GT72 refreshed with GTX 900M graphics

Today sees the launch of one of the biggest leaps in mobile graphics we’ve seen in a long time. We’re talking of course about the NVIDIA GTX 900M series, which consists of the GTX 970M and the 980M. These come in distinctly different flavors, but they’re both extremely high-performing, while using less power than the previous generation.
If you want the best, the GTX 980M is your choice. A GT72 with the GTX 980M scores over 11000 points at stock frequencies in 3DMark 11 (with NVIDIA 344.00 drivers), whereas the GTX 970M outperforms the previous generation’s high-end offering GTX 880M in the same benchmark by scoring about 9200 points.
Unlike other gaming notebooks on the market, the GT72 is actually upgradable – you can swap your existing GTX 870M/880M graphics card for the 970M/980M, thanks to a unique MXM graphics design. Depending on your territory, you can purchase this yourself (if you’re experienced enough to do the job yourself) or have the job performed for you at an MSI authorized service center. For more details on this, see http://event.msi.com/gt72mxm

Well, here it is..... the MSI GT72-2QE Dominator Pro-208US! Essentially, this notebook is equally equipped as the previously reviewed, GT72 2PE-007US, with one major exception..... the awesome NVidia GTX-980M. As such, I will be using my thoughts of the previous 880M model..... amending these where appropriate. As to unboxing photos, essentially everything is the same, so please review the photos HERE.
So, here it is.....
It's Bold, it's Bad, it's Fast, it's Powerful, and honestly, there is not much, not to like about this notebook. Also at present, this notebook is fully MXM upgradable, and for a single GPU solution, it really doesn't get much better than this.
This model uses the same Chi Mei CMN1735 screen, which has good brightness, color, and contrast. Previously, I criticized this screen for lack of viewing angles, but interestingly enough, this is not the case with this notebook. The Steelseries keyboard is indeed flex-free, keys are very positive and responsive, and the back-lighting is brighter..... which I attribute to the keyboard's re-design. Looks and feels great!
As to performance, the benchmarks below attest to the GT72's awesomeness, so what about noise, and the redesigned dual-fan cooling solution?
Simply put, it is quieter than the GT70, has a better fan profile, and temps are well managed. Given the hardware, of course you will hear the fans spin up when the system is stressed, but this is not at all disturbing..... and when doing common task, the fans are only noticed if you get close and cozy with the system. Ambient room temperature were again 78F, and the system's idle temps were CPU@36C, and GPU@33C. Without the use of Cooler Booster ('stock' fan profile only), during benchmarks the highest CPU temp reached was 73C, and the GPU only reached a high of 70C. Throughout, the palm rest remains cool to the touch, it's polymer is smooth as glass, and it's surface is seamless across the touchpad. Only a mild warmth rises from the keyboard.
That said, how does the new GTX-980M (Maxwell GM204) stack up in the benchmarks, as compared to the previous GTX-880M (Kepler GK104)?
Significantly improved in both performance and efficiency, the GTX-980M excels over the GTX-880M as follows:
1.) Vantage score improves by 3651, while GPU temp reduced by 10 degrees-C (18F), and the CPU by 5 degrees-C (9F).
2.) 3DMark11 score improves by 2292, while GPU temp reduced by 10 degrees-C (18F), and the CPU by 9 degrees-C (16F).
3.) 3DMark Sky Diver score improves by 4228, while GPU temp reduced by 16 degrees-C (29F), and the CPU by 8 degrees-C (14F).
It should be noted that the factory release 344.00 driver was used for these benchmarks, and the 980M is yet to be recognised in FutureMarks validation process. Performance scores should improve with future NVidia driver release packages. Also, this 2nd-GEN Maxwell was manufactured still using the 28nm process, and efficiency will further improve with future Maxwell's, as this process is reduced.
So what about SuperRAID 3, is it fast? Oh YEAH! Performance exceeds SuperRAID 2, as expected, and system boots to desktop in as little as 6 to 7 seconds. HD Tune Pro reports an average read time for the Toshiba M.2 SSD's, as 1530MB/s..... while the previous SuperRAID 2 Sandisk X100 mSATA SSD's averaged 1411MB/s. On the other hand, SuperRAID 3 really shines in the Crystal Disk Mark scores. To best evaluate the 'Real-World' performance of SuperRAID 3, I again used the PCMark 8 Storage Test. For those unfamiliar with this benchmark, the performance score of 5016 is very respectible. The duration of this benchmark is generally 1 to 3 hours, and the GT72 sped through in just 1 hour and 16 minutes. All in all, I applaud MSI's use of the new M.2 SSD's, but I think performance will most improve with future 9-Series Intel chipsets.
At this point I conducted an audit of the systems storage capability, and all audits (including Intel's IRST) reports a total of 6 SATA ports, distributed as follows:
Port 0 = M.2 SSD, SATA III @ 6Gbs
Port 1 = M.2 SSD, SATA III @ 6Gbs
Port 2 = ODD, SATA II @ 3Gbs
Port 3 = HDD, SATA II @ 3Gbs  (NOTE: MSI has installed a SATA III, 6Gbs HDD on this port)
Port 4 = M.2 SSD, SATA III @ 6Gbs
Port 5 = M.2 SSD, SATA III @ 6Gbs
This will undoubtedly come as somewhat a disappointment, to those desiring faster alternative storage devices to ports #2 & #3.
it is when gaming, that you understand the mastery of it's intuitive design. The re-designed flex-free keyboard, the large smooth & heat-free palm rest, the spatial Dynaudio speakers, and vivid display, all lend to an immersive gaming experience. So much so, I found myself playing my test game far longer than originally intended, and playing on this notebook is simply FUN!
To run the GT72 through it's paces, I again chose the recently released AMD optimized title, Sniper Elite III, by Rebellion. With game settings max'ed to 'Ultra', the GTX-980M smoothly sliced through the frames like a hot knife to butter, with frame-rates from 45 to 94FPS, averaging at 65FPS. Game play was extremely smooth and fluid, and never a hic-cup or artifact. Also, just as benchmark scores should improve in time, I anticipate frame rates will improve, as more mature future drivers are released.
To best represent the 'Out-of-the-Box' experience, I played with the stock fan profile, and Cooler Booster was never used. Like with my benchmark testing, the fan noise was not disturbing, and game audio though the Dynaudio speakers easily comes to the forefront. Fan noise was never a distraction. Temps of the GPU peaked to 75C, and the CPU peaked at 61C. Again, with hardware like this, and without the use of Cooler Booster, these temps are outstanding.... and the new dual fan design is a success!
In conclusion, the look and feel is very stylish, build quality is nice, and the smooth finish is actually somewhat fingerprint resistant. Overall, with these great looks, it's fully loaded system specs, and stellar performance scores, the MSI GT72 Dominator Pro (with 980M) not only entitles bragging rights..... it DEMANDS them!
Enjoy!
The following screenshots are the benchmark results using NVidia's new 344.24 driver release. Rather than performance, the focus of this release was implementing new Maxwell features, and game optimization..... ergo, these scores were actually slightly lower. Again, the ambient temp was 78F. Future drivers should improve performance levels.
Information on NVidia's new GTX-980M:
To take the 980M through it's paces, I allowed the Unigine benchmarks to loop 5 times, prior to actually running these benchmarks. This stressed the card to 100% for a considerable period, yet max temp never exceeded 75C.
PCMark 8 Storage Test, and Creative benchmark scores are EXCELLENT!
Enjoy!

Similar Messages

  • Weird Shimmering Display Under Arch and Ubuntu Linux on GT72-QE with GTX 980M

    Just bought one of these laptops to run CUDA applications while on the road and all went smoothly until I installed Linux and then activated X (Gnome/Unity/XFCE).  I first noticed this under Ubuntu 14.04 LTS, and the behavior is the same Ubuntu 14.10 LTS, 12.04 LTS, and even Arch Linux.  In all cases, I used the 346.59 NVIDIA display driver either obtained through the Edgers PPA or manually installed.
    What I'm seeing is  The laptop display shimmering as if the horizontal sync is slightly off.  External displays look fine.
    I've updated the BIOS of the laptop to the 10R version from March and that had no effect.
    Has anyone gotten this thing to work under Linux (any linux distro) with the discrete GPU active?  If so, how?

    Another guy here with the same problem. We have to create a platform of users. We have spent a lot of money on our equipment; we deserve some quality costumer support. The problem is clear and the solution seems straightforward. It would not take a lot to fix our situation, but we need to team up.
    MSI GT72 Dominator GTX 970M with FREEDOS
    Now Dual Booting Windows 8.1 and Ubuntu 15.04
    Nouveau driver is stable, but does not do the job. Nvidia-346 makes the screen flicker. Switching to integrated graphics (through windows) ubuntu runs perfect. I have tried everything during the last weeks.
    I am new to the forum and I have very little time for myself; somebody please take the lead. It wouldn't be the first time I see costumers getting together and achieving support.
    By the way, hi, my name is Álvaro 

  • Render video with Nvidia Gefore GTX 860m graphics card

    Is there a way to render video with my Nvidia Gefore GTX 860m graphics card in Premire Pro CS6? It's not on the list, and the option is grayed out.

    Add it to the list

  • Lighting effects filter not available on PScc - using windows 8.1 with GeForce GTX 680 graphics card

    I have Photoshop cc and Lightroom 5.5.  My computer runs windows 8.1, 64 bit, with GeForce GTX 680 graphics card.
    I am trying to use the lighting effects filter, but it is grayed out so I cannot select it.
    Can you tell me what I need to change in order to use the lighting effects filter?

    This is the Lightroom forum. I don't use the lighting effects very often in Photoshop. But if I recall correctly, it will only work on 8-bit images.

  • Problem with gtx 580 lightning total available graphics memory

    i got a problem with total available graphics memory with my gtx 580, it shown 3315MB only in nvidia control panel.. but i just saw people with same gpu with me has 4000+MB..
    can someone help me please, i need to increase it to 4K+MB
    my mobo is asus p8z68-v
    and 4GB of RAM 2GBx2
    CPU: i7 2600k

    Quote from: limousine on 14-October-11, 19:17:12
    i got a problem with total available graphics memory with my gtx 580, it shown 3315MB only in nvidia control panel.. but i just saw people with same gpu with me has 4000+MB..
    Nvidia panel displays complete rubbish.
    They also count some system memory with the amount of vga memory, which, with dedicated videocards these days, is to no point, since the card will never be able to use it.
    Your card has, like Svet already said, 3072MB dedicated videomemory and thats all its gonna utilize, since thats the amount of VRAM on the pcb.
    So your buddies with 4+GB VRAM are just showing off stuff they cant use and Nvidia controlpanel shows numbers and amounts of VRAM, you'll never have available, just like that stupid Windows Performance Index shows some numbers about your system that in reallife mean diddlysquad.
    Besides, there arent any 580GTX's outthere with more then 3GB VRAM aboard.
    Long story short, dont get all hyped up by numbers, you got what you paid for and there's nothing wrong with your amount of memory on that card.
    Edit:
    With my system Nvidia says I got 3071MB of video-memory available, but 1280MB is dedicated, dedicated being the true amount the card wil ever use, since my card has only 1280MB and not 3071MB.
    Like I said they count some system-memory with it, although the card will never ever be able to use it, its just to screw people over.

  • Upgrading MSI gt 72 with GTX 980m SLI

    Hello,
    I bought MSI GT72 Dominator-216(GTX 970m 6GB), can I upgrade my laptop with GTX 980m SLI. Is it possible. What is the max update I can apply on my laptop graphics.
    Thank you in advance.

    Quote from: Victoria's Secret on 06-May-15, 16:28:37
    The vga is welded on motherboard. You had better contact service center for help .
    This is horribly incorrect misinformation, the vga of the gt72 laptop is mxm modular so it can be upgraded, however this laptop is not capable of sli as the laptop is not physically designed to hold two graphics cards. The gt80 is the laptop that has the 980m/970m sli already.

  • GeForce GTX 900M series – specifications

    With the launch of GTX 965M, which will be built into the GE62, NVIDIA has a full lineup of high-end mobile graphics in place. As we exclusively use NVIDIA graphics, we figured we’d take a moment and try to highlight the differences in specs on the GTX 900M series, and also compare it to the new GTX 960 desktop graphics card.
    With these specifications, we can discern that the GTX 965M is not too far off the desktop GTX 960 in terms of theoretical performance, while the GTX 970M is actually better than the mid-range desktop graphics card. The GTX 980M absolutely outclasses it on paper (and in real life as well, we assure you), with its 1536 CUDA cores and 256 bit memory bus. In fact, the GTX 980M comes pretty close to rivaling the desktop GTX 970 – at a fraction of the power consumption.

    this is useful information, thanks for sharing

  • MSi GE70 Apache Pro w/ nVidia GeForce GTX 860M Graphics Issues

    Hi there,
    I recently purchased an MSi gaming notebook with nVidia GTX 860M graphics. However, just recently I've been having game-breaking issues with textures rendering, artifacts and particles as well as the drivers crashing now and again(desktop flashing and flickering).
    I've only had this laptop for just over two months and am quite disappointed with issues coming up already.
    To get to the specifics; I have recently been playing through the Mass Effect trilogy and, just the other day, started up a file in Skyrim. The following screenshots show my biggest issues aside from the obviously serious driver crashing issues. I believe the issues started maybe a month into owning this laptop and since it has been getting progressively worse. I feel as though I have been all over the internet trying to find a fix to this, I've tried everything suggested, everything that I could think of, and I am just about ready to have it sent back. I was hoping someone may have some other options before I do send it in.
    https://www.dropbox.com/s/d8koa8f8i1z9j3d/Photo%202014-09-30%2C%201%2040%2044%20AM.jpg?dl=0
    On the title screen for Mass Effect 3 I get these consistent blue and red glowing orbs, they also occur on several other maps within gameplay.
    https://www.dropbox.com/s/a9c47w320u5xylb/Photo%202014-09-30%2C%201%2043%2016%20AM.jpg?dl=0
    Once I get in-game, this occurs everywhere. Textures "expanding" off of characters into random points.
    https://www.dropbox.com/s/v37un4vespalosx/Photo%202014-09-30%2C%201%2045%2036%20AM.jpg?dl=0
    This happens occassionally on characters; ridiculously shadowed faces to the point where they are barely recognisable.
    https://www.dropbox.com/s/8cebgs4t10ghnh0/Photo%202014-09-30%2C%201%2046%2020%20AM.jpg?dl=0
    On almost all wall textures there are white glowing particles like the ones behind the character here. In extreme cases, the wall becomes a texture of textures. All of the textures in the game are miniaturized into a wall of textures on certain objects.
    I've also had signs and the game's menus and interface stretched and skewed all over the place. If I continue to play it with the above issues, the game eventually hangs and I have to alt+tab out and back in, or close it using the task manager. All of these issues also occur in Skyrim and any game using the same, or similar, engines. The only game I have been able to play almost seamlessly without any issues is Ragnarok Online 2, an online MMORPG.
    I have tried the following:
    nVidia's GeForce Control Panel: any and all combination of options.
    Re-installing video drivers.
    Re-installing DirectX and PhysX.
    Formatting and a fresh install of Windows and all games and drivers.
    Any other troubleshooting other forums have provided.
    Removing the pagefile for virtual memory limits.
    Using Intel HD graphics to test for other issues.
    PC/nVidia power settings.
    The one time I thought it may be fixed, all it took was me plugging in my laptop to cause the issues all over again. I've tried downloading MSi Afterburner to check GPU temperatures and I rarely even go over 65~70. I'm absolutely out of ideas. It was suggested to me by a family member that it may be a hardware issue, hence the consideration for sending it in.
    I'm running Windows 7 64-bit
    nVidia GeForce GTX 860M
    Intel Core i7-4710HQ CPU @ 2.50GHz
    12GB of RAM
    Any ideas/help would be greatly appreciated. I would really rather not have to send it back. I've also posted this over at the nVidia forums because I'm -hoping- it's a software issue.
    Thanks in advance!

    Quote
    It was suggested to me by a family member that it may be a hardware issue, hence the consideration for sending it in.
    Quote
    To me it sounds like a hardware issue (especially if you have rolled back to factory default and reinstalled from scratch)
    It wouldn't be a hardware issue since you can play other games without problem.
    Easiest way to tell if it's a hardware issue or not is to run the benchmark tool for example 3DMark 11 and see if the problem also happens during the benchmark.
    For the rendering problem you were talking, please provide not only the problem picture but also the picture without problem to let us make the comparison.
    I'm sorry to say, but some of the picture I'm not really getting what the problem you're talking about.
    For the shadow face, here are few user provided fix which might be helpful.
    http://forums.steampowered.com/forums/showthread.php?t=2282965
    http://forum.bioware.com/topic/55984-shadows-way-too-darkblack-intendedscreenshot-solved/
    Quote
    Re-installing DirectX and PhysX.
    NVIDIA moderator says some of the games is required to play some older Physx games, but not sure if it works.
    If you would like to have a try.
    https://forums.geforce.com/default/topic/524066/geforce-drivers/official-nvidia-r310-61-beta-display-driver-feedback-thread-released-11-20-12-/post/3714758/#3714758
    I'd suggest to post the issue on EA, steam or obioware and see if there are people looking into it.

  • Need help with power supply & graphics card upgrades

    I have a HP Pavilion p6320y that I bought 8 months ago. AMD Phenom II x4820 Quad Core processor.   I play WoW and since the last big patch, have been suffering with low fps. I updated drivers and followed all the advice given to me by Blizz and finally figured out that my Nvidia GeForce 9100 (integrated graphics) isn't good enough anymore.
    I checked my computer and discovered that I have a 300w power supply (12V) and read on another post here that something stronger than 300w is needed to run a decent graphics card.
    Now for my questions:
    How much of a power supply can I upgrade to without hurting my computer, but will be enough to run a good card?
    What would be a good graphics card for this computer?
    I've been looking at the Nvidia GeForce GTX 460 1GB GDDR5 PCI Express graphics card and wonder if that will work on my computer.  Most of the nicer cards seem to be the PCI Express and I'm not sure if that will work.
    Any advice will be most helpful. I have some experience with the inner workings of my PC and would like to fix this myself instead of running to the closest computer shop and paying someone else to. Thanks!
    This question was solved.
    View Solution.

    Well, you are starting out from a fairly low baseline with the integrated graphics. It will not cost much to have a substantial increase if all you want to do is run WoW without error messages. Yes, the 300w power supply is an issue and rules out any card that will require its own power (i.e. needs its own power cord like a hard drive) but there are several mid-grade cards that can run off bus power alone (i.e. just from the pci-e slot itself). Just taking a quick look at newegg.com I see the following:
    GeForce 9400 under $50
    Radeon HD 4650 under $50
    GeForce 9500GT a little over $50
    Any of these should get you where you want to be and not require a PS upgrade. The slot you have available is a PCI Express x16 slot so don't look at AGP cards; they will not work. If you want to install the card you mention you need to get a better PSU.

  • SPDIF connection with GTX 275 Thinkstati​on S20

    The SPDIF connector from GTX 275 graphics card needs to be connected to ground pins in Mother board of S20.
    Where are the ground pins in S20 motherboard located?
    Thanks.
    Solved!
    Go to Solution.

    the S20 doesn't have an S/PDIF header on the motherboard.   you'll either have to use one of the existing external S/PDIF sockets (digital RCA and optical TOSLINK) on the back of the system for audio output or purchase a sound card with internal S/PDIF output.
    ThinkStation C20
    ThinkPad X1C · X220 · X60T · s30 · 600

  • MSI GT683 DXR GTX 570M Graphics Lag

    I have a Msi GT 683DXR with a Nvidia GTX 570M graphics card.  I've been experiencing graphics lag with games I've never experienced before aka Super StreetFighter 4 PC and although the game tells me that I'm getting maximum fps when I play the game, it lags like crazy and I experience screen tears.  Can anyone help me out with this?

    The temperatures run up to 87 while the gameplay itself starts suffering extreme slow down.  I've gone through and cleaned out the heat sinks, the cooling fan and even reapplied the thermal paste compound to the gpu and cpu. 

  • AppV 5 slow to refresh with roaming profile (no redirects) but fast with local profile

    Hi,
    I have an issue I can't get thought out. I have an AppV5 SP3 full infra, with SMB share and local caching of packages enabled. Everything works from a functional level. However I have an issue where users with a roaming profile get a very slow AppV refresh
    during login.
    I created a few testaccounts, a few with local profile and a few with roaming profiles. For these testusers there are NO folder redirects. The only difference between them is local profile or roaming profile.
    When I login with a local-profile user initially, the AppV client rather slowly refreshes the applications and shortcuts. It generates quite some CPU load on the RDS host, but as soon as the shortcuts are placed everything is fine. When I log that user off,
    and log in again, the shortcuts are there immediately and I can immediately start the applications (Office 2010 for example). Blazing fast. Also when logging in, the refresh-UI is there for about half a second, it really flashes and it's done.
    Then with a testuser with roaming profile, the initial refresh is about the same. But when I logoff that user and login again, it's all very slow. The shortcuts are there but blank initially, it takes about 5-10 seconds to get the correct icon. It takes
    much longer before the refresh actually starts (sometimes up to 30 seconds after login), and it takes 5-10 seconds to do the refresh, with 100% cpu load on the thread AppVclient.exe is running on. Also right after loging in when the shortcuts are blank they
    don't work until they get the proper icon. WHen everything is refreshed it works all fine though. It's just painfully slow at start.
    I don't understand this. I can reproduce this every single time. Without folder redirects I don't see the difference between roaming and local profile from AppV perspective, as the roaming profile is of course copied to the server and in that sense the server
    just works with a local copy anyway.
    Anyone encountered this, and how to troubleshoot, or better fix this?

    So is the fact that there is a 5-10 second delay during refresh actually an issue? What I mean by that is - are any users comparing the local profiles with roaming profiles experience, or complaining that the delay is there?
    Roaming profiles and Folder redirection are of course very simple to configure; however for the best user experience I recommend managing profiles with a real profile management solution.
    If you have MDOP, then you'll also have access to UE-V. You've mentioned your environment is RDS, which sadly doesn't get UE-V, even though you have App-V.
    Here are some resources on UE-V + App-V and what's required when managing App-V with roaming users:
    How To Use Microsoft User Experience Virtualization With App-V Applications
    Application Publishing and Client Interaction: Roaming registry and data
    Here's also some resources on App-V performance worth looking at:
    Performance Guidance for Application Virtualization 5.0
    App-V Performance Best Practices: New Project VRC White Paper
    Please remember to click "Mark as Answer" or "Vote as Helpful" on the post that answers your question (or click "Unmark as Answer" if a marked post does not actually
    answer your question). This can be beneficial to other community members reading the thread.
    This forum post is my own opinion and does not necessarily reflect the opinion or view of my employer, Microsoft, its employees, or other MVPs.
    Twitter:
    @stealthpuppy | Blog:
    stealthpuppy.com |
    The Definitive Guide to Delivering Microsoft Office with App-V

  • How do I get Windows 8 to function with my Iris Graphics card?

    Hello!
    I have a late 2013 Macbook Pro retina with 8 GB of RAM and Iris graphics card.
    I am having a problem in WIndows 8 64 bit (I'm using bootcamp 5). It seems as the Windows 8 doesn't work properly with the Iris graphics card. Under display adapter information it shows only 32 MB of dedicated video memory. And I only want windows on my mac because of occasional video games. No games run with 32 MB of video memory. And it seems that windows drivers are correct because it recognises the Iris 5100 graphics card...
    I tried reinstalling bootcamp drivers and went to Intel's website for newer versions of Iris drivers but nothing helped. Is there a way to allocate more memory to the graphics card or some other solution?
    I would really appreciate help on this.
    I attached a screenshot of the display adapter information panel in windows 8.

    Dedicated is how much physical memory it have software cant change that its the same deal in osx

  • Final Cut Studio 2 and iMac with iGMA 950 Graphics

    is it possible install final cut studio 2 on iMacs with GMA 950 Graphics card?
    thx

    Comments on the matter here:
    http://forum.insanelymac.com/lofiversion/index.php/t41959.html

  • Premiere Elements 9 crashes with multiple NVIDIA graphics cards under Windows 7

    I've just installed Premiere Elements 9 and found that it will not run at all with multiple NVIDIA graphics cards active under Windows 7.  Per all the other discussions, I updated the NVIDIA drivers and Quicktime support to the latest versions.  (NVIDIA version 260.99).  I have both a 9400 GT and an 8400 GS installed, to support multiple monitors.  They both use the same driver.  The PRE 9 organizer will run, but as soon as I create or load a project it quickly crashes.
    On a long shot I disabled the 8400 GS card in the Device Manager and now I can run PRE 9.  Of course this means giving up one of my monitors.  Any other ideas?

    Over in the Premiere Pro area (or maybe it was in the Hardware section... didn't pay a lot of attention 'cause it really didn't matter to me) I read a message about using two nVidia cards with no problems (other than no dual-card SLI support)
    I **think** that was with two SAME model nVidia cards
    And, of course, PPro is completely different code, so PreEl may simply not work with two nVidia cards

Maybe you are looking for