Eye dropper sample size?

As far as I can tell from the app, the online manual and this forum, there seems to be no way to configure how many pixels Lightroom uses to sample color values (for the purposes of WB, calibration, etc.). It seems that Lightroom only ever samples a single pixel. I see the Scale control when the eye dropper is selected, but that only seems to change how many pixels you can see in the little eye dropper window, not how many pixels are averaged for the color readout.
So, am I missing something? Is there any way to have Lightroom average a 3x3 or NxN grid of pixels for color sampling?

bump. Any ideas?

Similar Messages

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    Hello all - this is my first posting here, but I've spent quite a bit of time searching down my answer and haven't found anything.
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    Is there a way to do what I have described?
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    It's not really as accurate as it might be but try holding down the shift key to sample the sereen value at that point.

  • Eye dropper tool not working! (color picker)

    Okay, I am fairly new to photoshop, so maybe I am doing something wrong.  My eye dropper tool is not working at all.
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    Make sure you are selecting the right tool. It's in the Draw section of tools. Please donot confuse it with Red eye removal tool.
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  • Eye dropper in photo filter not working

    The eye dropper is still not behaving correctly (after years of history with this same problem from what I can gather on these forum discussions).
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    Message was edited by: JJMack

  • Eye Dropper Tool (Color Picker Tool) not working correctly - Premiere CC - Windows 8 - Multiple Displays

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  • How can I eye dropper a color??

    When I use the eye dropper it doesn't pick up a color, it picks up the setting of the object selected. So for example if I have two objects and the one on top has a style, a blend mode and opacity and where two areas of the two objects intersect I want to sample the resulting, exact color. Let's say the color is purple. When I eye dropper that point it picks up green, because that is the color of the object originally not after all the processing.

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    Simply holding Shift while sampling with the eyedropper enables it to pick up colors from grads or raster objects, but does not cause it to pick up the screen colors resulting from transparency effects. That's why the above-described steps involve a temporary rasterization of the objects involved. The reason for the temporary object is to work around the fact that Undo also undoes the Eyedropper step or the addition of a Swatch were you to try that before undoing the rasterization. Undo does not, however, undo a copy/cut of something to the clipboard.
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  • Indesign Cs4 6.01 and Eye Dropper Crash

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    As a web designer using Photoshop daily to mock up comps, this would be an incredible feature that I have long thought useful.
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  • Eye Dropper error with Photoshop CC 2014

    On my work computer I am experiencing a "Program Error" when trying to use the eye dropper to sample a colour.
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    Two suggestions:
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  • How do I change the stroke color while retaining the fill color using eye dropper in Illustrator?

    I have a question regarding illustrator.
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    Cheers, Venn.

    What you were saying is essentially what Mike's screenshot is all about?
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  • Gradients and the eye dropper tool

    When you're editing a gradient within the shape (as opposed to in the Gradients palette), is there any way to use the eye dropper tool to sample an existing color? In-shape gradient editing (or whatever Adobe calls it) is useless without the eye dropper.

    Hi, I came looking for an answer to this very question... but now I have figured out a way to do what you want to do.
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  • Eye dropper settings not remembered in CS5

    My eyedropper tool used to work perfectly.   Everytime I'd take a sample of an element on the page, it would be applied to my selected object.  A few weeks ago, I started experimenting with the tool's eye dropper settings, turning things off and on, and now, the eye dropper setting appears to get reset each new work day I come it.  I can't get Illustrator to remember my eye dropper settings.  Strange...and annoying.
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    Christian
    I'm using AI CS5 on the Mac 10.6.6. 

    Since I can't reproduce the problem here, at least so far in limited testing, I don't know where to point you or what might be affecting the frames in question. Can you copy a few of these frames onto a new page, verify that the problem still exists, then zip the page (you can delete the images, just leave the frames), and post it on a server someplace like YouSendIt.com, then post a link here?
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  • After I chose a color with the eye dropper tool, the filler fills in a grayer version of the color, for some reason.

    I have CS3 and after I chose a color with the eye dropper tool, the filler fills in a grayer version of the color for some reason. Everything was fine till I accidentally picked the color sampler tool instead of the eye dropper tool. I undid that, but then after that everything with the regular eye dropper tool and the fill tool got messed up. How can I fix it?

    Sorry, I am new to the forum, and a novice with not much knowledge about computers. Sorry if some terms that I use here may not be entirely correct, as I am ignorant of terms of the trade. My Operating system is Mac 10.6.8. I am using Photoshop 10.0.1. I am doing a many layered color RGB setting artwork from scanned and photo images, 8 bits/channel. I have been working on this project for a month without any problems. I was using the eye dropper tool. I selected a color in my artwork and it showed up in the background color box, in the tools window, as a match from the sample that I had taken. Then I selected an area, with the lasso tool, and I accidentally picked the tool called "color sample tool", that puts a little target on the sample area and then a box pops up with numbers that move when the tool moves. That wasn't what I wanted, so I got out of there and chose the eye dropper, I selected the color, it looked good in the box in the tools window, but then when I went up to the fill command and chose fill ( which was set at 100%). I filled the selection, but it was not the color I chose that is in box, it was a grayed and lightened version of the one that I chose. I checked the layers setting and the opacity and fill were at 100%, as was the fill setting. I can't figure out what is making it not fill in the color that is chosen in the tools color window. Does anyone on this forum have an idea of what might be happening and how to fix it?

  • Eye dropper puzzle

    I'm trying to get a better match between my monitor and print and in so doing have used a marked ramp from complete black to white- 0 to 255 units. In using the eyedropper tool it will correctly match the marked density of any particular patch but, if I darken or lighten the monitor, there's no change in the eyedropper reading.
    I don't think this is critical to what I'm trying to do. My prints are a bit darker than what shows on the monitor. The settings for printer and paper are set correctly but, regardless of the monitor luminance, the prints are somewhat darker. The best solution seems to be a final brightening tweak beyond the preferred monitor appearence before printing. I was experimenting with the eye dropper tool to nail this estimate but the tool seems unaffected by the monitor brightness.
    Thanks, Arnold

    Not trying at all; something's up here.  You should expect the dropper to sample a consistent color no matter what layer is current.
    What you're seeing and what I'm seeing are indeed different.
    Let's make absolutely sure that when you activate the adjustment layer you're clicking on the left icon so that you're not accidentally sampling the image mask (I don't think you are, because you'd be seeing pure white if you were).
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    5.  I selected the Background and the dropper sampled (35,35,35).
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    7.  Both layers sample (3,3,3).
    Something's wrong on your system because it's not supposed to read differently on the different layers given the Sample All Layers setting.
    I haven't asked you what version of Photoshop you're running, nor whether you have OpenGL enabled...
    If CS4 or CS5, does changing the setting of OpenGL change the behavior?
    -Noel

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