Help - Flash Menu in Articulate RollOver Problem
Hi guys,
I have a working interactive menu in AS2, the menu is 9 circle buttons around a hub, each button grows as you hover over it, everything works as it should.
Once i sent it to a colleague to place in an Articulate package (which they have done many times before) this is the issue they faced -
The menu is supposed to act as normal, but they place a link to another 'slide' underneath my menu (as the links navigate the 'slides' within the package), what normally happens is you can click on the menu buttons and the underneath LINK will work.
This is not the case.
My menu works as it should though, but will not allow the activation of the LINK below.
I presume it is something in my code, or the way i have built the menu that isn't allowing my menu to act as a 'ghost' to the LINK menu beneath it.
Here is my code for each of the circle buttons -
stop();
this.onEnterFrame = function(){
if(rewind == true){
prevFrame();
this.onRollOver = function(){
rewind = false;
play();
this.onRollOut = function(){
rewind = true;
I have been a plonker and removed the final line of code (and lost it in the clipboard when my machine crashed), but it was only a OnRelease function where you would place an external link for the button, which is what i wanted to remove anyway as it didnt work with this either.
I'm happy to send my menu if anyone wants to investigate it all themselves.
Thanks!
Ollie
I am pretty sure if you have an interactive object in front of another interactive object you cannot interact with the latter object. YOu should just build thew links into your buttons if clicking them is supposed to link somewhere.
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project using the loader component but i have some other questions.
I can add links to my menu items within Flash menu labs using
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one to use or how to get it to gotoandplay or how to open another
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menu.
Hope that makes some sense. I have enclosed some pictures to
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Menu Labs menu i created and you can see it works using the loader
component. The second picture shows the actual Flash Menu labs
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Picture 1
picture
2mikeoffy69 wrote:
> Well because I am only a year old to flash I bought a
program called Flash Menu
> Labs which helps me create a horizontal menu with many
branches. I have figured
> out how to import this into my project using the loader
component but i have
> some other questions.
>
> I can add links to my menu items within Flash menu labs
using the open method
> and _self, _blank, _top, _parent but not sure which one
to use or how to get it
> to gotoandplay or how to open another swf within my
current project. So when I
> click one of my menu items it will actually open or goto
a frame in the project
> that i put the menu.
>
>
> Hope that makes some sense. I have enclosed some
pictures to help make some
> sense of this. The first picture shows the Flash Menu
Labs menu i created and
> you can see it works using the loader component. The
second picture shows the
> actual Flash Menu labs layout screen.
>
This is not fully featured Flash application but tool
designated to crate just menus
and out put them into SWF format - Flash Player compatible .
You don't have the freedom
to add on your own action script, except the getURL requests.
You need actual Adobe Flash
authoring program to create Fla/SWF files and be able to use
action script at will.
I don't believe you will be able to even work on "Flash Menu
Labs" files. Beside export
to SWF, this tool has nothing to do with Adobe Flash. Using
Flash you will need to make
your menus entirely from scratch.
Best Regards
Urami
"Never play Leap-Frog with a Unicorn."
<urami>
If you want to mail me - DO NOT LAUGH AT MY ADDRESS
</urami> -
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frame or frames - preferrably a Movie Clip symbol. I'm afraid
a lot more information is needed -
hard to tell what your skill level is and what you are trying
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--> Adobe Certified Expert (ACE)
--> www.mudbubble.com :: www.keyframer.com
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http://flashmx2004.com/forums/index.php?
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http://groups.google.com/advanced_group_search?q=group:*flash*&hl=en&lr=&ie=UTF-8&oe=UTF-8
Kirkius wrote:
> Okay well for my site I want to make a flash menu that
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would be nice! Because im also new to making flash menus. So please
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> presumably this is because the "swap image" behaviour
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> javascript?
This is only a local problem.
http://www.projectseven.com/support/answers.asp?id=153
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Murray --- ICQ 71997575
Adobe Community Expert
(If you *MUST* email me, don't LAUGH when you do so!)
==================
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http://www.projectseven.com/go
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==================
"Rob in France" <[email protected]> wrote in
message
news:e3fmj1$itc$[email protected]..
> Thanks, Alan. I've now got it working using the "swap
image" behaviour. It
> took
> a while because I had to do it for each menu bar on each
page (the pages
> were
> already created and populated). But it's so easy to do
with DW - I love
> this
> program!
>
> If I may ask two more questions:
>
> 1. When I preview in IE6, my security settings stop the
menu from
> working -
> presumably this is because the "swap image" behaviour
still uses
> javascript?
>
> 2. There' s a line in the code near the top of each page
that says <script
> language="JavaScript" type="text/javascript"
src="menu.js"></script>.
> Presumably this is referring to the script that was
previously being used
> to
> change the menu images, and therefore is no longer
needed? (So I assume in
> the
> interests of tidiness I can delete it and the menu.js
file?)
>
> Thanks,
>
> Rob
> -
Please help flash and html mix
dear Sirs,
I appreciate really your responses and help.
i am trying to make a website that uses flash and html at the
same time i mean only the menu is flash and the rest is html, the
menu and all other parts are well put in table and rows, and cols
but the problem is that i need the button in the menu(flash) to
load dynamicly the content into the page and not reload the whole
stuff(including the flash menu )
thanks for your time> i am trying to make a website that uses flash and html
at the same time i mean
> only the menu is flash and the rest is html, the menu
and all other parts are
> well put in table and rows, and cols but the problem is
that i need the button
> in the menu(flash) to load dynamicly the content into
the page and not reload
> the whole stuff(including the flash menu )
> thanks for your time
Every time you open page, flash reload from scratch. That's
how it works.
You can use frames and keep the menu in frame, which would be
easiest solution.
Or you could use Shared Object, something like flash's form
of cookies.
Make a record every time you press button, read that record
every time you
open the page and based on result do something with the menu
to indicate
that this is the clicked location, tho take note, it still
will be loading
the file from zero, every single time you open new html page.
Best Regards
Urami
<urami>
If you want to mail me - DO NOT LAUGH AT MY ADDRESS
</urami> -
Flash menu not appearing in Captivate 4
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I am evaluating the Captivate 4 trial version and ran into a problem.
I cobbled together a quickie menu in Flash which works fine in C4.
However, seeking a more elegent solution, I created another menu using a Flash menu generator (Antssoft) which works fine in a browswer and in a Flash player, but does NOT appear in C4. I see a Flash bounding box on the page, but when viewed in browser mode or by a standard preview, there is just a blank page.
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Flash menu reloads and therefore collapses
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will restart the timeline of your flash menu. You can pass
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I'm not sure, but the folks at JumpEye may have a menu
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