Headphones: CMSS & 2 spkr vs 5.1 & No C

Americas Army Gamers in a quandry. We are having a good conversation on X-FI and headphones on TWL AA forums
http://www.teamwarfare.com/forums/sh...=279358&page=5
The main question: "are 5. headphones running in 5. mode better than using regular 2 spkr headphones in CMSS mode?"
The thought is that because CMSS is there to simulate surround in std headphones that the natural 5. must be better becuase it is what it's trying to simulate? It's actual surround. Is this true?
I wonder because I'm trying to decide whether to go 5. headphones and not run CMSS or get a nice set of standard headphones and run CMSS.
Help please.
Thanks, BurZurk-

BurZurk wrote:
Americas Army Gamers in a quandry. We are having a good conversation on X-FI and headphones on TWL AA forums
http://www.teamwarfare.com/forums/sh...=279358&page=5
The main question: "are 5. headphones running in 5. mode better than using regular 2 spkr headphones in CMSS mode?"
The thought is that because CMSS is there to simulate surround in std headphones that the natural 5. must be better becuase it is what it's trying to simulate? It's actual surround. Is this true?
I wonder because I'm trying to decide whether to go 5. headphones and not run CMSS or get a nice set of standard headphones and run CMSS.
Help please.
Thanks, BurZurk-
You are proceeding with an assumption that may not be valid. There is nothing "natural" about 5. - a sound, say a gunshot, can come from any point in 3d space around you, right? Not just 5 specific locations?
And how do you localize that sound? You have....how many ears? 2, right?
What CMSS does is it matches 2 speakers to your 2 ears and attempts to simulate the total surround-sound field around you - all 360 degrees - far better than 5 distinct points of sound sources in a flat plane surrounding you. It achieves this by...well, a rather complicated set of algorithms that attempts to manipulate the sound the same way the shape of your ears does.
CMSS with good headphones is WAY more accurate at positioning audio than 5. speakers.Message Edited by xanderf on 0-04-2006 07:7 AM

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    Message Edited by whander on <SPAN class=date_text>0-23-2005 <SPAN class=time_text>06:26 AM
    Message Edited by whander on 0-23-2005 06:30 AM

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