Flash CS6 + iPad Simulator

Hello
I'm building an iPad project with Flash CS6 + Air 3.4 for iOS
In the "Air for iOS Settings" box I've set the path to the iOS Simulator as:
/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SD Ks/iPhoneSimulator6.0.sdk
The app is published for iPad only in the 'Device' dropdown.
When I debug the app using the iOS simulator it brings up the iPhone simulator instead of the iPad one.
I'm guessing the problem is...
1. I need to do a special download from Apple to install the iPad simulator
2. There is a bug in CS6 that launches the iPhone sim even though it's an iPad app
3. Some setting I'm forgetting about
Thanks for any hints!

Yes, that one. The simulator has a menu where you can change the device you're simulating. It doesn't know what Flash wants, and it will remember the setting next time. So, set that to iPad.

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