Dos games

Is there a way to play old DOS games such as the original Sid Meier's Colonization for DOS on my iMac? I'm wanting to buy the original one (used to play it on my dad's old NEC PC all the time and prefer the DOS version over the Windows version, slightly different things I noticed between the two.) but want to make sure it's playable first. Otherwise I'd have to lugg out my old PC just to play this one game.
Thanks.

Does it play in DOS in Win XP?
If that's the sad but true case, there is Parallels...
http://www.parallels.com/
VmWare Fusion...
http://www.vmware.com/mac
Free VirtualBox...
http://www.virtualbox.org/wiki/Downloads

Similar Messages

  • Old DOS Game file locked in Trash & on Desktop, can't remove

    I recently used an old flash drive that had a ancient DOS game of Mahjong on it. I moved the game to trash and when emptying the Trash, four Tile (.Tis) files from the Mahjong game somehow got locked and, apparently, can't be removed. I dragged one on to the Desktop to attempt another Trash and it stays on the Desktop declaring it is locked and can't be removed.
    Any suggestions?

    I didn't have the 'Stationery Pad" box on the file I looked at to check the Get Info choices. But after you mentioned it, I had it on a different file I looked at. Being the curious sort, I had to look it up in the Help menu for OS X.
    Using files as stationery
    You can make a file work like a kind of template or "stationery." When you open a stationery file, a copy of the original is opened. You can edit the copy and save it, but the original file remains untouched.
    In the Finder, select the file and choose File > Get Info.
    Select the Stationery Pad checkbox.
    If you want to change the original, deselect the Stationery Pad checkbox and open the file to make changes. After you have made the changes and saved the file, you can designate it as stationery again using the Info window.
    Even the explanation seems a bit confusing. If you edit the copy and save it, where does the saved file go since the original file remains untouched? Seems like a rather useless option to me.
    Anyway, glad you got it figured out. Thanks for the greenie!

  • Live! - Windows 98 - old DOS games?

    # I'd like to get my old Li've! Value card working with an old Windows 98SE machine so I can play some DOS games... ?I found the Win9x driver here. ?However, it doesn't appear to include any SB6 emulation drivers with it.
    Sooo... Does anyone know where to get the Li've! SB6 emulation drivers so DOS games will work under Win98 ?
    Thanks!?

    ltwally wrote:
    ?Windows 98 includes AWE32 drivers, yes. But it only includes Windows drivers. It does not come with any drivers for DOS access.
    DOS games still need some form of driver that provides DOS programs with hardware access - either an old TSR or Windows driver. Either way. But a DOS game will not work without one or the other. Back to square one, either way.
    The "driver" you think you need is built into DOS games. Typically, you run a setup step where you choose your soundcard from a menu of choices that the game offers.
    You probably also need an AUTOEXEC.BAT line, like:
    SET BLASTER=A220 I5 D H5 P330? T6
    The BLASTER variable is used by DOS programs for sound configuration information:
    ? Base I/O address? (A) 220
    ? IRQ??? (I) 5
    ? Low DMA??? (D)
    ? High DMA?? (H) 5
    ? MPU40 I/O address (P) 330
    ? SB type (SB6)? (T) 6
    ?This specifies an SB6 using the most-common values. I'm not sure how this differs when an AWE is involved, or even if it does.
    Again, the only reason you need the DOS drivers for the SBLi've is that the card came along too late to get support in DOS programs, so you need a translation layer that makes it appear there is real SB6 (and MPU40) hardware which the DOS program can operate, but which is actually a translation to the capabilities of the SBLi've.
    -Dave
    ?[email protected]

  • Soundcard settings for old DOS games??? I have an Audig

    I have a Soundblaster Audigy 2 card in my computer, and I want to play some old DOS games. I'm wondering what settings I need to use with it to play these games. I remember how it was back then with the games, but now that things have changed, I am completely lost how to configure my card to play in a fashion that works back then. I have a variation of DOSBox, but I want to try running a game just through normal windows dos.
    Anyway
    Port:
    IRQ:
    DMA:
    I'm not sure what to set these. Along with the actual Soundblaster to pick. SB 6, Soundblaster, Soundblaster Pro?

    I'm not sure if Audigy 2 has Sound Blaster 6 emulation, but Windows XP (assuming you have it) has Sound Blaster 2.0 emulation.
    Port 220
    IRQ 5 or 7 (I forget which one as it's been ages since I used Windows XP to play DOS games)
    DMA
    If you have Vista you'll need VDMsound or Dosbox.
    If the game has General MIDI (MPU-40), you should pick that instead of Sound Blaster for music.
    Message Edited by Adam_P on 08-06-2008 07:52 PM

  • Wanting to play a DOS game on MAC

    I have an old CD Rom game that I would like to play on my MAC. Is this possible. It runs from DOS. The name of the game is Where in the World is Carmen San Diego, Version 1, Copyright 1992 by Broderbund. Can anyone help?

    Run Classic DOS Games on your Computer
    Also post your question in the Windows forum area - http://discussions.apple.com/forum.jspa?forumID=687

  • Sb live value and dos games

    i can't find any dos utility that is supposed to be in the creative sblaster li've value installation cd. i've just downgraded my os recently from win2000 to win98SE just to re-li've the glory of dos games again that started the whole evolution anyway...but there's no sound and the games can't detect my sb li've? anybody got any clues ?

    Hey, sunburst_ivan,
    You may not like to hear this. You can search around and get the old dosdrv folder and st it up with dos cdrom drivers, dos mouse drivers, and run it either from a boot disc or by specifying a new Ms-Dos configuration in the game's property's Program tab. These are better solutions than the way the Li'veWare setup does it because the dos drivers won't be loading all the time with Windows and possibly conflicting. The Ali've! site used to have an article with a link to them, and I think driverguide.com has them as well. You can also find a driver set there that is the last vxd set provided in Li'veWare 3.0 that included good dos within Windows drivers. (Just go into device manager and check the box to allow LPT Interupt Sharing to avoid conflicts.)
    But, by all means consider that all the hastle is not worth it or necessary in order to play your old games. You can now use any soundcard and Windows XP and play nearly all old dosgames perfectly. Nothing wrong with the Li've! cards. You can use the Li've Uni-Pack driver or the kXProject drivers depending on what you want the card's emphasis to be. (kXProject if you don't mind no EAX, the official drivers for ease of use and still pretty good sounding music.) And, as I said you are not limited to just the Li've! this way. Any newer (better) card will work too.
    Lots of information can be found on the vogons.zetafleet.com website. (VOGONS-Very Old Games!) Dosbox with the D-Fend frontend (GUI), and vdmsound are all you need. Use vdmsound if the game works to your satisfction with it. If not, then as far as the games are concerned when running within the Dosbox program they are on MS-DOS 5.0 with nearly any soundcard, video, mouse, joystick, memory configuration they require. It is emulating the whole computer and hardware and drivers, etc. for you with no fuss on your part. Games think they have 640K conventional memory! (There's a box to check in D-Fend to limit this if the game thinks this much memory is impossible and refuses to run.)
    So, do what you will. I think you'd spend less time tinkering and more time playing by doing it my way.

  • Win98 SE or ME for DOS game support?

    I want my DOS games back so I'm going to install either Win 98 SE or Win ME on a separate HD (my primary master HD is connected through a removeable HD bay :)
    I would appreciate your reasoning & recommendations one way or the other regarding which OS to choose.
    I have read in other posts that my APIC setting may be a factor so I'm ready to tackle that issue.  The only other factor I have in mind at the moment is that I KNOW these games worked great under Win98 First Ed, but WinME still has a bit of MS upgrade support built in.
    Thanks in advance.

    I would recommend 98SE over ME.  Millennium was no improvement over 98SE and its half-baked implementation of PC Health, System File Protection, and System Restore did little more than make your system less responsive and offer a false sense of security.
    I tried rolling back to a restore point on ME several times (on a few different computers) and the f-cker always reported 'Windows is unable to restore your computer using this restore point, please select another restore point and try again' or something along those lines.
    Windows ME is in the same extended support phase as 98SE and MS will continue to support security updates for MSIE on 98SE until 2006.  Most third-party drivers released for ME will work fine with 98SE.  Remember, DOS was 'removed' from ME, too (not really, just hidden).
    BTW, if you search google or yahoo for keywords 'dos games xp' or some variation, you will find numerous tips and articles.  And don't forget dual-boot:
    How to Multiple Boot Windows XP, Windows 2000, Windows NT, Windows 95, Windows 98, Windows Me, and MS-DOS
    How To Create a Multiple-Boot System in Windows XP

  • An old DOS game and SoundBlaster 16 PCI

    Does anyone know if the SoundBlaster 6 PCI sound card will work with old DOS games? I've got an old game CD that I got stumped on and never finished. I'd like to try it again (after about 2 years). It's an old Ultima Underworld game. The only sound cards listed in the game are SoundBlaster/SoundBlaster Pro and Roland. Can the SB6 PCI card be setup manually at the time of installation? I'm booting the PC off a floppy to load DOS, this way I can update the autoexec and config files. Any feedback would be appreciated.
    Thanks,
    David

    I didn't have the 'Stationery Pad" box on the file I looked at to check the Get Info choices. But after you mentioned it, I had it on a different file I looked at. Being the curious sort, I had to look it up in the Help menu for OS X.
    Using files as stationery
    You can make a file work like a kind of template or "stationery." When you open a stationery file, a copy of the original is opened. You can edit the copy and save it, but the original file remains untouched.
    In the Finder, select the file and choose File > Get Info.
    Select the Stationery Pad checkbox.
    If you want to change the original, deselect the Stationery Pad checkbox and open the file to make changes. After you have made the changes and saved the file, you can designate it as stationery again using the Info window.
    Even the explanation seems a bit confusing. If you edit the copy and save it, where does the saved file go since the original file remains untouched? Seems like a rather useless option to me.
    Anyway, glad you got it figured out. Thanks for the greenie!

  • AC97 Sound support in DOS games

    I want to play some games and emulators in pure MS-DOS and/or FreeDOS using my KT3 UltraARU, but it doesn´t have any of that "DOS Legacy Audio" settings that appear in other mainboards' BIOS. Since there are no DOS specific audio drivers for the AC97, how do I get my computer sounding  in a DOS environment ?

    Those autoexec setting are valid when you can "activate" the DOS SoundBlaster emulation feature in the BIOS. The problem is that there's no way to activate that BIOS feature. I dont know if it is discarded by the BIOS programmers as DOS is obsolete nowadays. But, if you wish to do some emulator stuff with your computer, maybe DOS is the best and more stable choice. That's what I want to do, but MSI BIOSes do not let me use the integrated AC97 chip in pure DOS mode.
    The question is: is there any workaround for my problem ?
    Anyway, thanks for your interest.
    Antonio

  • Dos Legecy games have no sound

    I have a K7T Turbo2 with a AMD Atholon 1600 chip.  256Mg memory.  I can not get any of my Dos Base games to use sound.  The Bios has the Legacy turned on and the sound blaster turned on.  The Drivers are loading in the Autoexec.bat as required and the Set blaster command is loading.  What is wrong?  I have downloaded the latest and greatest drivers from the web and still no sound in DOS games.  I have set all games to soundblaster pro and still nothing.  HELP ?(

    Hi,
    This is probably not a problem of the mainboard but a software issue. You can try to use VDMSound, a good soundblaster emulator for the old dos games (I use it for playing loderunner and it works perfect ).
    Place to find it:
    http://www.ece.mcgill.ca/~vromas/vdmsound/

  • Satellite P300D-10V shut down when playing game

    Hello everyone
    I bought a Sat P300d-10v last month. At first it was very good but it was always very hot.
    I thougt that the cause is the weather but it wasn't.
    When I try to play a game (cod4-prostreet- even easy dos games) my device always shuts down in first ten minutes! and it was always doing that at any game any resolation!
    And another problem too; if I turn on the music up to %50 device was making a "diiizzzz" sound from the all keypad and connection points of the plastic pieces.
    First i couldnt thought them as big problems but when i search on line in Turkey i found lots of people who are having same problems on their P300D-10V
    and some of them gave their pc's to technical service and take their moneys back so I gave mine too.
    But of course i am having problems to tell my problems to technical service right now.
    Is there anyone who are having these same problems with this pc or any knowledges about the problems?
    Erman Manas
    Bursa/TURKEY

    i gave my pc to authorized service center ,in my local area but they say that they couldnt find any problem in the pc while playing any game or in the sound system, maybe they have cleaned the dust you've mention about.
    so today i am gonna go to the service center and we will look the device together.
    room tempture was about 30 degrees i accept it was hot but it shouldnt shut down at all...
    and the sound system is not related with the tempture.
    so i will mention about the test i am gonna do to day in the technical service.
    but i wonder is there anyone who are having the same problem with me ?????
    null

  • Joystick problem in DOS Shell under Windows XP

    (I had previously posted this in another forum on the Internet, copy 'n' pasted here to save me a bit of typing) I can't seem to to get my joysticks and/or gamepads functioning in a DOS shell under Windows XP. Initially I was trying to run Death Rally under 'DOSBox', and couldn't get the game to recognize my Gravis Gamepad. At first I thought the problem might be with DOSBox, but then realized that the gamepad wasn't recognized under a simple DOS shell as well. I have a P4 2.66ghz CPU, running Windows XP Pro w/SP2, with a Sound Blaster Li've Value CT4780 that has a standard gameport on it. I can calibrate the gamepad within Windows XP and it appears to be working fine (my MIDI keyboard works fine as well, it uses the gameport of the sound card too). In a DOS shell (as well as under DOSBox), the gamepad isn't recognized at all. I tried several DOS games (e.g. DOOM/Duke 3D/Death Rally/Stargunner/etc...), as well as a little QBasic joystick tester that I had whipped together years ago... no dice, the gamepad isn't recognized under DOS (or DOSBox); even though in Windows XP (in the 'Game Controllers' applet in the control panel) it works just fine. Windows games work fine with the gamepad, but nada in a DOS shell or DOSBox. Note that I had never previously checked if the gameport and/or joysticks were working on this PC under DOS, I just discovered it the other day. Any ideas? Any help would be much appreciated (edit) P.S. One thing that I just tried: I booted from a flash dri've to W98 DOS and loaded the SBLi've DOS drivers. The gameport/gamepad works fine like this (with my JoyTest utility, as well as the gameport being reported in MSD). So, I'm sure that the gameport and gamepad is woking under nati've DOS, it simply isn't recognized in a DOS shell under Windows XP. ('nuther edit) In Windows' device manager, the gameport is listed as 'Creative Game Port', with I/O address of DF08-DF0F. The 'Use automatic settings' checkbox and 'Change setting' button is grayed out, so's I can't piddle with those settings. In the old(er) DOS/W9x days (with standard non-PNP hardware) the standard gameport address was (what was it's) 200 (maybe 20?). Could this be the problem, that the Creative Game Port I/O address is set for an obscure address (that I can't seem to change)? Maybe there is a way to change it to a standard setting? 7

    thank you very much

  • Getting sound for DOS ga

    I have read every post concerning the Audigy sound cards and the futile attempts to configure them for DOS games. Creative has moved the I/O port on their older sound cards from 220 to 3E8 on the newer Audigy 2 and to further thwart backward compatibility, this port is not programmable. Shame, shame, shame on you Creative!!!
    I have built an awesome PC Entertainment center with a 46" monitor and the Audigy 2zs Platinum Pro for the "best" PC sound on the market and I cannot hear, or even configure to hear, my DOS games on my PC-DOS 7 partition. There is yet to be a better, more entertaining game written than Duke Nukem 3D - but without its sound, the game play is very average. I really want this system to perform.
    My Question - Is the Sound Blaster 6 PCI backwards compatible and if so, are DOS drivers included and can this card co-exist with the Audigy 2zs Platinum Pro under Windows 98se and Win XP pro?
    I do have an AWE64 Gold and I'm sure I could get that to work in my new computer but I want to keep it in the computer where it is until that system dies. Creative Labs owes every DOS user a very deep apology. PC-DOS is still the only stable operating system ever written for a PC.Message Edited by UnklePork on 02-0-2005 06:42 PM

    Actually I do not recommend the Li've! line. It is outdated. Just like using MS-DOS is for running dosgames!
    As I said, the dosgames I play run as well or better with either the Dosbox program (easy with the D-Fend frontend) or vdmsound. So I have no need to partition my hard dri'ves and deal with the old tinkering. As far as the dosgames are concerned, with Dosbox they are running in MS-DOS 5.0. I don't need to set up soundcard, cdrom, mouse, video drivers or deal with setting up memory. Dosbox emulates an S3 videocard, SoundBlaster 6, Pro, 8bit, cdrom drivers, Gravis Sound, Disney Soundsource, mouse drivers, joystick and sets memory all automatically! (You just need to set the proper settings in the game's sound setup program.) In fact it gives dos programs a full 640k no matter what devices it loads! (There is a setting to fake a limit as some games think having the full 640k is impossible and won't run.)
    If the game runs fine in vdmsound, so much the better, as then the games can run as fast as they like without processor limitations. (Sometimes you'd need moslow.)
    Games can be run full screen with either program.
    Now, if you insist on using real dos, keep in mind that retail SbLi've cards no longer contain dos drivers on the driver cd. There was a link on the Ali've website within an article about dos emulation on the Li've cards to the dosdrv drivers that were on the older Li'veWare 3.0 cd's. You might also find them on the driverguide.com resource. If you like to use Windows 3., then you won't be able to use the dosdrv drivers. Windows 3. croaks when they are in the Autoexec, Config files. The best way to use them on 98 is to call them from a shortcut to the dos game. You know, the program properties tab where you can specify an Ms-Dos configuration. You put the drivers in a folder like C:\SBLi've or C:\dosdrv and make the appropriate calls within the private auto-exec, config.sys files for the dos program. You click the shortcut, and the game restarts in MS-DOS Mode and loads the drivers you called for. This, or a boot disk works fine. This way you don't bog Windows down with legacy drivers. You'll need dos cdrom and mouse drivers as well. You should call smartdrv. You'll also need emm396.exe, as the SBLi've dos drivers will not function without it.
    As far as using my Audigy 2 ZS in dos. There is a set of files I downloaded (some forum poster provided a link). One zip file contains the dosdrv drivers from the Audigy , the other zip contains a way to make it work with the Audigy 2 ZS. So, if I wanted to have some fun I suppose I could try it out. But I find it completely unneccessary. I can use any soundcard (the Audigy 2 ZS, the M-Audio Revolution 7., the Santa Cruz, the Acoustic Edge, etc.) and run all my dosgames perfectly fine on Windows XP.
    But, I do know it's fun! So, by all means go ahead and play with getting it to work. After years of that kind of fun I like that developers have found ways to get it all to work without any fussing on my part.

  • How to change soundblaster PCI64 IRQ for DOS - win98

    Running Windows98se, recently added wireless Zonet adapter for internet capabilities. MSDOS games (DOS/4GW) requires sound card IRQ 7 or lower. My IRQ's are as below. Note: I have no manual for the creative Labs Soundblaster PCI 64 card(IRQ 0) or, Ensoniq Audio legacy Device. Tried device manager and sysedit changes without success. DOS games video is OK but no sound, nor will the in-game sound card configuraton work. How do I change its IRQ to 7 or below? I have no printer on the computer.
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    Standard 0/02-Key or Microsoft Natural Keyboard
    2 Programmable interrupt controller
    3 Telepath 56K Voice Faxmodem PNP
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    5 802.g/b Wireless LAN Client Adapter
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    6 Standard Floppy Disk Controller
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    2 PS/2 Compatible Mouse Port
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    4 Intel 8237AB/EB PCI Bus Master IDE Controller
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    Try another PCI Slot, or set IRQ 0 as RESERVED in BIOS Plug&Play configuration. Make shure you installed the dos-drivers correctly. Set the soundblaster variable correctly. And dont expect a PCI card will work with your dos-games. You will need an ISA card for 00% compatibility because: It doesnt need drivers, Dosgames will have its own, and: the card is directly accessable.

  • Dos sound with MS-6309

    I'm using the MS-6309 mainboard and I can't get it to play sound uder dos. When I try to install the DOS drivers I get the massage PLEASE ENABLE SOUND BLASTER OF LEGACY AUDIO FIRST ON THE BIOS SETTING. The only problem is I can't find this setting in my BIOS settins. I had enabled the AC'97 audio setting.

    Hi..
    If i remember right, the setting u are looking for is named "SB Immulation" and is located somewhere is the BIOS  (I think Cheapset Setup or something like that) (I can tell where because i am not infront of a MSI MB)..
    Be warned, this option does not garantee that the SB compatible DOS games and i have had many instances where Windows 2000 setup got stuck when this option is enabled...
    Best of luck
    Rasika

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