DPI & PIXELS/ INCHES OR CENTIMETERS

Hi guys , I am new to illustrator and photoshop I don't have the DPI on my Illustrator and photoshop I only have Pixels/inches and centimeters, How can I  have a good resolution equal to 300 DPI that is required for my project?

It depends on what you mean by "Project".  The issue is resolution at your output size using a particular output device.  Get your hands on an excellent reference book titled: Adobe's Print Publishing Guide.  Output requirements, resolution, document raster setting, etc. are all covered and should be an easy read.  Get used to the proper terminology.  DPi = output resolution ( i.e., 5080 dpi ).  PPi = image resolution ( i.e., 300 ppi @ 100% final size ).  Adobe does a fairly decent job illustrating halftone screening and its relationship with "Shades of Gray" formulae.  This is difficult for the typical user to get their head around.  For instance, the Shades of Gray formula reads like this...
Output Reolution  divided by  screen ruling > squared  + 1  = Shades of Gray ( 256 )
Once you understand the background gymnastics going on in the formula, it becomes easier to understand what resolution will be required for your "Project".  Most inkjet printers output using 72 lines per inch stochastic screening.  So, most people assume that 144 ppi is only required for output at 100%.  There are many many variables involved.  There are also consumers who believe offset presses use 150 lies per inch ( referred to screen ruling above ) halftone screens and, therefore, require 300 ppi image resolution ( just multiply the halftone screening 2x ).  Another element is output resolution which, if you follow the formula, would need to be 5080 dpi in order to render ( output ) a 150 line screen.  Sorry to get so technical.  The main point is establishing final output size and to create an image resolution that is appropriate for a particular output scenario.  Each "Project" is different, but should be pre-established before the document is produced.  That means communicating with whoever is going to output the file before you design the "Project".
So, let's say your "Project" is an 8.5x11" vertical flyer that needs a background image @ 8.75x11.25" vertical ( bleed size ).  You talked to the printer and they plan to use a 133lpi screen ruling based on a uncoated sheet.  Newr Illustrator applications only require you to set the output resolution in the Print dialogs and give you a selection of low - medium - high which is also the document's raster setting choices.  You know that the printer will need an image resolution of 266 ppi based on the lpi output screen ruling ( 133 x 2 = 266 ) at 100%. In brief, document raster res setting shoukld be "High" ( 300ppi ).  Note: output resolution is independent and you should not have to set it in Illustrator.  Many versions back, you could manually set it in the Document Setup dialogs.  May direct-to-plate imaging technologies wil assume a 5080 dpi output resolution at the print vendor's facilities.
Class dismissed.

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    If a pixel has no fixed measure, then how in the world can you use it as a unit of measure on a ruler? You can't; not legitimately, not in the sense of measuring dimensions of objects or pages. (Remember? Illustrator handles objects. Illustrator's rulers tell you the size of the objects.) Anywhere on that page, there may be a 1200 x 1200 pixel raster image, somehow occupying 72 "pixels" or 3000 "pixels" or 150 "pixels" of your page. Used as it is in Illustrator's rulers, "pixels" is nonsense.
    Illustrator's "pixel" rulers are a complete sham. You can put a 1200 x 1200 pixel image on an Illustrator page and make it "measure" any number of sham "pixels" according to Illusrator's rulers you want. Therein lies the answer to your question:
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    Wondering what the heck was going on I created a new image file at 190 x 190 pixels and tried to add in text. This time something appeared and I realized why I couldn't see the text on the previous piece... because the text, for some reason, is appearing as tiny 1 pixel by 1 pixel sized boxes (and the font size is set to 72). If I lower the font size to anything below 72, than the boxes simply disappear. It doesn't matter if it's custom font or the standard font, it all does the same thing.
    I was doing some work yesterday in Photoshop so I'm not sure if I accidentally hit some option that's causing this and I didn't realize it; though the text was working yesterday...
    I've been trying to trace back through the option panels to see if there's anything that might cause this to happen but I haven't found anything yet.
    Does anyone happen to know what's going on here and how I can fix this?
    Any help would be much appreciated. Thank you for your time.

    > Well, I went into Image > Image Size and it does look like the resolution is set to 1 (I don't remember ever changing it, but who knows). But if I try to set the resolution to 72, the width and height jump up to 73,728 pixels... which, when I tried to have it increase to that size, made Photoshop and my computer wig out and took me an hour just to get the program to close.
    For sure you had "Resample Image" checked. You should have had that unchecked. You don't want to re-sample (increase or decrease the number of pixels), you just want to change the resolution-to-dimension relationship. You want to increase the resolution without re-sampling, which will cause your dimensions (in inches or centimeters) to decrease (probably by quite a bit if your resolution was set at 1 pixel (per inch?).
    All this works better if you sort of think things through beforehand. If you know you are producing an 8.5"x11" sheet and you know that you will be printing it out at about 300 pixels per inch, then you create your canvas with those dimensions and resolution or, if you are using an image instead of a blank canvas you crop and Image Size the image to that dimension and resolution. Then, when you add your text, the font size in points will be roughly what you would expect from a word processing application. 10-12 pt text will come out similar to a normal "typewritten" text document, for example.

  • More on DPI, worth reading if you scan and stuff with stills

    Even seasoned professionals can't agree on this topic. I'm taking these statements out of context from a listserve and I am posting them without attributing the quotes to real people except to say they are pros. They should know what they're talking about. Yet they don't. Neither do I anymore.
    The first salvo:
    The 72dpi thing is a myth. The number of pixels is the number of pixels.
    72dpi is a print term. The size of the image determines the number of pixels
    that will be in each inch of the print.<<<
    The counterattack:
    <div class="jive-quote">I wouldn't call it a myth, especially since this question specifically
    relates to print resolution. DPI is a printer term, but it is also more or
    less equivalent to PPI (dots vs. pixels). Pixels are the real resolution
    and the "pi" part is merely how many of them you spread over an inch.
    This info is metadata reference embedded into the graphic file, so if
    you open an image exported from 1080i video as a graphic file, Photoshop
    and most other graphics apps will ID this as 72 dpi. At this relationship,
    1920x1080 will print an image that is 26.667 inches x 15 inches. If you change the dpi setting under image size, WITHOUT resampling the image, from 72 to 144, then the printable dimensions are cut in half to 13.33 x 7.5 inches. Obviously the smaller you make the image, the more pixels/dots are crammed into an inch.
    More dots equals higher APPARENT resolution.
    So, although not a true "absolute" value, dpi is still a valuable rule of thumb
    for comparison. 1920x1080@72dpi would have less visible "quality" than
    a theoretically native 1920x1080@300dpi (if that existed), when both are printedto fill an 8x10inch image area.
    If, for instance, you wanted to have a 3D artist create CD cover art (approx 4in.x4in.)they would have to create/render a file that is 1200x1200 (or even biger yet).
    Even if this opens in Photoshop as 72dpi, when you change this setting (without resampling) to 300 dpi, the image will correctly print at 4x4in. instead of 16.6x16.6 inches.<
    The last rejoinder:
    <div class="jive-quote">So, although not a true "absolute" value, dpi is still a valuable
    rule of thumb
    for comparison. 1920x1080@72dpi would have less visible "quality" than
    a theoretically native 1920x1080@300dpi (if that existed), when
    both are printed
    to fill an 8x10inch image area.
    Unfortunately that's not true. As mentioned earlier correctly: a
    pixel is a pixel - though dpi is not a 'myth'.
    A 1920x1080@72dpi and 1920x1080@300dpi do have a 1920x1080 absolute
    count of pixels - so the same resolution/quality. If both of the
    mentioned images will be printed out to an 8" wide picture the amount
    of pixels available is 1920 (horizontally) in both cases - so no
    quality difference, at least when using the same printer.
    Changing the dpi will either scale the visual size depending on your
    device or the printed size ( also depending on the printer's
    capabilities/resolution). Printing the big wallpapers/advertisements
    is actually done at around 45 dpi - while it's always a good idea to
    have a multiple of the print resolution as source resolution, we
    could say we take 90 dpi for a better quality. In the above example
    the resulting image size will be around 21" width - in case we map
    the available dots directly we'll get 42".
    That's what dpi means, dots per inch. If you display/print 1920 at 72
    dpi you will get a width of 1920 dots / (72 dots / inch) = 26.67
    inch, if you display/print 1920 at 300 dpi you will get a width of
    1920 dots / (300 dots / inch) = 6.4 inch. That's quite simple math,
    and if you keep the unit types during the calculation, it will show
    you whether the calculation is done correctly - dots / (dots / inch)
    = dots x inch / dots = inch.
    Talking about video and dpi might make sense when it comes to
    (control/broadcast/LCD) monitors: so comparing a cheap 14" 320
    horizontal lines consumer one to a 14" 800 line studio monitor would
    make ~29 dpi versus ~72 dpi. Comparing the same 14" studio monitor to
    a 20" 800 line one, will result in ~72 dpi versus 50 dpi. In any case
    the source pixels from the image are mapped/interpolated to the
    output device's resolution.
    It's the same with timecode: if you got 150 pictures, you got 150
    pictures and the won't get more or better if you let them run on 1
    frame/second, 60 frames/second or 120 frames/second - only the time
    it needs to display them does change. But recording with a high-speed
    camera at 120 frames/second will give you a much higher motion
    resolution than recording with 60 frames/second - and the double
    amount of pictures.<
    Wait, there is MORE:
    <div class="jive-quote">I'm afraid you misread my explanation and qualifiers.
    Note the "theoretically" and "if it existed" in:
    "theoretically native 1920x1080@300dpi (if that existed)".
    In Photoshop you can create both a 1920x1080@72
    and a 1920x1080@300. As I explained, the dpi is merely a
    metadata reference for the printer. What this value is set at
    DOES change the SIZE at which an image is printed at, but
    NOT the resolution. Since the same number of pixels squeezed
    into less space APPEARS sharper to the eye, 1920 printed
    in half the size will look like it has higher resolution than
    if it is bigger (viewed at the same distance). In Photoshop,
    the dpi value is really just a cross-reference between actual
    pixels and the physical dimensions at which these should
    be displayed.
    The final installment:
    We are saying the same thing really, but since the point of
    this thread specifically relates to printing a still, the dpi
    measurement as a point of reference is still valid. Basically,
    what the client really wants to know is, 'at what point does
    this printed image start to look unacceptable?' Of course,
    that depends on the size at which it is to be printed and
    the target medium (such as newspaper versus glossy paper).
    bogiesan

    The 'DPI Doesn't Matter' comments are generally directed at statements like: " I imported this 300dpi image into FCP and it's wonky. Why does it look like the dog chewed it?"
    Yes, scanners measure resolution in DPI. So, to clear things up ... (yea ... right!), Below is the formula which describes the relationship between pixels, physical size (in inches) and DPI. This is an elaboration of Patrick's post.
    physical size x DPI = pixel dimension
    If you have a 10" wide image and scan it at 300 dpi you will have a 3000 pixel wide digital image. A pretty large image. But what if you want to end up with a 750 pixel wide image?
    The equation is transformed into:
    pixel dimension/physical size = DPI
    so, continuing the previous example, you want a 750 pixel digital image and original media is 10" wide. 750/10 = 75. Set the scanner at 75dpi, verify the resulting file will have a pixel width of 750 and you are good to go.
    Just to make things less clear - some more sophisticated scanning software (Silverfast Ai, for example) will also let you put in a multiplier (the Q factor) to the dpi setting which in essence is an oversampling ratio. Set that to 1.0 and your numbers will be as you set them.
    Again this is simply to get the file into a pixel dimension that will work in FCP.
    x

  • Fireworks CS3 - mm not pixels

    How do I change settings in Adobe Fireworks CS3 to display mm and not pixels?
    I am trying to get image the exact size to paper size.

    Images are rectangular blocks of data...how wide by how tall, and what color in each. Kind of like a spreadsheet, only...all you see is the color data.
    The dpi or ppi (dots per inch or pixels per inch) is only important when you go to print an image, and even then, it depends on the output device and the use. When you print, you can stretch or shrink any image into any physical dimension. What you want to do is create an image that prints acceptably well at the size you want on the output device in question.
    The basic formula is size (in inches) * dpi = pixels.
    There are other factors to consider, however. For a high-resolution printer, you generally don't need to use the printer's dpi to produce an acceptable image. For instance, if you have a 2400 dpi printer, you could probably create an image using 600 dpi in your calculation and be happy. If the print is meant to be viewed at a distance, then you can use a lower dpi in your calculation than you might if you are producing something to be held in the hand and read. For example, a banner to be hung high in a large room, could probably be produced at 200 or even 100 dpi.
    Summary. Image data is based on pixels and color information. It only touches physical dimensions when you output; you must incorporate the specifications of the intended output device and you should also consider how the piece will be viewed. Let go of the concept of a graphic file being a certain physical size. It isn't.

  • How do you find the pixel dimensions of a photo to embed in Illustrator CC?

    We recently upgraded our software from CS3 to CC. I'm having trouble determining the pixel dimensions of the photo I want to embed in Illustrator. In our old work flow, we simply clicked on the object in Illustrator, and then opened a new document in Photoshop, and it would retain the dimensions at our document size in Illustrator. It was then a simple matter to paste the photo into the box, position and crop and save as a PSD file and then place in Illustrator. That does not work any more in Creative Cloud. The object downsizes to 72 DPI while retaining the resolution setting. We need to keep our Illustrator files to the minimum, so embedding larger than needed files is not possible.
    I've researched a bit and I see others with similar problems, but I haven't seen a workaround or a way to determine the pixel size. Document info in Illustrator gives the 72 dpi pixel settings, even though the document is set to reproduce at 200 dpi.
    This is something that used to be so simple I didn't think much of upgrading. Now my workflow is horrendously long. I have to rasterize the entire graphic and then crop what is the inset photo. If there is a simpler way, please tell me. All the literature is backwards, about placing an already sized PS image into Illustrator. I need the other way 'round.
    Thanks in advance for any help.

    I think I have a workaround: Make sure the clipboard settings are on 72 by cutting and pasting a 72 dpi file in PS, as it seems Illustrator images are seen that way, no matter what the output resolution is. Click on Photoshop and start a new document. It will retain the proportions of the Illustrator image in 72 dpi. Then open image size and make sure the resample box is checked. Change the resolution to the desired, in my case 200.. Then place and crop your photo, and save the PSD file. Open Illustrator and place the PSD file. This works for me.

  • How to get 72 DPI on PowerBook G4 (1440x960) without black bars?

    I love the high resolution screen on my PowerBook G4 (1440x960) -- but sometimes this ultra-high resolution screen is difficult to read. For example, screen fonts are designed to display at the proper size on 72 DPI screens, but on this screen they look tiny because the pixel density is well over 100 DPI. In many cases, this problem can be solved by simply increasing the point-size of fonts. I have also written Apple to request that they reprogram OS X to eliminate the 72 DPI limitation on WYSIWYG (too complicated to explain).
    In the meantime however, I wonder what resolution I could set my screen to in order that it would display at 72 DPI (or close to it, like 80). So far, the only other widescreen resolutions offered in the Displays control panel force you to have black bars because they do not match the screen's dimensions:
    1280 x 800 (should be 854)
    1152 x 720 (should be 768)
    1024 x 640 (should be 682)
    720 x 480 (this is proper but way too low for anything but MiniDV video which has its native rez at 720x480)
    This PowerBook's usable display area, by my measurements, is 12.5625" wide. Assuming this is correct, 720x480 yields ~57 DPI. 1024x640 yields ~82 DPI. To achieve 72 DPI, one would have to use 904x602 or so: lets just say 900x600.
    So my question is: how can I set my display resolution to 900x600 or thereabouts? Barring that, is there a way to set it to 1024x682? Given the flexibility of QuartzExtreme, I fail to accept that this is not feasible technologically, nor do I care to continue straining my eyes trying to read 10-point fonts that are actually 6-point fonts due to the ~115 DPI pixel density of this awesome screen.
    At 1440x960 on this screen, unless you are working in a program that does not rely on OS X's text-rendering engine, fonts appear at 62% of their listed point-size. Here is a list of the point-sizes that things actually appear at:
    9-point = ~5.7-point!!! (>.< [<- = squinty eyes])
    10-point = ~6.3-point (q.q [<- = crying eyes])
    12-point = ~7.5-point (sigh)
    For fonts to display at their proper WYSIWYG sizes on this screen in a browser, menu, TextEdit, or other program using Apple's text-rendering engine, they must be set to ~1.6x their proper point-size. Approximately:
    to get: | set to:
    12-point | 19-point
    10-point | 16-point
    9-point | 14-point
    Of course, this should not be this way; the Mac is supposed to be WYSIWYG. Back in the old days, WYSIWYG was one of the main things that distinguished Mac from PC.
    Now, lack of WYSIWYG is one of the main things that distinguishes Mac OS X and recent Macs from Systems 1-9 and vintage Macs. And it's killing my eyes! The text in some of my programs isn't much bigger than the text on the back of my credit-card bills. Help me... and write Apple letters to fix this.
    -=DG=-

    Once you change the displayed resolution, of course, you lose any use of the higher DPI of the screen.
    OS X 10.4 has an experimental developer tool for matching output to the screen DPI, but it causes many applications to malfunction (including most of the core OS). 10.5 (Leopard) will properly deliver this ability.
    (and yes, it is sad that it's taken this long to address this quite fundamental issue. At least Acrobat Reader has an option to take account of the display DPI when rendering fonts.)
    Here's some links about this resolution independence:
    http://dustin.waterfallsw.com/2006/05/one-feature-to-expect-in-leopard.html
    http://arstechnica.com/staff/fatbits.ars/2006/4/23/3720
    http://arstechnica.com/reviews/os/macosx-10.4.ars/20#scalable-ui

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