Distorting paths

Is it possible to distort a bunch of paths in Illustrator the same way I would in Photoshop? i.e. by using the free transform tool and holding down modifier key combos to produce perspective or to skew etc etc?

The freeform tool click on the corner point you want to control then before dragging hold down the command /option/shift keys toghter and now drag that will distort in a perspective manner.
Alternative method select the Object and go to Effects>Trandform and Distort>Free Transfrom and manually drag each anchor point.
Alternative two select the object go to efects>3d>rotate ratate the object as desired and give it a perspective setting to like. This one could have better settings but in some ways it is very good.

Similar Messages

  • Can I fix(set) the distorted object?

    I received a object to my client.
    It's distorted by 'Free Distort' effect in illustrator.
    I want distort path and all.
    = I want distort object irrevocably.
    Because of my plotter(big printer) cannot cognize distorted object.
    When i print distorted object, it's printing as NOT distorted object.
    How can I fix(set) the distorted object?
    help me please. :-)

    Thank you so much. it's working

  • Warp image and path at the same time

    I have this pepper, cut out from the background with a vector mask. We need the path for cutting out the printed pepper on our plotter.
    From this same pepper we need some variations, like the pictures below (top one is original + path, bottom one is one of many variations).
    I  made a smart object from the pepper with vector mask and distorted it using a custom warp. I can rasterize the layer, but i can't find a way to bring the distorted path to the parent psd.
    How can i distort both the pixels and vector mask at the same time? So i can place different versions in illustrator without needing to redraw the vector mask for each variation.
    Thanks!

    Ok got to the bottom of this. Turns out it won't work if you have an existing Warp transformation applied to a Smart Object, and a vector mask linked to that. But it will work the first time.
    Thinking it through you realise that this is logical, because it would need to produce a kind of "compound Warp", using the existing Transform values applied to the object already, and then applying the new ones. Only one set of Warp values to the mask, and two to the Smart Object. They are not compatible operations.

  • PS CS6 seems to warp vector text in 3D

    Hey,
    When I use the 3D tools in PS CS6, the render is 'warping' the clean lines in an odd manner - see image attached.
    Notice the curves on the C and O are getting points and straight lines in the top left corners? And the inside of the O is showing some strange distortion...
    Does anyone know the explanation to this?

    Looks like you've extruded rasterized type or a Smart Object's raster representation of its content.
    To extrude a raster image, Ps traces a crude vector outline of the pixels with an approximating path in the same way as it converts a selection to a path, then extrudes that ugly distorted path.
    Extrude nice vectors to get an extrusion with nice edges. Extrude a Type Layer, or a Shape Layer or a path.

  • Getting black image when resize to thumbnail

    When uploading images through a servlet via a webbrowser, I am saving the image to the harddrive and then resizing the image as thumbnail for certain view pages.
    I have tried serveral approaches to resizing the image, with all solutions I use the thumbnail image is being returned as a solid back image.
    I started with the example on the Sun Tech Tips site: http://java.sun.com/developer/TechTips/1999/tt1021.html
        public static void createThumbnail(
                String orig, String thumb, int maxDim) {
            try {
                // Get the image from a file.
                Image inImage = new ImageIcon(orig).getImage();
                // Determine the scale.
                double scale = (double) maxDim / (double) inImage.getHeight(null);
                if (inImage.getWidth(null) > inImage.getHeight(null)) {
                    scale = (double) maxDim / (double) inImage.getWidth(null);
                // Determine size of new image. One of them
                // should equal maxDim.
                int scaledW = (int) (scale * inImage.getWidth(null));
                int scaledH = (int) (scale * inImage.getHeight(null));
                // Create an image buffer in which to paint on.
                BufferedImage outImage = new BufferedImage(scaledW, scaledH,
                        BufferedImage.TYPE_INT_RGB);
                // Set the scale.
                AffineTransform tx = new AffineTransform();
                // If the image is smaller than the desired image size,
                // don't bother scaling.
                if (scale < 1.0d) {
                    tx.scale(scale, scale);
                // Paint image.
                Graphics2D g2d = outImage.createGraphics();
                g2d.drawImage(inImage, tx, null);
                g2d.dispose();
                // JPEG-encode the image and write to file.
                OutputStream os = new FileOutputStream(thumb);
                JPEGImageEncoder encoder = JPEGCodec.createJPEGEncoder(os);
                encoder.encode(outImage);
                os.close();
            } catch (IOException e) {
                e.printStackTrace();
        }I have tried other approaches from various posting I found off google such as:
        public static void scale(String filename, String outputfile, int width, int height)
                throws Exception {
            ImageIcon source = new ImageIcon(filename);
            double sf_x = width / (double) source.getIconWidth();
            double sf_y = height / (double) source.getIconHeight();
            System.err.println("Scale_factor_X: " + sf_x);
            System.err.println("Scale_factor_Y: " + sf_y);
            BufferedImage bufimg = new BufferedImage(width, height, BufferedImage.TYPE_INT_RGB);
            Graphics2D g = bufimg.createGraphics();
            g.setComposite(AlphaComposite.Src);
            AffineTransform aft = AffineTransform.getScaleInstance(sf_x, sf_y);
            g.drawImage(source.getImage(), aft, null);
            FileOutputStream os = new FileOutputStream(outputfile);
            JPEGImageEncoder enc = JPEGCodec.createJPEGEncoder(os);
            enc.encode(bufimg);
            os.flush();
            os.close();
        }No matter the implementation, the output is always the black image. I tried additional steps such as adding the JVM flag of:
    -Djava.awt.headless=true
    I've certainly spent a few hours on the google search engine and reviewing various newgroup posting, your suggestions come with many thanks.
    Cheers,
    Justen

    I tried your method and it worked okay. The only way I can get the black image is to send in a distorted path. One of the problems with the ImageIcon.getImage technique is that you get no feedback about loading failure. Here's a way to peek into the process for some indication of how it went. If you can tolerate j2se 1.4+ you could use the ImageIO methods in lieu of the proprietary JPGImageEncoder.
    import com.sun.image.codec.jpeg.*;
    import java.awt.*;
    import java.awt.geom.AffineTransform;
    import java.awt.image.BufferedImage;
    import java.io.*;
    import java.net.URL;
    import javax.imageio.ImageIO;
    import javax.swing.*;
    public class ImageScalingTest extends JPanel
        public static void createThumbnail(
                String orig, String thumb, int maxDim) {
            try {
                // Get the image from a file.
                ImageIcon icon = new ImageIcon(orig);
                int status = icon.getImageLoadStatus();
                String s = "";
                switch(status)
                    case MediaTracker.ABORTED:
                        s = "ABORTED";
                        break;
                    case MediaTracker.ERRORED:
                        s = "ERRORED";
                        break;
                    case MediaTracker.COMPLETE:
                        s = "COMPLETE";
                System.out.println("image loading status: " + s);
                Image inImage = icon.getImage();
    //            Object o = ImageScalingTest.class.getResource(orig);
    //            /*Buffered*/Image inImage = ImageIO.read(((URL)o).openStream());
                // Determine the scale.
                double scale = (double) maxDim / (double) inImage.getHeight(null);
                if (inImage.getWidth(null) > inImage.getHeight(null)) {
                    scale = (double) maxDim / (double) inImage.getWidth(null);
                // Determine size of new image. One of them
                // should equal maxDim.
                int scaledW = (int) (scale * inImage.getWidth(null));
                int scaledH = (int) (scale * inImage.getHeight(null));
                // Create an image buffer in which to paint on.
                BufferedImage outImage = new BufferedImage(scaledW, scaledH,
                        BufferedImage.TYPE_INT_RGB);
                // Set the scale.
                AffineTransform tx = new AffineTransform();
                // If the image is smaller than the desired image size,
                // don't bother scaling.
                if (scale < 1.0d) {
                    tx.scale(scale, scale);
                // Paint image.
                Graphics2D g2d = outImage.createGraphics();
                g2d.setRenderingHint(RenderingHints.KEY_INTERPOLATION,
                                     RenderingHints.VALUE_INTERPOLATION_BICUBIC);
                g2d.drawImage(inImage, tx, null);
                g2d.dispose();
                // JPEG-encode the image and write to file.
                OutputStream os = new FileOutputStream(thumb);
                JPEGImageEncoder encoder = JPEGCodec.createJPEGEncoder(os);
                encoder.encode(outImage);
                os.close();
    //           ImageIO.write(outImage, "jpg", new File(thumb));
            } catch (IOException e) {
                e.printStackTrace();
        public static void main(String[] args)
            String path = "images/cougar.jpg";
            String fileName = "imageScalingTest.jpg";
            int size = 75;
            ImageScalingTest test = new ImageScalingTest();
            test.createThumbnail(path, fileName, size);
    }

  • Scale a Paint's "path" without distorting the Brush "strokes"?

    Anyway to scale a Paint Brush "stroke's" "path" along only one axis without distorting the brush strokes?

    Besides having no idea what you're trying to say, I don't think you're considering the problem.
    Here's the same issue, solved with regards lines and their strokes distorting:
    scale a line, not it's outline/stroke...
    That's a particularly cool trick.
    But I don't see anything similarly possible with Paint Brush based "strokes".
    Please, consider that this is what I'm "painting" the line with, so I'd like the circles (dots) to not distort into ovals when scaling the path in only one dimension, see my answer at bottom:
    Small Circles (dots) on a path instead of dashes?

  • Distorting a Jpeg with a clipping path

    Let me first say that I love using clipping path jpegs made in Photoshop. They can be used in InDesign of course, batched and converted to other formats which need transparency, and so on... The one irritating part is that there's no easy way to distort or scale the clipping path and image together after the file has been created, or at least not that I'm aware of.
    For example, I'm working on a piece of furniture which already contains a clipping path, but the client wants the image straightened (or, the perspective from the camera removed, which I don't like actually). So, is there an easier/faster way to do this instead of having to first distort the image, then manually try to line up the clipping path, or worse, remake the clipping path?
    Any help would be greatly appreciated, thanks

    Distort the image in Transform mode (Cmd+T) then target the Path only and use Edit > Transform Path > Again (Shift+Cmd+T) to instantly distort the Path in the same way.

  • Drawing Straight Line angled path with no wavy distortion when scaled

    Hi,
    I'm a beginner using AI CS5.5, and trying to add  straight lines to a drawing, using the line tool. They are angled about 30 degrees from horizontal, parallel to each other. Used 2pt and color for lines. Everything looks great in AI. When I export the drawing to PNG for insertion as an illustration into InDesign and scale down (45%) the drawing to fit the InDesign page, the once perfectly smooth and straight lines are wavy, almost zigzaggy, slightly distorted. Not a good result.
    Is there a better way to draw straight lines that are on an angle in the drawing so that they are perfectly smooth, and when scaled retain their smooth straight look?
    Any help appreciated.
    Regards,

    Hi,
    Thank you for this suggestion. I just tried this, placing the AI file directly into InDesign, but unfortunately, this looked even worse. The straight lines were even more jagged.
    In Illustrator, these same lines are perfectly straight and smooth. Not sure why it's so challenging to get them to stay straight and smooth after placing the drawing?
    Any suggestions?
    Regards,

  • Why are my SVG paths distorted?

    Hello,
    I've saved down a bunch of icons from Illustrator as SVG to be made into an icon font.
    Most are just fine.
    But a few of them are distorted, the points and curves are jumbled by just a little bit here and there ... apparent when I open the SVG file back in Illustrator too.
    In the example below, you can see that the edges of some of the shapes have moved when saved down (the font is Helvetica).
    Is there a step I should take to save shapes down correctly as SVG from Illustrator CC 2014?
    Regards,
    Pete

    Thanks Monika. I've never noticed that option before. Fixed!

  • How can you bend an image round a path in Photoshop?

    Hello I would like to know how to bend an image to follow a particular path or shape in Adobe Photoshop CS4. The Warp tool produced the closest results I was aiming for, however it is difficult to shift one part of the image on screen without interfering with another area of the selection using this feature. I understand you can create a design in Adobe Illustrator, add it to the Illustrators brush toolbar and apply it to a determined path, although the toolbar does not appear to accept images. Could anyone help with a solution? (I am using Adobe Master Collection CS4). Thanks in advance

    although the toolbar does not appear to accept images.
    As it should be. You create wrap/ envelope objects for this in AI, but that's best discussed in their forum. Other than that I'm not aware of an easy way to do this in PS. using warping and distortion effects is indeed pretty much what you do...
    Mylenium

  • I installed Yosemite and now my computer is slow when logging in. Also when I type my password the screen images are distorted. After that my home screen appears and everything seems normal. What can I do to fix this?

    I installed Yosemite and now my computer is slow when logging in. Also when I type my password, a bar appears measuring the process and then all of a sudden the screen images are distorted. After that my home screen appears and everything seems normal. What can I do to fix this?
    Here is what the etrecheck results are:
    Problem description:
    slow at start up, screen is distorted while logging in, it is fine after
    EtreCheck version: 2.1.8 (121)
    Report generated April 5, 2015 at 9:42:01 AM PDT
    Download EtreCheck from http://etresoft.com/etrecheck
    Click the [Click for support] links for help with non-Apple products.
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    Hardware Information: ℹ️
        MacBook Pro (13-inch, Early 2011) (Technical Specifications)
        MacBook Pro - model: MacBookPro8,1
        1 2.3 GHz Intel Core i5 CPU: 2-core
        4 GB RAM Upgradeable
            BANK 0/DIMM0
                2 GB DDR3 1333 MHz ok
            BANK 1/DIMM0
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        Wireless:  en1: 802.11 a/b/g/n
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    Video Information: ℹ️
        Intel HD Graphics 3000 - VRAM: 384 MB
            Color LCD 1280 x 800
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            Recovery HD (disk0s3) <not mounted>  [Recovery]: 650 MB
            Macintosh HD (disk1) / : 318.84 GB (174.85 GB free)
                Encrypted AES-XTS Unlocked
                Core Storage: disk0s2 319.21 GB Online
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        HP Trap Monitor: Path: /Library/StartupItems/HP Trap Monitor
        Startup items are obsolete in OS X Yosemite
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        [failed]    com.apple.ucupdate.plist
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    Reinstalling OS X Without Erasing the Drive
    Boot to the Recovery HD: Restart the computer and after the chime press and hold down the COMMAND and R keys until the menu screen appears. Alternatively, restart the computer and after the chime press and hold down the OPTION key until the boot manager screen appears. Select the Recovery HD and click on the downward pointing arrow button.
    Reinstalling OS X Without Erasing the Drive
    Repair the Hard Drive and Permissions: Upon startup select Disk Utility from the main menu. Repair the Hard Drive and Permissions as follows.
    When the recovery menu appears select Disk Utility and press the Continue button. After Disk Utility loads select the Macintosh HD entry from the the left side list.  Click on the First Aid tab, then click on the Repair Disk button. If Disk Utility reports any errors that have been fixed, then re-run Repair Disk until no errors are reported. If no errors are reported click on the Repair Permissions button. Wait until the operation completes, then quit Disk Utility and return to the main menu.
    Reinstall OS X: Select Reinstall OS X and click on the Continue button.
    Note: You will need an active Internet connection. I suggest using Ethernet if possible because it is three times faster than wireless.
    Alternatively, see:
    Reinstall OS X Without Erasing the Drive
    Choose the version you have installed now:
    OS X Yosemite- Reinstall OS X
    OS X Mavericks- Reinstall OS X
    OS X Mountain Lion- Reinstall OS X
    OS X Lion- Reinstall Mac OS X
         Note: You will need an active Internet connection. I suggest using Ethernet
                     if possible because it is three times faster than wireless.

  • How do you type multiple lines on a path? (label for top slope of bottle)

    Ill describe the best I can...
    I am making a label that will wrap around the top half of a bottle, the part that slopes to the spout.  Because of this, the label is actually shaped more like an arch so when it goes onto the bottle, it will look more straight.  The top part of the label of course will be a tighter arch than the bottom half.  This is part of why its hard to make things look right.  I know I can bend a line at the same angle and type on it and it looks right but I have a paragragh I have to do this with, about 5 lines worth.  I dont want to have to make a different path line for each one because that would be a nightmare to get each line perfect with each other.  Is there a way to do the "type on a path" to work with multiple lines at once?

    Scott Falkner wrote:
    You can't. Each line of text requires an explicit path. You could draw the top line and the bottom line, then make a three-step blend between the two. Expand the blend then link the paths so that text from path 1 flows to path 2, and so on. In the example below each path is linked to the one below. I only needed to paste text into the top path. I was able to link to each following path by clicking on the red + at the end of the previous path, then clicking on the path below.
    You could also design the label flat and use a distortion envelope or Warp effect to bend it. This is how I have done such labels in the past. That method requires more experimentation, but makes edits easier.
    That seems to be something that might work out.  How do you separate each of the strokes from the blend to make them typable though?

  • How can you bend an image round a path in Illustrator?

    Hello I would like to know how to bend an image to follow a particular path or shape in Adobe Illustrator CS4. The Warp tool in Photoshop produced the results closest to what I was aiming for, however it is difficult to shift one part of the image on screen without interfering with another area of the selection using this feature. I understand you can create a design in Adobe Illustrator, add it to the Illustrators brush toolbar and apply it to a determined path, although the toolbar does not appear to accept images. Could anyone help with a solution? (I am using Adobe Master Collection CS4). Thanks in advance

    Embed the image in Illustrator
    Object >> Envelope Distort >> Make with warp
    We can advise you further, depending on what type of bend you are trying to make, but you may also have the opportunity to take advantage of
    Object >> Envelope Distort >> Make with top object

  • PDF simple vectors look OK in Preview, distorted in Adobe Reader?

    I am working on a document in Illustrator CS5 on Mac OS 10.5.8. The doc is meant to be viewed primarily through e-mail, possibly printed to a desktop printer.
    I am replacing certain letterforms with vector objects – basically, I'm using simple rectangles to substitute for "I"s with unwanted serifs, in a small amount of headline text. When I Save As PDF, the resultant document looks great in Preview, but when viewed in Adobe Reader 10 (most likely what this will be viewed on at the receiving end), those uniform copy-pasted rectangles display ugly variations in height, width and alignment with the rest of the text. I have no idea why this is happening.
    Further possibly relevant info: I have converted the rest of this headline text to outlines so as to apply an "Offset Path". The other text all stays very visually consistent between .ai and .pdf formats. It is only these makeshift "I"s that are distorted.
    Please advise!

    Make at least one extra anchor point in each of those rectangles.

  • A graphic created in an earlier version of Illustrator is being distorted when I copy it in CS6

    Please help ... it is bizarre
    I have attached a file showing the logo before copying then after.
    As soon as I try to edit the "before" then it too gets distorted.
    But even the undistorted version has not replicated the yellow around the "Pente14" correctly.  Any ideas?

    LeBarroux,
    I opened the file in good old 10, with some objects being reinterpreted, where the artwork consisted of a great number of simple paths and a few compound paths. My guess is that some brushed paths have been expanded.
    It looks as if the spike is made with a brushed path having a corner Anchor Point at the top.
    In any case, I deleted part of the image to concentrate on the spike in front of the cyan rectangle, and then I scaled down to 1:10 in two step ending with 1:100, scaled up again 100:1, to be able to compare directly.
    Apart from very small changes in thickness of some very thin paths, owing to inaccuracies of scaling, the before and after were practically identical, every small bit being there.
    To rule out any issues with brushed paths disliking corner Anchor Points (which cause other problems), I tried to scale a brushed path down by 1:100 and up again by 100:1, and it showed the same result.
    So it seems that something strange is happening in your CS6 (which is why I keep pestering you with the AtG).
    Just to rule out an impossibility: does the same happen if you expand the brushed path(s)?
    Other (im)possibilities may be some preference corruption or interference from other applications, see below.
    Is it an option to scale down in the earlier version?
    If no other solution appears, you may try the following (you may effectively have tried/done some of them already) and see whether it helps:
    1) Close down Illy and open again;
    2) Restart the computer;
    3) Close down Illy and press Ctrl+Alt+Shift/Cmd+Option+Shift during startup (irreversible);
    4) Move the folder with Illy closed (reversible);
    5) Look through and try out the relevant among the Other options; see especially the usual suspects in Item 7;
    Even more seriously, you may:
    6) Uninstall, run the Cleaner Tool, and reinstall.
    http://www.adobe.com/support/contact/cscleanertool.html

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