: 0x00004815 cs: 0x0000001b
ds: 0x00000023 es: 0x00000023 fs: 0x00000000 gs: 0x0000000f
cr2: 0xaf81bb09
Logical CPU: 4
Binary Images:
0x1000 - 0x3d9ff3 +com.distractionware.vvvvvv (vvvvvv 1.92 - 1.0) <746D07E1-015F-585E-62CE-88F4CC05E744> /Users/USER/Library/Application Support/Steam/*/VVVVVV.app/Contents/MacOS/vvvvvv
0x53d000 - 0x5a2f97 +SDL (1.2.14 - 1.2.14) <F92BC2D7-C81B-A235-E519-40B26DD49E17> /Users/USER/Library/Application Support/Steam/*/VVVVVV.app/Contents/Frameworks/SDL.framework/Versions/A/SDL
0x5b2000 - 0x5b6ff7 +SDL_image (1.2.10 - 1.2.10) <7BC12AD9-295E-1930-DC86-D218D7A9BE7A> /Users/USER/Library/Application Support/Steam/*/VVVVVV.app/Contents/Frameworks/SDL_image.framework/Versions/A/S DL_image
0x5bb000 - 0x602fe7 +SDL_mixer (1.2.11 - 1.2.11) <839BAACE-BD83-F3EA-4F72-80E964D2130C> /Users/USER/Library/Application Support/Steam/*/VVVVVV.app/Contents/Frameworks/SDL_mixer.framework/Versions/A/S DL_mixer
0x637000 - 0x69bfff com.apple.framework.IOKit (2.0 - ???) <B5888D02-8C36-3404-A37E-7457D950D629> /System/Library/Frameworks/IOKit.framework/Versions/A/IOKit
0x6c2000 - 0x6d0fff com.apple.opengl (1.7.4 - 1.7.4) <C6DE3D3A-CC1F-3F55-B8DD-2637FA40058F> /System/Library/Frameworks/OpenGL.framework/Versions/A/OpenGL
0x6d8000 - 0x6d8fff com.apple.vecLib (3.7 - vecLib 3.7) <A01CD788-26FB-320F-8617-5A7DF0F9031E> /System/Library/Frameworks/vecLib.framework/Versions/A/vecLib
0x6db000 - 0x98cff7 com.apple.security (7.0 - 55010) <28168576-1B8C-3FE8-9356-DE79390A480A> /System/Library/Frameworks/Security.framework/Versions/A/Security
0xa80000 - 0xa87ffd com.apple.NetFS (4.0 - 4.0) <D0D59145-D211-3E7C-9062-35A2833FA99B> /System/Library/Frameworks/NetFS.framework/Versions/A/NetFS
0xa8e000 - 0xad5fff com.apple.SystemConfiguration (1.11 - 1.11) <A7769080-2A4F-36AF-9484-08A936690307> /System/Library/Frameworks/SystemConfiguration.framework/Versions/A/SystemConfi guration
0xaf7000 - 0xb02ffc com.apple.NetAuth (1.0 - 3.0) <C07853C0-AF32-3633-9CEF-2480860C12C5> /System/Library/PrivateFrameworks/NetAuth.framework/Versions/A/NetAuth
0xb0d000 - 0xb6fffb com.apple.datadetectorscore (3.0 - 179.3) <18117942-9D6F-3283-B8B0-03C7550CA2EB> /System/Library/PrivateFrameworks/DataDetectorsCore.framework/Versions/A/DataDe tectorsCore
0xb9c000 - 0xbb8ff5 com.apple.GenerationalStorage (1.0 - 124) <0BC29510-6C26-3445-88B7-21502CAFF372> /System/Library/PrivateFrameworks/GenerationalStorage.framework/Versions/A/Gene rationalStorage
0xbc2000 - 0xbc3fff com.apple.TrustEvaluationAgent (2.0 - 1) <EABDA7EE-A98F-35B8-9E3E-7075BA651C68> /System/Library/PrivateFrameworks/TrustEvaluationAgent.framework/Versions/A/Tru stEvaluationAgent
0xbc8000 - 0xbdcff7 com.apple.CFOpenDirectory (10.7 - 144) <665CDF77-F0C9-3AFF-8CF8-64257268B7DD> /System/Library/Frameworks/OpenDirectory.framework/Versions/A/Frameworks/CFOpen Directory.framework/Versions/A/CFOpenDirectory
0xbf2000 - 0xc11fff com.apple.RemoteViewServices (1.0 - 1) <D9810485-6A62-3758-96F5-48950AF250F1> /System/Library/PrivateFrameworks/RemoteViewServices.framework/Versions/A/Remot eViewServices
0xc28000 - 0xd33ffb com.apple.DesktopServices (1.6.0 - 1.6.0) <66E2BD3A-958A-3F46-8DA0-C0F2358013B0> /System/Library/PrivateFrameworks/DesktopServicesPriv.framework/Versions/A/Desk topServicesPriv
0xd88000 - 0xee9ffb com.apple.QuartzCore (1.7 - 269.0) <221FF6A0-9C2C-3977-BC2A-A84C392BA49B> /System/Library/Frameworks/QuartzCore.framework/Versions/A/QuartzCore
0xf7a000 - 0xfd3ff3 com.apple.coreui (0.3 - 162) <BD3FBC84-234A-38E0-AA29-DE0424D3FD16> /System/Library/PrivateFrameworks/CoreUI.framework/Versions/A/CoreUI
0xfff000 - 0x1012ff9 com.apple.MultitouchSupport.framework (220.62 - 220.62) <5BD8730D-43A4-3040-9EA3-0BDA52A392A9> /System/Library/PrivateFrameworks/MultitouchSupport.framework/Versions/A/Multit ouchSupport
0x1020000 - 0x1042ff1 com.apple.PerformanceAnalysis (1.10 - 10) <45B10D4C-9B3B-37A6-982D-687A6F9EEA28> /System/Library/PrivateFrameworks/PerformanceAnalysis.framework/Versions/A/Perf ormanceAnalysis
0x1056000 - 0x1078ffe com.apple.framework.familycontrols (3.0 - 300) <AE51B604-D32D-32F7-AEDC-B1C4EB7191C6> /System/Library/PrivateFrameworks/FamilyControls.framework/Versions/A/FamilyCon trols
0x108c000 - 0x1090ffd IOSurface (??? - ???) <97E875C2-9F1A-3FBA-B80C-594892A02621> /System/Library/Frameworks/IOSurface.framework/Versions/A/IOSurface
0x1098000 - 0x10b2fff com.apple.Kerberos (1.0 - 1) <25E5A286-876D-3A8E-A12F-52D184559E8C> /System/Library/Frameworks/Kerberos.framework/Versions/A/Kerberos
0x10cc000 - 0x113afff com.apple.Heimdal (2.1 - 2.0) <5BA5BFA4-0B05-3B00-AF06-C3D0D60F36BC> /System/Library/PrivateFrameworks/Heimdal.framework/Versions/A/Heimdal
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0x977ff000 - 0x9788bff7 com.apple.CoreText (4.0.0 - ???) <2ADB0C1E-FE27-371C-8EC3-69D5CFEA2BE7> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ CoreText.framework/Versions/A/CoreText
0x9788c000 - 0x978dcff4 libTIFF.dylib (??? - ???) <25796A90-ABD2-3A3A-800C-1056D343A71F> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ ImageIO.framework/Versions/A/Resources/libTIFF.dylib
0x978dd000 - 0x978fafff libresolv.9.dylib (46.0.0 - compatibility 1.0.0) <95AE43ED-6C52-3B39-89B6-54C81C62F1FF> /usr/lib/libresolv.9.dylib
0x97b8d000 - 0x97b94ff5 libsystem_dnssd.dylib (??? - ???) <B3217FA8-A7D6-3C90-ABFC-2E54AEF33547> /usr/lib/system/libsystem_dnssd.dylib
0x97b95000 - 0x97b95fff com.apple.audio.units.AudioUnit (1.7 - 1.7) <75E38B34-1DE2-337A-A09F-0F7E91C02ABB> /System/Library/Frameworks/AudioUnit.framework/Versions/A/AudioUnit
0x97b96000 - 0x97bf6ff3 com.apple.Symbolication (1.2 - 87) <2F9206D6-BE64-3C21-B593-43B8C60A7A9E> /System/Library/PrivateFrameworks/Symbolication.framework/Versions/A/Symbolicat ion
0x97bf7000 - 0x97ef7fff com.apple.CoreServices.CarbonCore (960.13 - 960.13) <E098AC3A-E795-3C28-BA92-EED51C461A6F> /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/CarbonC ore.framework/Versions/A/CarbonCore
0x97fa9000 - 0x9801efff com.apple.Metadata (10.7.0 - 627.9) <1EF7D615-3DF4-3F5D-88CE-6BDFA120FE32> /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/Metadat a.framework/Versions/A/Metadata
0x98079000 - 0x98082fff libc++abi.dylib (14.0.0 - compatibility 1.0.0) <FEB5330E-AD5D-37A0-8AB2-0820F311A2C8> /usr/lib/libc++abi.dylib
0x984c9000 - 0x984c9fff com.apple.Accelerate (1.7 - Accelerate 1.7) <881C1C85-2DEC-38DE-BC97-7804BC907282> /System/Library/Frameworks/Accelerate.framework/Versions/A/Accelerate
0x986f1000 - 0x9871fffb com.apple.DictionaryServices (1.2 - 158) <C614930F-520D-3F77-AD0D-0E16FBCB98CE> /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/Diction aryServices.framework/Versions/A/DictionaryServices
0x994dc000 - 0x99546ff3 com.apple.CoreSymbolication (2.1 - 67) <38FD2396-C987-3E7F-93EF-7D8ECAF542AF> /System/Library/PrivateFrameworks/CoreSymbolication.framework/Versions/A/CoreSy mbolication
0x99547000 - 0x995d4fe7 libvMisc.dylib (325.3.0 - compatibility 1.0.0) <A44ADE1B-AB2C-3585-8C9D-D85B526E66C0> /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vecLib.fr amework/Versions/A/libvMisc.dylib
0x995d5000 - 0x996aba5b libobjc.A.dylib (228.0.0 - compatibility 1.0.0) <A0EDB351-4B9D-3AA2-9D1A-0C22204FCCD3> /usr/lib/libobjc.A.dylib
0x996b0000 - 0x996b0ff0 com.apple.ApplicationServices (41 - 41) <BED33E1D-C95C-3654-9A3A-0CB3607F9F10> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Application Services
0x99713000 - 0x99824ff7 libJP2.dylib (??? - ???) <E938C201-C508-3E3D-B9A9-81FE52349E1B> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ ImageIO.framework/Versions/A/Resources/libJP2.dylib
0x99825000 - 0x998b9ff7 com.apple.LaunchServices (480.19 - 480.19) <A68C0688-4ED1-35F1-BF44-F5B1917084A0> /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/LaunchS ervices.framework/Versions/A/LaunchServices
0x999c8000 - 0x999ccfff libGIF.dylib (??? - ???) <F6094267-AB0E-38FC-8201-510AA4BDC974> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ ImageIO.framework/Versions/A/Resources/libGIF.dylib
0x99adb000 - 0x99adcff0 libunc.dylib (24.0.0 - compatibility 1.0.0) <BCD277D0-4271-3E96-A4A2-85669DBEE2E2> /usr/lib/system/libunc.dylib
0x99b14000 - 0x99bdffff libsystem_c.dylib (763.11.0 - compatibility 1.0.0) <44AA09FD-3A8F-3DCF-AD98-BC9071CA7376> /usr/lib/system/libsystem_c.dylib
0x99ef3000 - 0x99f6effb com.apple.ApplicationServices.ATS (5.0 - ???) <8DF22F1E-7600-3ADA-BFC1-F6FA79914171> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ ATS.framework/Versions/A/ATS
0x9acc0000 - 0x9acc4ffa libcache.dylib (47.0.0 - compatibility 1.0.0) <98A82BC5-0DD9-3212-9CAE-35A77278EEB6> /usr/lib/system/libcache.dylib
0x9b0cc000 - 0x9b156ffb com.apple.SearchKit (1.4.0 - 1.4.0) <C8567435-9CD1-35EE-AE05-304D28858C42> /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/SearchK it.framework/Versions/A/SearchKit
0x9b458000 - 0x9b463ffb com.apple.speech.recognition.framework (4.0.19 - 4.0.19) <17C11291-5B27-3BE2-8614-7A806745EE8A> /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/SpeechRecogni tion.framework/Versions/A/SpeechRecognition
0x9b5e3000 - 0x9b633fff libFontRegistry.dylib (??? - ???) <BC35B8F5-7CCA-3A04-A278-FA3306B2C4F8> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ ATS.framework/Versions/A/Resources/libFontRegistry.dylib
0x9bf7f000 - 0x9bfbbfff libcups.2.dylib (2.9.0 - compatibility 2.0.0) <8CB51735-ABE4-37AD-9019-845BB768955F> /usr/lib/libcups.2.dylib
0x9c5ca000 - 0x9c5d5fff libkxld.dylib (??? - ???) <088640F2-429D-3368-AEDA-3C308C4EB80C> /usr/lib/system/libkxld.dylib
0x9c5d6000 - 0x9c5d6ff2 com.apple.CoreServices (53 - 53) <C513E133-B0E0-3C35-A7CB-DBC35A7EF571> /System/Library/Frameworks/CoreServices.framework/Versions/A/CoreServices
0x9c68e000 - 0x9c69cfff libz.1.dylib (1.2.5 - compatibility 1.0.0) <E73A4025-835C-3F73-9853-B08606E892DB> /usr/lib/libz.1.dylib
External Modification Summary:
Calls made by other processes targeting this process:
task_for_pid: 15
thread_create: 0
thread_set_state: 0
Calls made by this process:
task_for_pid: 0
thread_create: 0
thread_set_state: 0
Calls made by all processes on this machine:
task_for_pid: 20924
thread_create: 0
thread_set_state: 0
VM Region Summary:
ReadOnly portion of Libraries: Total=134.0M resident=92.6M(69%) swapped_out_or_unallocated=41.4M(31%)
Writable regions: Total=19.5M written=476K(2%) resident=1052K(5%) swapped_out=0K(0%) unallocated=18.5M(95%)
REGION TYPE VIRTUAL
=========== =======
MALLOC 10.2M
MALLOC guard page 32K
Stack 64.0M
VM_ALLOCATE 4K
__CI_BITMAP 80K
__DATA 8756K
__DATA/__OBJC 196K
__IMAGE 1256K
__IMPORT 24K
__LINKEDIT 45.7M
__OBJC 1408K
__OBJC/__DATA 40K
__PAGEZERO 4K
__TEXT 88.3M
__UNICODE 544K
mapped file 136.0M
shared memory 12K
shared pmap 11.5M
=========== =======
TOTAL 367.8M
System Profile:
Model: MacPro4,1, BootROM MP41.0081.B07, 4 processors, Quad-Core Intel Xeon, 2.66 GHz, 12 GB, SMC 1.39f5
Graphics: NVIDIA GeForce GT 120, NVIDIA GeForce GT 120, PCIe, 512 MB
Memory Module: DIMM 1, 4 GB, DDR3 ECC, 1066 MHz, 0x8634, 0x535550455254414C454E5430320000000000
Memory Module: DIMM 2, 4 GB, DDR3 ECC, 1066 MHz, 0x8634, 0x535550455254414C454E5430320000000000
Memory Module: DIMM 3, 2 GB, DDR3 ECC, 1066 MHz, 0x8502, 0x505344333247313036363245FFFFFFFFFFFF
Memory Module: DIMM 4, 2 GB, DDR3 ECC, 1066 MHz, 0x8502, 0x505344333247313036363245FFFFFFFFFFFF
Bluetooth: Version 2.5.0f17, 2 service, 12 devices, 1 incoming serial ports
Network Service: Ethernet 1, Ethernet, en0
Network Service: Ethernet 2, Ethernet, en1
PCI Card: NVIDIA GeForce GT 120, sppci_displaycontroller, Slot-1
Serial ATA Device: HL-DT-ST DVD-RW GH41N, 588.7 MB
Serial ATA Device: WDC WD6400AAKS-41H2B0, 640.14 GB
Serial ATA Device: Hitachi HDS722020ALA330, 2 TB
Serial ATA Device: ST32000542AS, 2 TB
Serial ATA Device: Hitachi HDS723030ALA640, 3 TB
USB Device: iPad, apple_vendor_id, 0x129f, 0xfd500000 / 6
USB Device: USB 2.0 Hub, 0x1a40 (TERMINUS TECHNOLOGY INC.), 0x0101, 0xfd300000 / 2
USB Device: Keyboard Hub, apple_vendor_id, 0x1006, 0xfd310000 / 3
USB Device: Apple Optical USB Mouse, apple_vendor_id, 0x0304, 0xfd313000 / 5
USB Device: Apple Keyboard, apple_vendor_id, 0x0220, 0xfd312000 / 4
USB Device: Drive SK_USB20, 0x1516 (Skymedi Corporation), 0x8628, 0xfa400000 / 2
USB Device: BRCM2046 Hub, 0x0a5c (Broadcom Corp.), 0x4500, 0x5a100000 / 2
USB Device: Bluetooth USB Host Controller, apple_vendor_id, 0x8215, 0x5a110000 / 4
FireWire Device: built-in_hub, 800mbit_speed
Please help! I run servers and everytime this happens they shut down. It's a real pain for me and the people who are on my server.
- AidanI had the same issue. It seems to be a problem with code that switches between the GPU's in Lion's and Snow Leopard's kernal, although this applies to macbooks not macpros. Check out post #14:
http://forums.macrumors.com/showthread.php?t=1221994&p=13322234
He said the solution is to diable auto graphics switching, and install gfxcardstatus to take over this function. It's working for me so far on my 2010 i5 macpro.
Link to gfxcardstatus:
gfxCardStatus
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