Hitting a specific file size when exporting from Flash CS5

I need to export three banners to .swf from flash and they all need to be under 61K.  They all use photographs and are 5-7 seconds long each and the dimentions are 300x250 px, 300x600 px & 728x90 px.  Is there any way I can put in the specific file size in the program and make it under 61k?  I tried using the publish settings and lowering the quality and even at 40% quality the file size only went down 20KB from 147 to 127.  If you cannot do that in the program is there any third party programs that can be used to do this?  Thanks for your help!

What you should do is set the Publish Settings to generate a size report.  That way you will have a detailed listing of what each element of the design contributes to the file weight.  I would guess that the images are going to be the heavy hitters, so you might need to use image software to optimize them as much as possible before importing them into Flash.

Similar Messages

  • Mac Projector Crashes When exported From Flash CS5.5

    Something strange that i noticed, when i had exported a presentation for a Mac,
    on a 64 bit windows 7 using flash cs5.5.
    the applicaton gets the paths of a few swfs from an XML file
    and loads them one after the other.. there is a small bit of interactivity.
    .. tested this projecter on various versions of MAC, it crashes often,crashes earlier if i switch applications.  what follows here is a part of a report that was generated on an  OS X 10.7.3,
    works fine if the projector is exported from flash cs5.
    i need it to work when exported from flash cs5.5.. any suggestions on what i need to change in my application so that it works when exported from flash cs5.5?
    Your help would be appreciated Thanks in Advance
    Crashed Thread:  0  Dispatch queue: com.apple.main-thread
    Exception Type:  EXC_BAD_ACCESS (SIGSEGV)
    Exception Codes: KERN_INVALID_ADDRESS at 0x00000000500d98eb
    VM Regions Near 0x500d98eb:
    Memory tag=240         000000000ebd0000-000000000ec90000 [  768K] ---/rwx SM=NUL 
    -->
    __TEXT 0000000070000000-0000000070142000 [ 1288K] r-x/rwx SM=COW  /System/Library/Components/CoreAudio.component/Contents/MacOS/CoreAudio
    Application Specific Information:
    objc_msgSend() selector name: orderOut:
    objc[9434]: garbage collection is OFF
    Thread 0 Crashed:: Dispatch queue: com.apple.main-thread
    0   libobjc.A.dylib                 0x92115d47 objc_msgSend + 23
    1   com.macromedia.Flash Player.app 0x00467d96 main + 240950
    2   com.macromedia.Flash Player.app 0x0047efda main + 335738
    3   com.macromedia.Flash Player.app 0x002feae2 0x1000 + 3136226
    4   com.macromedia.Flash Player.app 0x0033a77b 0x1000 + 3381115
    5   com.macromedia.Flash Player.app 0x00462718 main + 218808
    6   com.macromedia.Flash Player.app 0x004628b2 main + 219218
    7   com.apple.CoreFoundation        0x98e0b3df __CFRUNLOOP_IS_CALLING_OUT_TO_A_SOURCE0_PERFORM_FUNCTION__ + 15
    8   com.apple.CoreFoundation        0x98e0ad96 __CFRunLoopDoSources0 + 246
    9   com.apple.CoreFoundation        0x98e34c68 __CFRunLoopRun + 1112
    10  com.apple.CoreFoundation        0x98e3447c CFRunLoopRunSpecific + 332
    11  com.apple.CoreFoundation        0x98e34328 CFRunLoopRunInMode + 120
    12  com.apple.HIToolbox             0x9289117f RunCurrentEventLoopInMode + 318
    13  com.apple.HIToolbox             0x928984e7 ReceiveNextEventCommon + 381
    14  com.apple.HIToolbox             0x92898356 BlockUntilNextEventMatchingListInMode + 88
    15  com.apple.AppKit                0x98fe8a9c _DPSNextEvent + 678
    16  com.apple.AppKit                0x98fe8306 -[NSApplication nextEventMatchingMask:untilDate:inMode:dequeue:] + 113
    17  com.apple.AppKit                0x98fe4675 -[NSApplication run] + 911
    18  com.apple.AppKit                0x99278261 NSApplicationMain + 1054
    19  com.macromedia.Flash Player.app 0x000032a2 0x1000 + 8866
    20  com.macromedia.Flash Player.app 0x000031c9 0x1000 + 8649
    Thread 1:: Dispatch queue: com.apple.libdispatch-manager
    0   libsystem_kernel.dylib          0x97d3f90a kevent + 10
    1   libdispatch.dylib               0x99a75c58 _dispatch_mgr_invoke + 969
    2   libdispatch.dylib               0x99a746a7 _dispatch_mgr_thread + 53
    Thread 2:
    0   libsystem_kernel.dylib          0x97d3e83e __psynch_cvwait + 10
    1   libsystem_c.dylib               0x9237ce78 _pthread_cond_wait + 914
    2   libsystem_c.dylib               0x9232482a pthread_cond_wait + 48
    3   com.macromedia.Flash Player.app 0x003ff62f 0x1000 + 4187695
    4   com.macromedia.Flash Player.app 0x0001a06c 0x1000 + 102508
    5   com.macromedia.Flash Player.app 0x003ff70c 0x1000 + 4187916
    6   com.macromedia.Flash Player.app 0x003ff73a 0x1000 + 4187962
    7   com.macromedia.Flash Player.app 0x003ff847 0x1000 + 4188231
    8   libsystem_c.dylib               0x92378ed9 _pthread_start + 335
    9   libsystem_c.dylib               0x9237c6de thread_start + 34
    Thread 3:
    0   libsystem_kernel.dylib          0x97d3e83e __psynch_cvwait + 10
    1   libsystem_c.dylib               0x9237ce78 _pthread_cond_wait + 914
    2   libsystem_c.dylib               0x9232482a pthread_cond_wait + 48
    3   com.macromedia.Flash Player.app 0x003ff62f 0x1000 + 4187695
    4   com.macromedia.Flash Player.app 0x0001a06c 0x1000 + 102508
    5   com.macromedia.Flash Player.app 0x003ff70c 0x1000 + 4187916
    6   com.macromedia.Flash Player.app 0x003ff73a 0x1000 + 4187962
    7   com.macromedia.Flash Player.app 0x003ff847 0x1000 + 4188231
    8   libsystem_c.dylib               0x92378ed9 _pthread_start + 335
    9   libsystem_c.dylib               0x9237c6de thread_start + 34
    Thread 4:
    0   libsystem_kernel.dylib          0x97d3e83e __psynch_cvwait + 10
    1   libsystem_c.dylib               0x9237ce78 _pthread_cond_wait + 914
    2   libsystem_c.dylib               0x9237cf7b pthread_cond_timedwait_relative_np + 47
    3   com.macromedia.Flash Player.app 0x003ff5f8 0x1000 + 4187640
    4   com.macromedia.Flash Player.app 0x001c58fe 0x1000 + 1853694
    5   com.macromedia.Flash Player.app 0x003ff70c 0x1000 + 4187916
    6   com.macromedia.Flash Player.app 0x003ff73a 0x1000 + 4187962
    7   com.macromedia.Flash Player.app 0x003ff847 0x1000 + 4188231
    8   libsystem_c.dylib               0x92378ed9 _pthread_start + 335
    9   libsystem_c.dylib               0x9237c6de thread_start + 34
    Thread 5:
    0   libsystem_kernel.dylib          0x97d3e83e __psynch_cvwait + 10
    1   libsystem_c.dylib               0x9237ce78 _pthread_cond_wait + 914
    2   libsystem_c.dylib               0x9237cf7b pthread_cond_timedwait_relative_np + 47
    3   com.macromedia.Flash Player.app 0x003ff5f8 0x1000 + 4187640
    4   com.macromedia.Flash Player.app 0x00305328 0x1000 + 3162920
    5   com.macromedia.Flash Player.app 0x003ff70c 0x1000 + 4187916
    6   com.macromedia.Flash Player.app 0x003ff73a 0x1000 + 4187962
    7   com.macromedia.Flash Player.app 0x003ff847 0x1000 + 4188231
    8   libsystem_c.dylib               0x92378ed9 _pthread_start + 335
    9   libsystem_c.dylib               0x9237c6de thread_start + 34
    Thread 6:: com.apple.audio.IOThread.client
    0   libsystem_kernel.dylib          0x97d3cc22 mach_msg_trap + 10
    1   libsystem_kernel.dylib          0x97d3c1f6 mach_msg + 70
    2   com.apple.audio.CoreAudio       0x9cd8e9fe HALB_MachPort::SendMessageWithReply(unsigned int, unsigned int, unsigned long, unsigned long, mach_msg_header_t*, unsigned int) + 122
    3   com.apple.audio.CoreAudio       0x9cd8ea6a HALB_MachPort::SendSimpleMessageWithSimpleReply(unsigned int, unsigned int, int, int&, unsigned int) + 60
    4   com.apple.audio.CoreAudio       0x9cd86e5f HALC_ProxyIOContext::IOWorkLoop() + 1145
    5   com.apple.audio.CoreAudio       0x9cd86926 HALC_ProxyIOContext::IOThreadEntry(void*) + 136
    6   com.apple.audio.CoreAudio       0x9cd86898 __HALC_ProxyIOContext_block_invoke_6 + 20
    7   com.apple.audio.CoreAudio       0x9cd8681d HALB_IOThread::Entry(void*) + 69
    8   libsystem_c.dylib               0x92378ed9 _pthread_start + 335
    9   libsystem_c.dylib               0x9237c6de thread_start + 34
    Thread 7:
    0   libsystem_kernel.dylib          0x97d3f02e __workq_kernreturn + 10
    1   libsystem_c.dylib               0x9237accf _pthread_wqthread + 773
    2   libsystem_c.dylib               0x9237c6fe start_wqthread + 30
    Thread 8:
    0   libsystem_kernel.dylib          0x97d3f02e __workq_kernreturn + 10
    1   libsystem_c.dylib               0x9237accf _pthread_wqthread + 773
    2   libsystem_c.dylib               0x9237c6fe start_wqthread + 30
    Thread 0 crashed with X86 Thread State (32-bit):
    eax: 0x00dbe0e0  ebx: 0x00dbe0e0  ecx: 0x99985548  edx: 0x500d98cb
    edi: 0x0000036e  esi: 0x00aad0e0  ebp: 0xbfffe4f8  esp: 0xbfffe488
    ss: 0x00000023  efl: 0x00010202  eip: 0x92115d47   cs: 0x0000001b
    ds: 0x00000023   es: 0x00000023   fs: 0x00000000   gs: 0x0000000f
    cr2: 0x500d98eb
    Logical CPU: 1

    Looks like it was a memory problem with the jvm.ini file.
    Pumped it up to 256 and it works now.
    Hope this helps anyone else in the future if they come across it.
    Thanks.

  • Large PDF file sizes when exporting from InDesign

    Hi,
    I was wondering if anyone knew why some PDF file sizes are so large when exporting from ID.
    I create black and white user manuals with ID CS3. We post these online, so I try to get the file size down as much as possible.
    There is only one .psd image in each manual. The content does not have any photographs, just Illustrator .eps diagrams and line drawings. I am trying to figure out why some PDF file sizes are so large.
    Also, why the file sizes are so different.
    For example, I have one ID document that is 3MB.
    Exporting it at the smallest file size, the PDF file comes out at 2MB.
    Then I have another ID document that is 10MB.
    Exporting to PDF is 2MB (the same size as the smaller ID document)... this one has many more .eps's in it and a lot more pages.
    Then I have another one that the ID size is 8MB and the PDF is 6MBwhy is this one so much larger than the 10MB ID document?
    Any ideas on why this is happening and/or how I can reduce the file size.
    I've tried adjusting the export compression and other settings but that didn't work.
    I also tried to reduce them after the fact in Acrobat to see what would happen, but it doesn't reduce it all that much.
    Thanks for any help,
    Cathy

    > Though, the sizes of the .eps's are only about 100K to 200K in size and they are linked, not embedded.
    But they're embedded in the PDF.
    > It's just strange though because our marketing department as an 80 page full color catalog that, when exported it is only 5MB. Their ID document uses many very large .tif files. So, I am leaning toward it being an .eps/.ai issue??
    Issue implies there's something wrong, but I think this is just the way
    it's supposed to work.
    Line drawings, while usually fairly compact, cannot be lossy compressed.
    The marketing department, though, may compress their very large TIFF
    files as much as they like (with a corresponding loss of quality). It's
    entirely possible to compress bitmaps to a smaller size than the
    drawings those bitmaps were made from. You could test this yourself.
    Just open a few of your EPS drawings in Photoshop, save as TIFF, place
    in ID, and try various downsampling schemes. If you downsample enough,
    you'll get the size of the PDF below a PDF that uses the same graphics
    as line drawing EPS files. But you may have to downsample them beyond
    recognition...
    Kenneth Benson
    Pegasus Type, Inc.
    www.pegtype.com

  • How can I keep tabs on the file size when importing from the Event Library into a Project? I want to ensure the movie will fit onto a 4.7Gb disc?

    How can I keep tabs on the file size when importing from the Event Library into a Project? I want to ensure the movie will fit onto a 4.7Gb disc?

    iDVD does not care about file sizes, as it compresses the file to the standard DVD format of mpeg2.
    It only cares about length i.e. max 2 hours including titles etc.
    iDVD encoding settings:
    http://docs.info.apple.com/article.html?path=iDVD/7.0/en/11417.html
    Short version:
    Best Performance is for videos of up to 60 minutes
    Best Quality is for videos of up to 120 minutes
    Professional Quality is also for up to 120 minutes but even higher quality (and takes much longer)
    Professional Quality: The Professional Quality option uses advanced technology to encode your video, resulting in the best quality of video possible on your burned DVD. You can select this option regardless of your project’s duration (up to 2 hours of video for a single-layer disc and 4 hours for a double-layer disc). Because Professional Quality encoding is time-consuming (requiring about twice as much time to encode a project as the High Quality option, for example) choose it only if you are not concerned abo
    In both cases the maximum length includes titles, transitions and effects etc. Allow about 15 minutes for these.
    You can use the amount of video in your project as a rough determination of which method to choose. If your project has an hour or less of video (for a single-layer disc), choose Best Performance. If it has between 1 and 2 hours of video (for a single-layer disc), choose High Quality. If you want the best possible encoding quality for projects that are up to 2 hours (for a single-layer disc), choose Professional Quality. This option takes about twice as long as the High Quality option, so select it only if time is not an issue for you.
    Use the Capacity meter in the Project Info window (choose Project > Project Info) to determine how many minutes of video your project contains.
    NOTE: With the Best Performance setting, you can turn background encoding off by choosing Advanced > “Encode in Background.” The checkmark is removed to show it’s no longer selected. Turning off background encoding can help performance if your system seems sluggish.
    And whilst checking these settings in iDVD Preferences, make sure that the settings for NTSC/PAL and DV/DV Widescreen are also what you want.
    http://support.apple.com/kb/HT1502?viewlocale=en_US

  • Float4() causes "error saving Pixel Bender Byte Code file" error when exporting for flash player

    Simple test
    <languageVersion : 1.0;>
    kernel untitled
    <   namespace : "Your Namespace";
        vendor : "Your Vendor";
        version : 1;
    >
        input image4 src;
        output pixel4 dst;
        void
        evaluatePixel()
            dst = float4(sampleNearest(src, outCoord()));
    The above code will produce a "error saving Pixel Bender Byte Code file" error when exporting for flash player in Pixel Bender Toolkit 2.5.449694.
    "dst = (sampleNearest(src, outCoord()));" works fine. And anything like "float4 a= float4(b);" will give same error.

    Thank you for the error report.  I'll put it into our bug database.  We're bottling things up for the current version.  Gven the workaround, it is unlikely we'll be addressing this bug soon.  Please accept my apologies for the annoyance this will cause.
    In your second example, float4 a = float4(b), does it return an error if b is only a float4 or regardless of what b is?  If b is a scalar float, for example, is the conversion performed correctly? If so, this could be an error that only crops up when using constructor/conversion syntax when the thing being converted is already the correct type.
    Thanks,
    Chuck.

  • Minimising PDF file size when exported form KN on iPad

    Hi guys
    when exporting KN presentations as PDF's from my iPad is there any way to reduce file size?
    I'm working in KN 2.5.1
    on an iPad air
    With iOS 8.1.1
    thanks and appreciate any experience or insight
    thanks
    martin

    There are no quality settings in exporting to PDF on the iPad, these settings are available on the Mac version.

  • Too large of a file size when exporting to Quicktime

    In '08 when I export my movie to Quicktime the file is quite large, more so than the normal +1 or 2 mb increase from exporting to quicktime results in '06. How do I get back to the smaller file. The file I am exporting right now is 4.5 mb on imovie '08 but turns into a 20mb file after expoting.
    Here is what I am doing. Exporting the imovie to quickime for streaming purposes on my website. I use 'export to quicktime' under share and then choose 'Movie to Quicktime Movie' in the 'Save Exported File As and I adjust the 'options' with these settings:
    compression: H.264
    Quality: Low
    Key Frame Rate: 24
    Frame Rendering: yes
    Encoding mode: multi-pass
    Dimension: 320 x 180
    Scale : Letterbox
    -I am using 16:9 aspect ratio when I import from my camera to iMovie '08.
    -I then upload the quicktime movie to 'Vital Stream Small Business Services' and copy ad paste the link onto the back end of my web site. The final result ended in this when I used '06 http://www.legendsgrouprealty.com/Listings_Details.cfm?PropertyID=30, now with the new movie I made with 08' the movie takes quite a while to 'download/stream'.
    Any help would be great, hope I provided enough info.
    Thank You.

    You have somewhat more control over the size of the output if you use the "Limit data rate to..." option instead of the automatic mode controlled by the quality slider.
    You didn't mention the frame rate setting that you are using. Did you leave it at "current"?
    The other thing you can do is load up a movie exported from iMovie '06 and one exported from iMovie '08 into Quicktime, then click on Window -> Show Movie Inspector, and compare the values. Make sure everything listed under "Format" is the same, then check the data rate.

  • File Size when Exporting to PDF

    Hi!
    I have a script that exports InDesign documents to PDF, but when I export it, the file size is too big.  The document is a product brochure so there are a lot of images.  Is there any way that I can make the file size smaller besides the Image Compression in Adobe PDF Preset?  I plan on creating a custom preset.  I tried the [Smallest File Size] preset but the quality of the images is not good.
    Thanks!

    It's unrelated to the script you are using.
    This has been discussed over and over in the general forum, but it boils down to:
    If you have lots of images, there is no way you can have a small file AND good image quality. One of them has to suffer.
    That said, you can inspect and possibly clean up your PDF withAcrobat Pro.
    See also
    http://forums.adobe.com/message/2598022#2598022
    http://forums.adobe.com/message/1290421
    http://forums.adobe.com/message/2794972
    (a random selection, I should say).

  • Huge file size when export

    Ok so i use Premiere CS3 and when I want to export my video (one single audio track and one image as 'video', total of 5 - 6 minutes) i get a file size of 1.26 GB (!). The imported files have a total size of lower than 10MB. What I do is i export -> movie and choose AVI format. I've tried PAL & NTSC but there is only a slight difference in file size. How is it possible that this exported movie is so big?

    when you choose avi format you will see something called " settings" ...when you open that up what do you have selected for your settings ??
    when you take a still image which is one little image...with a low byte count....and make it a "video" you are duplicating that little image many times...for example, at 30 frames per second, you are making thirty of those little images for every one second of video time.
    If you then multiply 30 of those images (per second) by the total amount of time of the video you get a WAY bigger file size than what you put on the timeline....know what I mean ??
    by using some "settings" on the avi file you may be able to "compress" the video a bit more than you currently are...but you will never get the same size file because you are making many frames ( still images) per second and all that adds up to a bigger file

  • Photo files size when importing from camera, uploading to facebook

    When I import photos from my camera to iPhoto, then upload them to facebook, they are not the original size. This is my first mac and first time to use iPhoto so maybe that's normal. Is there a setting I need to change? How do I know if the files I have imported are being saved on my computer with their original specs? I am hesitant to clear the pics from my camera, fearing I might lose their original quality!

    Welcome to the Apple Discussions.
    As for facebook, when using my old pc the photos remained the original size after uploading. It wasn't until I used iPhoto that they began to upload in a smaller version.
    Are you referring to file size as in KB or MB or image size as in pixel dimension. As Terence pointed out I doubt if Facebook will accept a full image files at the original size. Most are in the MB range and Facebook would run out of storage space in no time.
    It might very well be that iPhoto will resize the pixel dimension of the photos to a "standard" size for uploading and Facebook then downsizes the actual file size. That means compressing the file to make a smaller file but not a smaller image.

  • Increased file size when converted from .docx to .pdf

    Hello everyone,
    I have been having problems with Adobe: I need to convert a large amount of Word documents (.docx) to Adobe files (.pdf). I need to keep the size of these documents small as there are limits designated to my project. I have converted a file of 27kb recently and it turned out as 207kb pdf file. When I save this, I select "Minimum Size" when saving in the "Optimize for" area. As far as I know, when converted, .pdf files should be smaller than the original files. Please help me on this
    I am using Microsoft Office 2013 and Adobe Reader XI (11.0.06)

    Not wrong. Different.
    As it seems you are converting by saving as in Word, rather than using Adobe software. If you own Acrobat Pro, you can both use it to make the PDF (several different ways, many settings) and analyse the space usage.

  • Netconnection Debugger not tracing when exporting from Flash 8 with Actionscript 2.0

    Ok, Sorry for the long post, but given my research , I wanted
    to be clear on the problem and what I have done to address it.---
    anyone who has gotten the NetConnection Debugger to work with Flash
    8 and actionscript 2.0 on a PC, your help will be greatly
    appreciated
    When I compile a Flash 8 swf with AS 2.0 the it does not seem
    to import the class properly to utilize the net connection
    debugger.
    I spent a considerable amount of time getting it to work on
    My Mac, but on the PC , none of my calls to the debugger are
    working.
    I have a very simple file that has the following code:
    import mx.remoting.NetServices;
    import mx.remoting.debug.NetDebug;
    NetDebug.initialize();
    NetDebug.trace("I am here")
    I do not get any errors for the imports, and the files are
    where they need to be. ( see the end of the message to see the
    directory structure for both the mac and the pc versions of this)
    When I first installed the remoting components on my
    macintosh, the Net Connection Debugger would not work. I eventually
    took my 2004 Classes and overwrote the mx.remoting.debug folder in
    the
    usr/Library/Application Support/Macromedia/Flash
    8/en/Configuration/Classes/mx/
    then after restarting flash and the debugger.swf.. it worked
    on the mac.
    I have tried the same thing on the PC on three separate
    machines.
    The latest PC is a brand new clean machine.
    These are the steps I have followed:
    I installed Flash 8 professional
    I installed the remoting components
    I created a test file with the code from above
    I opened the debugger
    I exported the file, ............... nothing traced
    I then copied the as Class files from my mac and overwrote
    the files in the classes directory for mx.remoting.debug
    in both these directories.
    c:\Documents and Settings\user\Local Settings\Application
    Data\Macromedia\Flash 8\en\Configuration\Classes\mx\
    and in c:\Program Files\Macromedia\Flash 8\en\First
    Run\Classes\mx\remoting.
    After a restart of flash and the debugger I am still not
    getting a trace out... I am at a loss. I need this to work, and
    someone has to have run into this before.
    Here is a list of the files in mx\remoting directories on the
    Mac and the PC.
    Mac
    Connection.as
    DataGlue.as
    debug //this is the folder
    ----- commands//this is a folder
    ----- events //this is a folder
    ----- connectionMixin.as
    -----GlobalLocalConnection.as
    ----- NetDebug.as
    ----- NetDebugConfig.as
    ----- NetDebugResponseProxy.as
    NetServiceProxy.as
    NetServiceProxyResponder.as
    NetService.as
    Operation.as
    PendingCall.as
    RecordSet.as
    RecordSetIterator.as
    RemotingComponentVersion.as
    RsDataFetcher.as
    RsDataRange.as
    RTMPClientResponse.as
    Service.as
    PC in the Documents and
    Settings...............\classes\mx\remoting
    Connection.as
    DataGlue.as
    debug //this is the folder
    ----- commands//this is a folder
    ----- events //this is a folder
    ----- connectionMixin.as
    -----GlobalLocalConnection.as
    ----- NetDebug.as
    ----- NetDebugConfig.as
    ----- NetDebugResponseProxy.as
    NetServiceProxy.as
    NetServiceProxyResponder.as
    NetService.as
    Operation.as
    PendingCall.as
    RecordSet.as
    RecordSetIterator.as
    RemotingComponentVersion.as
    RsDataFetcher.as
    RsDataRange.as
    RTMPClientResponse.as
    Service.as
    thanks for the help
    allen hujsak

    Thank you for the advice. This is still the error I get even
    with those two components on stage. Do I have to connect them to
    something? I am still trying the same tutorial from
    adobe...www.adobe.com/devnet/flash/articles/delta_packet.html
    Here's the error...
    **Error** Scene=Scene 1, layer=Layer 1, frame=1:Line 1: Error
    opening include file NetServices.as: File not found.
    #include "NetServices.as"
    **Error** Scene=Scene 1, layer=Layer 1, frame=1:Line 2: Error
    opening include file NetDebug.as: File not found.
    #include "NetDebug.as"
    Total ActionScript Errors: 2 Reported Errors: 2
    Please help!!!!!!

  • HUGE file sizes when editing with Photoshop CS5

    Reluctantly I've set Photoshop CS5 up to process photographs for things like barrel distortion that my 18-200 Nikon seems especially prone to.
    I open any given photograph with apple-shift-O, make my changes and save. However, the copy that's then put back into Aperture 3 the file size comes out as anything between 30mb and 70mb per photograph - far too big.
    I've tried both TIFF 16-bit) and PNG (16-bit) options in Aperture which makes no difference. I've had a look through Photoshop CS5 options but can't see anything which looks correct.
    Thanks

    mjw_london wrote:
    I can only assume that it's like this because Aperture 3 only basically allows 2 options, to open in an external editor with either TIFF or PSD - both of which are undesirable because of their huge filesizes. Is there a way of making it open in an external editor with JPEG?
    Like jade said, it is not ridiculous. Ideally you would be shooting RAW not (lossy) JPEG to start, but even if you do shoot lossy JPEG you should convert to a lossless format like TIFF or PSD for the entire process of any editing. Large file sizes are a good thing not a bad thing because larger sizes represent more image data. And, hard drive capacity is cheap.
    Note that JPEG is a lossy compression algorithm, so when you open a JPEG in Aperture, Photoshop, whatever, the file is decompressed and becomes larger. You can again compress the file (such as back to JPEG) when done editing but be aware that each new compression by a lossy algorithm like JPEG loses image data and may also add undesirable visible artifacts.
    HTH
    -Allen

  • Objects in InDesign files disappear when exported to PDF (CS5.5)

    I have some text that was created to outlines, filled and has a drop shadow applied. When I export the document to pdf, part of the text (the fill) disappears, and all I get is the drop shadow. I tried changing to a non-spot color, I tried removing all attributes, and nothing seems to work! I also tried copying that artwork to the clipboard and pasting it into an Illustrator file (says it is too big to fit the pasteboard, which I verified sizes - and it should fit. I tried copying the paths and pasting them in Photoshop as a smart object... no luck either. What am I missing? Thanks in advance for any help!

    FYI - in the "Adobe InDesign Component Infirmation" dialogue box I learned all kinds of info - are you looking for something in particular? I learned that the document was created in InDesign version 7.0.4.553 (which is what I think I was using before I updated my InDesign earlier today)
    There aren't particular obvious signs, no.
    Generally at this point the right way to track this down is to work with a copy of the document, and delete pages or objects in the document until you find the cause of the problem. Then look at it closely, perhaps look at the IDML file, or make it available so we can look at it.
    It sounds like you have a workaround, but if you have time, it might worth trying to find the real problem.

  • Reduce Doc Size When Exporting

    Is there a way to reduce a page size when exporting from InDesign? I have a 20 x 30 poster want to export at 50% and make the pdf @ 10 x 15. Thanks.

    by print to pdf do U mean make a ps file instead of exporting, correct?
    Well, here's the thing... the orig question was a generalization of what we are trying to do.
    The actual file is 19 pgs of panels that are 20 x 30. We need to make pdfs for the client to look at on screen. The file is huge when we try to make pdfs by exporting... even at the smallest file size and then reduce file in Acrobat. We found that reducing the doc size & making pdf yields a much smaller and more manageable file size, but it takes very long to postscript. We were just trying to avoid that step. Thought for sure the was a way to reduce the output size when exporting.

Maybe you are looking for