I need help with activating my PIN code

please help.

Activating what PIN code? What are you referring to? You need to provide more detailed information.

Similar Messages

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    Good day! I need help with activating Adobe MC CS4. Recent installation was not deactivated.I have Adobe License Certificate ID and other data and can provide it. Now activation not accept serial number provided in certificate.

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  • Need help with this Pascal Triangle code....

    Hey everyonr i am totally new to Java... so need your help with this code...
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      /** Return ragged array containing the first nRows rows of Pascal's
       *  triangle.
      public static int[][] makeRows(int nRows) {
            int[][] mpr  = new int[nRows+1][];
            int l=0; int r=0;
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              if (row==0) {
                mpr[0][0]= 1;
                    if (row==1) {
                mpr[1][0]= 1;
                mpr[1][1]= 1;
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                 for (int j = 0; j <= row; j++) {
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                    if (j==mpr[row].length-1) {r=0;} else{r=mpr[row-1][j];}
                    mpr[row][j] = l + r;
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      public static void main(String[] args) {
             if (args.length != 1) {
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               System.exit(1);
             int nRows = Integer.parseInt(args[0]);
             if (nRows > 0) {
               int[][] pascal = makeRows(nRows);
               for (int[] row : pascal) {
              for (int v : row) System.out.print(v + " ");
              System.out.println("");
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    thanks
    Edited by: magic101 on May 9, 2008 4:03 PM

    magic,
    i think corlettk meant that some people might not know what pascal's triangle is.
    also, you didnt say what was wrong with your code, just that it was wrong.
    asking smart questions is about giving as much information you can to get the
    best answer. i would throw a System.out.print between every line of your
    algorithm. i would also supply us with the values you are getting for each row.
    also, this question is asked all the time here. do a forum search.
    1
    11
    121
    1331
    14641

  • Need help with active sheets

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    hi, i have problem with my paint method, if i put super.paint(g); all work perfectly but when you draw the program refresh all time, and does like flash effect taht i dotn want (test the code you'll see what im talking about) , and if i dont put super.paint(g) my component didnt paint... please help me, i know taht is a little bug, but i didnt have any kind of problem with swing before..
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    import java.awt.event.*;
    import java.util.*;
    import java.net.*;
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    import javax.swing.event.*;
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        Image img; //Image a dessiner
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        int y = -1; //Sert pour savoir le point y de la souris
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        int ovalWidth = 10; //Set la largeur de l'oval
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               yCoord, //Coordonner de la souris Y
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               lAmperage; //Indeitifie l'amperage
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               dessin, //Panel de dessin
               info; //Panel d'info
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                amperage; //Set l'amperage
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        Vector sauvOvalWH;  //Sauvegarde les largeur et hauteur des ovals
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            config = new JPanel();   
            dessin = new JPanel();
            info = new JPanel();
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            yCoord = new JLabel("Y Coord.: ");
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            lAmperage = new JLabel("Amperage  100 :");
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          sauvOvalXY = new Vector();
          sauvOvalWH = new Vector();
            //Fin Initialisations
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            //Fin set Background
            //Debut set layout
            dessin.setLayout(null);
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            dessin.addMouseMotionListener(this);
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            info.setBorder(new MatteBorder(1,1,1,1,Color.black));
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            amperage.setSize(20,10);
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            getContentPane().setSize(500,500);
            config.setBounds(0,0,500,100);
            dessin.setBounds(0,100,500,300);
            info.setBounds(0,400,500,100);       
            //Fin set Size
            //Debut ajout Panel
            info.add(xCoord);
            info.add(yCoord);
            config.add(lVoltage);
            config.add(voltage);
            config.add(lAmperage);
            config.add(amperage);
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            getContentPane().add(info,"South");       
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        public void mouseClicked(MouseEvent e)
        //Fin Fonction mouseClicked(MouseEvent)
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            x = e.getX();
            y = e.getY();
            //JPanel Dessin
            if(obj == dessin)
                repaint();
                positionSouris(e);
            //Fin JPanel dessin
        //Fin Fonction mouseDragged(MouseEvent)
        //  Fonction: mouseEntered(MouseEvent)
        public void mouseEntered(MouseEvent e)
            //positionSouris(e);
        //Fin Fonction mouseEntered(MouseEvent)
        //  Fonction: mouseExited(MouseEvent)
        public void mouseExited(MouseEvent e)
            //Met les coords de la souris a 0
            xCoord.setText("X Coord.: 0");
            yCoord.setText("Y Coord.: 0");
        //Fin Fonction mouseExited(MouseEvent)
        //  Fonction: mouseMoved(MouseEvent)
        public void mouseMoved(MouseEvent e)
            positionSouris(e);
        //Fin Fonction mouseMoved(MouseEvent)
        //  Fonction: mousePressed(MouseEvent)
        public void mousePressed(MouseEvent e)
        //Fin Fonction mousePressed(MouseEvent)
        //  Fonction: mouseReleased(MouseEvent)
        public void mouseReleased(MouseEvent e)
        //Fin Fonction mouseReleased(MouseEvent)
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        public void paint(Graphics g)
            super.paint(g);
            g = dessin.getGraphics();
            //Verifie si rien n'a encore ete dragger
            if(x != -1)
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                sauvOvalXY.add(new Point(x,y));
                sauvOvalWH.add(new Point(ovalWidth,ovalHeight));
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                int size = sauvOvalXY.size();
                for(int i=0;i<size;i++)
                    Point tmpXY = (Point)sauvOvalXY.get(i);
                    Point tmpWH = (Point)sauvOvalWH.get(i);
                    g.fillOval(tmpXY.x,tmpXY.y,tmpWH.x,tmpWH.y);
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            int tmpY = e.getY();
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            yCoord.setText("Y Coord.: " + Integer.toString(tmpY));
        //Fin Fonction positionSouris(MouseEvent)
        //  Fonction: stateChanged(ChangeEvent)
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            //Verifie lobject actuel
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            //Fin voltage
            else
                //Voltage
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                    lAmperage.setText("Amperage  " + Integer.toString(tmpAmperage) + " :");
                //Fin voltage       
        //Fin Fonction stateChanged(ChangeEvent)
    }

    Hi,
    For Swing components you need to override the paintComponent method instead of paint. In your case you can't do that with the approach you have taken. Here is how you can do it:
    1. Remove your paint method
    2. Change your creation of the dessin JPanel and override its' paintComponent method using an anonymous class.
        dessin = new JPanel()
                    public void paintComponent( Graphics g )   
                      super.paintComponent(g);      
                      //Verifie si rien n'a encore ete dragger 
                      if(x != -1)       
                        //Sauvegarde les infos
                        sauvOvalXY.add(new Point(x,y));
                        sauvOvalWH.add(new Point(ovalWidth,ovalHeight));
                        //Dessine les sauvegarde          
                        int size = sauvOvalXY.size(); 
                        for(int i=0;i<size;i++)         
                          Point tmpXY = (Point)sauvOvalXY.get(i);
                          Point tmpWH = (Point)sauvOvalWH.get(i);
                          g.fillOval(tmpXY.x,tmpXY.y,tmpWH.x,tmpWH.y);
                        g.fillOval(x,y,ovalWidth,ovalHeight);
                 };This will allow you to override the correct method and still use all of your applet class variables. Notice that I have removed the line getting the graphics of dessin because it is now being passed into the paintComponent method.
    The two steps above should remove any flashing that you may have had.
    Regards,
    Manfred.

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    “Engineers like to solve problems. If there are no problems handily available, they will create their own problems.”- Scott Adams

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